Merge pull request #8927 from davidkelly/dk/moreACAudioArtifacts

More AC Audio Artifacts
This commit is contained in:
Zach Pomerantz 2016-10-28 09:03:43 -07:00 committed by GitHub
commit 55a4210053
5 changed files with 42 additions and 21 deletions

View file

@ -474,24 +474,18 @@ void Agent::processAgentAvatar() {
nodeList->broadcastToNodes(std::move(avatarPacket), NodeSet() << NodeType::AvatarMixer);
}
}
void Agent::flushEncoder() {
void Agent::encodeFrameOfZeros(QByteArray& encodedZeros) {
_flushEncoder = false;
static QByteArray zeros(AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL, 0);
static QByteArray encodedZeros;
static const QByteArray zeros(AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL, 0);
if (_encoder) {
_encoder->encode(zeros, encodedZeros);
} else {
encodedZeros = zeros;
}
}
void Agent::processAgentAvatarAudio() {
if (_isAvatar && (_isListeningToAudioStream || _avatarSound)) {
// after sound is done playing, encoder has a bit of state in it,
// and needs some 0s to forget or you get a little click next time
// you play something
if (_flushEncoder) {
flushEncoder();
}
// if we have an avatar audio stream then send it out to our audio-mixer
auto scriptedAvatar = DependencyManager::get<ScriptableAvatar>();
bool silentFrame = true;
@ -528,7 +522,7 @@ void Agent::processAgentAvatarAudio() {
}
}
auto audioPacket = NLPacket::create(silentFrame
auto audioPacket = NLPacket::create(silentFrame && !_flushEncoder
? PacketType::SilentAudioFrame
: PacketType::MicrophoneAudioNoEcho);
@ -564,13 +558,17 @@ void Agent::processAgentAvatarAudio() {
glm::quat headOrientation = scriptedAvatar->getHeadOrientation();
audioPacket->writePrimitive(headOrientation);
QByteArray decodedBuffer(reinterpret_cast<const char*>(nextSoundOutput), numAvailableSamples*sizeof(int16_t));
QByteArray encodedBuffer;
// encode it
if(_encoder) {
_encoder->encode(decodedBuffer, encodedBuffer);
if (_flushEncoder) {
encodeFrameOfZeros(encodedBuffer);
} else {
encodedBuffer = decodedBuffer;
QByteArray decodedBuffer(reinterpret_cast<const char*>(nextSoundOutput), numAvailableSamples*sizeof(int16_t));
if (_encoder) {
// encode it
_encoder->encode(decodedBuffer, encodedBuffer);
} else {
encodedBuffer = decodedBuffer;
}
}
audioPacket->write(encodedBuffer.constData(), encodedBuffer.size());
}

View file

@ -81,7 +81,7 @@ signals:
private:
void negotiateAudioFormat();
void selectAudioFormat(const QString& selectedCodecName);
void flushEncoder();
void encodeFrameOfZeros(QByteArray& encodedZeros);
std::unique_ptr<ScriptEngine> _scriptEngine;
EntityEditPacketSender _entityEditSender;

View file

@ -810,7 +810,8 @@ void AudioMixer::broadcastMixes() {
std::unique_ptr<NLPacket> mixPacket;
if (mixHasAudio) {
if (mixHasAudio || nodeData->shouldFlushEncoder()) {
int mixPacketBytes = sizeof(quint16) + AudioConstants::MAX_CODEC_NAME_LENGTH_ON_WIRE
+ AudioConstants::NETWORK_FRAME_BYTES_STEREO;
mixPacket = NLPacket::create(PacketType::MixedAudio, mixPacketBytes);
@ -823,12 +824,17 @@ void AudioMixer::broadcastMixes() {
QString codecInPacket = nodeData->getCodecName();
mixPacket->writeString(codecInPacket);
QByteArray decodedBuffer(reinterpret_cast<char*>(_clampedSamples), AudioConstants::NETWORK_FRAME_BYTES_STEREO);
QByteArray encodedBuffer;
nodeData->encode(decodedBuffer, encodedBuffer);
if (mixHasAudio) {
QByteArray decodedBuffer(reinterpret_cast<char*>(_clampedSamples), AudioConstants::NETWORK_FRAME_BYTES_STEREO);
nodeData->encode(decodedBuffer, encodedBuffer);
} else {
// time to flush, which resets the shouldFlush until next time we encode something
nodeData->encodeFrameOfZeros(encodedBuffer);
}
// pack mixed audio samples
mixPacket->write(encodedBuffer.constData(), encodedBuffer.size());
} else {
int silentPacketBytes = sizeof(quint16) + sizeof(quint16) + AudioConstants::MAX_CODEC_NAME_LENGTH_ON_WIRE;
mixPacket = NLPacket::create(PacketType::SilentAudioFrame, silentPacketBytes);

View file

@ -371,6 +371,17 @@ void AudioMixerClientData::sendSelectAudioFormat(SharedNodePointer node, const Q
nodeList->sendPacket(std::move(replyPacket), *node);
}
void AudioMixerClientData::encodeFrameOfZeros(QByteArray& encodedZeros) {
static QByteArray zeros(AudioConstants::NETWORK_FRAME_BYTES_STEREO, 0);
if (_shouldFlushEncoder) {
if (_encoder) {
_encoder->encode(zeros, encodedZeros);
} else {
encodedZeros = zeros;
}
}
_shouldFlushEncoder = false;
}
void AudioMixerClientData::setupCodec(CodecPluginPointer codec, const QString& codecName) {
cleanupCodec(); // cleanup any previously allocated coders first

View file

@ -77,7 +77,11 @@ public:
} else {
encodedBuffer = decodedBuffer;
}
// once you have encoded, you need to flush eventually.
_shouldFlushEncoder = true;
}
void encodeFrameOfZeros(QByteArray& encodedZeros);
bool shouldFlushEncoder() { return _shouldFlushEncoder; }
QString getCodecName() { return _selectedCodecName; }
@ -106,6 +110,8 @@ private:
QString _selectedCodecName;
Encoder* _encoder{ nullptr }; // for outbound mixed stream
Decoder* _decoder{ nullptr }; // for mic stream
bool _shouldFlushEncoder { false };
};
#endif // hifi_AudioMixerClientData_h