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https://github.com/lubosz/overte.git
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commit
632390e6b0
4 changed files with 9 additions and 6 deletions
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@ -129,12 +129,15 @@ def scribeLocalFile='scribe' + EXEC_SUFFIX
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def scribeFile='scribe_linux_x86_64'
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def scribeChecksum='c98678d9726bd8bbf1bab792acf3ff6c'
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def scribeVersion='onfeBkJWcJiTwiGOyZPVBjlyhoYQ4Axn'
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if (Os.isFamily(Os.FAMILY_MAC)) {
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scribeFile = 'scribe_osx_x86_64'
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scribeChecksum='a137ad62c1bf7cca739da219544a9a16'
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scribeVersion='kU.Aq512HVe65uRnkFEWQEqeQfaYF2c0'
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} else if (Os.isFamily(Os.FAMILY_WINDOWS)) {
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scribeFile = 'scribe_win32_x86_64.exe'
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scribeChecksum='75c2ce9ed45d17de375e3988bfaba816'
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scribeVersion='24TfWFh1FBY.t6i_LdzAXZYeQOtmQNZp'
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}
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def options = [
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@ -385,7 +388,7 @@ task copyDependencies(dependsOn: [ extractDependencies ]) {
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}
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task downloadScribe(type: Download) {
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src baseUrl + scribeFile
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src baseUrl + scribeFile + '?versionId=' + scribeVersion
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dest new File(baseFolder, scribeLocalFile)
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onlyIfNewer true
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}
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@ -168,7 +168,7 @@ float LODManager::getDesktopLODDecreaseFPS() const {
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}
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float LODManager::getDesktopLODIncreaseFPS() const {
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return glm::max(((float)MSECS_PER_SECOND / _desktopMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_DESKTOP_FPS);
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return glm::min(((float)MSECS_PER_SECOND / _desktopMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_DESKTOP_FPS);
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}
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void LODManager::setHMDLODDecreaseFPS(float fps) {
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@ -184,7 +184,7 @@ float LODManager::getHMDLODDecreaseFPS() const {
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}
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float LODManager::getHMDLODIncreaseFPS() const {
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return glm::max(((float)MSECS_PER_SECOND / _hmdMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_HMD_FPS);
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return glm::min(((float)MSECS_PER_SECOND / _hmdMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_HMD_FPS);
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}
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QString LODManager::getLODFeedbackText() {
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@ -25,7 +25,7 @@ const float DEFAULT_DESKTOP_MAX_RENDER_TIME = (float)MSECS_PER_SECOND / DEFAULT_
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const float DEFAULT_HMD_MAX_RENDER_TIME = (float)MSECS_PER_SECOND / DEFAULT_HMD_LOD_DOWN_FPS; // msec
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const float MAX_LIKELY_DESKTOP_FPS = 59.0f; // this is essentially, V-synch - 1 fps
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const float MAX_LIKELY_HMD_FPS = 74.0f; // this is essentially, V-synch - 1 fps
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const float INCREASE_LOD_GAP_FPS = 15.0f; // fps
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const float INCREASE_LOD_GAP_FPS = 10.0f; // fps
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// The default value DEFAULT_OCTREE_SIZE_SCALE means you can be 400 meters away from a 1 meter object in order to see it (which is ~20:20 vision).
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const float ADJUST_LOD_MAX_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE;
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@ -396,11 +396,11 @@ QString WindowScriptingInterface::protocolSignature() {
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}
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int WindowScriptingInterface::getInnerWidth() {
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return qApp->getDeviceSize().x;
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return qApp->getWindow()->geometry().width();
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}
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int WindowScriptingInterface::getInnerHeight() {
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return qApp->getDeviceSize().y;
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return qApp->getWindow()->geometry().height() - qApp->getPrimaryMenu()->geometry().height();
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}
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glm::vec2 WindowScriptingInterface::getDeviceSize() const {
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