mirror of
https://github.com/lubosz/overte.git
synced 2025-04-09 10:48:14 +02:00
Merge branch 'master' of github.com:highfidelity/hifi
This commit is contained in:
commit
53f265bca2
42 changed files with 104 additions and 141 deletions
|
@ -215,7 +215,6 @@ bool setupEssentials(int& argc, char** argv) {
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DependencyManager::registerInheritance<AvatarHashMap, AvatarManager>();
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// Set dependencies
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auto glCanvas = DependencyManager::set<GLCanvas>();
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auto addressManager = DependencyManager::set<AddressManager>();
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auto nodeList = DependencyManager::set<NodeList>(NodeType::Agent, listenPort);
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auto geometryCache = DependencyManager::set<GeometryCache>();
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@ -307,7 +306,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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Model::setAbstractViewStateInterface(this); // The model class will sometimes need to know view state details from us
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auto glCanvas = DependencyManager::get<GLCanvas>();
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auto nodeList = DependencyManager::get<NodeList>();
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_myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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@ -447,16 +445,16 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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ResourceCache::setRequestLimit(3);
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_window->setCentralWidget(glCanvas.data());
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_window->setCentralWidget(_glWidget);
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_window->restoreGeometry();
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_window->setVisible(true);
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glCanvas->setFocusPolicy(Qt::StrongFocus);
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glCanvas->setFocus();
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_glWidget->setFocusPolicy(Qt::StrongFocus);
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_glWidget->setFocus();
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// enable mouse tracking; otherwise, we only get drag events
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glCanvas->setMouseTracking(true);
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_glWidget->setMouseTracking(true);
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_toolWindow = new ToolWindow();
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_toolWindow->setWindowFlags(_toolWindow->windowFlags() | Qt::WindowStaysOnTopHint);
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@ -474,7 +472,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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checkVersion();
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_overlays.init(glCanvas.data()); // do this before scripts load
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_overlays.init(); // do this before scripts load
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_runningScriptsWidget->setRunningScripts(getRunningScripts());
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connect(_runningScriptsWidget, &RunningScriptsWidget::stopScriptName, this, &Application::stopScript);
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@ -533,7 +531,7 @@ void Application::aboutToQuit() {
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}
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void Application::cleanupBeforeQuit() {
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_datagramProcessor.shutdown(); // tell the datagram processor we're shutting down, so it can short circuit
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_entities.shutdown(); // tell the entities system we're shutting down, so it will stop running scripts
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ScriptEngine::stopAllScripts(this); // stop all currently running global scripts
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@ -584,8 +582,6 @@ Application::~Application() {
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_entities.getTree()->setSimulation(NULL);
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tree->unlock();
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qInstallMessageHandler(NULL);
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// ask the datagram processing thread to quit and wait until it is done
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_nodeThread->quit();
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_nodeThread->wait();
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@ -599,13 +595,13 @@ Application::~Application() {
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ModelEntityItem::cleanupLoadedAnimations() ;
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DependencyManager::destroy<GLCanvas>();
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DependencyManager::destroy<AnimationCache>();
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DependencyManager::destroy<TextureCache>();
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DependencyManager::destroy<GeometryCache>();
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DependencyManager::destroy<ScriptCache>();
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DependencyManager::destroy<SoundCache>();
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qInstallMessageHandler(NULL); // NOTE: Do this as late as possible so we continue to get our log messages
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}
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void Application::initializeGL() {
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@ -690,7 +686,7 @@ void Application::paintGL() {
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if (OculusManager::isConnected()) {
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DependencyManager::get<TextureCache>()->setFrameBufferSize(OculusManager::getRenderTargetSize());
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} else {
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QSize fbSize = DependencyManager::get<GLCanvas>()->getDeviceSize() * getRenderResolutionScale();
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QSize fbSize = _glWidget->getDeviceSize() * getRenderResolutionScale();
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DependencyManager::get<TextureCache>()->setFrameBufferSize(fbSize);
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}
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@ -1057,8 +1053,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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if (isShifted) {
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_viewFrustum.setFocalLength(_viewFrustum.getFocalLength() - 0.1f);
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if (TV3DManager::isConnected()) {
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auto glCanvas = DependencyManager::get<GLCanvas>();
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TV3DManager::configureCamera(_myCamera, glCanvas->getDeviceWidth(), glCanvas->getDeviceHeight());
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TV3DManager::configureCamera(_myCamera, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
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}
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} else {
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_myCamera.setEyeOffsetPosition(_myCamera.getEyeOffsetPosition() + glm::vec3(-0.001, 0, 0));
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@ -1070,8 +1065,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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if (isShifted) {
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_viewFrustum.setFocalLength(_viewFrustum.getFocalLength() + 0.1f);
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if (TV3DManager::isConnected()) {
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auto glCanvas = DependencyManager::get<GLCanvas>();
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TV3DManager::configureCamera(_myCamera, glCanvas->getDeviceWidth(), glCanvas->getDeviceHeight());
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TV3DManager::configureCamera(_myCamera, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
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}
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} else {
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@ -1500,7 +1494,7 @@ void Application::idle() {
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{
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PerformanceTimer perfTimer("updateGL");
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PerformanceWarning warn(showWarnings, "Application::idle()... updateGL()");
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DependencyManager::get<GLCanvas>()->updateGL();
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_glWidget->updateGL();
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}
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{
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PerformanceTimer perfTimer("rest");
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@ -1541,8 +1535,7 @@ void Application::setFullscreen(bool fullscreen) {
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}
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void Application::setEnable3DTVMode(bool enable3DTVMode) {
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auto glCanvas = DependencyManager::get<GLCanvas>();
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resizeGL(glCanvas->getDeviceWidth(), glCanvas->getDeviceHeight());
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resizeGL(_glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
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}
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void Application::setEnableVRMode(bool enableVRMode) {
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@ -1567,8 +1560,7 @@ void Application::setEnableVRMode(bool enableVRMode) {
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_myCamera.setHmdRotation(glm::quat());
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}
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auto glCanvas = DependencyManager::get<GLCanvas>();
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resizeGL(glCanvas->getDeviceWidth(), glCanvas->getDeviceHeight());
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resizeGL(_glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
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updateCursorVisibility();
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}
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@ -1579,9 +1571,8 @@ void Application::setLowVelocityFilter(bool lowVelocityFilter) {
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bool Application::mouseOnScreen() const {
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if (OculusManager::isConnected()) {
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auto glCanvas = DependencyManager::get<GLCanvas>();
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return getMouseX() >= 0 && getMouseX() <= glCanvas->getDeviceWidth() &&
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getMouseY() >= 0 && getMouseY() <= glCanvas->getDeviceHeight();
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return getMouseX() >= 0 && getMouseX() <= _glWidget->getDeviceWidth() &&
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getMouseY() >= 0 && getMouseY() <= _glWidget->getDeviceHeight();
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}
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return true;
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}
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@ -1791,8 +1782,7 @@ void Application::init() {
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_metavoxels.init();
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auto glCanvas = DependencyManager::get<GLCanvas>();
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_rearMirrorTools = new RearMirrorTools(glCanvas.data(), _mirrorViewRect);
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_rearMirrorTools = new RearMirrorTools(_glWidget, _mirrorViewRect);
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connect(_rearMirrorTools, SIGNAL(closeView()), SLOT(closeMirrorView()));
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connect(_rearMirrorTools, SIGNAL(restoreView()), SLOT(restoreMirrorView()));
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@ -1800,10 +1790,10 @@ void Application::init() {
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connect(_rearMirrorTools, SIGNAL(resetView()), SLOT(resetSensors()));
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// make sure our texture cache knows about window size changes
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DependencyManager::get<TextureCache>()->associateWithWidget(glCanvas.data());
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DependencyManager::get<TextureCache>()->associateWithWidget(_glWidget);
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// initialize the GlowEffect with our widget
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DependencyManager::get<GlowEffect>()->init(glCanvas.data(),
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DependencyManager::get<GlowEffect>()->init(_glWidget,
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Menu::getInstance()->isOptionChecked(MenuOption::EnableGlowEffect));
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}
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@ -2057,9 +2047,9 @@ void Application::updateCursor(float deltaTime) {
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void Application::updateCursorVisibility() {
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if (!_cursorVisible || Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode)) {
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DependencyManager::get<GLCanvas>()->setCursor(Qt::BlankCursor);
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_glWidget->setCursor(Qt::BlankCursor);
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} else {
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DependencyManager::get<GLCanvas>()->unsetCursor();
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_glWidget->unsetCursor();
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}
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}
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@ -2649,8 +2639,7 @@ void Application::updateShadowMap() {
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fbo->release();
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auto glCanvas = DependencyManager::get<GLCanvas>();
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glViewport(0, 0, glCanvas->getDeviceWidth(), glCanvas->getDeviceHeight());
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glViewport(0, 0, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
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}
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const GLfloat WORLD_AMBIENT_COLOR[] = { 0.525f, 0.525f, 0.6f };
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@ -2700,7 +2689,7 @@ QImage Application::renderAvatarBillboard() {
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Glower glower;
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const int BILLBOARD_SIZE = 64;
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renderRearViewMirror(QRect(0, DependencyManager::get<GLCanvas>()->getDeviceHeight() - BILLBOARD_SIZE,
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renderRearViewMirror(QRect(0, _glWidget->getDeviceHeight() - BILLBOARD_SIZE,
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BILLBOARD_SIZE, BILLBOARD_SIZE),
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true);
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@ -2992,9 +2981,8 @@ bool Application::getCascadeShadowsEnabled() {
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}
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glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
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auto glCanvas = DependencyManager::get<GLCanvas>();
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float horizontalScale = glCanvas->getDeviceWidth() / 2.0f;
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float verticalScale = glCanvas->getDeviceHeight() / 2.0f;
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float horizontalScale = _glWidget->getDeviceWidth() / 2.0f;
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float verticalScale = _glWidget->getDeviceHeight() / 2.0f;
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// -1,-1 is 0,windowHeight
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// 1,1 is windowWidth,0
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@ -3013,7 +3001,7 @@ glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
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// -1,-1 1,-1
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glm::vec2 screenPoint((projectedPoint.x + 1.0) * horizontalScale,
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((projectedPoint.y + 1.0) * -verticalScale) + glCanvas->getDeviceHeight());
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((projectedPoint.y + 1.0) * -verticalScale) + _glWidget->getDeviceHeight());
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return screenPoint;
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}
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@ -3149,7 +3137,7 @@ void Application::resetSensors() {
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QScreen* currentScreen = _window->windowHandle()->screen();
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QWindow* mainWindow = _window->windowHandle();
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QPoint windowCenter = mainWindow->geometry().center();
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DependencyManager::get<GLCanvas>()->cursor().setPos(currentScreen, windowCenter);
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_glWidget->cursor().setPos(currentScreen, windowCenter);
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_myAvatar->reset();
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@ -3785,7 +3773,7 @@ void Application::setPreviousScriptLocation(const QString& previousScriptLocatio
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void Application::loadDialog() {
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QString fileNameString = QFileDialog::getOpenFileName(DependencyManager::get<GLCanvas>().data(),
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QString fileNameString = QFileDialog::getOpenFileName(_glWidget,
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tr("Open Script"),
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getPreviousScriptLocation(),
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tr("JavaScript Files (*.js)"));
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@ -3826,7 +3814,7 @@ void Application::setScriptsLocation(const QString& scriptsLocation) {
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void Application::toggleLogDialog() {
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if (! _logDialog) {
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_logDialog = new LogDialog(DependencyManager::get<GLCanvas>().data(), getLogger());
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_logDialog = new LogDialog(_glWidget, getLogger());
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}
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if (_logDialog->isVisible()) {
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@ -3883,7 +3871,7 @@ void Application::parseVersionXml() {
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}
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if (!shouldSkipVersion(latestVersion) && applicationVersion() != latestVersion) {
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new UpdateDialog(DependencyManager::get<GLCanvas>().data(), releaseNotes, latestVersion, downloadUrl);
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new UpdateDialog(_glWidget, releaseNotes, latestVersion, downloadUrl);
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}
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sender->deleteLater();
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}
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@ -3916,7 +3904,7 @@ void Application::takeSnapshot() {
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}
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if (!_snapshotShareDialog) {
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_snapshotShareDialog = new SnapshotShareDialog(fileName, DependencyManager::get<GLCanvas>().data());
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_snapshotShareDialog = new SnapshotShareDialog(fileName, _glWidget);
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}
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_snapshotShareDialog->show();
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}
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|
|
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@ -171,7 +171,8 @@ public:
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bool event(QEvent* event);
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bool eventFilter(QObject* object, QEvent* event);
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bool isThrottleRendering() const { return DependencyManager::get<GLCanvas>()->isThrottleRendering(); }
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GLCanvas* getGLWidget() { return _glWidget; }
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bool isThrottleRendering() const { return _glWidget->isThrottleRendering(); }
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Camera* getCamera() { return &_myCamera; }
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ViewFrustum* getViewFrustum() { return &_viewFrustum; }
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@ -195,8 +196,8 @@ public:
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bool mouseOnScreen() const;
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int getMouseX() const;
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int getMouseY() const;
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int getTrueMouseX() const { return DependencyManager::get<GLCanvas>()->mapFromGlobal(QCursor::pos()).x(); }
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int getTrueMouseY() const { return DependencyManager::get<GLCanvas>()->mapFromGlobal(QCursor::pos()).y(); }
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int getTrueMouseX() const { return _glWidget->mapFromGlobal(QCursor::pos()).x(); }
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int getTrueMouseY() const { return _glWidget->mapFromGlobal(QCursor::pos()).y(); }
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int getMouseDragStartedX() const;
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int getMouseDragStartedY() const;
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int getTrueMouseDragStartedX() const { return _mouseDragStartedX; }
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|
@ -270,8 +271,8 @@ public:
|
|||
|
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FileLogger* getLogger() { return _logger; }
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|
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glm::vec2 getViewportDimensions() const { return glm::vec2(DependencyManager::get<GLCanvas>()->getDeviceWidth(),
|
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DependencyManager::get<GLCanvas>()->getDeviceHeight()); }
|
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glm::vec2 getViewportDimensions() const { return glm::vec2(_glWidget->getDeviceWidth(),
|
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_glWidget->getDeviceHeight()); }
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NodeToJurisdictionMap& getEntityServerJurisdictions() { return _entityServerJurisdictions; }
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|
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void skipVersion(QString latestVersion);
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|
@ -593,6 +594,8 @@ private:
|
|||
|
||||
QThread _settingsThread;
|
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QTimer _settingsTimer;
|
||||
|
||||
GLCanvas* _glWidget = new GLCanvas(); // our GLCanvas has a couple extra features
|
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};
|
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|
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#endif // hifi_Application_h
|
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|
|
|
@ -122,7 +122,7 @@ void Camera::setFarClip(float f) {
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}
|
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|
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PickRay Camera::computePickRay(float x, float y) {
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auto glCanvas = DependencyManager::get<GLCanvas>();
|
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auto glCanvas = Application::getInstance()->getGLWidget();
|
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return computeViewPickRay(x / glCanvas->width(), y / glCanvas->height());
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}
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|
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|
|
|
@ -30,6 +30,10 @@ DatagramProcessor::DatagramProcessor(QObject* parent) :
|
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void DatagramProcessor::processDatagrams() {
|
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PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"DatagramProcessor::processDatagrams()");
|
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|
||||
if (_isShuttingDown) {
|
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return; // bail early... we're shutting down.
|
||||
}
|
||||
|
||||
HifiSockAddr senderSockAddr;
|
||||
|
||||
|
|
|
@ -25,14 +25,17 @@ public:
|
|||
int getOutByteCount() const { return _outByteCount; }
|
||||
|
||||
void resetCounters() { _inPacketCount = 0; _outPacketCount = 0; _inByteCount = 0; _outByteCount = 0; }
|
||||
|
||||
void shutdown() { _isShuttingDown = true; }
|
||||
public slots:
|
||||
void processDatagrams();
|
||||
|
||||
private:
|
||||
int _inPacketCount;
|
||||
int _outPacketCount;
|
||||
int _inByteCount;
|
||||
int _outByteCount;
|
||||
int _inPacketCount = 0;
|
||||
int _outPacketCount = 0;
|
||||
int _inByteCount = 0;
|
||||
int _outByteCount = 0;
|
||||
bool _isShuttingDown = false;
|
||||
};
|
||||
|
||||
#endif // hifi_DatagramProcessor_h
|
||||
|
|
|
@ -16,14 +16,13 @@
|
|||
#include <QGLWidget>
|
||||
#include <QTimer>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
||||
/// customized canvas that simply forwards requests/events to the singleton application
|
||||
class GLCanvas : public QGLWidget, public Dependency {
|
||||
class GLCanvas : public QGLWidget {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
GLCanvas();
|
||||
|
||||
bool isThrottleRendering() const;
|
||||
|
||||
int getDeviceWidth() const;
|
||||
|
@ -60,12 +59,8 @@ private slots:
|
|||
void activeChanged(Qt::ApplicationState state);
|
||||
void throttleRender();
|
||||
bool eventFilter(QObject*, QEvent* event);
|
||||
|
||||
private:
|
||||
GLCanvas();
|
||||
~GLCanvas() {
|
||||
qDebug() << "Deleting GLCanvas";
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif // hifi_GLCanvas_h
|
||||
|
|
|
@ -12,7 +12,6 @@
|
|||
#include <QStyle>
|
||||
#include <QStyleOptionTitleBar>
|
||||
|
||||
#include "DependencyManager.h"
|
||||
#include "GLCanvas.h"
|
||||
|
||||
#include "UIUtil.h"
|
||||
|
@ -44,8 +43,6 @@ int UIUtil::getWindowTitleBarHeight(const QWidget* window) {
|
|||
// this function at all. If you mix both you will end up with inconsistent results
|
||||
// across platforms.
|
||||
void UIUtil::scaleWidgetFontSizes(QWidget* widget) {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
|
||||
// This is the base dpi that we are targetting. This is based on Mac OSXs default DPI,
|
||||
// and is the basis for all font sizes.
|
||||
const float BASE_DPI = 72.0f;
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include <PathUtils.h>
|
||||
#include <GeometryCache.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "AudioToolBox.h"
|
||||
|
||||
// Mute icon configration
|
||||
|
@ -37,7 +38,7 @@ bool AudioToolBox::mousePressEvent(int x, int y) {
|
|||
void AudioToolBox::render(int x, int y, bool boxed) {
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
if (_micTextureId == 0) {
|
||||
_micTextureId = glCanvas->bindTexture(QImage(PathUtils::resourcesPath() + "images/mic.svg"));
|
||||
}
|
||||
|
@ -105,8 +106,12 @@ void AudioToolBox::render(int x, int y, bool boxed) {
|
|||
glm::vec2 bottomRight(_iconBounds.right(), _iconBounds.bottom());
|
||||
glm::vec2 texCoordTopLeft(1,1);
|
||||
glm::vec2 texCoordBottomRight(0,0);
|
||||
|
||||
if (_boxQuadID == GeometryCache::UNKNOWN_ID) {
|
||||
_boxQuadID = DependencyManager::get<GeometryCache>()->allocateID();
|
||||
}
|
||||
|
||||
DependencyManager::get<GeometryCache>()->renderQuad(topLeft, bottomRight, texCoordTopLeft, texCoordBottomRight, quadColor);
|
||||
DependencyManager::get<GeometryCache>()->renderQuad(topLeft, bottomRight, texCoordTopLeft, texCoordBottomRight, quadColor, _boxQuadID);
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
|
@ -13,6 +13,7 @@
|
|||
#define hifi_AudioToolBox_h
|
||||
|
||||
#include <DependencyManager.h>
|
||||
#include <GeometryCache.h>
|
||||
|
||||
class AudioToolBox : public Dependency {
|
||||
SINGLETON_DEPENDENCY
|
||||
|
@ -26,6 +27,7 @@ private:
|
|||
GLuint _micTextureId = 0;
|
||||
GLuint _muteTextureId = 0;
|
||||
GLuint _boxTextureId = 0;
|
||||
int _boxQuadID = GeometryCache::UNKNOWN_ID;
|
||||
QRect _iconBounds;
|
||||
qint64 _iconPulseTimeReference = 0;
|
||||
};
|
||||
|
|
|
@ -566,7 +566,7 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
|
|||
}
|
||||
|
||||
// restore our normal viewport
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
glViewport(0, 0, glCanvas->getDeviceWidth(), glCanvas->getDeviceHeight());
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
|
@ -585,7 +585,7 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
|
|||
void OculusManager::renderDistortionMesh(ovrPosef eyeRenderPose[ovrEye_Count]) {
|
||||
|
||||
glLoadIdentity();
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
glOrtho(0, glCanvas->getDeviceWidth(), 0, glCanvas->getDeviceHeight(), -1.0, 1.0);
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
|
|
@ -216,7 +216,7 @@ void PrioVR::renderCalibrationCountdown() {
|
|||
static TextRenderer* textRenderer = TextRenderer::getInstance(MONO_FONT_FAMILY, 18, QFont::Bold,
|
||||
false, TextRenderer::OUTLINE_EFFECT, 2);
|
||||
QByteArray text = "Assume T-Pose in " + QByteArray::number(secondsRemaining) + "...";
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
textRenderer->draw((glCanvas->width() - textRenderer->computeExtent(text.constData()).x) / 2,
|
||||
glCanvas->height() / 2,
|
||||
text, glm::vec4(1,1,1,1));
|
||||
|
|
|
@ -472,7 +472,7 @@ void SixenseManager::updateCalibration(const sixenseControllerData* controllers)
|
|||
//Injecting mouse movements and clicks
|
||||
void SixenseManager::emulateMouse(PalmData* palm, int index) {
|
||||
MyAvatar* avatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
QPoint pos;
|
||||
|
||||
Qt::MouseButton bumperButton;
|
||||
|
|
|
@ -35,7 +35,7 @@ bool TV3DManager::isConnected() {
|
|||
}
|
||||
|
||||
void TV3DManager::connect() {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
int width = glCanvas->getDeviceWidth();
|
||||
int height = glCanvas->getDeviceHeight();
|
||||
Camera& camera = *Application::getInstance()->getCamera();
|
||||
|
@ -93,7 +93,7 @@ void TV3DManager::display(Camera& whichCamera) {
|
|||
// left eye portal
|
||||
int portalX = 0;
|
||||
int portalY = 0;
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
QSize deviceSize = glCanvas->getDeviceSize() *
|
||||
Application::getInstance()->getRenderResolutionScale();
|
||||
int portalW = deviceSize.width() / 2;
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include <HandData.h>
|
||||
#include <HFBackEvent.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "devices/MotionTracker.h"
|
||||
#include "devices/SixenseManager.h"
|
||||
#include "ControllerScriptingInterface.h"
|
||||
|
@ -285,7 +286,7 @@ void ControllerScriptingInterface::releaseJoystick(int joystickIndex) {
|
|||
}
|
||||
|
||||
glm::vec2 ControllerScriptingInterface::getViewportDimensions() const {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
return glm::vec2(glCanvas->width(), glCanvas->height());
|
||||
}
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@ WebWindowClass* WindowScriptingInterface::doCreateWebWindow(const QString& title
|
|||
}
|
||||
|
||||
QScriptValue WindowScriptingInterface::hasFocus() {
|
||||
return DependencyManager::get<GLCanvas>()->hasFocus();
|
||||
return Application::getInstance()->getGLWidget()->hasFocus();
|
||||
}
|
||||
|
||||
void WindowScriptingInterface::setFocus() {
|
||||
|
|
|
@ -170,7 +170,7 @@ ApplicationOverlay::~ApplicationOverlay() {
|
|||
void ApplicationOverlay::renderOverlay(bool renderToTexture) {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "ApplicationOverlay::displayOverlay()");
|
||||
Overlays& overlays = qApp->getOverlays();
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
|
||||
_textureFov = glm::radians(_oculusUIAngularSize);
|
||||
_textureAspectRatio = (float)glCanvas->getDeviceWidth() / (float)glCanvas->getDeviceHeight();
|
||||
|
@ -239,7 +239,7 @@ void ApplicationOverlay::displayOverlayTexture() {
|
|||
if (_alpha == 0.0f) {
|
||||
return;
|
||||
}
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
@ -401,7 +401,7 @@ void ApplicationOverlay::displayOverlayTexture3DTV(Camera& whichCamera, float as
|
|||
glm::vec2(1.0f, 0.0f), glm::vec2(0.0f, 0.0f),
|
||||
overlayColor);
|
||||
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
if (_crosshairTexture == 0) {
|
||||
_crosshairTexture = glCanvas->bindTexture(QImage(PathUtils::resourcesPath() + "images/sixense-reticle.png"));
|
||||
}
|
||||
|
@ -451,7 +451,7 @@ void ApplicationOverlay::computeOculusPickRay(float x, float y, glm::vec3& origi
|
|||
|
||||
//Caculate the click location using one of the sixense controllers. Scale is not applied
|
||||
QPoint ApplicationOverlay::getPalmClickLocation(const PalmData *palm) const {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
glm::vec3 tip = myAvatar->getLaserPointerTipPosition(palm);
|
||||
|
@ -528,7 +528,7 @@ bool ApplicationOverlay::calculateRayUICollisionPoint(const glm::vec3& position,
|
|||
|
||||
//Renders optional pointers
|
||||
void ApplicationOverlay::renderPointers() {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
|
||||
//lazily load crosshair texture
|
||||
if (_crosshairTexture == 0) {
|
||||
|
@ -575,7 +575,7 @@ void ApplicationOverlay::renderPointers() {
|
|||
}
|
||||
|
||||
void ApplicationOverlay::renderControllerPointers() {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
//Static variables used for storing controller state
|
||||
|
@ -722,7 +722,7 @@ void ApplicationOverlay::renderMagnifier(glm::vec2 magPos, float sizeMult, bool
|
|||
if (!_magnifier) {
|
||||
return;
|
||||
}
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
|
||||
const int widgetWidth = glCanvas->width();
|
||||
const int widgetHeight = glCanvas->height();
|
||||
|
@ -787,7 +787,7 @@ void ApplicationOverlay::renderMagnifier(glm::vec2 magPos, float sizeMult, bool
|
|||
}
|
||||
|
||||
void ApplicationOverlay::renderAudioMeter() {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
auto audio = DependencyManager::get<AudioClient>();
|
||||
|
||||
// Audio VU Meter and Mute Icon
|
||||
|
@ -905,7 +905,7 @@ void ApplicationOverlay::renderStatsAndLogs() {
|
|||
Application* application = Application::getInstance();
|
||||
QSharedPointer<BandwidthRecorder> bandwidthRecorder = DependencyManager::get<BandwidthRecorder>();
|
||||
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
const OctreePacketProcessor& octreePacketProcessor = application->getOctreePacketProcessor();
|
||||
NodeBounds& nodeBoundsDisplay = application->getNodeBoundsDisplay();
|
||||
|
||||
|
@ -943,7 +943,7 @@ void ApplicationOverlay::renderDomainConnectionStatusBorder() {
|
|||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
if (nodeList && !nodeList->getDomainHandler().isConnected()) {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
auto geometryCache = DependencyManager::get<GeometryCache>();
|
||||
int width = glCanvas->width();
|
||||
int height = glCanvas->height();
|
||||
|
@ -1087,7 +1087,7 @@ void ApplicationOverlay::TexturedHemisphere::cleanupVBO() {
|
|||
}
|
||||
|
||||
void ApplicationOverlay::TexturedHemisphere::buildFramebufferObject() {
|
||||
QSize size = DependencyManager::get<GLCanvas>()->getDeviceSize();
|
||||
QSize size = Application::getInstance()->getGLWidget()->getDeviceSize();
|
||||
if (_framebufferObject != NULL && size == _framebufferObject->size()) {
|
||||
// Already build
|
||||
return;
|
||||
|
@ -1138,7 +1138,7 @@ void ApplicationOverlay::TexturedHemisphere::render() {
|
|||
|
||||
|
||||
glm::vec2 ApplicationOverlay::screenToSpherical(glm::vec2 screenPos) const {
|
||||
QSize screenSize = DependencyManager::get<GLCanvas>()->getDeviceSize();
|
||||
QSize screenSize = Application::getInstance()->getGLWidget()->getDeviceSize();
|
||||
float yaw = -(screenPos.x / screenSize.width() - 0.5f) * MOUSE_YAW_RANGE;
|
||||
float pitch = (screenPos.y / screenSize.height() - 0.5f) * MOUSE_PITCH_RANGE;
|
||||
|
||||
|
@ -1146,7 +1146,7 @@ glm::vec2 ApplicationOverlay::screenToSpherical(glm::vec2 screenPos) const {
|
|||
}
|
||||
|
||||
glm::vec2 ApplicationOverlay::sphericalToScreen(glm::vec2 sphericalPos) const {
|
||||
QSize screenSize = DependencyManager::get<GLCanvas>()->getDeviceSize();
|
||||
QSize screenSize = Application::getInstance()->getGLWidget()->getDeviceSize();
|
||||
float x = (-sphericalPos.x / MOUSE_YAW_RANGE + 0.5f) * screenSize.width();
|
||||
float y = (sphericalPos.y / MOUSE_PITCH_RANGE + 0.5f) * screenSize.height();
|
||||
|
||||
|
@ -1154,7 +1154,7 @@ glm::vec2 ApplicationOverlay::sphericalToScreen(glm::vec2 sphericalPos) const {
|
|||
}
|
||||
|
||||
glm::vec2 ApplicationOverlay::sphericalToOverlay(glm::vec2 sphericalPos) const {
|
||||
QSize screenSize = DependencyManager::get<GLCanvas>()->getDeviceSize();
|
||||
QSize screenSize = Application::getInstance()->getGLWidget()->getDeviceSize();
|
||||
float x = (-sphericalPos.x / (_textureFov * _textureAspectRatio) + 0.5f) * screenSize.width();
|
||||
float y = (sphericalPos.y / _textureFov + 0.5f) * screenSize.height();
|
||||
|
||||
|
@ -1162,7 +1162,7 @@ glm::vec2 ApplicationOverlay::sphericalToOverlay(glm::vec2 sphericalPos) const {
|
|||
}
|
||||
|
||||
glm::vec2 ApplicationOverlay::overlayToSpherical(glm::vec2 overlayPos) const {
|
||||
QSize screenSize = DependencyManager::get<GLCanvas>()->getDeviceSize();
|
||||
QSize screenSize = Application::getInstance()->getGLWidget()->getDeviceSize();
|
||||
float yaw = -(overlayPos.x / screenSize.width() - 0.5f) * _textureFov * _textureAspectRatio;
|
||||
float pitch = (overlayPos.y / screenSize.height() - 0.5f) * _textureFov;
|
||||
|
||||
|
|
|
@ -140,7 +140,7 @@ MetavoxelEditor::MetavoxelEditor(QWidget* parent) :
|
|||
connect(Application::getInstance()->getMetavoxels(), &MetavoxelSystem::rendering,
|
||||
this, &MetavoxelEditor::renderPreview);
|
||||
|
||||
DependencyManager::get<GLCanvas>()->installEventFilter(this);
|
||||
Application::getInstance()->getGLWidget()->installEventFilter(this);
|
||||
|
||||
show();
|
||||
|
||||
|
|
|
@ -235,7 +235,7 @@ void PreferencesDialog::savePreferences() {
|
|||
myAvatar->setLeanScale(ui.leanScaleSpin->value());
|
||||
myAvatar->setClampedTargetScale(ui.avatarScaleSpin->value());
|
||||
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
Application::getInstance()->resizeGL(glCanvas->width(), glCanvas->height());
|
||||
|
||||
DependencyManager::get<AvatarManager>()->getMyAvatar()->setRealWorldFieldOfView(ui.realWorldFieldOfViewSpin->value());
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include <GLCanvas.h>
|
||||
#include <NodeList.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "Snapshot.h"
|
||||
|
||||
// filename format: hifi-snap-by-%username%-on-%date%_%time%_@-%location%.jpg
|
||||
|
@ -93,7 +94,7 @@ QTemporaryFile* Snapshot::saveTempSnapshot() {
|
|||
}
|
||||
|
||||
QFile* Snapshot::savedFileForSnapshot(bool isTemporary) {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
QImage shot = glCanvas->grabFrameBuffer();
|
||||
|
||||
Avatar* avatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
|
|
@ -62,7 +62,7 @@ Stats::Stats():
|
|||
_metavoxelReceiveProgress(0),
|
||||
_metavoxelReceiveTotal(0)
|
||||
{
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
resetWidth(glCanvas->width(), 0);
|
||||
}
|
||||
|
||||
|
@ -73,7 +73,7 @@ void Stats::toggleExpanded() {
|
|||
// called on mouse click release
|
||||
// check for clicks over stats in order to expand or contract them
|
||||
void Stats::checkClick(int mouseX, int mouseY, int mouseDragStartedX, int mouseDragStartedY, int horizontalOffset) {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
|
||||
if (0 != glm::compMax(glm::abs(glm::ivec2(mouseX - mouseDragStartedX, mouseY - mouseDragStartedY)))) {
|
||||
// not worried about dragging on stats
|
||||
|
@ -128,7 +128,7 @@ void Stats::checkClick(int mouseX, int mouseY, int mouseDragStartedX, int mouseD
|
|||
}
|
||||
|
||||
void Stats::resetWidth(int width, int horizontalOffset) {
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
int extraSpace = glCanvas->width() - horizontalOffset -2
|
||||
- STATS_GENERAL_MIN_WIDTH
|
||||
- (Menu::getInstance()->isOptionChecked(MenuOption::TestPing) ? STATS_PING_MIN_WIDTH -1 : 0)
|
||||
|
@ -202,7 +202,7 @@ void Stats::display(
|
|||
int outKbitsPerSecond,
|
||||
int voxelPacketsToProcess)
|
||||
{
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
auto glCanvas = Application::getInstance()->getGLWidget();
|
||||
|
||||
unsigned int backgroundColor = 0x33333399;
|
||||
int verticalOffset = 0, lines = 0;
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "Application.h"
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <GeometryCache.h>
|
||||
#include <GlowEffect.h>
|
||||
#include <SharedUtil.h>
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
|
||||
#include <DeferredLightingEffect.h>
|
||||
#include <GlowEffect.h>
|
||||
#include <SharedUtil.h>
|
||||
|
|
|
@ -17,8 +17,6 @@
|
|||
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
#include <QGLWidget>
|
||||
|
||||
#include <ProgramObject.h>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <QPainter>
|
||||
#include <QSvgRenderer>
|
||||
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <QImage>
|
||||
#include <QNetworkReply>
|
||||
#include <QRect>
|
||||
|
|
|
@ -11,16 +11,12 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QSvgRenderer>
|
||||
#include <QPainter>
|
||||
#include <QGLWidget>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "Overlay.h"
|
||||
|
||||
|
||||
Overlay::Overlay() :
|
||||
_parent(NULL),
|
||||
_isLoaded(true),
|
||||
_alpha(DEFAULT_ALPHA),
|
||||
_glowLevel(0.0f),
|
||||
|
@ -40,7 +36,6 @@ Overlay::Overlay() :
|
|||
}
|
||||
|
||||
Overlay::Overlay(const Overlay* overlay) :
|
||||
_parent(NULL),
|
||||
_isLoaded(overlay->_isLoaded),
|
||||
_alpha(overlay->_alpha),
|
||||
_glowLevel(overlay->_glowLevel),
|
||||
|
@ -60,8 +55,7 @@ Overlay::Overlay(const Overlay* overlay) :
|
|||
{
|
||||
}
|
||||
|
||||
void Overlay::init(QGLWidget* parent, QScriptEngine* scriptEngine) {
|
||||
_parent = parent;
|
||||
void Overlay::init(QScriptEngine* scriptEngine) {
|
||||
_scriptEngine = scriptEngine;
|
||||
}
|
||||
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <QRect>
|
||||
#include <QScriptValue>
|
||||
#include <QString>
|
||||
|
@ -38,7 +37,7 @@ public:
|
|||
Overlay();
|
||||
Overlay(const Overlay* overlay);
|
||||
~Overlay();
|
||||
void init(QGLWidget* parent, QScriptEngine* scriptEngine);
|
||||
void init(QScriptEngine* scriptEngine);
|
||||
virtual void update(float deltatime) {}
|
||||
virtual void render(RenderArgs* args) = 0;
|
||||
|
||||
|
@ -85,7 +84,6 @@ public:
|
|||
protected:
|
||||
float updatePulse();
|
||||
|
||||
QGLWidget* _parent;
|
||||
bool _isLoaded;
|
||||
float _alpha;
|
||||
float _glowLevel;
|
||||
|
|
|
@ -11,9 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QSvgRenderer>
|
||||
#include <QPainter>
|
||||
#include <QGLWidget>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "Overlay2D.h"
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <QRect>
|
||||
#include <QScriptValue>
|
||||
#include <QString>
|
||||
|
|
|
@ -58,8 +58,7 @@ Overlays::~Overlays() {
|
|||
|
||||
}
|
||||
|
||||
void Overlays::init(QGLWidget* parent) {
|
||||
_parent = parent;
|
||||
void Overlays::init() {
|
||||
_scriptEngine = new QScriptEngine();
|
||||
}
|
||||
|
||||
|
@ -202,7 +201,7 @@ unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& prope
|
|||
}
|
||||
|
||||
unsigned int Overlays::addOverlay(Overlay* overlay) {
|
||||
overlay->init(_parent, _scriptEngine);
|
||||
overlay->init(_scriptEngine);
|
||||
|
||||
QWriteLocker lock(&_lock);
|
||||
unsigned int thisID = _nextOverlayID;
|
||||
|
|
|
@ -51,7 +51,7 @@ class Overlays : public QObject {
|
|||
public:
|
||||
Overlays();
|
||||
~Overlays();
|
||||
void init(QGLWidget* parent);
|
||||
void init();
|
||||
void update(float deltatime);
|
||||
void renderWorld(bool drawFront, RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE,
|
||||
RenderArgs::RenderSide renderSide = RenderArgs::MONO);
|
||||
|
@ -95,7 +95,6 @@ private:
|
|||
QMap<unsigned int, Overlay*> _overlaysWorld;
|
||||
QList<Overlay*> _overlaysToDelete;
|
||||
unsigned int _nextOverlayID;
|
||||
QGLWidget* _parent;
|
||||
QReadWriteLock _lock;
|
||||
QReadWriteLock _deleteLock;
|
||||
QScriptEngine* _scriptEngine;
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <PlaneShape.h>
|
||||
#include <RayIntersectionInfo.h>
|
||||
#include <SharedUtil.h>
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <QScriptValue>
|
||||
|
||||
#include "Base3DOverlay.h"
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
|
||||
#include <GeometryCache.h>
|
||||
#include <GlowEffect.h>
|
||||
#include <SharedUtil.h>
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
|
||||
#include <GlowEffect.h>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
#include <GeometryCache.h>
|
||||
#include <SharedUtil.h>
|
||||
|
|
|
@ -14,13 +14,9 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <QImage>
|
||||
#include <QNetworkReply>
|
||||
#include <QRect>
|
||||
#include <QScriptValue>
|
||||
#include <QString>
|
||||
#include <QUrl>
|
||||
|
||||
#include <SharedUtil.h>
|
||||
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
// include this before QGLWidget, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <AABox.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <StreamUtils.h>
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
#include <QGLWidget>
|
||||
#include <QScriptValue>
|
||||
|
||||
#include "Base3DOverlay.h"
|
||||
|
|
|
@ -21,7 +21,7 @@ namespace gpu {
|
|||
class GPUObject {
|
||||
public:
|
||||
GPUObject() {}
|
||||
~GPUObject() {}
|
||||
virtual ~GPUObject() {}
|
||||
};
|
||||
|
||||
class Batch;
|
||||
|
|
|
@ -32,7 +32,7 @@ public:
|
|||
static void checkGLError();
|
||||
|
||||
|
||||
class GLBuffer {
|
||||
class GLBuffer : public GPUObject {
|
||||
public:
|
||||
Stamp _stamp;
|
||||
GLuint _buffer;
|
||||
|
|
Loading…
Reference in a new issue