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Merge pull request #6362 from ericrius1/helicopter
Added scripts for helicopter
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4ded489d23
2 changed files with 276 additions and 0 deletions
144
examples/drylake/explodeHelicopter.js
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144
examples/drylake/explodeHelicopter.js
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var explosionSound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/eric/sounds/explosion.wav");
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var partsURLS = [{
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url: "https://s3.amazonaws.com/hifi-public/eric/models/blade.fbx",
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dimensions: {
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x: 2,
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y: 2,
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z: 2
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}
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}, {
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url: "https://s3.amazonaws.com/hifi-public/eric/models/body.fbx",
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dimensions: {
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x: 2.2,
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y: 2.98,
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z: 7.96
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}
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}, {
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url: "https://s3.amazonaws.com/hifi-public/eric/models/tail.fbx",
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dimensions: {
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x: 1,
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y: 1,
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z: 1
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}
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}];
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var parts = [];
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var emitters = [];
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var explodePosition;
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var helicopter;
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var entities = Entities.findEntities(MyAvatar.position, 2000);
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for (i = 0; i < entities.length; i++) {
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var name = Entities.getEntityProperties(entities[i], 'name').name;
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if (name === "Helicopter") {
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var helicopter = entities[i];
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explodeHelicopter(Entities.getEntityProperties(helicopter, 'position').position);
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}
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}
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function explodeHelicopter(explodePosition) {
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Audio.playSound(explosionSound, {
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position: explodePosition,
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volume: 0.5
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});
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Entities.deleteEntity(helicopter);
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for (var i = 0; i < partsURLS.length; i++) {
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var position = Vec3.sum(explodePosition, {
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x: 1,
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y: 1,
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z: 1
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});
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var part = Entities.addEntity({
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type: "Model",
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modelURL: partsURLS[i].url,
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dimensions: partsURLS[i].dimensions,
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position: position,
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shapeType: "box",
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collisionsWillMove: true,
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damping: 0,
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gravity: {
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x: 0,
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y: -9.6,
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z: 0
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},
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velocity: {
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x: Math.random(),
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y: -10,
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z: Math.random()
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}
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});
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var emitter = Entities.addEntity({
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type: "ParticleEffect",
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name: "fire",
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isEmitting: true,
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textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
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position: explodePosition,
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emitRate: 100,
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colorStart: {
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red: 70,
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green: 70,
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blue: 137
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},
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color: {
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red: 200,
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green: 99,
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blue: 42
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},
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colorFinish: {
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red: 255,
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green: 99,
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blue: 32
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},
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radiusSpread: 0.2,
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radiusStart: 0.3,
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radiusEnd: 0.04,
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particleRadius: 0.09,
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radiusFinish: 0.0,
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emitSpeed: 0.1,
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speedSpread: 0.1,
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alphaStart: 0.1,
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alpha: 0.7,
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alphaFinish: 0.1,
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emitOrientation: Quat.fromPitchYawRollDegrees(-90, 0, 0),
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emitDimensions: {
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x: 1,
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y: 1,
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z: 0.1
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},
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polarFinish: Math.PI,
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polarStart: 0,
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accelerationSpread: {
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x: 0.1,
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y: 0.01,
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z: 0.1
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},
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lifespan: 1,
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});
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emitters.push(emitter)
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parts.push(part);
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}
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Script.setTimeout(function() {
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var pos = Entities.getEntityProperties(parts[1], "position").position;
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Entities.editEntity(emitters[0], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
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Entities.editEntity(emitters[1], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
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Entities.editEntity(emitters[2], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
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}, 5000)
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}
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function cleanup() {
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parts.forEach(function(part) {
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Entities.deleteEntity(part);
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});
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emitters.forEach(function(emitter){
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Entities.deleteEntity(emitter);
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})
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}
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Script.scriptEnding.connect(cleanup);
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132
examples/drylake/helicopter.js
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examples/drylake/helicopter.js
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var modelURL = "https://s3.amazonaws.com/hifi-public/eric/models/helicopter.fbx?v3";
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var animationURL = "https://s3.amazonaws.com/hifi-public/eric/models/bladeAnimation.fbx?v7";
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var spawnPosition = {
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x: 1031,
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y: 145,
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z: 1041
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};
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var speed = 0;
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var helicopterSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/ryan/helicopter.L.wav");
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var audioInjector = Audio.playSound(helicopterSound, {
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volume: 0.3,
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loop: true
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});
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// These constants define the Spotlight position and orientation relative to the model
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var MODEL_LIGHT_POSITION = {
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x: 2,
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y: 0,
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z: -5
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};
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var MODEL_LIGHT_ROTATION = Quat.angleAxis(-90, {
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x: 1,
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y: 0,
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z: 0
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});
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// Evaluate the world light entity positions and orientations from the model ones
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function evalLightWorldTransform(modelPos, modelRot) {
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return {
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p: Vec3.sum(modelPos, Vec3.multiplyQbyV(modelRot, MODEL_LIGHT_POSITION)),
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q: Quat.multiply(modelRot, MODEL_LIGHT_ROTATION)
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};
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}
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var helicopter = Entities.addEntity({
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type: "Model",
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name: "Helicopter",
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modelURL: modelURL,
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animation: {
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url: animationURL,
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running: true,
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fps: 180
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},
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dimensions: {
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x: 12.13,
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y: 3.14,
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z: 9.92
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},
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position: spawnPosition,
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});
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var spotlight = Entities.addEntity({
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type: "Light",
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name: "helicopter light",
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intensity: 2,
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color: {
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red: 200,
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green: 200,
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blue: 255
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},
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intensity: 1,
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dimensions: {
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x: 2,
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y: 2,
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z: 200
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},
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exponent: 0.01,
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cutoff: 10,
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isSpotlight: true
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});
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var debugLight = Entities.addEntity({
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type: "Box",
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dimensions: {
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x: .1,
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y: .1,
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z: .3
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},
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color: {
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red: 200,
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green: 200,
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blue: 0
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}
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});
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function cleanup() {
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Entities.deleteEntity(debugLight);
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Entities.deleteEntity(helicopter);
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Entities.deleteEntity(spotlight);
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}
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function update() {
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var modelProperties = Entities.getEntityProperties(helicopter, ['position', 'rotation']);
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var lightTransform = evalLightWorldTransform(modelProperties.position, modelProperties.rotation);
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Entities.editEntity(spotlight, {
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position: lightTransform.p,
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rotation: lightTransform.q
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});
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Entities.editEntity(debugLight, {
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position: lightTransform.p,
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rotation: lightTransform.q
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});
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audioInjector.setOptions({
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position: modelProperties.position,
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});
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//Move forward
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var newRotation = Quat.multiply(modelProperties.rotation, {
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x: 0,
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y: .002,
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z: 0,
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w: 1
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})
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var newPosition = Vec3.sum(modelProperties.position, Vec3.multiply(speed, Quat.getFront(modelProperties.rotation)));
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Entities.editEntity(helicopter, {
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position: newPosition,
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rotation: newRotation
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})
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}
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Script.update.connect(update);
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Script.scriptEnding.connect(cleanup);
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