mirror of
https://github.com/lubosz/overte.git
synced 2025-04-05 10:46:50 +02:00
add ability for slp files to define shader variants
This commit is contained in:
parent
993fcea844
commit
68d2f9581f
2 changed files with 178 additions and 28 deletions
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@ -66,6 +66,9 @@ macro(AUTOSCRIBE_PLATFORM_SHADER)
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list(APPEND SHADER_GEN_LINE ${TEMP_PATH})
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file(RELATIVE_PATH TEMP_PATH ${CMAKE_SOURCE_DIR} ${AUTOSCRIBE_OUTPUT_FILE})
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list(APPEND SHADER_GEN_LINE ${TEMP_PATH})
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if (NOT("${DEFINES}" STREQUAL ""))
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list(APPEND SHADER_GEN_LINE "defines:${DEFINES}")
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endif()
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list(APPEND SHADER_GEN_LINE ${AUTOSCRIBE_SHADER_SEEN_LIBS})
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string(CONCAT AUTOSCRIBE_SHADERGEN_COMMANDS "${AUTOSCRIBE_SHADERGEN_COMMANDS}" "${SHADER_GEN_LINE}\n")
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endmacro()
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@ -108,6 +111,10 @@ macro(AUTOSCRIBE_SHADER)
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set(SHADER_TYPE geom)
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endif()
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if (NOT("${DEFINES}" STREQUAL ""))
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string(CONCAT SHADER_NAME "${SHADER_NAME}" "_${DEFINES}")
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endif()
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set(SCRIBE_ARGS -D GLPROFILE ${GLPROFILE} -T ${SHADER_TYPE} ${SCRIBE_INCLUDES} )
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# SHADER_SCRIBED -> the output of scribe
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@ -135,11 +142,72 @@ macro(AUTOSCRIBE_SHADER)
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endif()
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endif()
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "${SHADER_NAME} = ${SHADER_COUNT},\n")
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string(CONCAT SHADER_LIST "${SHADER_LIST}" "${SHADER_NAME} = ${SHADER_COUNT},\n")
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string(CONCAT SHADER_SHADERS_ARRAY "${SHADER_SHADERS_ARRAY}" "${SHADER_COUNT},\n")
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MATH(EXPR SHADER_COUNT "${SHADER_COUNT}+1")
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endmacro()
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function(GENERATE_DEFINES_LIST_HELPER INPUT_LIST RETURN_LIST)
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string(LENGTH "${INPUT_LIST}" STR_LENGTH)
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set(OPEN_INDEX -1)
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set(STR_INDEX 0)
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set(NESTED_DEPTH 0)
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while ("${STR_INDEX}" LESS "${STR_LENGTH}")
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string(SUBSTRING "${INPUT_LIST}" ${STR_INDEX} 1 CURRENT_CHAR)
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if (("${CURRENT_CHAR}" STREQUAL "(") AND (OPEN_INDEX EQUAL -1))
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set(OPEN_INDEX ${STR_INDEX})
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MATH(EXPR STR_INDEX "${STR_INDEX}+1")
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continue()
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elseif (("${CURRENT_CHAR}" STREQUAL "(") AND NOT(OPEN_INDEX EQUAL -1))
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MATH(EXPR NESTED_DEPTH "${NESTED_DEPTH}+1")
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MATH(EXPR STR_INDEX "${STR_INDEX}+1")
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continue()
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elseif (("${CURRENT_CHAR}" STREQUAL ")") AND NOT(OPEN_INDEX EQUAL -1) AND (NESTED_DEPTH GREATER 0))
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MATH(EXPR NESTED_DEPTH "${NESTED_DEPTH}-1")
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MATH(EXPR STR_INDEX "${STR_INDEX}+1")
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continue()
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elseif (("${CURRENT_CHAR}" STREQUAL ")") AND NOT(OPEN_INDEX EQUAL -1) AND (NESTED_DEPTH EQUAL 0))
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MATH(EXPR OPEN_INDEX "${OPEN_INDEX}+1")
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MATH(EXPR SUBSTR_LENGTH "${STR_INDEX}-${OPEN_INDEX}")
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string(SUBSTRING "${INPUT_LIST}" ${OPEN_INDEX} ${SUBSTR_LENGTH} GROUP_STR)
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GENERATE_DEFINES_LIST_HELPER("${GROUP_STR}" EXPANDED_GROUP_LIST)
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string(REPLACE ";" "/" EXPANDED_GROUP_LIST "${EXPANDED_GROUP_LIST}")
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string(REPLACE "(${GROUP_STR})" "${EXPANDED_GROUP_LIST}" INPUT_LIST "${INPUT_LIST}")
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MATH(EXPR STR_INDEX "${OPEN_INDEX}-1")
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set(OPEN_INDEX -1)
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string(LENGTH "${INPUT_LIST}" STR_LENGTH)
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continue()
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endif()
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MATH(EXPR STR_INDEX "${STR_INDEX}+1")
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endwhile()
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list(LENGTH INPUT_LIST NUM_DEFINES)
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if (NUM_DEFINES EQUAL 1)
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string(REPLACE "/" ";" INPUT_LIST "${INPUT_LIST}")
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set(${RETURN_LIST} ${INPUT_LIST} PARENT_SCOPE)
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elseif (NUM_DEFINES GREATER 1)
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list(GET INPUT_LIST 0 CURRENT_DEFINES)
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string(REPLACE "/" ";" CURRENT_DEFINES "${CURRENT_DEFINES}")
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list(REMOVE_AT INPUT_LIST 0)
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GENERATE_DEFINES_LIST_HELPER("${INPUT_LIST}" REMAINING_DEFINES_LIST)
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set(TO_RETURN_LIST "${CURRENT_DEFINES}")
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foreach(REMAINING_DEFINES ${REMAINING_DEFINES_LIST})
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list(APPEND TO_RETURN_LIST "${REMAINING_DEFINES}")
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foreach(CURRENT_DEFINE ${CURRENT_DEFINES})
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list(APPEND TO_RETURN_LIST "${CURRENT_DEFINE}_${REMAINING_DEFINES}")
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endforeach()
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endforeach()
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set(${RETURN_LIST} ${TO_RETURN_LIST} PARENT_SCOPE)
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endif()
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endfunction()
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macro(GENERATE_DEFINES_LIST)
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set(DEFINES_LIST "")
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GENERATE_DEFINES_LIST_HELPER("${ARGV0}" DEFINES_LIST)
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endmacro()
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macro(AUTOSCRIBE_SHADER_LIB)
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if (NOT ("${TARGET_NAME}" STREQUAL "shaders"))
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message(FATAL_ERROR "AUTOSCRIBE_SHADER_LIB can only be used by the shaders library")
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@ -164,24 +232,24 @@ macro(AUTOSCRIBE_SHADER_LIB)
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if (SHADER_VERTEX_FILES)
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source_group("${SHADER_LIB}/Vertex" FILES ${SHADER_VERTEX_FILES})
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list(APPEND ALL_SCRIBE_SHADERS ${SHADER_VERTEX_FILES})
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "namespace vertex { enum {\n")
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foreach(SHADER_FILE ${SHADER_VERTEX_FILES})
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set(SHADER_LIST "namespace vertex { enum {\n")
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foreach(SHADER_FILE ${SHADER_VERTEX_FILES})
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AUTOSCRIBE_SHADER(${ALL_SHADER_HEADERS})
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endforeach()
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "}; } // vertex \n")
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set(VERTEX_ENUMS "${SHADER_LIST}")
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endif()
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file(GLOB_RECURSE SHADER_FRAGMENT_FILES ${SRC_FOLDER}/*.slf)
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if (SHADER_FRAGMENT_FILES)
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source_group("${SHADER_LIB}/Fragment" FILES ${SHADER_FRAGMENT_FILES})
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list(APPEND ALL_SCRIBE_SHADERS ${SHADER_FRAGMENT_FILES})
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "namespace fragment { enum {\n")
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foreach(SHADER_FILE ${SHADER_FRAGMENT_FILES})
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set(SHADER_LIST "namespace fragment { enum {\n")
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foreach(SHADER_FILE ${SHADER_FRAGMENT_FILES})
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AUTOSCRIBE_SHADER(${ALL_SHADER_HEADERS})
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endforeach()
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "}; } // fragment \n")
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set(FRAGMENT_ENUMS "${SHADER_LIST}")
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endif()
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# FIXME add support for geometry, compute and tesselation shaders
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#file(GLOB_RECURSE SHADER_GEOMETRY_FILES ${SRC_FOLDER}/*.slg)
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#file(GLOB_RECURSE SHADER_COMPUTE_FILES ${SRC_FOLDER}/*.slc)
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@ -191,13 +259,13 @@ macro(AUTOSCRIBE_SHADER_LIB)
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if (SHADER_PROGRAM_FILES)
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source_group("${SHADER_LIB}/Program" FILES ${SHADER_PROGRAM_FILES})
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list(APPEND ALL_SCRIBE_SHADERS ${SHADER_PROGRAM_FILES})
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "namespace program { enum {\n")
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set(PROGRAM_ENUMS "namespace program { enum {\n")
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foreach(PROGRAM_FILE ${SHADER_PROGRAM_FILES})
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get_filename_component(PROGRAM_NAME ${PROGRAM_FILE} NAME_WE)
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set(AUTOSCRIBE_PROGRAM_FRAGMENT ${PROGRAM_NAME})
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file(READ ${PROGRAM_FILE} PROGRAM_CONFIG)
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set(AUTOSCRIBE_PROGRAM_VERTEX ${PROGRAM_NAME})
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set(AUTOSCRIBE_PROGRAM_FRAGMENT ${PROGRAM_NAME})
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set(AUTOSCRIBE_PROGRAM_DEFINES "")
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if (NOT("${PROGRAM_CONFIG}" STREQUAL ""))
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string(REGEX MATCH ".*VERTEX +([_\\:A-Z0-9a-z]+)" MVERT ${PROGRAM_CONFIG})
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@ -208,6 +276,12 @@ macro(AUTOSCRIBE_SHADER_LIB)
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if (CMAKE_MATCH_1)
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set(AUTOSCRIBE_PROGRAM_FRAGMENT ${CMAKE_MATCH_1})
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endif()
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string(REGEX MATCH ".*DEFINES +([a-zA-Z\(\)/: ]+)" MDEF ${PROGRAM_CONFIG})
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if (CMAKE_MATCH_1)
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set(AUTOSCRIBE_PROGRAM_DEFINES ${CMAKE_MATCH_1})
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string(TOLOWER AUTOSCRIBE_PROGRAM_DEFINES "${AUTOSCRIBE_PROGRAM_DEFINES}")
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string(REGEX REPLACE " +" ";" AUTOSCRIBE_PROGRAM_DEFINES "${AUTOSCRIBE_PROGRAM_DEFINES}")
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endif()
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endif()
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if (NOT (${AUTOSCRIBE_PROGRAM_VERTEX} MATCHES ".*::.*"))
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@ -216,12 +290,72 @@ macro(AUTOSCRIBE_SHADER_LIB)
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if (NOT (${AUTOSCRIBE_PROGRAM_FRAGMENT} MATCHES ".*::.*"))
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set(AUTOSCRIBE_PROGRAM_FRAGMENT "fragment::${AUTOSCRIBE_PROGRAM_FRAGMENT}")
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endif()
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string(REGEX REPLACE ".*::" "" VERTEX_NAME "${AUTOSCRIBE_PROGRAM_VERTEX}")
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string(REGEX REPLACE ".*::" "" FRAGMENT_NAME "${AUTOSCRIBE_PROGRAM_FRAGMENT}")
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set(PROGRAM_ENTRY "${PROGRAM_NAME} = (${AUTOSCRIBE_PROGRAM_VERTEX} << 16) | ${AUTOSCRIBE_PROGRAM_FRAGMENT},\n")
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "${PROGRAM_ENTRY}")
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GENERATE_DEFINES_LIST("${AUTOSCRIBE_PROGRAM_DEFINES}")
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string(CONCAT PROGRAM_ENUMS "${PROGRAM_ENUMS}" "${PROGRAM_NAME} = (${AUTOSCRIBE_PROGRAM_VERTEX} << 16) | ${AUTOSCRIBE_PROGRAM_FRAGMENT},\n")
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string(CONCAT SHADER_PROGRAMS_ARRAY "${SHADER_PROGRAMS_ARRAY} ${SHADER_NAMESPACE}::program::${PROGRAM_NAME},\n")
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foreach(DEFINES ${DEFINES_LIST})
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set(ORIG_DEFINES "${DEFINES}")
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string(REPLACE ":v" "" VERTEX_DEFINES "${ORIG_DEFINES}")
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string(FIND "${ORIG_DEFINES}" ":f" HAS_FRAGMENT)
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if (HAS_FRAGMENT EQUAL -1)
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set(DEFINES "${VERTEX_DEFINES}")
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set(SHADER_LIST "")
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set(SHADER_FILE "${SRC_FOLDER}/${VERTEX_NAME}.slv")
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AUTOSCRIBE_SHADER(${ALL_SHADER_HEADERS})
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string(CONCAT VERTEX_ENUMS "${VERTEX_ENUMS}" "${SHADER_LIST}")
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else()
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string(REGEX REPLACE "_*[^_]*:f" "" VERTEX_DEFINES "${VERTEX_DEFINES}")
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endif()
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if (NOT("${VERTEX_DEFINES}" STREQUAL "") AND NOT("${VERTEX_DEFINES}" MATCHES "^_.*"))
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set(VERTEX_DEFINES "_${VERTEX_DEFINES}")
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endif()
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string(REPLACE ":f" "" FRAGMENT_DEFINES "${ORIG_DEFINES}")
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string(FIND "${ORIG_DEFINES}" ":v" HAS_VERTEX)
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if (HAS_VERTEX EQUAL -1)
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set(DEFINES "${FRAGMENT_DEFINES}")
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set(SHADER_LIST "")
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set(SHADER_FILE "${SRC_FOLDER}/${FRAGMENT_NAME}.slf")
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AUTOSCRIBE_SHADER(${ALL_SHADER_HEADERS})
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string(CONCAT FRAGMENT_ENUMS "${FRAGMENT_ENUMS}" "${SHADER_LIST}")
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else()
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string(REGEX REPLACE "_*[^_]*:v" "" FRAGMENT_DEFINES "${FRAGMENT_DEFINES}")
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endif()
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if (NOT("${FRAGMENT_DEFINES}" STREQUAL "") AND NOT("${FRAGMENT_DEFINES}" MATCHES "^_.*"))
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set(FRAGMENT_DEFINES "_${FRAGMENT_DEFINES}")
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endif()
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string(REGEX REPLACE ":(f|v)" "" PROGRAM_DEFINES "${ORIG_DEFINES}")
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if (NOT("${PROGRAM_DEFINES}" STREQUAL ""))
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string(CONCAT PROGRAM_ENUMS "${PROGRAM_ENUMS}" "${PROGRAM_NAME}_${PROGRAM_DEFINES} = (${AUTOSCRIBE_PROGRAM_VERTEX}${VERTEX_DEFINES} << 16) | ${AUTOSCRIBE_PROGRAM_FRAGMENT}${FRAGMENT_DEFINES},\n")
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string(CONCAT SHADER_PROGRAMS_ARRAY "${SHADER_PROGRAMS_ARRAY} ${SHADER_NAMESPACE}::program::${PROGRAM_NAME}_${PROGRAM_DEFINES},\n")
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endif()
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endforeach()
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endforeach()
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "}; } // program \n")
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endif()
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if (SHADER_VERTEX_FILES)
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string(CONCAT VERTEX_ENUMS "${VERTEX_ENUMS}" "}; } // vertex \n")
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "${VERTEX_ENUMS}")
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endif()
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if (SHADER_FRAGMENT_FILES)
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string(CONCAT FRAGMENT_ENUMS "${FRAGMENT_ENUMS}" "}; } // fragment \n")
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "${FRAGMENT_ENUMS}")
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endif()
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if (SHADER_PROGRAM_FILES)
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string(CONCAT PROGRAM_ENUMS "${PROGRAM_ENUMS}" "}; } // program \n")
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string(CONCAT SHADER_ENUMS "${SHADER_ENUMS}" "${PROGRAM_ENUMS}")
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endif()
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# Finish the shader enums
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@ -66,7 +66,6 @@ def getExtensionsHeader(dialect, variant, extensions):
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extensionsHeaderMutex.release()
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return extensionHeader
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def getDialectAndVariantHeaders(dialect, variant, extensions=None):
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result = []
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headerPath = args.source_dir + '/libraries/shaders/headers/'
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@ -80,6 +79,14 @@ def getDialectAndVariantHeaders(dialect, variant, extensions=None):
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result.append(variantHeader)
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return result
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def getDefines(defines):
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definesList = []
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if defines:
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definesSplit = defines.split("_")
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for define in definesSplit:
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definesList.append('HIFI_USE_{} 1'.format(define.upper()))
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return definesList
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class ScribeDependenciesCache:
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cache = {}
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lock = Lock()
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@ -99,9 +106,9 @@ class ScribeDependenciesCache:
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with open(self.filename, "w") as f:
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f.write(json.dumps(self.cache))
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def get(self, scribefile, dialect, variant):
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def get(self, scribefile, dialect, variant, defines):
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self.lock.acquire()
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key = self.key(scribefile, dialect, variant)
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key = self.key(scribefile, dialect, variant, defines)
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try:
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if key in self.cache:
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return self.cache[key].copy()
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@ -109,25 +116,26 @@ class ScribeDependenciesCache:
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self.lock.release()
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return None
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def key(self, scribeFile, dialect, variant):
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return ':'.join([scribeFile, dialect, variant])
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def key(self, scribeFile, dialect, variant, defines):
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return ':'.join([scribeFile, dialect, variant, defines])
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def getOrGen(self, scribefile, includeLibs, dialect, variant):
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result = self.get(scribefile, dialect, variant)
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if (None == result):
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result = self.gen(scribefile, includeLibs, dialect, variant)
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def getOrGen(self, scribefile, includeLibs, dialect, variant, defines):
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result = self.get(scribefile, dialect, variant, defines)
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if result is None:
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result = self.gen(scribefile, includeLibs, dialect, variant, defines)
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return result
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def gen(self, scribefile, includeLibs, dialect, variant):
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def gen(self, scribefile, includeLibs, dialect, variant, defines):
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scribeArgs = getCommonScribeArgs(scribefile, includeLibs)
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scribeArgs.extend(['-M'])
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processResult = subprocess.run(scribeArgs, stdout=subprocess.PIPE)
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if (0 != processResult.returncode):
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raise RuntimeError("Unable to parse scribe dependencies")
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raise RuntimeError("Unable to parse scribe dependencies for file {} with defines: {}".format(scribefile, defines))
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result = processResult.stdout.decode("utf-8").splitlines(False)
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result.append(scribefile)
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result.extend(getDialectAndVariantHeaders(dialect, variant))
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key = self.key(scribefile, dialect, variant)
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result.extend(getDefines(defines))
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key = self.key(scribefile, dialect, variant, defines)
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self.lock.acquire()
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self.cache[key] = result.copy()
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self.lock.release()
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@ -166,6 +174,10 @@ def processCommand(line):
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variant = params.pop(0)
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scribeFile = args.source_dir + '/' + params.pop(0)
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unoptGlslFile = args.source_dir + '/' + params.pop(0)
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defines = ""
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if len(params) > 1 and params[0].startswith("defines:"):
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defines = params.pop(0)
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defines = defines[len("defines:"):]
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libs = params
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upoptSpirvFile = unoptGlslFile + '.spv'
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@ -184,19 +196,23 @@ def processCommand(line):
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os.makedirs(scribeOutputDir)
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folderMutex.release()
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scribeDeps = scribeDepCache.getOrGen(scribeFile, libs, dialect, variant)
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scribeDeps = scribeDepCache.getOrGen(scribeFile, libs, dialect, variant, defines)
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# if the scribe sources (slv, slf, slh, etc), or the dialect/ variant headers are out of date
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# regenerate the scribe GLSL output
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if args.force or outOfDate(scribeDeps, outputFiles):
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print('Processing file {} dialect {} variant {}'.format(scribeFile, dialect, variant))
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print('Processing file {} dialect {} variant {} defines {}'.format(scribeFile, dialect, variant, defines))
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if args.dry_run:
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return True
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scribeDepCache.gen(scribeFile, libs, dialect, variant)
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scribeDepCache.gen(scribeFile, libs, dialect, variant, defines)
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scribeArgs = getCommonScribeArgs(scribeFile, libs)
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for header in getDialectAndVariantHeaders(dialect, variant, args.extensions):
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scribeArgs.extend(['-H', header])
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for define in getDefines(defines):
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defineArgs = ['-D']
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defineArgs.extend(define.split(' '))
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scribeArgs.extend(defineArgs)
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scribeArgs.extend(['-o', unoptGlslFile])
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executeSubprocess(scribeArgs)
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