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https://github.com/lubosz/overte.git
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More header cleanup
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parent
35f7307f30
commit
5b494c23fd
17 changed files with 42 additions and 57 deletions
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@ -21,9 +21,6 @@
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#include <glm/gtx/vector_angle.hpp>
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#include <glm/gtc/type_ptr.hpp>
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include <QAbstractNativeEventFilter>
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#include <QActionGroup>
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#include <QColorDialog>
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@ -9,8 +9,6 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "InterfaceConfig.h"
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#include "ApplicationCompositor.h"
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#include <glm/gtc/type_ptr.hpp>
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@ -9,8 +9,6 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "InterfaceConfig.h"
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#include <glm/gtc/type_ptr.hpp>
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#include <avatar/AvatarManager.h>
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@ -9,9 +9,9 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <cstdio>
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#include "AudioStatsDialog.h"
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#include "InterfaceConfig.h"
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#include <cstdio>
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#include <AudioClient.h>
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#include <AudioConstants.h>
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@ -22,7 +22,6 @@
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#include <Util.h>
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#include "AudioStatsDialog.h"
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const unsigned COLOR0 = 0x33cc99ff;
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const unsigned COLOR1 = 0xffef40c0;
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@ -9,8 +9,6 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "InterfaceConfig.h"
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#if defined(__GNUC__) && !defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdouble-promotion"
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@ -8,10 +8,14 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "Base3DOverlay.h"
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#include <QScriptValue>
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#include <RegisteredMetaTypes.h>
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#include <SharedUtil.h>
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#include "Application.h"
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#include "Base3DOverlay.h"
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const float DEFAULT_LINE_WIDTH = 1.0f;
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const bool DEFAULT_IS_SOLID = false;
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@ -9,14 +9,15 @@
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include "Cube3DOverlay.h"
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#include <QScriptValue>
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#include <DeferredLightingEffect.h>
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#include <SharedUtil.h>
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#include <StreamUtils.h>
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#include "Application.h"
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#include "Cube3DOverlay.h"
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#include <GeometryCache.h>
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#include <DependencyManager.h>
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Cube3DOverlay::Cube3DOverlay(const Cube3DOverlay* cube3DOverlay) :
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Volume3DOverlay(cube3DOverlay)
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@ -11,8 +11,12 @@
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#include "Grid3DOverlay.h"
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#include <QScriptValue>
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#include <DependencyManager.h>
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#include <GeometryCache.h>
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#include <PathUtils.h>
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#include "Application.h"
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#include <ViewFrustum.h>
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Grid3DOverlay::Grid3DOverlay() :
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_minorGridWidth(1.0),
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@ -12,13 +12,10 @@
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#include <DependencyManager.h>
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#include <GeometryCache.h>
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#include <gpu/Context.h>
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#include <gpu/StandardShaderLib.h>
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#include <RegisteredMetaTypes.h>
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#include "qapplication.h"
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#include "gpu/Context.h"
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#include "gpu/StandardShaderLib.h"
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ImageOverlay::ImageOverlay() :
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_imageURL(),
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_renderImage(false),
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@ -8,15 +8,11 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include "Line3DOverlay.h"
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#include <GeometryCache.h>
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#include <RegisteredMetaTypes.h>
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#include "Line3DOverlay.h"
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Line3DOverlay::Line3DOverlay() :
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_geometryCacheID(DependencyManager::get<GeometryCache>()->allocateID())
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{
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@ -9,10 +9,11 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "Application.h"
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#include "LocalModelsOverlay.h"
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#include <EntityTreeRenderer.h>
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#include <gpu/Batch.h>
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LocalModelsOverlay::LocalModelsOverlay(EntityTreeRenderer* entityTreeRenderer) :
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Volume3DOverlay(),
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_entityTreeRenderer(entityTreeRenderer) {
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@ -33,13 +34,11 @@ void LocalModelsOverlay::render(RenderArgs* args) {
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float glowLevel = getGlowLevel(); // FIXME, glowing removed for now
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auto batch = args ->_batch;
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Application* app = Application::getInstance();
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glm::vec3 oldTranslation = app->getViewMatrixTranslation();
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Transform transform = Transform();
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transform.setTranslation(oldTranslation + getPosition());
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transform.setTranslation(args->_viewFrustum->getPosition() + getPosition());
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batch->setViewTransform(transform);
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_entityTreeRenderer->render(args);
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transform.setTranslation(oldTranslation);
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transform.setTranslation(args->_viewFrustum->getPosition());
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batch->setViewTransform(transform);
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}
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}
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@ -11,7 +11,7 @@
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#include "ModelOverlay.h"
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#include <Application.h>
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#include "Application.h"
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ModelOverlay::ModelOverlay()
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: _model(),
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@ -14,10 +14,11 @@
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#include <limits>
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#include <Application.h>
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#include <render/Scene.h>
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#include <gpu/GLBackend.h>
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#include <RegisteredMetaTypes.h>
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#include "Application.h"
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#include "BillboardOverlay.h"
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#include "Circle3DOverlay.h"
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#include "Cube3DOverlay.h"
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@ -8,9 +8,6 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include "Rectangle3DOverlay.h"
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#include <GeometryCache.h>
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@ -8,14 +8,12 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include <SharedUtil.h>
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#include "Sphere3DOverlay.h"
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#include "Application.h"
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#include <DependencyManager.h>
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#include <GeometryCache.h>
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#include <gpu/Batch.h>
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#include <SharedUtil.h>
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Sphere3DOverlay::Sphere3DOverlay(const Sphere3DOverlay* Sphere3DOverlay) :
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Volume3DOverlay(Sphere3DOverlay)
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@ -8,9 +8,6 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include "Text3DOverlay.h"
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#include <DeferredLightingEffect.h>
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@ -8,21 +8,22 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include "Application.h"
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#include "TextOverlay.h"
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#include "OffscreenUi.h"
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#include "text/FontFamilies.h"
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#include <gpu/GLBackend.h>
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#include <QQuickItem>
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#include <DependencyManager.h>
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#include <GeometryCache.h>
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#include <TextureCache.h>
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#include <GLMHelpers.h>
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#include <gpu/GLBackend.h>
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#include <OffscreenUi.h>
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#include <RegisteredMetaTypes.h>
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#include <SharedUtil.h>
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#include <TextureCache.h>
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#include <ViewFrustum.h>
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#include <QQuickItem>
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#include "Application.h"
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#include "text/FontFamilies.h"
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#define TEXT_OVERLAY_PROPERTY(type, name, initialValue) \
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Q_PROPERTY(type name READ name WRITE set##name NOTIFY name##Changed) \
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