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https://github.com/lubosz/overte.git
synced 2025-04-15 18:48:32 +02:00
Remove anim stats from plain ole stats.
There are still present in anim stats tho.
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parent
acc7f1f168
commit
6508533a15
3 changed files with 1 additions and 205 deletions
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@ -192,89 +192,6 @@ Item {
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StatText {
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text: "Yaw: " + root.yaw.toFixed(1)
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}
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StatText {
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visible: root.animStateMachines.length > 0;
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text: "Anim State Machines:"
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}
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ListView {
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width: geoCol.width
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height: root.animStateMachines.length * 15
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visible: root.animStateMchines.length > 0;
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model: root.animStateMachines
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delegate: StatText {
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text: {
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if (modelData.length > 30) {
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return modelData.substring(0, 5) + "..." + modelData.substring(.length - 22);
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} else {
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return modelData;
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}
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}
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}
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}
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StatText {
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visible: root.animAlphaValues.length > 0;
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text: "Anim Alpha Values:"
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}
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ListView {
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width: geoCol.width
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height: root.animAlphaValues.length * 15
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visible: root.animAlphaValues.length > 0;
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model: root.animAlphaValues
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delegate: StatText {
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text: {
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var actualText = modelData.split("|")[1];
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if (actualText) {
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if (actualText.length > 30) {
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return actualText.substring(0, 5) + "..." + actualText.substring(actualText.length - 22);
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} else {
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return actualText;
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}
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} else {
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return modelData;
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}
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}
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color: {
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var grayScale = parseFloat(modelData.split("|")[0]);
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return Qt.rgba(1.0, 1.0, 1.0, grayScale);
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}
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styleColor: {
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var grayScale = parseFloat(modelData.split("|")[0]);
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return Qt.rgba(0.0, 0.0, 0.0, grayScale);
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}
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}
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}
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StatText {
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visible: root.animVars.length > 0;
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text: "AnimVars:"
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}
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ListView {
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width: geoCol.width
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height: root.animVars.length * 15
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visible: root.animVars.length > 0;
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model: root.animVars
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delegate: StatText {
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text: {
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var actualText = modelData.split("|")[1];
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if (actualText) {
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if (actualText.length > 30) {
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return actualText.substring(0, 5) + "..." + actualText.substring(actualText.length - 22);
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} else {
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return actualText;
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}
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} else {
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return modelData;
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}
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}
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color: {
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var grayScale = parseFloat(modelData.split("|")[0]);
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return Qt.rgba(1.0, 1.0, 1.0, grayScale);
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}
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styleColor: {
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var grayScale = parseFloat(modelData.split("|")[0]);
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return Qt.rgba(0.0, 0.0, 0.0, grayScale);
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}
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}
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}
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StatText {
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visible: root.expanded;
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text: "Avatar Mixer In: " + root.avatarMixerInKbps + " kbps, " +
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@ -207,103 +207,6 @@ void Stats::updateStats(bool force) {
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// Third column, avatar stats
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auto myAvatar = avatarManager->getMyAvatar();
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auto debugAlphaMap = myAvatar->getSkeletonModel()->getRig().getDebugAlphaMap();
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// update animation debug alpha values
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QStringList newAnimAlphaValues;
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qint64 now = usecTimestampNow();
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for (auto& iter : debugAlphaMap) {
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QString key = iter.first;
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float alpha = std::get<0>(iter.second);
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auto prevIter = _prevDebugAlphaMap.find(key);
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if (prevIter != _prevDebugAlphaMap.end()) {
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float prevAlpha = std::get<0>(iter.second);
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if (prevAlpha != alpha) {
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// change detected: reset timer
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_animAlphaValueChangedTimers[key] = now;
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}
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} else {
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// new value: start timer
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_animAlphaValueChangedTimers[key] = now;
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}
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AnimNodeType type = std::get<1>(iter.second);
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if (type == AnimNodeType::Clip) {
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// figure out the grayScale color of this line.
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const float LIT_TIME = 2.0f;
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const float FADE_OUT_TIME = 1.0f;
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float grayScale = 0.0f;
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float secondsElapsed = (float)(now - _animAlphaValueChangedTimers[key]) / (float)USECS_PER_SECOND;
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if (secondsElapsed < LIT_TIME) {
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grayScale = 1.0f;
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} else if (secondsElapsed < LIT_TIME + FADE_OUT_TIME) {
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grayScale = (FADE_OUT_TIME - (secondsElapsed - LIT_TIME)) / FADE_OUT_TIME;
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} else {
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grayScale = 0.0f;
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}
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if (grayScale > 0.0f) {
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// append grayScaleColor to start of debug string
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newAnimAlphaValues << QString::number(grayScale, 'f', 2) + "|" + key + ": " + QString::number(alpha, 'f', 3);
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}
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}
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}
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_animAlphaValues = newAnimAlphaValues;
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_prevDebugAlphaMap = debugAlphaMap;
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emit animAlphaValuesChanged();
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// update animation anim vars
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_animVarsList.clear();
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auto animVars = myAvatar->getSkeletonModel()->getRig().getAnimVars().toDebugMap();
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for (auto& iter : animVars) {
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QString key = iter.first;
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QString value = iter.second;
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auto prevIter = _prevAnimVars.find(key);
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if (prevIter != _prevAnimVars.end()) {
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QString prevValue = prevIter->second;
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if (value != prevValue) {
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// change detected: reset timer
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_animVarChangedTimers[key] = now;
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}
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} else {
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// new value: start timer
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_animVarChangedTimers[key] = now;
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}
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// figure out the grayScale color of this line.
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const float LIT_TIME = 2.0f;
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const float FADE_OUT_TIME = 0.5f;
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float grayScale = 0.0f;
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float secondsElapsed = (float)(now - _animVarChangedTimers[key]) / (float)USECS_PER_SECOND;
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if (secondsElapsed < LIT_TIME) {
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grayScale = 1.0f;
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} else if (secondsElapsed < LIT_TIME + FADE_OUT_TIME) {
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grayScale = (FADE_OUT_TIME - (secondsElapsed - LIT_TIME)) / FADE_OUT_TIME;
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} else {
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grayScale = 0.0f;
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}
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if (grayScale > 0.0f) {
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// append grayScaleColor to start of debug string
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_animVarsList << QString::number(grayScale, 'f', 2) + "|" + key + ": " + value;
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}
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}
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_prevAnimVars = animVars;
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emit animVarsChanged();
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// animation state machines
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_animStateMachines.clear();
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auto stateMachineMap = myAvatar->getSkeletonModel()->getRig().getStateMachineMap();
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for (auto& iter : stateMachineMap) {
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_animStateMachines << iter.second;
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}
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emit animStateMachinesChanged();
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glm::vec3 avatarPos = myAvatar->getWorldPosition();
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STAT_UPDATE(position, QVector3D(avatarPos.x, avatarPos.y, avatarPos.z));
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STAT_UPDATE_FLOAT(speed, glm::length(myAvatar->getWorldVelocity()), 0.01f);
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@ -436,7 +339,6 @@ void Stats::updateStats(bool force) {
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}
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sendingModeStream << "] " << serverCount << " servers";
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if (movingServerCount > 0) {
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sendingModeStream << " <SCENE NOT STABLE>";
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} else {
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sendingModeStream << " <SCENE STABLE>";
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@ -14,7 +14,6 @@
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#include <OffscreenQmlElement.h>
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#include <AudioIOStats.h>
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#include <render/Args.h>
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#include <AnimContext.h>
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#define STATS_PROPERTY(type, name, initialValue) \
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Q_PROPERTY(type name READ name NOTIFY name##Changed) \
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@ -184,7 +183,6 @@ class Stats : public QQuickItem {
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HIFI_QML_DECL
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Q_PROPERTY(bool expanded READ isExpanded WRITE setExpanded NOTIFY expandedChanged)
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Q_PROPERTY(bool timingExpanded READ isTimingExpanded NOTIFY timingExpandedChanged)
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Q_PROPERTY(QString monospaceFont READ monospaceFont CONSTANT)
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STATS_PROPERTY(int, serverCount, 0)
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@ -293,9 +291,6 @@ class Stats : public QQuickItem {
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STATS_PROPERTY(float, batchFrameTime, 0)
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STATS_PROPERTY(float, engineFrameTime, 0)
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STATS_PROPERTY(float, avatarSimulationTime, 0)
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Q_PROPERTY(QStringList animAlphaValues READ animAlphaValues NOTIFY animAlphaValuesChanged)
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Q_PROPERTY(QStringList animVars READ animVars NOTIFY animVarsChanged)
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Q_PROPERTY(QStringList animStateMachines READ animStateMachines NOTIFY animStateMachinesChanged)
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STATS_PROPERTY(int, stylusPicksCount, 0)
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STATS_PROPERTY(int, rayPicksCount, 0)
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@ -329,9 +324,6 @@ public:
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}
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QStringList downloadUrls () { return _downloadUrls; }
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QStringList animAlphaValues() { return _animAlphaValues; }
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QStringList animVars() { return _animVarsList; }
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QStringList animStateMachines() { return _animStateMachines; }
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public slots:
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void forceUpdateStats() { updateStats(true); }
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@ -1033,10 +1025,6 @@ signals:
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*/
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void avatarSimulationTimeChanged();
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void animAlphaValuesChanged();
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void animVarsChanged();
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void animStateMachinesChanged();
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/**jsdoc
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* Triggered when the value of the <code>rectifiedTextureCount</code> property changes.
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* @function Stats.rectifiedTextureCountChanged
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@ -1051,7 +1039,6 @@ signals:
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*/
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void decimatedTextureCountChanged();
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// QQuickItem signals.
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/**jsdoc
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@ -1337,17 +1324,7 @@ private:
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bool _showGameUpdateStats{ false };
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QString _monospaceFont;
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const AudioIOStats* _audioStats;
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QStringList _downloadUrls;
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QStringList _animAlphaValues;
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AnimContext::DebugAlphaMap _prevDebugAlphaMap; // alpha values from previous frame
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std::map<QString, qint64> _animAlphaValueChangedTimers; // last time alpha value has changed
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QStringList _animVarsList;
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std::map<QString, QString> _prevAnimVars; // anim vars from previous frame
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std::map<QString, qint64> _animVarChangedTimers; // last time animVar value has changed.
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QStringList _animStateMachines;
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QStringList _downloadUrls = QStringList();
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};
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#endif // hifi_Stats_h
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