From 4ff7ff61e8c8e2379224cc1eb3eeaf63826636b8 Mon Sep 17 00:00:00 2001 From: Thijs Wenker Date: Tue, 12 Aug 2014 13:25:22 +0200 Subject: [PATCH] OSX compatibility with SDK 0.4.1 --- interface/src/devices/OculusManager.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/interface/src/devices/OculusManager.cpp b/interface/src/devices/OculusManager.cpp index ab30ee7c8b..96df5b6c7c 100644 --- a/interface/src/devices/OculusManager.cpp +++ b/interface/src/devices/OculusManager.cpp @@ -66,7 +66,7 @@ void OculusManager::connect() { UserActivityLogger::getInstance().connectedDevice("hmd", "oculus"); } _isConnected = true; -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) _eyeFov[0] = _ovrHmd->DefaultEyeFov[0]; _eyeFov[1] = _ovrHmd->DefaultEyeFov[1]; #else @@ -88,13 +88,13 @@ void OculusManager::connect() { _eyeRenderDesc[0] = ovrHmd_GetRenderDesc(_ovrHmd, ovrEye_Left, _eyeFov[0]); _eyeRenderDesc[1] = ovrHmd_GetRenderDesc(_ovrHmd, ovrEye_Right, _eyeFov[1]); -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) ovrHmd_SetEnabledCaps(_ovrHmd, ovrHmdCap_LowPersistence); #else ovrHmd_SetEnabledCaps(_ovrHmd, ovrHmdCap_LowPersistence | ovrHmdCap_LatencyTest); #endif -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) ovrHmd_ConfigureTracking(_ovrHmd, ovrTrackingCap_Orientation | ovrTrackingCap_Position | ovrTrackingCap_MagYawCorrection, ovrTrackingCap_Orientation); @@ -195,7 +195,7 @@ void OculusManager::generateDistortionMesh() { DistortionVertex* v = pVBVerts; ovrDistortionVertex* ov = meshData.pVertexData; for (unsigned int vertNum = 0; vertNum < meshData.VertexCount; vertNum++) { -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) v->pos.x = ov->ScreenPosNDC.x; v->pos.y = ov->ScreenPosNDC.y; v->texR.x = ov->TanEyeAnglesR.x; @@ -317,7 +317,7 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p //Render each eye into an fbo for (int eyeIndex = 0; eyeIndex < ovrEye_Count; eyeIndex++) { -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) ovrEyeType eye = _ovrHmd->EyeRenderOrder[eyeIndex]; #else ovrEyeType eye = _ovrHmdDesc.EyeRenderOrder[eyeIndex]; @@ -458,18 +458,18 @@ void OculusManager::reset() { //Gets the current predicted angles from the oculus sensors void OculusManager::getEulerAngles(float& yaw, float& pitch, float& roll) { #ifdef HAVE_LIBOVR -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) ovrTrackingState ts = ovrHmd_GetTrackingState(_ovrHmd, ovr_GetTimeInSeconds()); #else ovrSensorState ss = ovrHmd_GetSensorState(_ovrHmd, _hmdFrameTiming.ScanoutMidpointSeconds); #endif -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) if (ts.StatusFlags & (ovrStatus_OrientationTracked | ovrStatus_PositionTracked)) { #else if (ss.StatusFlags & (ovrStatus_OrientationTracked | ovrStatus_PositionTracked)) { #endif -#ifdef _WIN32 +#if defined(__APPLE__) || defined(_WIN32) ovrPosef pose = ts.CameraPose; #else ovrPosef pose = ss.Predicted.Pose;