diff --git a/scripts/system/html/css/edit-style.css b/scripts/system/html/css/edit-style.css index 77ac0fb0c5..1f2539206c 100644 --- a/scripts/system/html/css/edit-style.css +++ b/scripts/system/html/css/edit-style.css @@ -2080,6 +2080,25 @@ div.tools-select-menu { cursor: pointer; } +div.tools-help-popup { + font-family: FiraSans-SemiBold; + font-size: 15px; + position: relative; + display: none; + width: 690px; + height: auto; + top: 0px; + left: 8px; + right: 0; + bottom: 0; + border-style: solid; + border-color: #505050; + border-width: 1px; + background-color: #404040; + z-index: 2; + cursor: pointer; +} + div.menu-separator{ width: 100%; height: 2px; diff --git a/scripts/system/html/gridControls.html b/scripts/system/html/gridControls.html index d5a0978c01..fc3aa3dfca 100644 --- a/scripts/system/html/gridControls.html +++ b/scripts/system/html/gridControls.html @@ -90,6 +90,16 @@ +
To edit voxels, Voxel Edit Mode needs to be selected.
+Desktop mode:
+Click left mouse button to add voxel. Click middle mouse button to remove voxel. Hold mouse button and move mouse to add/remove voxels in a single plane. Plane is determined by the direction where you are looking when first voxel is added/removed (for example look downwards for horizontal plane.
+VR mode:
+Pressing trigger adds a voxel. Pressing trigger while holding grip removes it. Hold trigger to add multiple voxels in a single plane. Initial direction of controller ray determies the plane. Hold both grips and move your hands together or apart to change size of edit sphere.