Merge pull request #6362 from ericrius1/helicopter

Added scripts for helicopter
This commit is contained in:
James B. Pollack 2015-11-10 13:53:30 -08:00
commit 4ded489d23
2 changed files with 276 additions and 0 deletions

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var explosionSound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/eric/sounds/explosion.wav");
var partsURLS = [{
url: "https://s3.amazonaws.com/hifi-public/eric/models/blade.fbx",
dimensions: {
x: 2,
y: 2,
z: 2
}
}, {
url: "https://s3.amazonaws.com/hifi-public/eric/models/body.fbx",
dimensions: {
x: 2.2,
y: 2.98,
z: 7.96
}
}, {
url: "https://s3.amazonaws.com/hifi-public/eric/models/tail.fbx",
dimensions: {
x: 1,
y: 1,
z: 1
}
}];
var parts = [];
var emitters = [];
var explodePosition;
var helicopter;
var entities = Entities.findEntities(MyAvatar.position, 2000);
for (i = 0; i < entities.length; i++) {
var name = Entities.getEntityProperties(entities[i], 'name').name;
if (name === "Helicopter") {
var helicopter = entities[i];
explodeHelicopter(Entities.getEntityProperties(helicopter, 'position').position);
}
}
function explodeHelicopter(explodePosition) {
Audio.playSound(explosionSound, {
position: explodePosition,
volume: 0.5
});
Entities.deleteEntity(helicopter);
for (var i = 0; i < partsURLS.length; i++) {
var position = Vec3.sum(explodePosition, {
x: 1,
y: 1,
z: 1
});
var part = Entities.addEntity({
type: "Model",
modelURL: partsURLS[i].url,
dimensions: partsURLS[i].dimensions,
position: position,
shapeType: "box",
collisionsWillMove: true,
damping: 0,
gravity: {
x: 0,
y: -9.6,
z: 0
},
velocity: {
x: Math.random(),
y: -10,
z: Math.random()
}
});
var emitter = Entities.addEntity({
type: "ParticleEffect",
name: "fire",
isEmitting: true,
textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
position: explodePosition,
emitRate: 100,
colorStart: {
red: 70,
green: 70,
blue: 137
},
color: {
red: 200,
green: 99,
blue: 42
},
colorFinish: {
red: 255,
green: 99,
blue: 32
},
radiusSpread: 0.2,
radiusStart: 0.3,
radiusEnd: 0.04,
particleRadius: 0.09,
radiusFinish: 0.0,
emitSpeed: 0.1,
speedSpread: 0.1,
alphaStart: 0.1,
alpha: 0.7,
alphaFinish: 0.1,
emitOrientation: Quat.fromPitchYawRollDegrees(-90, 0, 0),
emitDimensions: {
x: 1,
y: 1,
z: 0.1
},
polarFinish: Math.PI,
polarStart: 0,
accelerationSpread: {
x: 0.1,
y: 0.01,
z: 0.1
},
lifespan: 1,
});
emitters.push(emitter)
parts.push(part);
}
Script.setTimeout(function() {
var pos = Entities.getEntityProperties(parts[1], "position").position;
Entities.editEntity(emitters[0], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
Entities.editEntity(emitters[1], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
Entities.editEntity(emitters[2], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
}, 5000)
}
function cleanup() {
parts.forEach(function(part) {
Entities.deleteEntity(part);
});
emitters.forEach(function(emitter){
Entities.deleteEntity(emitter);
})
}
Script.scriptEnding.connect(cleanup);

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var modelURL = "https://s3.amazonaws.com/hifi-public/eric/models/helicopter.fbx?v3";
var animationURL = "https://s3.amazonaws.com/hifi-public/eric/models/bladeAnimation.fbx?v7";
var spawnPosition = {
x: 1031,
y: 145,
z: 1041
};
var speed = 0;
var helicopterSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/ryan/helicopter.L.wav");
var audioInjector = Audio.playSound(helicopterSound, {
volume: 0.3,
loop: true
});
// These constants define the Spotlight position and orientation relative to the model
var MODEL_LIGHT_POSITION = {
x: 2,
y: 0,
z: -5
};
var MODEL_LIGHT_ROTATION = Quat.angleAxis(-90, {
x: 1,
y: 0,
z: 0
});
// Evaluate the world light entity positions and orientations from the model ones
function evalLightWorldTransform(modelPos, modelRot) {
return {
p: Vec3.sum(modelPos, Vec3.multiplyQbyV(modelRot, MODEL_LIGHT_POSITION)),
q: Quat.multiply(modelRot, MODEL_LIGHT_ROTATION)
};
}
var helicopter = Entities.addEntity({
type: "Model",
name: "Helicopter",
modelURL: modelURL,
animation: {
url: animationURL,
running: true,
fps: 180
},
dimensions: {
x: 12.13,
y: 3.14,
z: 9.92
},
position: spawnPosition,
});
var spotlight = Entities.addEntity({
type: "Light",
name: "helicopter light",
intensity: 2,
color: {
red: 200,
green: 200,
blue: 255
},
intensity: 1,
dimensions: {
x: 2,
y: 2,
z: 200
},
exponent: 0.01,
cutoff: 10,
isSpotlight: true
});
var debugLight = Entities.addEntity({
type: "Box",
dimensions: {
x: .1,
y: .1,
z: .3
},
color: {
red: 200,
green: 200,
blue: 0
}
});
function cleanup() {
Entities.deleteEntity(debugLight);
Entities.deleteEntity(helicopter);
Entities.deleteEntity(spotlight);
}
function update() {
var modelProperties = Entities.getEntityProperties(helicopter, ['position', 'rotation']);
var lightTransform = evalLightWorldTransform(modelProperties.position, modelProperties.rotation);
Entities.editEntity(spotlight, {
position: lightTransform.p,
rotation: lightTransform.q
});
Entities.editEntity(debugLight, {
position: lightTransform.p,
rotation: lightTransform.q
});
audioInjector.setOptions({
position: modelProperties.position,
});
//Move forward
var newRotation = Quat.multiply(modelProperties.rotation, {
x: 0,
y: .002,
z: 0,
w: 1
})
var newPosition = Vec3.sum(modelProperties.position, Vec3.multiply(speed, Quat.getFront(modelProperties.rotation)));
Entities.editEntity(helicopter, {
position: newPosition,
rotation: newRotation
})
}
Script.update.connect(update);
Script.scriptEnding.connect(cleanup);