inital licensing fixes for JS headers

This commit is contained in:
Stephen Birarda 2014-04-08 17:54:54 -07:00
parent d9fdd87aa3
commit 5b822dc57c
12 changed files with 58 additions and 24 deletions

View file

@ -1,13 +1,15 @@
//
// addVoxelOnMouseClickExample.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 2/6/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example script that demonstrates use of the Camera and Voxels class to implement
// clicking on a voxel and adding a new voxel on the clicked on face
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
function mousePressEvent(event) {

View file

@ -1,14 +1,17 @@
//
// audioBall.js
// hifi
// examples
//
// Created by Athanasios Gaitatzes on 2/10/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
// Copyright 2014 High Fidelity, Inc.
//
// This script creates a particle in front of the user that stays in front of
// the user's avatar as they move, and animates it's radius and color
// in response to the audio intensity.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var sound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Animals/mexicanWhipoorwill.raw");
var CHANCE_OF_PLAYING_SOUND = 0.01;

View file

@ -1,13 +1,15 @@
//
// audioDeviceExample.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 3/22/14
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
// Copyright 2013 High Fidelity, Inc.
//
// This is an example script that demonstrates use of the Menu object
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var outputDevices = AudioDevice.getOutputDevices();
var defaultOutputDevice = AudioDevice.getDefaultOutputDevice();

View file

@ -1,13 +1,15 @@
//
// bot.js
// hifi
// examples
//
// Created by Stephen Birarda on 2/20/14.
// Modified by Philip on 3/3/14
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example script that demonstrates an NPC avatar.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
function getRandomFloat(min, max) {

View file

@ -1,12 +1,14 @@
//
// cameraExample.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 2/6/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example script that demonstrates use of the Camera class
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var damping = 0.9;

View file

@ -1,12 +1,14 @@
//
// clipboardExample.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 1/28/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
// Copyright 2014 HighFidelity, Inc. All rights reserved.
//
// This is an example script that demonstrates use of the Clipboard class
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var selectedVoxel = { x: 0, y: 0, z: 0, s: 0 };

View file

@ -1,14 +1,16 @@
//
// collidingParticles.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 12/31/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
// Copyright 2013 High Fidelity, Inc.
//
// This is an example script that creates a couple particles, and sends them on a collision course.
// One of the particles has a script that when it collides with another particle, it swaps colors with that particle.
// The other particle has a script that when it collides with another particle it set's it's script to a suicide script.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var currentIteration = 0;

View file

@ -1,12 +1,14 @@
//
// controllerExample.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 1/28/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example script that demonstrates use of the Controller class
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// initialize our triggers

View file

@ -1,12 +1,16 @@
//
// count.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 12/31/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
// Copyright 2013 High Fidelity, Inc. All rights reserved.
//
// This is an example script that runs in a loop and displays a counter to the log
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
//
var count = 0;

View file

@ -1,9 +1,12 @@
//
// crazylegs.js
// hifi
// examples
//
// Created by Andrzej Kapolka on 3/6/14.
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var FREQUENCY = 5.0;

View file

@ -1,5 +1,12 @@
//
// defaultScripts.js
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
// examples
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
Script.include("lookWithTouch.js");
Script.include("editVoxels.js");
Script.include("selectAudioDevice.js");

View file

@ -1,12 +1,15 @@
//
// editParticleExample.js
// hifi
// examples
//
// Created by Brad Hefta-Gaub on 12/31/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example script that demonstrates creating and editing a particle
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var count = 0;
var moveUntil = 2000;