restore missing shading pipeline for simple opaque in deferred

This commit is contained in:
Seth Alves 2017-03-07 12:07:24 -08:00
parent 1e9623e2f2
commit 694fc58374

View file

@ -165,6 +165,9 @@ void initDeferredPipelines(render::ShapePlumber& plumber) {
addPipeline(
Key::Builder().withMaterial(),
modelVertex, modelPixel);
addPipeline(
Key::Builder(),
modelVertex, modelPixel);
addPipeline(
Key::Builder().withMaterial().withUnlit(),
modelVertex, modelUnlitPixel);