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Merge pull request from ZappoMan/lockAndMaterialProperties

Lock and textures properties
This commit is contained in:
AndrewMeadows 2014-10-30 11:35:38 -07:00
commit 4cf77d1c6c
10 changed files with 125 additions and 248 deletions

View file

@ -25,6 +25,9 @@
Script.include("libraries/globals.js");
Script.include("libraries/toolBars.js");
Script.include("libraries/entityPropertyDialogBox.js");
var entityPropertyDialogBox = EntityPropertyDialogBox;
var windowDimensions = Controller.getViewportDimensions();
var toolIconUrl = HIFI_PUBLIC_BUCKET + "images/tools/";
var toolHeight = 50;
@ -2845,126 +2848,8 @@ var dimensionY;
var dimensionZ;
var rescalePercentage;
function showPropertiesForm() {
propertiesForEditedEntity = Entities.getEntityProperties(editModelID);
var properties = propertiesForEditedEntity;
var array = new Array();
var index = 0;
var decimals = 3;
if (properties.type == "Model") {
array.push({ label: "Model URL:", value: properties.modelURL });
index++;
array.push({ label: "Animation URL:", value: properties.animationURL });
index++;
array.push({ label: "Animation is playing:", value: properties.animationIsPlaying });
index++;
array.push({ label: "Animation FPS:", value: properties.animationFPS });
index++;
array.push({ label: "Animation Frame:", value: properties.animationFrameIndex });
index++;
}
array.push({ label: "Position:", type: "header" });
index++;
array.push({ label: "X:", value: properties.position.x.toFixed(decimals) });
index++;
array.push({ label: "Y:", value: properties.position.y.toFixed(decimals) });
index++;
array.push({ label: "Z:", value: properties.position.z.toFixed(decimals) });
index++;
array.push({ label: "Registration X:", value: properties.registrationPoint.x.toFixed(decimals) });
index++;
array.push({ label: "Registration Y:", value: properties.registrationPoint.y.toFixed(decimals) });
index++;
array.push({ label: "Registration Z:", value: properties.registrationPoint.z.toFixed(decimals) });
index++;
array.push({ label: "Rotation:", type: "header" });
index++;
var angles = Quat.safeEulerAngles(properties.rotation);
array.push({ label: "Pitch:", value: angles.x.toFixed(decimals) });
index++;
array.push({ label: "Yaw:", value: angles.y.toFixed(decimals) });
index++;
array.push({ label: "Roll:", value: angles.z.toFixed(decimals) });
index++;
array.push({ label: "Dimensions:", type: "header" });
index++;
array.push({ label: "Width:", value: properties.dimensions.x.toFixed(decimals) });
dimensionX = index;
index++;
array.push({ label: "Height:", value: properties.dimensions.y.toFixed(decimals) });
dimensionY = index;
index++;
array.push({ label: "Depth:", value: properties.dimensions.z.toFixed(decimals) });
dimensionZ = index;
index++;
array.push({ label: "", type: "inlineButton", buttonLabel: "Reset to Natural Dimensions", name: "resetDimensions" });
index++;
array.push({ label: "Rescale Percentage:", value: 100 });
rescalePercentage = index;
index++;
array.push({ label: "", type: "inlineButton", buttonLabel: "Rescale", name: "rescaleDimensions" });
index++;
array.push({ label: "Velocity:", type: "header" });
index++;
array.push({ label: "Linear X:", value: properties.velocity.x.toFixed(decimals) });
index++;
array.push({ label: "Linear Y:", value: properties.velocity.y.toFixed(decimals) });
index++;
array.push({ label: "Linear Z:", value: properties.velocity.z.toFixed(decimals) });
index++;
array.push({ label: "Linear Damping:", value: properties.damping.toFixed(decimals) });
index++;
array.push({ label: "Angular Pitch:", value: properties.angularVelocity.x.toFixed(decimals) });
index++;
array.push({ label: "Angular Yaw:", value: properties.angularVelocity.y.toFixed(decimals) });
index++;
array.push({ label: "Angular Roll:", value: properties.angularVelocity.z.toFixed(decimals) });
index++;
array.push({ label: "Angular Damping:", value: properties.angularDamping.toFixed(decimals) });
index++;
array.push({ label: "Gravity X:", value: properties.gravity.x.toFixed(decimals) });
index++;
array.push({ label: "Gravity Y:", value: properties.gravity.y.toFixed(decimals) });
index++;
array.push({ label: "Gravity Z:", value: properties.gravity.z.toFixed(decimals) });
index++;
array.push({ label: "Collisions:", type: "header" });
index++;
array.push({ label: "Mass:", value: properties.mass.toFixed(decimals) });
index++;
array.push({ label: "Ignore for Collisions:", value: properties.ignoreForCollisions });
index++;
array.push({ label: "Collisions Will Move:", value: properties.collisionsWillMove });
index++;
array.push({ label: "Lifetime:", value: properties.lifetime.toFixed(decimals) });
index++;
array.push({ label: "Visible:", value: properties.visible });
index++;
if (properties.type == "Box" || properties.type == "Sphere") {
array.push({ label: "Color:", type: "header" });
index++;
array.push({ label: "Red:", value: properties.color.red });
index++;
array.push({ label: "Green:", value: properties.color.green });
index++;
array.push({ label: "Blue:", value: properties.color.blue });
index++;
}
array.push({ button: "Cancel" });
index++;
editEntityFormArray = array;
Window.nonBlockingForm("Edit Properties", array);
function showPropertiesForm(editModelID) {
entityPropertyDialogBox.openDialog(editModelID);
}
function handeMenuEvent(menuItem) {
@ -3018,7 +2903,7 @@ function handeMenuEvent(menuItem) {
var selectedModel = form[0].value;
if (form[1].value == "Properties") {
editModelID = selectedModel;
showPropertiesForm();
showPropertiesForm(editModelID);
} else if (form[1].value == "Delete") {
Entities.deleteEntity(selectedModel);
} else if (form[1].value == "Teleport") {
@ -3103,104 +2988,3 @@ Controller.keyReleaseEvent.connect(function (event) {
}
});
Window.inlineButtonClicked.connect(function (name) {
if (name == "resetDimensions") {
var decimals = 3;
Window.reloadNonBlockingForm([
{ value: propertiesForEditedEntity.naturalDimensions.x.toFixed(decimals), oldIndex: dimensionX },
{ value: propertiesForEditedEntity.naturalDimensions.y.toFixed(decimals), oldIndex: dimensionY },
{ value: propertiesForEditedEntity.naturalDimensions.z.toFixed(decimals), oldIndex: dimensionZ }
]);
}
if (name == "rescaleDimensions") {
var decimals = 3;
var peekValues = editEntityFormArray;
Window.peekNonBlockingFormResult(peekValues);
var peekX = peekValues[dimensionX].value;
var peekY = peekValues[dimensionY].value;
var peekZ = peekValues[dimensionZ].value;
var peekRescale = peekValues[rescalePercentage].value;
var rescaledX = peekX * peekRescale / 100.0;
var rescaledY = peekY * peekRescale / 100.0;
var rescaledZ = peekZ * peekRescale / 100.0;
Window.reloadNonBlockingForm([
{ value: rescaledX.toFixed(decimals), oldIndex: dimensionX },
{ value: rescaledY.toFixed(decimals), oldIndex: dimensionY },
{ value: rescaledZ.toFixed(decimals), oldIndex: dimensionZ },
{ value: 100, oldIndex: rescalePercentage }
]);
}
});
Window.nonBlockingFormClosed.connect(function() {
array = editEntityFormArray;
if (Window.getNonBlockingFormResult(array)) {
var properties = propertiesForEditedEntity;
var index = 0;
if (properties.type == "Model") {
properties.modelURL = array[index++].value;
properties.animationURL = array[index++].value;
properties.animationIsPlaying = array[index++].value;
properties.animationFPS = array[index++].value;
properties.animationFrameIndex = array[index++].value;
}
index++; // skip header
properties.position.x = array[index++].value;
properties.position.y = array[index++].value;
properties.position.z = array[index++].value;
properties.registrationPoint.x = array[index++].value;
properties.registrationPoint.y = array[index++].value;
properties.registrationPoint.z = array[index++].value;
index++; // skip header
var angles = Quat.safeEulerAngles(properties.rotation);
angles.x = array[index++].value;
angles.y = array[index++].value;
angles.z = array[index++].value;
properties.rotation = Quat.fromVec3Degrees(angles);
index++; // skip header
properties.dimensions.x = array[index++].value;
properties.dimensions.y = array[index++].value;
properties.dimensions.z = array[index++].value;
index++; // skip reset button
index++; // skip rescale percentage
index++; // skip rescale button
index++; // skip header
properties.velocity.x = array[index++].value;
properties.velocity.y = array[index++].value;
properties.velocity.z = array[index++].value;
properties.damping = array[index++].value;
properties.angularVelocity.x = array[index++].value;
properties.angularVelocity.y = array[index++].value;
properties.angularVelocity.z = array[index++].value;
properties.angularDamping = array[index++].value;
properties.gravity.x = array[index++].value;
properties.gravity.y = array[index++].value;
properties.gravity.z = array[index++].value;
index++; // skip header
properties.mass = array[index++].value;
properties.ignoreForCollisions = array[index++].value;
properties.collisionsWillMove = array[index++].value;
properties.lifetime = array[index++].value;
properties.visible = array[index++].value;
if (properties.type == "Box" || properties.type == "Sphere") {
index++; // skip header
properties.color.red = array[index++].value;
properties.color.green = array[index++].value;
properties.color.blue = array[index++].value;
}
Entities.editEntity(editModelID, properties);
}
modelSelected = false;
});

View file

@ -35,6 +35,12 @@ EntityPropertyDialogBox = (function () {
var array = new Array();
var index = 0;
array.push({ label: "Entity Type:" + properties.type, type: "header" });
index++;
array.push({ label: "Locked:", value: properties.locked });
index++;
if (properties.type == "Model") {
array.push({ label: "Model URL:", value: properties.modelURL });
index++;
@ -46,6 +52,8 @@ EntityPropertyDialogBox = (function () {
index++;
array.push({ label: "Animation Frame:", value: properties.animationFrameIndex });
index++;
array.push({ label: "Textures:", value: properties.textures });
index++;
}
array.push({ label: "Position:", type: "header" });
index++;
@ -219,12 +227,15 @@ EntityPropertyDialogBox = (function () {
if (Window.getNonBlockingFormResult(array)) {
var properties = propertiesForEditedEntity;
var index = 0;
index++; // skip type header
properties.locked = array[index++].value;
if (properties.type == "Model") {
properties.modelURL = array[index++].value;
properties.animationURL = array[index++].value;
properties.animationIsPlaying = array[index++].value;
properties.animationFPS = array[index++].value;
properties.animationFrameIndex = array[index++].value;
properties.textures = array[index++].value;
}
index++; // skip header
properties.position.x = array[index++].value;
@ -298,7 +309,9 @@ EntityPropertyDialogBox = (function () {
}
Entities.editEntity(editModelID, properties);
selectionDisplay.select(editModelID, false);
if (typeof(selectionDisplay) != "undefined") {
selectionDisplay.select(editModelID, false);
}
}
modelSelected = false;
});

View file

@ -38,9 +38,12 @@ RenderableModelEntityItem::~RenderableModelEntityItem() {
bool RenderableModelEntityItem::setProperties(const EntityItemProperties& properties, bool forceCopy) {
QString oldModelURL = getModelURL();
QString oldTextures = getTextures();
bool somethingChanged = ModelEntityItem::setProperties(properties, forceCopy);
if (somethingChanged && oldModelURL != getModelURL()) {
_needsModelReload = true;
if (somethingChanged) {
if ((oldModelURL != getModelURL()) || (oldTextures != getTextures())) {
_needsModelReload = true;
}
}
return somethingChanged;
}
@ -180,6 +183,18 @@ Model* RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {
}
}
// here's where we remap any textures if needed...
if (!_textures.isEmpty() && _model) {
QJsonDocument texturesAsJson = QJsonDocument::fromJson(_textures.toUtf8());
QJsonObject texturesAsJsonObject = texturesAsJson.object();
QVariantMap textureMap = texturesAsJsonObject.toVariantMap();
foreach(const QString& key, textureMap.keys()) {
QUrl newTextureURL = textureMap[key].toUrl();
qDebug() << "Updating texture named" << key << "to texture at URL" << newTextureURL;
_model->setTextureWithNameToURL(key, newTextureURL);
}
}
return result;
}

View file

@ -45,6 +45,7 @@ const float EntityItem::DEFAULT_ANGULAR_DAMPING = 0.5f;
const bool EntityItem::DEFAULT_VISIBLE = true;
const bool EntityItem::DEFAULT_IGNORE_FOR_COLLISIONS = false;
const bool EntityItem::DEFAULT_COLLISIONS_WILL_MOVE = false;
const bool EntityItem::DEFAULT_LOCKED = false;
void EntityItem::initFromEntityItemID(const EntityItemID& entityItemID) {
_id = entityItemID.id;
@ -118,6 +119,7 @@ EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& param
requestedProperties += PROP_VISIBLE;
requestedProperties += PROP_IGNORE_FOR_COLLISIONS;
requestedProperties += PROP_COLLISIONS_WILL_MOVE;
requestedProperties += PROP_LOCKED;
return requestedProperties;
}
@ -233,6 +235,7 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
APPEND_ENTITY_PROPERTY(PROP_VISIBLE, appendValue, getVisible());
APPEND_ENTITY_PROPERTY(PROP_IGNORE_FOR_COLLISIONS, appendValue, getIgnoreForCollisions());
APPEND_ENTITY_PROPERTY(PROP_COLLISIONS_WILL_MOVE, appendValue, getCollisionsWillMove());
APPEND_ENTITY_PROPERTY(PROP_LOCKED, appendValue, getLocked());
appendSubclassData(packetData, params, entityTreeElementExtraEncodeData,
requestedProperties,
@ -495,6 +498,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
READ_ENTITY_PROPERTY(PROP_VISIBLE, bool, _visible);
READ_ENTITY_PROPERTY(PROP_IGNORE_FOR_COLLISIONS, bool, _ignoreForCollisions);
READ_ENTITY_PROPERTY(PROP_COLLISIONS_WILL_MOVE, bool, _collisionsWillMove);
READ_ENTITY_PROPERTY(PROP_LOCKED, bool, _locked);
if (wantDebug) {
qDebug() << " readEntityDataFromBuffer() _registrationPoint:" << _registrationPoint;
@ -750,6 +754,7 @@ EntityItemProperties EntityItem::getProperties() const {
COPY_ENTITY_PROPERTY_TO_PROPERTIES(visible, getVisible);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(ignoreForCollisions, getIgnoreForCollisions);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(collisionsWillMove, getCollisionsWillMove);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(locked, getLocked);
properties._defaultSettings = false;
@ -785,6 +790,7 @@ bool EntityItem::setProperties(const EntityItemProperties& properties, bool forc
SET_ENTITY_PROPERTY_FROM_PROPERTIES(visible, setVisible);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(ignoreForCollisions, setIgnoreForCollisions);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(collisionsWillMove, setCollisionsWillMove);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(locked, setLocked);
if (somethingChanged) {
somethingChangedNotification(); // notify derived classes that something has changed

View file

@ -243,6 +243,10 @@ public:
static const bool DEFAULT_COLLISIONS_WILL_MOVE;
bool getCollisionsWillMove() const { return _collisionsWillMove; }
void setCollisionsWillMove(bool value) { _collisionsWillMove = value; }
static const bool DEFAULT_LOCKED;
bool getLocked() const { return _locked; }
void setLocked(bool value) { _locked = value; }
// TODO: We need to get rid of these users of getRadius()...
float getRadius() const;
@ -281,6 +285,7 @@ protected:
bool _visible;
bool _ignoreForCollisions;
bool _collisionsWillMove;
bool _locked;
// NOTE: Radius support is obsolete, but these private helper functions are available for this class to
// parse old data streams

View file

@ -88,6 +88,8 @@ EntityItemProperties::EntityItemProperties() :
_quadraticAttenuation(0.0f),
_exponent(0.0f),
_cutoff(PI),
_locked(false),
_textures(""),
_diffuseColorChanged(false),
_ambientColorChanged(false),
@ -97,6 +99,8 @@ EntityItemProperties::EntityItemProperties() :
_quadraticAttenuationChanged(false),
_exponentChanged(false),
_cutoffChanged(false),
_lockedChanged(false),
_texturesChanged(false),
_defaultSettings(true),
_naturalDimensions(1.0f, 1.0f, 1.0f)
@ -160,6 +164,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_QUADRATIC_ATTENUATION, quadraticAttenuation);
CHECK_PROPERTY_CHANGE(PROP_EXPONENT, exponent);
CHECK_PROPERTY_CHANGE(PROP_CUTOFF, cutoff);
CHECK_PROPERTY_CHANGE(PROP_LOCKED, locked);
CHECK_PROPERTY_CHANGE(PROP_TEXTURES, textures);
return changedProperties;
}
@ -210,6 +216,8 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
COPY_PROPERTY_TO_QSCRIPTVALUE(quadraticAttenuation);
COPY_PROPERTY_TO_QSCRIPTVALUE(exponent);
COPY_PROPERTY_TO_QSCRIPTVALUE(cutoff);
COPY_PROPERTY_TO_QSCRIPTVALUE(locked);
COPY_PROPERTY_TO_QSCRIPTVALUE(textures);
// Sitting properties support
QScriptValue sittingPoints = engine->newObject();
@ -278,6 +286,8 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(quadraticAttenuation, setQuadraticAttenuation);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(exponent, setExponent);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(cutoff, setCutoff);
COPY_PROPERTY_FROM_QSCRIPTVALUE_BOOL(locked, setLocked);
COPY_PROPERTY_FROM_QSCRIPTVALUE_STRING(textures, setTextures);
_lastEdited = usecTimestampNow();
}
@ -437,6 +447,8 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
APPEND_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, appendValue, properties.getQuadraticAttenuation());
APPEND_ENTITY_PROPERTY(PROP_EXPONENT, appendValue, properties.getExponent());
APPEND_ENTITY_PROPERTY(PROP_CUTOFF, appendValue, properties.getCutoff());
APPEND_ENTITY_PROPERTY(PROP_LOCKED, appendValue, properties.getLocked());
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, appendValue, properties.getTextures());
}
if (propertyCount > 0) {
int endOfEntityItemData = packetData->getUncompressedByteOffset();
@ -644,6 +656,8 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_QUADRATIC_ATTENUATION, float, setQuadraticAttenuation);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EXPONENT, float, setExponent);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_CUTOFF, float, setCutoff);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LOCKED, bool, setLocked);
READ_ENTITY_PROPERTY_STRING_TO_PROPERTIES(PROP_TEXTURES, setTextures);
return valid;
}
@ -708,6 +722,8 @@ void EntityItemProperties::markAllChanged() {
_quadraticAttenuationChanged = true;
_exponentChanged = true;
_cutoffChanged = true;
_lockedChanged = true;
_texturesChanged = true;
}
AACube EntityItemProperties::getMaximumAACubeInTreeUnits() const {

View file

@ -75,6 +75,12 @@ enum EntityPropertyList {
PROP_EXPONENT,
PROP_CUTOFF,
// available to all entities
PROP_LOCKED,
// used by Model entities
PROP_TEXTURES,
PROP_LAST_ITEM = PROP_CUTOFF
};
@ -272,6 +278,13 @@ public:
float getCutoff() const { return _cutoff; }
void setCutoff(float value) { _cutoff = value; _cutoffChanged = true; }
bool getLocked() const { return _locked; }
void setLocked(bool value) { _locked = value; _lockedChanged = true; }
bool lockedChanged() const { return _lockedChanged; }
const QString& getTextures() const { return _textures; }
void setTextures(const QString& value) { _textures = value; _texturesChanged = true; }
void setLastEdited(quint64 usecTime) { _lastEdited = usecTime; }
@ -348,6 +361,8 @@ private:
float _quadraticAttenuation;
float _exponent;
float _cutoff;
bool _locked;
QString _textures;
bool _diffuseColorChanged;
bool _ambientColorChanged;
@ -357,6 +372,8 @@ private:
bool _quadraticAttenuationChanged;
bool _exponentChanged;
bool _cutoffChanged;
bool _lockedChanged;
bool _texturesChanged;
bool _defaultSettings;

View file

@ -108,16 +108,31 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
return false;
}
// check to see if we need to simulate this entity...
EntityItem::SimulationState oldState = existingEntity->getSimulationState();
// enforce support for locked entities. If an entity is currently locked, then the only
// property we allow you to change is the locked property.
if (existingEntity->getLocked()) {
if (properties.lockedChanged()) {
bool wantsLocked = properties.getLocked();
if (!wantsLocked) {
EntityItemProperties tempProperties;
tempProperties.setLocked(wantsLocked);
UpdateEntityOperator theOperator(this, containingElement, existingEntity, tempProperties);
recurseTreeWithOperator(&theOperator);
_isDirty = true;
}
}
} else {
// check to see if we need to simulate this entity...
EntityItem::SimulationState oldState = existingEntity->getSimulationState();
UpdateEntityOperator theOperator(this, containingElement, existingEntity, properties);
recurseTreeWithOperator(&theOperator);
_isDirty = true;
EntityItem::SimulationState newState = existingEntity->getSimulationState();
changeEntityState(existingEntity, oldState, newState);
UpdateEntityOperator theOperator(this, containingElement, existingEntity, properties);
recurseTreeWithOperator(&theOperator);
_isDirty = true;
EntityItem::SimulationState newState = existingEntity->getSimulationState();
changeEntityState(existingEntity, oldState, newState);
}
containingElement = getContainingElement(entityID);
if (!containingElement) {
qDebug() << "UNEXPECTED!!!! after updateEntity() we no longer have a containing element??? entityID=" << entityID;

View file

@ -41,20 +41,15 @@ ModelEntityItem::ModelEntityItem(const EntityItemID& entityItemID, const EntityI
EntityItemProperties ModelEntityItem::getProperties() const {
EntityItemProperties properties = EntityItem::getProperties(); // get the properties from our base class
properties._color = getXColor();
properties._modelURL = getModelURL();
properties._animationURL = getAnimationURL();
properties._animationIsPlaying = getAnimationIsPlaying();
properties._animationFrameIndex = getAnimationFrameIndex();
properties._animationFPS = getAnimationFPS();
properties._colorChanged = false;
properties._modelURLChanged = false;
properties._animationURLChanged = false;
properties._animationIsPlayingChanged = false;
properties._animationFrameIndexChanged = false;
properties._animationFPSChanged = false;
properties._glowLevel = getGlowLevel();
properties._glowLevelChanged = false;
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getXColor);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(modelURL, getModelURL);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(animationURL, getAnimationURL);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(animationIsPlaying, getAnimationIsPlaying);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(animationFrameIndex, getAnimationFrameIndex);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(animationFPS, getAnimationFPS);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(glowLevel, getGlowLevel);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
return properties;
}
@ -68,6 +63,7 @@ bool ModelEntityItem::setProperties(const EntityItemProperties& properties, bool
SET_ENTITY_PROPERTY_FROM_PROPERTIES(animationIsPlaying, setAnimationIsPlaying);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(animationFrameIndex, setAnimationFrameIndex);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(animationFPS, setAnimationFPS);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
if (somethingChanged) {
bool wantDebug = false;
@ -107,6 +103,7 @@ int ModelEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
READ_ENTITY_PROPERTY(PROP_ANIMATION_FPS, float, _animationFPS);
READ_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, float, _animationFrameIndex);
READ_ENTITY_PROPERTY(PROP_ANIMATION_PLAYING, bool, _animationIsPlaying);
READ_ENTITY_PROPERTY_STRING(PROP_TEXTURES, setTextures);
return bytesRead;
}
@ -230,6 +227,7 @@ EntityPropertyFlags ModelEntityItem::getEntityProperties(EncodeBitstreamParams&
requestedProperties += PROP_ANIMATION_FPS;
requestedProperties += PROP_ANIMATION_FRAME_INDEX;
requestedProperties += PROP_ANIMATION_PLAYING;
requestedProperties += PROP_TEXTURES;
return requestedProperties;
}
@ -250,6 +248,7 @@ void ModelEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FPS, appendValue, getAnimationFPS());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, appendValue, getAnimationFrameIndex());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_PLAYING, appendValue, getAnimationIsPlaying());
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, appendValue, getTextures());
}

View file

@ -88,6 +88,10 @@ public:
bool getAnimationIsPlaying() const { return _animationIsPlaying; }
float getAnimationFrameIndex() const { return _animationFrameIndex; }
float getAnimationFPS() const { return _animationFPS; }
static const QString DEFAULT_TEXTURES;
const QString& getTextures() const { return _textures; }
void setTextures(const QString& textures) { _textures = textures; }
static void cleanupLoadedAnimations();
@ -105,9 +109,12 @@ protected:
float _animationFrameIndex; // we keep this as a float and round to int only when we need the exact index
bool _animationIsPlaying;
float _animationFPS;
QString _textures;
// used on client side
bool _jointMappingCompleted;
QVector<int> _jointMapping;
static Animation* getAnimation(const QString& url);
static QMap<QString, AnimationPointer> _loadedAnimations;
static AnimationCache _animationCache;