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First pass at implementing Brad's simplification ideas
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parent
fda87b3a53
commit
5fa5e6e0a7
4 changed files with 6 additions and 53 deletions
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@ -65,15 +65,6 @@ int AvatarMixerClientData::parseData(ReceivedMessage& message) {
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// compute the offset to the data payload
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return _avatar->parseDataFromBuffer(message.readWithoutCopy(message.getBytesLeftToRead()));
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}
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bool AvatarMixerClientData::checkAndSetHasReceivedFirstPacketsFrom(const QUuid& uuid) {
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if (_hasReceivedFirstPacketsFrom.find(uuid) == _hasReceivedFirstPacketsFrom.end()) {
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_hasReceivedFirstPacketsFrom.insert(uuid);
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return false;
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}
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return true;
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}
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uint64_t AvatarMixerClientData::getLastBroadcastTime(const QUuid& nodeUUID) const {
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// return the matching PacketSequenceNumber, or the default if we don't have it
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auto nodeMatch = _lastBroadcastTimes.find(nodeUUID);
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@ -103,7 +94,6 @@ void AvatarMixerClientData::ignoreOther(SharedNodePointer self, SharedNodePointe
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killPacket->writePrimitive(KillAvatarReason::YourAvatarEnteredTheirBubble);
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}
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DependencyManager::get<NodeList>()->sendUnreliablePacket(*killPacket, *self);
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_hasReceivedFirstPacketsFrom.erase(other->getUUID());
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}
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}
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@ -45,8 +45,6 @@ public:
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const AvatarData* getConstAvatarData() const { return _avatar.get(); }
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AvatarSharedPointer getAvatarSharedPointer() const { return _avatar; }
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bool checkAndSetHasReceivedFirstPacketsFrom(const QUuid& uuid);
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uint16_t getLastBroadcastSequenceNumber(const QUuid& nodeUUID) const;
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void setLastBroadcastSequenceNumber(const QUuid& nodeUUID, uint16_t sequenceNumber)
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{ _lastBroadcastSequenceNumbers[nodeUUID] = sequenceNumber; }
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@ -63,8 +61,8 @@ public:
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uint16_t getLastReceivedSequenceNumber() const { return _lastReceivedSequenceNumber; }
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HRCTime getIdentityChangeTimestamp() const { return _identityChangeTimestamp; }
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void flagIdentityChange() { _identityChangeTimestamp = p_high_resolution_clock::now(); }
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uint64_t getIdentityChangeTimestamp() const { return _identityChangeTimestamp; }
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void flagIdentityChange() { _identityChangeTimestamp = usecTimestampNow(); }
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bool getAvatarSessionDisplayNameMustChange() const { return _avatarSessionDisplayNameMustChange; }
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void setAvatarSessionDisplayNameMustChange(bool set = true) { _avatarSessionDisplayNameMustChange = set; }
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@ -139,7 +137,6 @@ private:
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uint16_t _lastReceivedSequenceNumber { 0 };
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std::unordered_map<QUuid, uint16_t> _lastBroadcastSequenceNumbers;
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std::unordered_set<QUuid> _hasReceivedFirstPacketsFrom;
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std::unordered_map<QUuid, uint64_t> _lastBroadcastTimes;
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// this is a map of the last time we encoded an "other" avatar for
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@ -147,7 +144,7 @@ private:
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std::unordered_map<QUuid, quint64> _lastOtherAvatarEncodeTime;
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std::unordered_map<QUuid, QVector<JointData>> _lastOtherAvatarSentJoints;
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HRCTime _identityChangeTimestamp;
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uint64_t _identityChangeTimestamp;
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bool _avatarSessionDisplayNameMustChange{ false };
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int _numAvatarsSentLastFrame = 0;
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@ -138,19 +138,6 @@ void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
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// Increase minimumBytesPerAvatar if the PAL is open
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minimumBytesPerAvatar += sizeof(AvatarDataPacket::AvatarGlobalPosition) +
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sizeof(AvatarDataPacket::AudioLoudness);
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if (_identitySendProbability == DEFAULT_IDENTITY_SEND_PROBABILITY) {
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// The client has just opened the PAL. Force all identity packets to be sent to
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// this client.
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_identitySendProbability = 1.0f;
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} else {
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// The user recently opened the PAL, but we've already gone through the above conditional.
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// We want to receive identity updates more often than default when the PAL is open
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// to be more confident that the user will see the most up-to-date information in the PAL.
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_identitySendProbability = DEFAULT_IDENTITY_SEND_PROBABILITY * 2;
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}
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} else {
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// If the PAL is closed, reset the identitySendProbability to the default.
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_identitySendProbability = DEFAULT_IDENTITY_SEND_PROBABILITY;
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}
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// setup a PacketList for the avatarPackets
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@ -313,18 +300,9 @@ void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
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const AvatarMixerClientData* otherNodeData = reinterpret_cast<const AvatarMixerClientData*>(otherNode->getLinkedData());
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// make sure we send out identity packets to and from new arrivals.
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bool forceSend = !nodeData->checkAndSetHasReceivedFirstPacketsFrom(otherNode->getUUID());
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// FIXME - this clause seems suspicious "... || otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp ..."
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if ((!overBudget
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&& otherNodeData->getIdentityChangeTimestamp().time_since_epoch().count() > 0
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&& (forceSend
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|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
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|| distribution(generator) < _identitySendProbability)) ||
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// Also make sure we send identity packets if the PAL is open.
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(PALIsOpen && distribution(generator) < _identitySendProbability)) {
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// If the time that the mixer sent AVATAR DATA about Avatar B to Avatar A is BEFORE OR EQUAL TO
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// the time that Avatar B flagged an IDENTITY DATA change, send IDENTITY DATA about Avatar B to Avatar A.
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if (nodeData->getLastBroadcastTime(otherNode->getUUID()) <= otherNodeData->getIdentityChangeTimestamp()) {
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identityBytesSent += sendIdentityPacket(otherNodeData, node);
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}
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@ -101,18 +101,6 @@ private:
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float _maxKbpsPerNode { 0.0f };
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float _throttlingRatio { 0.0f };
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// FIXME - There is some old logic (unchanged as of 2/17/17) that randomly decides to send an identity
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// packet. That logic had the following comment about the constants it uses...
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//
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// An 80% chance of sending a identity packet within a 5 second interval.
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// assuming 60 htz update rate.
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//
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// Assuming the calculation of the constant is in fact correct for 80% and 60hz and 5 seconds (an assumption
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// that I have not verified) then the constant is definitely wrong now, since we send at 45hz.
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const float DEFAULT_IDENTITY_SEND_PROBABILITY = 1.0f / 187.0f;
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float _identitySendProbability = DEFAULT_IDENTITY_SEND_PROBABILITY;
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AvatarMixerSlaveStats _stats;
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};
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