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Assemble lighting stage works
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1 changed files with 1 additions and 1 deletions
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@ -30,7 +30,7 @@ void FetchCurrentFrames::run(const render::RenderContextPointer& renderContext,
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void AssembleLightingStageTask::build(JobModel& task, const render::Varying& input, render::Varying& output) {
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void AssembleLightingStageTask::build(JobModel& task, const render::Varying& input, render::Varying& output) {
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const auto& fetchCullSortOut = input.get<Input>();
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const auto& fetchCullSortOut = input.get<Input>();
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const auto& items = fetchCullSortOut[0];
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const auto& items = fetchCullSortOut.get0();
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//const auto& items = input.get<Input>();
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//const auto& items = input.get<Input>();
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const auto& lights = items[RenderFetchCullSortTask::LIGHT];
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const auto& lights = items[RenderFetchCullSortTask::LIGHT];
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