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Merge pull request #8945 from thoys/patch-8
Fix Oculus hand controllers to only work in HMD
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commit
6698b1617b
1 changed files with 2 additions and 3 deletions
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@ -23,7 +23,7 @@
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{ "from": "OculusTouch.LT", "to": "Standard.LT" },
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{ "from": "OculusTouch.LS", "to": "Standard.LS" },
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{ "from": "OculusTouch.LeftGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.LeftGrip" },
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{ "from": "OculusTouch.LeftHand", "to": "Standard.LeftHand" },
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{ "from": "OculusTouch.LeftHand", "to": "Standard.LeftHand", "when": [ "Application.InHMD" ] },
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{ "from": "OculusTouch.RY", "to": "Standard.RY",
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"filters": [
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@ -39,7 +39,7 @@
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{ "from": "OculusTouch.RT", "to": "Standard.RT" },
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{ "from": "OculusTouch.RS", "to": "Standard.RS" },
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{ "from": "OculusTouch.RightGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.RightGrip" },
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{ "from": "OculusTouch.RightHand", "to": "Standard.RightHand" },
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{ "from": "OculusTouch.RightHand", "to": "Standard.RightHand", "when": [ "Application.InHMD" ] },
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{ "from": "OculusTouch.LeftApplicationMenu", "to": "Standard.Back" },
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{ "from": "OculusTouch.RightApplicationMenu", "to": "Standard.Start" },
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@ -58,4 +58,3 @@
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{ "from": "OculusTouch.RightIndexPoint", "to": "Standard.RightIndexPoint" }
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]
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}
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