merge with master

This commit is contained in:
SamGondelman 2019-01-03 12:56:41 -08:00
commit 4cd1cd6606
44 changed files with 2021 additions and 205 deletions

View file

@ -146,7 +146,8 @@ void AvatarMixerClientData::processSetTraitsMessage(ReceivedMessage& message,
break;
}
if (traitType == AvatarTraits::AvatarEntity) {
if (traitType == AvatarTraits::AvatarEntity ||
traitType == AvatarTraits::Grab) {
auto& instanceVersionRef = _lastReceivedTraitVersions.getInstanceValueRef(traitType, instanceID);
if (packetTraitVersion > instanceVersionRef) {

View file

@ -208,6 +208,8 @@
#include "InterfaceParentFinder.h"
#include "ui/OctreeStatsProvider.h"
#include "avatar/GrabManager.h"
#include <GPUIdent.h>
#include <gl/GLHelpers.h>
#include <src/scripting/GooglePolyScriptingInterface.h>
@ -919,6 +921,7 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
DependencyManager::set<ResourceRequestObserver>();
DependencyManager::set<Keyboard>();
DependencyManager::set<KeyboardScriptingInterface>();
DependencyManager::set<GrabManager>();
return previousSessionCrashed;
}
@ -6085,6 +6088,9 @@ void Application::update(float deltaTime) {
updateThreads(deltaTime); // If running non-threaded, then give the threads some time to process...
updateDialogs(deltaTime); // update various stats dialogs if present
auto grabManager = DependencyManager::get<GrabManager>();
grabManager->simulateGrabs();
QSharedPointer<AvatarManager> avatarManager = DependencyManager::get<AvatarManager>();
{

View file

@ -58,6 +58,16 @@ AvatarActionHold::~AvatarActionHold() {
#endif
}
void AvatarActionHold::removeFromOwner() {
auto avatarManager = DependencyManager::get<AvatarManager>();
if (avatarManager) {
auto myAvatar = avatarManager->getMyAvatar();
if (myAvatar) {
myAvatar->removeHoldAction(this);
}
}
}
bool AvatarActionHold::getAvatarRigidBodyLocation(glm::vec3& avatarRigidBodyPosition, glm::quat& avatarRigidBodyRotation) {
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
MyCharacterController* controller = myAvatar ? myAvatar->getCharacterController() : nullptr;
@ -143,7 +153,7 @@ bool AvatarActionHold::getTarget(float deltaTimeStep, glm::quat& rotation, glm::
ownerEntity->setTransitingWithAvatar(_isTransitingWithAvatar);
}
}
if (holdingAvatar->isMyAvatar()) {
std::shared_ptr<MyAvatar> myAvatar = avatarManager->getMyAvatar();
@ -226,7 +236,7 @@ bool AvatarActionHold::getTarget(float deltaTimeStep, glm::quat& rotation, glm::
}
rotation = palmRotation * _relativeRotation;
position = palmPosition + rotation * _relativePosition;
position = palmPosition + palmRotation * _relativePosition;
// update linearVelocity based on offset via _relativePosition;
linearVelocity = linearVelocity + glm::cross(angularVelocity, position - palmPosition);
@ -369,8 +379,12 @@ bool AvatarActionHold::updateArguments(QVariantMap arguments) {
hand = _hand;
}
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
holderID = myAvatar->getSessionUUID();
ok = true;
holderID = EntityDynamicInterface::extractStringArgument("hold", arguments, "holderID", ok, false);
if (!ok) {
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
holderID = myAvatar->getSessionUUID();
}
ok = true;
kinematic = EntityDynamicInterface::extractBooleanArgument("hold", arguments, "kinematic", ok, false);
@ -417,13 +431,13 @@ bool AvatarActionHold::updateArguments(QVariantMap arguments) {
_kinematicSetVelocity = kinematicSetVelocity;
_ignoreIK = ignoreIK;
_active = true;
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
auto ownerEntity = _ownerEntity.lock();
if (ownerEntity) {
ownerEntity->setDynamicDataDirty(true);
ownerEntity->setDynamicDataNeedsTransmit(true);
ownerEntity->setDynamicDataNeedsTransmit(true);
ownerEntity->setTransitingWithAvatar(myAvatar->getTransit()->isActive());
}
});

View file

@ -26,6 +26,8 @@ public:
AvatarActionHold(const QUuid& id, EntityItemPointer ownerEntity);
virtual ~AvatarActionHold();
virtual void removeFromOwner() override;
virtual bool updateArguments(QVariantMap arguments) override;
virtual QVariantMap getArguments() override;

View file

@ -887,3 +887,13 @@ QVariantMap AvatarManager::getPalData(const QStringList& specificAvatarIdentifie
doc.insert("data", palData);
return doc.toVariantMap();
}
void AvatarManager::accumulateGrabPositions(std::map<QUuid, GrabLocationAccumulator>& grabAccumulators) {
auto avatarMap = getHashCopy();
AvatarHash::iterator itr = avatarMap.begin();
while (itr != avatarMap.end()) {
const auto& avatar = std::static_pointer_cast<Avatar>(*itr);
avatar->accumulateGrabPositions(grabAccumulators);
itr++;
}
}

View file

@ -198,6 +198,8 @@ public:
void handleProcessedPhysicsTransaction(PhysicsEngine::Transaction& transaction);
void removeDeadAvatarEntities(const SetOfEntities& deadEntities);
void accumulateGrabPositions(std::map<QUuid, GrabLocationAccumulator>& grabAccumulators);
public slots:
/**jsdoc
* @function AvatarManager.updateAvatarRenderStatus
@ -215,7 +217,7 @@ private:
void simulateAvatarFades(float deltaTime);
AvatarSharedPointer newSharedAvatar() override;
// called only from the AvatarHashMap thread - cannot be called while this thread holds the
// hash lock, since handleRemovedAvatar needs a write lock on the entity tree and the entity tree
// frequently grabs a read lock on the hash to get a given avatar by ID

View file

@ -0,0 +1,39 @@
//
// GrabManager.cpp
// interface/src/avatar/
//
// Created by Seth Alves on 2018-12-4.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "GrabManager.h"
void GrabManager::simulateGrabs() {
QSharedPointer<AvatarManager> avatarManager = DependencyManager::get<AvatarManager>();
// Update grabbed objects
auto entityTreeRenderer = DependencyManager::get<EntityTreeRenderer>();
auto entityTree = entityTreeRenderer->getTree();
entityTree->withReadLock([&] {
PROFILE_RANGE(simulation, "Grabs");
std::map<QUuid, GrabLocationAccumulator> grabAccumulators;
avatarManager->accumulateGrabPositions(grabAccumulators);
for (auto& accumulatedLocation : grabAccumulators) {
QUuid grabbedThingID = accumulatedLocation.first;
GrabLocationAccumulator& acc = accumulatedLocation.second;
bool success;
SpatiallyNestablePointer grabbedThing = SpatiallyNestable::findByID(grabbedThingID, success);
if (success && grabbedThing) {
glm::vec3 finalPosition = acc.finalizePosition();
glm::quat finalOrientation = acc.finalizeOrientation();
grabbedThing->setTransform(createMatFromQuatAndPos(finalOrientation, finalPosition));
}
}
});
}

View file

@ -0,0 +1,23 @@
//
// GrabManager.h
// interface/src/avatar/
//
// Created by Seth Alves on 2018-12-4.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <AvatarData.h>
#include <EntityTreeRenderer.h>
#include "AvatarManager.h"
class GrabManager : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
void simulateGrabs();
};

View file

@ -746,7 +746,7 @@ void MyAvatar::updateChildCauterization(SpatiallyNestablePointer object, bool ca
void MyAvatar::simulate(float deltaTime) {
PerformanceTimer perfTimer("simulate");
animateScaleChanges(deltaTime);
setFlyingEnabled(getFlyingEnabled());
if (_cauterizationNeedsUpdate) {
@ -820,6 +820,7 @@ void MyAvatar::simulate(float deltaTime) {
// and all of its joints, now update our attachements.
Avatar::simulateAttachments(deltaTime);
relayJointDataToChildren();
updateGrabs();
if (!_skeletonModel->hasSkeleton()) {
// All the simulation that can be done has been done
@ -874,47 +875,12 @@ void MyAvatar::simulate(float deltaTime) {
zoneAllowsFlying = zone->getFlyingAllowed();
collisionlessAllowed = zone->getGhostingAllowed();
}
auto now = usecTimestampNow();
EntityEditPacketSender* packetSender = qApp->getEntityEditPacketSender();
MovingEntitiesOperator moveOperator;
bool force = false;
bool iShouldTellServer = true;
forEachDescendant([&](SpatiallyNestablePointer object) {
// if the queryBox has changed, tell the entity-server
if (object->getNestableType() == NestableType::Entity && object->updateQueryAACube()) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
bool success;
AACube newCube = entity->getQueryAACube(success);
if (success) {
moveOperator.addEntityToMoveList(entity, newCube);
}
// send an edit packet to update the entity-server about the queryAABox
if (packetSender && entity->isDomainEntity()) {
EntityItemProperties properties = entity->getProperties();
properties.setQueryAACubeDirty();
properties.setLastEdited(now);
packetSender->queueEditEntityMessage(PacketType::EntityEdit, entityTree,
entity->getID(), properties);
entity->setLastBroadcast(usecTimestampNow());
entity->forEachDescendant([&](SpatiallyNestablePointer descendant) {
EntityItemPointer entityDescendant = std::dynamic_pointer_cast<EntityItem>(descendant);
if (entityDescendant && entityDescendant->isDomainEntity() && descendant->updateQueryAACube()) {
EntityItemProperties descendantProperties;
descendantProperties.setQueryAACube(descendant->getQueryAACube());
descendantProperties.setLastEdited(now);
packetSender->queueEditEntityMessage(PacketType::EntityEdit, entityTree,
entityDescendant->getID(), descendantProperties);
entityDescendant->setLastBroadcast(now); // for debug/physics status icons
}
});
}
}
entityTree->updateEntityQueryAACube(object, packetSender, force, iShouldTellServer);
});
// also update the position of children in our local octree
if (moveOperator.hasMovingEntities()) {
PerformanceTimer perfTimer("recurseTreeWithOperator");
entityTree->recurseTreeWithOperator(&moveOperator);
}
});
bool isPhysicsEnabled = qApp->isPhysicsEnabled();
_characterController.setFlyingAllowed((zoneAllowsFlying && _enableFlying) || !isPhysicsEnabled);
@ -4746,3 +4712,50 @@ SpatialParentTree* MyAvatar::getParentTree() const {
EntityTreePointer entityTree = entityTreeRenderer ? entityTreeRenderer->getTree() : nullptr;
return entityTree.get();
}
const QUuid MyAvatar::grab(const QUuid& targetID, int parentJointIndex,
glm::vec3 positionalOffset, glm::quat rotationalOffset) {
auto grabID = QUuid::createUuid();
// create a temporary grab object to get grabData
QString hand = "none";
if (parentJointIndex == CONTROLLER_RIGHTHAND_INDEX ||
parentJointIndex == CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX ||
parentJointIndex == FARGRAB_RIGHTHAND_INDEX ||
parentJointIndex == getJointIndex("RightHand")) {
hand = "right";
} else if (parentJointIndex == CONTROLLER_LEFTHAND_INDEX ||
parentJointIndex == CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX ||
parentJointIndex == FARGRAB_LEFTHAND_INDEX ||
parentJointIndex == getJointIndex("LeftHand")) {
hand = "left";
}
Grab tmpGrab(DependencyManager::get<NodeList>()->getSessionUUID(),
targetID, parentJointIndex, hand, positionalOffset, rotationalOffset);
QByteArray grabData = tmpGrab.toByteArray();
bool dataChanged = updateAvatarGrabData(grabID, grabData);
if (dataChanged && _clientTraitsHandler) {
// indicate that the changed data should be sent to the mixer
_clientTraitsHandler->markInstancedTraitUpdated(AvatarTraits::Grab, grabID);
}
return grabID;
}
void MyAvatar::releaseGrab(const QUuid& grabID) {
bool tellHandler { false };
_avatarGrabsLock.withWriteLock([&] {
if (_avatarGrabData.remove(grabID)) {
_deletedAvatarGrabs.insert(grabID);
tellHandler = true;
}
});
if (tellHandler && _clientTraitsHandler) {
// indicate the deletion of the data to the mixer
_clientTraitsHandler->markInstancedTraitDeleted(AvatarTraits::Grab, grabID);
}
}

View file

@ -1170,6 +1170,25 @@ public:
glm::vec3 getNextPosition() { return _goToPending ? _goToPosition : getWorldPosition(); }
/**jsdoc
* Create a new grab.
* @function MyAvatar.grab
* @param {Uuid} targetID - id of grabbed thing
* @param {number} parentJointIndex - avatar joint being used to grab
* @param {Vec3} offset - target's positional offset from joint
* @param {Quat} rotationalOffset - target's rotational offset from joint
* @returns {Uuid} id of the new grab
*/
Q_INVOKABLE const QUuid grab(const QUuid& targetID, int parentJointIndex,
glm::vec3 positionalOffset, glm::quat rotationalOffset);
/**jsdoc
* Release (delete) a grab.
* @function MyAvatar.releaseGrab
* @param {Uuid} grabID - id of grabbed thing
*/
Q_INVOKABLE void releaseGrab(const QUuid& grabID);
public slots:
/**jsdoc

View file

@ -32,6 +32,7 @@
#include <shared/Camera.h>
#include <SoftAttachmentModel.h>
#include <render/TransitionStage.h>
#include <GLMHelpers.h>
#include "ModelEntityItem.h"
#include "RenderableModelEntityItem.h"
@ -481,6 +482,111 @@ void Avatar::removeAvatarEntitiesFromTree() {
}
}
void Avatar::updateGrabs() {
// update the Grabs according to any changes in _avatarGrabData
_avatarGrabsLock.withWriteLock([&] {
if (_avatarGrabDataChanged) {
foreach (auto grabID, _avatarGrabData.keys()) {
AvatarGrabMap::iterator grabItr = _avatarGrabs.find(grabID);
if (grabItr == _avatarGrabs.end()) {
GrabPointer grab = std::make_shared<Grab>();
grab->fromByteArray(_avatarGrabData.value(grabID));
_avatarGrabs[grabID] = grab;
_changedAvatarGrabs.insert(grabID);
} else {
GrabPointer grab = grabItr.value();
bool changed = grab->fromByteArray(_avatarGrabData.value(grabID));
if (changed) {
_changedAvatarGrabs.insert(grabID);
}
}
}
_avatarGrabDataChanged = false;
}
auto treeRenderer = DependencyManager::get<EntityTreeRenderer>();
auto entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
EntityEditPacketSender* packetSender = treeRenderer ? treeRenderer->getPacketSender() : nullptr;
auto sessionID = DependencyManager::get<NodeList>()->getSessionUUID();
QMutableSetIterator<QUuid> delItr(_deletedAvatarGrabs);
while (delItr.hasNext()) {
QUuid grabID = delItr.next();
GrabPointer grab = _avatarGrabs[grabID];
if (!grab) {
delItr.remove();
continue;
}
bool success;
SpatiallyNestablePointer target = SpatiallyNestable::findByID(grab->getTargetID(), success);
// only clear this entry from the _deletedAvatarGrabs if we found the entity.
if (success && target) {
bool iShouldTellServer = target->getEditSenderID() == sessionID;
EntityItemPointer entity = std::dynamic_pointer_cast<EntityItem>(target);
if (entity && entity->isAvatarEntity() && (entity->getOwningAvatarID() == sessionID ||
entity->getOwningAvatarID() == AVATAR_SELF_ID)) {
// this is our own avatar-entity, so we always tell the server about the release
iShouldTellServer = true;
}
target->removeGrab(grab);
delItr.remove();
// in case this is the last grab on an entity, we need to shrink the queryAACube and tell the server
// about the final position.
if (entityTree) {
bool force = true;
entityTree->withWriteLock([&] {
entityTree->updateEntityQueryAACube(target, packetSender, force, iShouldTellServer);
});
}
}
_avatarGrabs.remove(grabID);
_changedAvatarGrabs.remove(grabID);
}
QMutableSetIterator<QUuid> changeItr(_changedAvatarGrabs);
while (changeItr.hasNext()) {
QUuid grabID = changeItr.next();
GrabPointer& grab = _avatarGrabs[grabID];
bool success;
SpatiallyNestablePointer target = SpatiallyNestable::findByID(grab->getTargetID(), success);
if (success && target) {
target->addGrab(grab);
// only clear this entry from the _changedAvatarGrabs if we found the entity.
changeItr.remove();
}
}
});
}
void Avatar::accumulateGrabPositions(std::map<QUuid, GrabLocationAccumulator>& grabAccumulators) {
// relay avatar's joint position to grabbed target in a way that allows for averaging
_avatarGrabsLock.withReadLock([&] {
foreach (auto grabID, _avatarGrabs.keys()) {
const GrabPointer& grab = _avatarGrabs.value(grabID);
if (!grab || !grab->getActionID().isNull()) {
continue; // the accumulated value isn't used, in this case.
}
glm::vec3 jointTranslation = getAbsoluteJointTranslationInObjectFrame(grab->getParentJointIndex());
glm::quat jointRotation = getAbsoluteJointRotationInObjectFrame(grab->getParentJointIndex());
glm::mat4 jointMat = createMatFromQuatAndPos(jointRotation, jointTranslation);
glm::mat4 offsetMat = createMatFromQuatAndPos(grab->getRotationalOffset(), grab->getPositionalOffset());
glm::mat4 avatarMat = getTransform().getMatrix();
glm::mat4 worldTransform = avatarMat * jointMat * offsetMat;
GrabLocationAccumulator& grabLocationAccumulator = grabAccumulators[grab->getTargetID()];
grabLocationAccumulator.accumulate(extractTranslation(worldTransform), extractRotation(worldTransform));
}
});
}
void Avatar::relayJointDataToChildren() {
forEachChild([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) {
@ -551,7 +657,7 @@ void Avatar::simulate(float deltaTime, bool inView) {
if (!hasParent()) {
setLocalPosition(_globalPosition);
}
_simulationRate.increment();
if (inView) {
_simulationInViewRate.increment();
@ -617,6 +723,11 @@ void Avatar::simulate(float deltaTime, bool inView) {
updateAvatarEntities();
}
{
PROFILE_RANGE(simulation, "grabs");
updateGrabs();
}
updateFadingStatus();
}
@ -1295,6 +1406,9 @@ glm::quat Avatar::getAbsoluteJointRotationInObjectFrame(int index) const {
}
switch (index) {
case NO_JOINT_INDEX: {
return glm::quat();
}
case SENSOR_TO_WORLD_MATRIX_INDEX: {
glm::mat4 sensorToWorldMatrix = getSensorToWorldMatrix();
glm::mat4 avatarMatrix = getLocalTransform().getMatrix();
@ -1344,6 +1458,9 @@ glm::vec3 Avatar::getAbsoluteJointTranslationInObjectFrame(int index) const {
}
switch (index) {
case NO_JOINT_INDEX: {
return glm::vec3(0.0f);
}
case SENSOR_TO_WORLD_MATRIX_INDEX: {
glm::mat4 sensorToWorldMatrix = getSensorToWorldMatrix();
glm::mat4 avatarMatrix = getLocalTransform().getMatrix();

View file

@ -440,6 +440,8 @@ public:
std::shared_ptr<AvatarTransit> getTransit() { return std::make_shared<AvatarTransit>(_transit); };
AvatarTransit::Status updateTransit(float deltaTime, const glm::vec3& avatarPosition, float avatarScale, const AvatarTransit::TransitConfig& config);
void accumulateGrabPositions(std::map<QUuid, GrabLocationAccumulator>& grabAccumulators);
signals:
void targetScaleChanged(float targetScale);
@ -542,6 +544,7 @@ protected:
// protected methods...
bool isLookingAtMe(AvatarSharedPointer avatar) const;
void updateGrabs();
void relayJointDataToChildren();
void fade(render::Transaction& transaction, render::Transition::Type type);
@ -628,6 +631,8 @@ protected:
static void metaBlendshapeOperator(render::ItemID renderItemID, int blendshapeNumber, const QVector<BlendshapeOffset>& blendshapeOffsets,
const QVector<int>& blendedMeshSizes, const render::ItemIDs& subItemIDs);
AvatarGrabMap _avatarGrabs;
};
#endif // hifi_Avatar_h

View file

@ -1893,42 +1893,96 @@ qint64 AvatarData::packTrait(AvatarTraits::TraitType traitType, ExtendedIODevice
return bytesWritten;
}
qint64 AvatarData::packAvatarEntityTraitInstance(AvatarTraits::TraitType traitType,
AvatarTraits::TraitInstanceID traitInstanceID,
ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion) {
qint64 bytesWritten = 0;
// grab a read lock on the avatar entities and check for entity data for the given ID
QByteArray entityBinaryData;
_avatarEntitiesLock.withReadLock([this, &entityBinaryData, &traitInstanceID] {
if (_avatarEntityData.contains(traitInstanceID)) {
entityBinaryData = _avatarEntityData[traitInstanceID];
}
});
if (entityBinaryData.size() > AvatarTraits::MAXIMUM_TRAIT_SIZE) {
qWarning() << "Refusing to pack instanced trait" << traitType << "of size" << entityBinaryData.size()
<< "bytes since it exceeds the maximum size " << AvatarTraits::MAXIMUM_TRAIT_SIZE << "bytes";
return 0;
}
bytesWritten += destination.writePrimitive(traitType);
if (traitVersion > AvatarTraits::DEFAULT_TRAIT_VERSION) {
bytesWritten += destination.writePrimitive(traitVersion);
}
bytesWritten += destination.write(traitInstanceID.toRfc4122());
if (!entityBinaryData.isNull()) {
AvatarTraits::TraitWireSize entityBinarySize = entityBinaryData.size();
bytesWritten += destination.writePrimitive(entityBinarySize);
bytesWritten += destination.write(entityBinaryData);
} else {
bytesWritten += destination.writePrimitive(AvatarTraits::DELETED_TRAIT_SIZE);
}
return bytesWritten;
}
qint64 AvatarData::packGrabTraitInstance(AvatarTraits::TraitType traitType,
AvatarTraits::TraitInstanceID traitInstanceID,
ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion) {
qint64 bytesWritten = 0;
// grab a read lock on the avatar grabs and check for grab data for the given ID
QByteArray grabBinaryData;
_avatarGrabsLock.withReadLock([this, &grabBinaryData, &traitInstanceID] {
if (_avatarGrabData.contains(traitInstanceID)) {
grabBinaryData = _avatarGrabData[traitInstanceID];
}
});
if (grabBinaryData.size() > AvatarTraits::MAXIMUM_TRAIT_SIZE) {
qWarning() << "Refusing to pack instanced trait" << traitType << "of size" << grabBinaryData.size()
<< "bytes since it exceeds the maximum size " << AvatarTraits::MAXIMUM_TRAIT_SIZE << "bytes";
return 0;
}
bytesWritten += destination.writePrimitive(traitType);
if (traitVersion > AvatarTraits::DEFAULT_TRAIT_VERSION) {
bytesWritten += destination.writePrimitive(traitVersion);
}
bytesWritten += destination.write(traitInstanceID.toRfc4122());
if (!grabBinaryData.isNull()) {
AvatarTraits::TraitWireSize grabBinarySize = grabBinaryData.size();
bytesWritten += destination.writePrimitive(grabBinarySize);
bytesWritten += destination.write(grabBinaryData);
} else {
bytesWritten += destination.writePrimitive(AvatarTraits::DELETED_TRAIT_SIZE);
}
return bytesWritten;
}
qint64 AvatarData::packTraitInstance(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID traitInstanceID,
ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion) {
qint64 bytesWritten = 0;
if (traitType == AvatarTraits::AvatarEntity) {
// grab a read lock on the avatar entities and check for entity data for the given ID
QByteArray entityBinaryData;
_avatarEntitiesLock.withReadLock([this, &entityBinaryData, &traitInstanceID] {
if (_avatarEntityData.contains(traitInstanceID)) {
entityBinaryData = _avatarEntityData[traitInstanceID];
}
});
if (entityBinaryData.size() > AvatarTraits::MAXIMUM_TRAIT_SIZE) {
qWarning() << "Refusing to pack instanced trait" << traitType << "of size" << entityBinaryData.size()
<< "bytes since it exceeds the maximum size " << AvatarTraits::MAXIMUM_TRAIT_SIZE << "bytes";
return 0;
}
bytesWritten += destination.writePrimitive(traitType);
if (traitVersion > AvatarTraits::DEFAULT_TRAIT_VERSION) {
bytesWritten += destination.writePrimitive(traitVersion);
}
bytesWritten += destination.write(traitInstanceID.toRfc4122());
if (!entityBinaryData.isNull()) {
AvatarTraits::TraitWireSize entityBinarySize = entityBinaryData.size();
bytesWritten += destination.writePrimitive(entityBinarySize);
bytesWritten += destination.write(entityBinaryData);
} else {
bytesWritten += destination.writePrimitive(AvatarTraits::DELETED_TRAIT_SIZE);
}
packAvatarEntityTraitInstance(traitType, traitInstanceID, destination, traitVersion);
} else if (traitType == AvatarTraits::Grab) {
packGrabTraitInstance(traitType, traitInstanceID, destination, traitVersion);
}
return bytesWritten;
@ -1940,6 +1994,9 @@ void AvatarData::prepareResetTraitInstances() {
foreach (auto entityID, _avatarEntityData.keys()) {
_clientTraitsHandler->markInstancedTraitUpdated(AvatarTraits::AvatarEntity, entityID);
}
foreach (auto grabID, _avatarGrabData.keys()) {
_clientTraitsHandler->markInstancedTraitUpdated(AvatarTraits::Grab, grabID);
}
});
}
}
@ -1956,12 +2013,16 @@ void AvatarData::processTraitInstance(AvatarTraits::TraitType traitType,
AvatarTraits::TraitInstanceID instanceID, QByteArray traitBinaryData) {
if (traitType == AvatarTraits::AvatarEntity) {
updateAvatarEntity(instanceID, traitBinaryData);
} else if (traitType == AvatarTraits::Grab) {
updateAvatarGrabData(instanceID, traitBinaryData);
}
}
void AvatarData::processDeletedTraitInstance(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID instanceID) {
if (traitType == AvatarTraits::AvatarEntity) {
clearAvatarEntity(instanceID);
} else if (traitType == AvatarTraits::Grab) {
clearAvatarGrabData(instanceID);
}
}
@ -2909,3 +2970,38 @@ AABox AvatarData::getDefaultBubbleBox() const {
bubbleBox.translate(_globalPosition);
return bubbleBox;
}
bool AvatarData::updateAvatarGrabData(const QUuid& grabID, const QByteArray& grabData) {
bool changed { false };
_avatarGrabsLock.withWriteLock([&] {
AvatarGrabDataMap::iterator itr = _avatarGrabData.find(grabID);
if (itr == _avatarGrabData.end()) {
// create a new one
if (_avatarGrabData.size() < MAX_NUM_AVATAR_GRABS) {
_avatarGrabData.insert(grabID, grabData);
_avatarGrabDataChanged = true;
changed = true;
} else {
qCWarning(avatars) << "Can't create more grabs on avatar, limit reached.";
}
} else {
// update an existing one
if (itr.value() != grabData) {
itr.value() = grabData;
_avatarGrabDataChanged = true;
changed = true;
}
}
});
return changed;
}
void AvatarData::clearAvatarGrabData(const QUuid& grabID) {
_avatarGrabsLock.withWriteLock([&] {
if (_avatarGrabData.remove(grabID)) {
_avatarGrabDataChanged = true;
_deletedAvatarGrabs.insert(grabID);
}
});
}

View file

@ -54,15 +54,21 @@
#include "AvatarTraits.h"
#include "HeadData.h"
#include "PathUtils.h"
#include "Grab.h"
#include <graphics/Material.h>
using AvatarSharedPointer = std::shared_ptr<AvatarData>;
using AvatarWeakPointer = std::weak_ptr<AvatarData>;
using AvatarHash = QHash<QUuid, AvatarSharedPointer>;
using AvatarEntityMap = QMap<QUuid, QByteArray>;
using AvatarEntityIDs = QSet<QUuid>;
using AvatarGrabDataMap = QMap<QUuid, QByteArray>;
using AvatarGrabIDs = QSet<QUuid>;
using AvatarGrabMap = QMap<QUuid, GrabPointer>;
using AvatarDataSequenceNumber = uint16_t;
// avatar motion behaviors
@ -1342,6 +1348,13 @@ protected:
bool hasParent() const { return !getParentID().isNull(); }
bool hasFaceTracker() const { return _headData ? _headData->_isFaceTrackerConnected : false; }
qint64 packAvatarEntityTraitInstance(AvatarTraits::TraitType traitType,
AvatarTraits::TraitInstanceID traitInstanceID,
ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion);
qint64 packGrabTraitInstance(AvatarTraits::TraitType traitType,
AvatarTraits::TraitInstanceID traitInstanceID,
ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion);
// isReplicated will be true on downstream Avatar Mixers and their clients, but false on the upstream "master"
// Audio Mixer that the replicated avatar is connected to.
bool _isReplicated{ false };
@ -1452,6 +1465,12 @@ protected:
AvatarEntityMap _avatarEntityData;
bool _avatarEntityDataChanged { false };
mutable ReadWriteLockable _avatarGrabsLock;
AvatarGrabDataMap _avatarGrabData;
bool _avatarGrabDataChanged { false }; // by network
AvatarGrabIDs _changedAvatarGrabs; // updated grab IDs -- changes needed to entities or physics
AvatarGrabIDs _deletedAvatarGrabs; // deleted grab IDs -- changes needed to entities or physics
// used to transform any sensor into world space, including the _hmdSensorMat, or hand controllers.
ThreadSafeValueCache<glm::mat4> _sensorToWorldMatrixCache { glm::mat4() };
ThreadSafeValueCache<glm::mat4> _controllerLeftHandMatrixCache { glm::mat4() };
@ -1511,6 +1530,9 @@ protected:
f(index);
}
bool updateAvatarGrabData(const QUuid& grabID, const QByteArray& grabData);
void clearAvatarGrabData(const QUuid& grabID);
private:
friend void avatarStateFromFrame(const QByteArray& frameData, AvatarData* _avatar);
static QUrl _defaultFullAvatarModelUrl;
@ -1614,6 +1636,7 @@ QScriptValue AvatarEntityMapToScriptValue(QScriptEngine* engine, const AvatarEnt
void AvatarEntityMapFromScriptValue(const QScriptValue& object, AvatarEntityMap& value);
// faux joint indexes (-1 means invalid)
const int NO_JOINT_INDEX = 65535; // -1
const int SENSOR_TO_WORLD_MATRIX_INDEX = 65534; // -2
const int CONTROLLER_RIGHTHAND_INDEX = 65533; // -3
const int CONTROLLER_LEFTHAND_INDEX = 65532; // -4
@ -1626,5 +1649,6 @@ const int FARGRAB_MOUSE_INDEX = 65526; // -10
const int LOWEST_PSEUDO_JOINT_INDEX = 65526;
const int MAX_NUM_AVATAR_GRABS = 6;
#endif // hifi_AvatarData_h

View file

@ -24,6 +24,7 @@ namespace AvatarTraits {
SkeletonModelURL,
FirstInstancedTrait,
AvatarEntity = FirstInstancedTrait,
Grab,
TotalTraitTypes
};

View file

@ -32,6 +32,7 @@
#include <ScriptEngine.h>
#include <EntitySimulation.h>
#include <ZoneRenderer.h>
#include <PhysicalEntitySimulation.h>
#include "EntitiesRendererLogging.h"
#include "RenderableEntityItem.h"
@ -1250,3 +1251,11 @@ void EntityTreeRenderer::onEntityChanged(const EntityItemID& id) {
_changedEntities.insert(id);
});
}
EntityEditPacketSender* EntityTreeRenderer::getPacketSender() {
EntityTreePointer tree = getTree();
EntitySimulationPointer simulation = tree ? tree->getSimulation() : nullptr;
PhysicalEntitySimulationPointer peSimulation = std::static_pointer_cast<PhysicalEntitySimulation>(simulation);
EntityEditPacketSender* packetSender = peSimulation ? peSimulation->getPacketSender() : nullptr;
return packetSender;
}

View file

@ -120,6 +120,8 @@ public:
static void setGetAvatarUpOperator(std::function<glm::vec3()> getAvatarUpOperator) { _getAvatarUpOperator = getAvatarUpOperator; }
static glm::vec3 getAvatarUp() { return _getAvatarUpOperator(); }
EntityEditPacketSender* getPacketSender();
signals:
void enterEntity(const EntityItemID& entityItemID);
void leaveEntity(const EntityItemID& entityItemID);

View file

@ -50,6 +50,8 @@ public:
const QUuid& getID() const { return _id; }
EntityDynamicType getType() const { return _type; }
virtual void removeFromOwner() { }
virtual void remapIDs(QHash<EntityItemID, EntityItemID>& map) = 0;
virtual bool isAction() const { return false; }

View file

@ -31,6 +31,8 @@
#include <SharedUtil.h> // usecTimestampNow()
#include <LogHandler.h>
#include <Extents.h>
#include <QVariantGLM.h>
#include <Grab.h>
#include "EntityScriptingInterface.h"
#include "EntitiesLogging.h"
@ -38,6 +40,7 @@
#include "EntitySimulation.h"
#include "EntityDynamicFactoryInterface.h"
Q_DECLARE_METATYPE(EntityItemPointer);
int entityItemPointernMetaTypeId = qRegisterMetaType<EntityItemPointer>();
@ -243,6 +246,8 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
propertyFlags -= PROP_LAST_ITEM; // clear the last item for now, we may or may not set it as the actual item
// NOTE: When we enable partial packing of entity properties, we'll want to pack simulationOwner, transform, and velocity properties near each other
// since they will commonly be transmitted together. simulationOwner must always go first, to avoid race conditions of simulation ownership bids
// These items would go here once supported....
// PROP_PAGED_PROPERTY,
// PROP_CUSTOM_PROPERTIES_INCLUDED,
@ -680,7 +685,6 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
const QUuid& myNodeID = nodeList->getSessionUUID();
bool weOwnSimulation = _simulationOwner.matchesValidID(myNodeID);
// pack SimulationOwner, transform, and velocity properties near each other
// NOTE: the server is authoritative for changes to simOwnerID so we always unpack ownership data
// even when we would otherwise ignore the rest of the packet.
@ -1652,7 +1656,10 @@ AACube EntityItem::getQueryAACube(bool& success) const {
}
bool EntityItem::shouldPuffQueryAACube() const {
return hasActions() || isChildOfMyAvatar() || isMovingRelativeToParent();
bool hasGrabs = _grabsLock.resultWithReadLock<bool>([&] {
return _grabs.count() > 0;
});
return hasActions() || isChildOfMyAvatar() || isMovingRelativeToParent() || hasGrabs;
}
// TODO: get rid of all users of this function...
@ -2095,6 +2102,35 @@ bool EntityItem::addAction(EntitySimulationPointer simulation, EntityDynamicPoin
return result;
}
void EntityItem::enableNoBootstrap() {
if (!(bool)(_flags & Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING)) {
_flags |= Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
forEachDescendant([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(child);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->markSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
}
}
void EntityItem::disableNoBootstrap() {
if (!stillHasGrabActions()) {
_flags &= ~Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
forEachDescendant([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(child);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->clearSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
}
}
bool EntityItem::addActionInternal(EntitySimulationPointer simulation, EntityDynamicPointer action) {
assert(action);
assert(simulation);
@ -2116,17 +2152,7 @@ bool EntityItem::addActionInternal(EntitySimulationPointer simulation, EntityDyn
auto actionType = action->getType();
if (actionType == DYNAMIC_TYPE_HOLD || actionType == DYNAMIC_TYPE_FAR_GRAB) {
if (!(bool)(_flags & Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING)) {
_flags |= Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
forEachDescendant([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(child);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->markSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
}
enableNoBootstrap();
}
} else {
qCDebug(entities) << "EntityItem::addActionInternal -- serializeActions failed";
@ -2207,16 +2233,8 @@ bool EntityItem::removeActionInternal(const QUuid& actionID, EntitySimulationPoi
action->setIsMine(false);
_objectActions.remove(actionID);
if ((removedActionType == DYNAMIC_TYPE_HOLD || removedActionType == DYNAMIC_TYPE_FAR_GRAB) && !stillHasGrabActions()) {
_flags &= ~Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
forEachDescendant([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(child);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->clearSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
if (removedActionType == DYNAMIC_TYPE_HOLD || removedActionType == DYNAMIC_TYPE_FAR_GRAB) {
disableNoBootstrap();
} else {
// NO-OP: we assume SPECIAL_FLAGS_NO_BOOTSTRAPPING bits and collision group are correct
// because they should have been set correctly when the action was added
@ -2453,6 +2471,14 @@ bool EntityItem::shouldSuppressLocationEdits() const {
i++;
}
i = _grabActions.begin();
while (i != _grabActions.end()) {
if (i.value()->shouldSuppressLocationEdits()) {
return true;
}
i++;
}
// if any of the ancestors are MyAvatar, suppress
return isChildOfMyAvatar();
}
@ -2460,13 +2486,22 @@ bool EntityItem::shouldSuppressLocationEdits() const {
QList<EntityDynamicPointer> EntityItem::getActionsOfType(EntityDynamicType typeToGet) const {
QList<EntityDynamicPointer> result;
QHash<QUuid, EntityDynamicPointer>::const_iterator i = _objectActions.begin();
while (i != _objectActions.end()) {
for (QHash<QUuid, EntityDynamicPointer>::const_iterator i = _objectActions.begin();
i != _objectActions.end();
i++) {
EntityDynamicPointer action = i.value();
if (action->getType() == typeToGet && action->isActive()) {
result += action;
}
}
for (QHash<QUuid, EntityDynamicPointer>::const_iterator i = _grabActions.begin();
i != _grabActions.end();
i++) {
EntityDynamicPointer action = i.value();
if (action->getType() == typeToGet && action->isActive()) {
result += action;
}
i++;
}
return result;
@ -3272,4 +3307,67 @@ void EntityItem::prepareForSimulationOwnershipBid(EntityItemProperties& properti
bool EntityItem::isWearable() const {
return isVisible() && (getParentID() == DependencyManager::get<NodeList>()->getSessionUUID() || getParentID() == AVATAR_SELF_ID);
}
}
void EntityItem::addGrab(GrabPointer grab) {
enableNoBootstrap();
SpatiallyNestable::addGrab(grab);
if (getDynamic() && getParentID().isNull()) {
EntityTreePointer entityTree = getTree();
assert(entityTree);
EntitySimulationPointer simulation = entityTree ? entityTree->getSimulation() : nullptr;
assert(simulation);
auto actionFactory = DependencyManager::get<EntityDynamicFactoryInterface>();
QUuid actionID = QUuid::createUuid();
EntityDynamicType dynamicType;
QVariantMap arguments;
int grabParentJointIndex =grab->getParentJointIndex();
if (grabParentJointIndex == FARGRAB_RIGHTHAND_INDEX || grabParentJointIndex == FARGRAB_LEFTHAND_INDEX) {
// add a far-grab action
dynamicType = DYNAMIC_TYPE_FAR_GRAB;
arguments["otherID"] = grab->getOwnerID();
arguments["otherJointIndex"] = grabParentJointIndex;
arguments["targetPosition"] = vec3ToQMap(grab->getPositionalOffset());
arguments["targetRotation"] = quatToQMap(grab->getRotationalOffset());
arguments["linearTimeScale"] = 0.05;
arguments["angularTimeScale"] = 0.05;
} else {
// add a near-grab action
dynamicType = DYNAMIC_TYPE_HOLD;
arguments["holderID"] = grab->getOwnerID();
arguments["hand"] = grab->getHand();
arguments["timeScale"] = 0.05;
arguments["relativePosition"] = vec3ToQMap(grab->getPositionalOffset());
arguments["relativeRotation"] = quatToQMap(grab->getRotationalOffset());
arguments["kinematic"] = _grabProperties.getGrabKinematic();
arguments["kinematicSetVelocity"] = true;
arguments["ignoreIK"] = _grabProperties.getGrabFollowsController();
}
EntityDynamicPointer action = actionFactory->factory(dynamicType, actionID, getThisPointer(), arguments);
grab->setActionID(actionID);
_grabActions[actionID] = action;
simulation->addDynamic(action);
}
}
void EntityItem::removeGrab(GrabPointer grab) {
SpatiallyNestable::removeGrab(grab);
QUuid actionID = grab->getActionID();
if (!actionID.isNull()) {
EntityDynamicPointer action = _grabActions.value(actionID);
if (action) {
_grabActions.remove(actionID);
EntityTreePointer entityTree = getTree();
EntitySimulationPointer simulation = entityTree ? entityTree->getSimulation() : nullptr;
if (simulation) {
action->removeFromSimulation(simulation);
action->removeFromOwner();
}
}
}
disableNoBootstrap();
}

View file

@ -51,7 +51,6 @@ typedef std::shared_ptr<EntityDynamicInterface> EntityDynamicPointer;
typedef std::shared_ptr<EntityTreeElement> EntityTreeElementPointer;
using EntityTreeElementExtraEncodeDataPointer = std::shared_ptr<EntityTreeElementExtraEncodeData>;
#define DONT_ALLOW_INSTANTIATION virtual void pureVirtualFunctionPlaceHolder() = 0;
#define ALLOW_INSTANTIATION virtual void pureVirtualFunctionPlaceHolder() override { };
@ -551,6 +550,9 @@ public:
void prepareForSimulationOwnershipBid(EntityItemProperties& properties, uint64_t now, uint8_t priority);
virtual void addGrab(GrabPointer grab) override;
virtual void removeGrab(GrabPointer grab) override;
signals:
void requestRenderUpdate();
void spaceUpdate(std::pair<int32_t, glm::vec4> data);
@ -664,6 +666,9 @@ protected:
bool _simulated { false }; // set by EntitySimulation
bool _visuallyReady { true };
void enableNoBootstrap();
void disableNoBootstrap();
bool addActionInternal(EntitySimulationPointer simulation, EntityDynamicPointer action);
bool removeActionInternal(const QUuid& actionID, EntitySimulationPointer simulation = nullptr);
void deserializeActionsInternal();
@ -730,6 +735,8 @@ protected:
GrabPropertyGroup _grabProperties;
QHash<QUuid, EntityDynamicPointer> _grabActions;
private:
std::unordered_map<std::string, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;

View file

@ -2293,7 +2293,7 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue
//ADD_PROPERTY_TO_MAP(PROP_CREATED, Created, created, quint64); // not yet handled
//ADD_PROPERTY_TO_MAP(PROP_LAST_EDITED_BY, LastEditedBy, lastEditedBy, QUuid); // not yet handled
ADD_PROPERTY_TO_MAP(PROP_ENTITY_HOST_TYPE, EntityHostType, entityHostType, entity::HostType);
//ADD_PROPERTY_TO_MAP(PROP_OWNING_AVATAR_ID, OwningAvatarID, owningAvatarID, QUuid); // not yet handled
ADD_PROPERTY_TO_MAP(PROP_OWNING_AVATAR_ID, OwningAvatarID, owningAvatarID, QUuid);
ADD_PROPERTY_TO_MAP(PROP_PARENT_ID, ParentID, parentID, QUuid);
ADD_PROPERTY_TO_MAP(PROP_PARENT_JOINT_INDEX, ParentJointIndex, parentJointIndex, uint16_t);
//ADD_PROPERTY_TO_MAP(PROP_QUERY_AA_CUBE, QueryAACube, queryAACube, AACube); // not yet handled
@ -2305,6 +2305,7 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue
ADD_GROUP_PROPERTY_TO_MAP(PROP_GRAB_FOLLOWS_CONTROLLER, Grab, grab, GrabFollowsController, grabFollowsController);
ADD_GROUP_PROPERTY_TO_MAP(PROP_GRAB_TRIGGERABLE, Grab, grab, Triggerable, triggerable);
ADD_GROUP_PROPERTY_TO_MAP(PROP_GRAB_EQUIPPABLE, Grab, grab, Equippable, equippable);
ADD_GROUP_PROPERTY_TO_MAP(PROP_GRAB_DELEGATE_TO_PARENT, Grab, grab, GrabDelegateToParent, grabDelegateToParent);
ADD_GROUP_PROPERTY_TO_MAP(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, Grab, grab,
EquippableLeftPosition, equippableLeftPosition);
ADD_GROUP_PROPERTY_TO_MAP(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, Grab, grab,
@ -3717,6 +3718,18 @@ bool EntityItemProperties::hasTransformOrVelocityChanges() const {
|| _accelerationChanged;
}
void EntityItemProperties::clearTransformOrVelocityChanges() {
_positionChanged = false;
_localPositionChanged = false;
_rotationChanged = false;
_localRotationChanged = false;
_velocityChanged = false;
_localVelocityChanged = false;
_angularVelocityChanged = false;
_localAngularVelocityChanged = false;
_accelerationChanged = false;
}
bool EntityItemProperties::hasMiscPhysicsChanges() const {
return _gravityChanged || _dimensionsChanged || _densityChanged || _frictionChanged
|| _restitutionChanged || _dampingChanged || _angularDampingChanged || _registrationPointChanged ||
@ -3727,6 +3740,7 @@ bool EntityItemProperties::hasSimulationRestrictedChanges() const {
return _positionChanged || _localPositionChanged
|| _rotationChanged || _localRotationChanged
|| _velocityChanged || _localVelocityChanged
|| _localDimensionsChanged || _dimensionsChanged
|| _angularVelocityChanged || _localAngularVelocityChanged
|| _accelerationChanged
|| _parentIDChanged || _parentJointIndexChanged;

View file

@ -379,9 +379,12 @@ public:
void setQueryAACubeDirty() { _queryAACubeChanged = true; }
void setLocationDirty() { _positionChanged = true; _rotationChanged = true; }
void setCreated(QDateTime& v);
bool hasTransformOrVelocityChanges() const;
void clearTransformOrVelocityChanges();
bool hasMiscPhysicsChanges() const;
bool hasSimulationRestrictedChanges() const;

View file

@ -45,6 +45,7 @@ enum EntityPropertyList {
PROP_GRAB_FOLLOWS_CONTROLLER,
PROP_GRAB_TRIGGERABLE,
PROP_GRAB_EQUIPPABLE,
PROP_GRAB_DELEGATE_TO_PARENT,
PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET,
PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET,
PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET,

View file

@ -816,6 +816,10 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
QString previousUserdata;
if (entity) {
if (properties.hasTransformOrVelocityChanges() && entity->hasGrabs()) {
// if an entity is grabbed, the grab will override any position changes
properties.clearTransformOrVelocityChanges();
}
if (properties.hasSimulationRestrictedChanges()) {
if (_bidOnSimulationOwnership) {
// flag for simulation ownership, or upgrade existing ownership priority
@ -2268,3 +2272,126 @@ bool EntityScriptingInterface::verifyStaticCertificateProperties(const QUuid& en
}
return result;
}
glm::vec3 EntityScriptingInterface::worldToLocalPosition(glm::vec3 worldPosition, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 localPosition = SpatiallyNestable::worldToLocal(worldPosition, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return localPosition;
} else {
return glm::vec3(0.0f);
}
}
glm::quat EntityScriptingInterface::worldToLocalRotation(glm::quat worldRotation, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::quat localRotation = SpatiallyNestable::worldToLocal(worldRotation, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return localRotation;
} else {
return glm::quat();
}
}
glm::vec3 EntityScriptingInterface::worldToLocalVelocity(glm::vec3 worldVelocity, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 localVelocity = SpatiallyNestable::worldToLocalVelocity(worldVelocity, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return localVelocity;
} else {
return glm::vec3(0.0f);
}
}
glm::vec3 EntityScriptingInterface::worldToLocalAngularVelocity(glm::vec3 worldAngularVelocity, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 localAngularVelocity = SpatiallyNestable::worldToLocalAngularVelocity(worldAngularVelocity, parentID,
parentJointIndex, scalesWithParent,
success);
if (success) {
return localAngularVelocity;
} else {
return glm::vec3(0.0f);
}
}
glm::vec3 EntityScriptingInterface::worldToLocalDimensions(glm::vec3 worldDimensions, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 localDimensions = SpatiallyNestable::worldToLocalDimensions(worldDimensions, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return localDimensions;
} else {
return glm::vec3(0.0f);
}
}
glm::vec3 EntityScriptingInterface::localToWorldPosition(glm::vec3 localPosition, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 worldPosition = SpatiallyNestable::localToWorld(localPosition, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return worldPosition;
} else {
return glm::vec3(0.0f);
}
}
glm::quat EntityScriptingInterface::localToWorldRotation(glm::quat localRotation, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::quat worldRotation = SpatiallyNestable::localToWorld(localRotation, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return worldRotation;
} else {
return glm::quat();
}
}
glm::vec3 EntityScriptingInterface::localToWorldVelocity(glm::vec3 localVelocity, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 worldVelocity = SpatiallyNestable::localToWorldVelocity(localVelocity, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return worldVelocity;
} else {
return glm::vec3(0.0f);
}
}
glm::vec3 EntityScriptingInterface::localToWorldAngularVelocity(glm::vec3 localAngularVelocity, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 worldAngularVelocity = SpatiallyNestable::localToWorldAngularVelocity(localAngularVelocity,
parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return worldAngularVelocity;
} else {
return glm::vec3(0.0f);
}
}
glm::vec3 EntityScriptingInterface::localToWorldDimensions(glm::vec3 localDimensions, const QUuid& parentID,
int parentJointIndex, bool scalesWithParent) {
bool success;
glm::vec3 worldDimensions = SpatiallyNestable::localToWorldDimensions(localDimensions, parentID, parentJointIndex,
scalesWithParent, success);
if (success) {
return worldDimensions;
} else {
return glm::vec3(0.0f);
}
}

View file

@ -1573,6 +1573,109 @@ public slots:
* print("Scale: " + JSON.stringify(Mat4.extractScale(transform))); // { x: 1, y: 1, z: 1 } */
Q_INVOKABLE glm::mat4 getEntityLocalTransform(const QUuid& entityID);
/**jsdoc
* @function Entities.worldToLocalPosition
* @param {Vec3} worldPosition
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 worldToLocalPosition(glm::vec3 worldPosition, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.worldToLocalRotation
* @param {Quat} worldRotation
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Quat}
*/
Q_INVOKABLE glm::quat worldToLocalRotation(glm::quat worldRotation, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.worldToLocalVelocity
* @param {Vec3} worldVelocity
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 worldToLocalVelocity(glm::vec3 worldVelocity, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.worldToLocalAngularVelocity
* @param {Vec3} worldAngularVelocity
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 worldToLocalAngularVelocity(glm::vec3 worldAngularVelocity, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.worldToLocalDimensions
* @param {Vec3} worldDimensions
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 worldToLocalDimensions(glm::vec3 worldDimensions, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.localToWorldPosition
* @param {Vec3} localPosition
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 localToWorldPosition(glm::vec3 localPosition, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.localToWorldRotation
* @param {Quat} localRotation
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Quat}
*/
Q_INVOKABLE glm::quat localToWorldRotation(glm::quat localRotation, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.localToWorldVelocity
* @param {Vec3} localVelocity
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 localToWorldVelocity(glm::vec3 localVelocity, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.localToWorldAngularVelocity
* @param {Vec3} localAngularVelocity
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 localToWorldAngularVelocity(glm::vec3 localAngularVelocity, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* @function Entities.localToWorldDimensions
* @param {Vec3} localDimensions
* @param {Uuid} parentID
* @param {number} parentJointIndex
* @param {boolean} scalesWithparent
* @returns {Vec3}
*/
Q_INVOKABLE glm::vec3 localToWorldDimensions(glm::vec3 localDimensions, const QUuid& parentID,
int parentJointIndex = -1, bool scalesWithParent = false);
/**jsdoc
* Get the static certificate for an entity. The static certificate contains static properties of the item which cannot
* be altered.

View file

@ -2586,6 +2586,8 @@ void convertGrabUserDataToProperties(EntityItemProperties& properties) {
grabProperties.setEquippable(equippable.toBool());
}
grabProperties.setGrabDelegateToParent(true);
if (grabbableKey["spatialKey"].isObject()) {
QJsonObject spatialKey = grabbableKey["spatialKey"].toObject();
grabProperties.setEquippable(true);
@ -2956,3 +2958,50 @@ bool EntityTree::removeMaterialFromOverlay(const QUuid& overlayID, graphics::Mat
}
return false;
}
void EntityTree::updateEntityQueryAACubeWorker(SpatiallyNestablePointer object, EntityEditPacketSender* packetSender,
MovingEntitiesOperator& moveOperator, bool force, bool tellServer) {
// if the queryBox has changed, tell the entity-server
EntityItemPointer entity = std::dynamic_pointer_cast<EntityItem>(object);
if (entity && (entity->updateQueryAACube() || force)) {
bool success;
AACube newCube = entity->getQueryAACube(success);
if (success) {
moveOperator.addEntityToMoveList(entity, newCube);
}
// send an edit packet to update the entity-server about the queryAABox. We do this for domain-hosted
// entities as well as for avatar-entities; the packet-sender will route the update accordingly
if (tellServer && packetSender && (entity->isDomainEntity() || entity->isAvatarEntity())) {
quint64 now = usecTimestampNow();
EntityItemProperties properties = entity->getProperties();
properties.setQueryAACubeDirty();
properties.setLocationDirty();
properties.setLastEdited(now);
packetSender->queueEditEntityMessage(PacketType::EntityEdit, getThisPointer(), entity->getID(), properties);
entity->setLastBroadcast(now); // for debug/physics status icons
}
entity->markDirtyFlags(Simulation::DIRTY_POSITION);
entityChanged(entity);
}
object->forEachDescendant([&](SpatiallyNestablePointer descendant) {
updateEntityQueryAACubeWorker(descendant, packetSender, moveOperator, force, tellServer);
});
}
void EntityTree::updateEntityQueryAACube(SpatiallyNestablePointer object, EntityEditPacketSender* packetSender,
bool force, bool tellServer) {
// This is used when something other than a script or physics moves an entity. We need to put it in the
// correct place in our local octree, update its and its children's queryAACubes, and send an edit
// packet to the entity-server.
MovingEntitiesOperator moveOperator;
updateEntityQueryAACubeWorker(object, packetSender, moveOperator, force, tellServer);
if (moveOperator.hasMovingEntities()) {
PerformanceTimer perfTimer("recurseTreeWithOperator");
recurseTreeWithOperator(&moveOperator);
}
}

View file

@ -277,6 +277,9 @@ public:
std::map<QString, QString> getNamedPaths() const { return _namedPaths; }
void updateEntityQueryAACube(SpatiallyNestablePointer object, EntityEditPacketSender* packetSender,
bool force, bool tellServer);
signals:
void deletingEntity(const EntityItemID& entityID);
void deletingEntityPointer(EntityItem* entityID);
@ -392,6 +395,9 @@ private:
bool _serverlessDomain { false };
std::map<QString, QString> _namedPaths;
void updateEntityQueryAACubeWorker(SpatiallyNestablePointer object, EntityEditPacketSender* packetSender,
MovingEntitiesOperator& moveOperator, bool force, bool tellServer);
};
void convertGrabUserDataToProperties(EntityItemProperties& properties);

View file

@ -24,6 +24,8 @@ void GrabPropertyGroup::copyToScriptValue(const EntityPropertyFlags& desiredProp
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_GRAB_FOLLOWS_CONTROLLER, Grab, grab, GrabFollowsController, grabFollowsController);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_GRAB_TRIGGERABLE, Grab, grab, Triggerable, triggerable);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_GRAB_EQUIPPABLE, Grab, grab, Equippable, equippable);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_GRAB_DELEGATE_TO_PARENT, Grab, grab,
GrabDelegateToParent, grabDelegateToParent);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, Grab, grab,
EquippableLeftPosition, equippableLeftPosition);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, Grab, grab,
@ -141,6 +143,7 @@ bool GrabPropertyGroup::appendToEditPacket(OctreePacketData* packetData,
APPEND_ENTITY_PROPERTY(PROP_GRAB_FOLLOWS_CONTROLLER, getGrabFollowsController());
APPEND_ENTITY_PROPERTY(PROP_GRAB_TRIGGERABLE, getTriggerable());
APPEND_ENTITY_PROPERTY(PROP_GRAB_EQUIPPABLE, getEquippable());
APPEND_ENTITY_PROPERTY(PROP_GRAB_DELEGATE_TO_PARENT, getGrabDelegateToParent());
APPEND_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, getEquippableLeftPosition());
APPEND_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, getEquippableLeftRotation());
APPEND_ENTITY_PROPERTY(PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET, getEquippableRightPosition());
@ -164,6 +167,7 @@ bool GrabPropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyFlags,
READ_ENTITY_PROPERTY(PROP_GRAB_FOLLOWS_CONTROLLER, bool, setGrabFollowsController);
READ_ENTITY_PROPERTY(PROP_GRAB_TRIGGERABLE, bool, setTriggerable);
READ_ENTITY_PROPERTY(PROP_GRAB_EQUIPPABLE, bool, setEquippable);
READ_ENTITY_PROPERTY(PROP_GRAB_DELEGATE_TO_PARENT, bool, setGrabDelegateToParent);
READ_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, glm::vec3, setEquippableLeftPosition);
READ_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, glm::quat, setEquippableLeftRotation);
READ_ENTITY_PROPERTY(PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET, glm::vec3, setEquippableRightPosition);
@ -177,6 +181,7 @@ bool GrabPropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyFlags,
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_GRAB_FOLLOWS_CONTROLLER, GrabFollowsController);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_GRAB_TRIGGERABLE, Triggerable);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_GRAB_EQUIPPABLE, Equippable);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_GRAB_DELEGATE_TO_PARENT, GrabDelegateToParent);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, EquippableLeftPosition);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, EquippableLeftRotation);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET, EquippableRightPosition);
@ -215,6 +220,7 @@ EntityPropertyFlags GrabPropertyGroup::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_GRAB_FOLLOWS_CONTROLLER, grabFollowsController);
CHECK_PROPERTY_CHANGE(PROP_GRAB_TRIGGERABLE, triggerable);
CHECK_PROPERTY_CHANGE(PROP_GRAB_EQUIPPABLE, equippable);
CHECK_PROPERTY_CHANGE(PROP_GRAB_DELEGATE_TO_PARENT, grabDelegateToParent);
CHECK_PROPERTY_CHANGE(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, equippableLeftPosition);
CHECK_PROPERTY_CHANGE(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, equippableLeftRotation);
CHECK_PROPERTY_CHANGE(PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET, equippableRightPosition);
@ -273,6 +279,7 @@ EntityPropertyFlags GrabPropertyGroup::getEntityProperties(EncodeBitstreamParams
requestedProperties += PROP_GRAB_FOLLOWS_CONTROLLER;
requestedProperties += PROP_GRAB_TRIGGERABLE;
requestedProperties += PROP_GRAB_EQUIPPABLE;
requestedProperties += PROP_GRAB_DELEGATE_TO_PARENT;
requestedProperties += PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET;
requestedProperties += PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET;
requestedProperties += PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET;
@ -299,6 +306,7 @@ void GrabPropertyGroup::appendSubclassData(OctreePacketData* packetData, EncodeB
APPEND_ENTITY_PROPERTY(PROP_GRAB_FOLLOWS_CONTROLLER, getGrabFollowsController());
APPEND_ENTITY_PROPERTY(PROP_GRAB_TRIGGERABLE, getTriggerable());
APPEND_ENTITY_PROPERTY(PROP_GRAB_EQUIPPABLE, getEquippable());
APPEND_ENTITY_PROPERTY(PROP_GRAB_DELEGATE_TO_PARENT, getGrabDelegateToParent());
APPEND_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, getEquippableLeftPosition());
APPEND_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, getEquippableLeftRotation());
APPEND_ENTITY_PROPERTY(PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET, getEquippableRightPosition());
@ -321,6 +329,7 @@ int GrabPropertyGroup::readEntitySubclassDataFromBuffer(const unsigned char* dat
READ_ENTITY_PROPERTY(PROP_GRAB_FOLLOWS_CONTROLLER, bool, setGrabFollowsController);
READ_ENTITY_PROPERTY(PROP_GRAB_TRIGGERABLE, bool, setTriggerable);
READ_ENTITY_PROPERTY(PROP_GRAB_EQUIPPABLE, bool, setEquippable);
READ_ENTITY_PROPERTY(PROP_GRAB_DELEGATE_TO_PARENT, bool, setGrabDelegateToParent);
READ_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, glm::vec3, setEquippableLeftPosition);
READ_ENTITY_PROPERTY(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, glm::quat, setEquippableLeftRotation);
READ_ENTITY_PROPERTY(PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET, glm::vec3, setEquippableRightPosition);

View file

@ -31,6 +31,7 @@ static const bool INITIAL_KINEMATIC { true };
static const bool INITIAL_FOLLOWS_CONTROLLER { true };
static const bool INITIAL_TRIGGERABLE { false };
static const bool INITIAL_EQUIPPABLE { false };
static const bool INITIAL_GRAB_DELEGATE_TO_PARENT { true };
static const glm::vec3 INITIAL_LEFT_EQUIPPABLE_POSITION { glm::vec3(0.0f) };
static const glm::quat INITIAL_LEFT_EQUIPPABLE_ROTATION { glm::quat() };
static const glm::vec3 INITIAL_RIGHT_EQUIPPABLE_POSITION { glm::vec3(0.0f) };
@ -123,6 +124,8 @@ public:
INITIAL_FOLLOWS_CONTROLLER);
DEFINE_PROPERTY(PROP_GRAB_TRIGGERABLE, Triggerable, triggerable, bool, INITIAL_TRIGGERABLE);
DEFINE_PROPERTY(PROP_GRAB_EQUIPPABLE, Equippable, equippable, bool, INITIAL_EQUIPPABLE);
DEFINE_PROPERTY(PROP_GRAB_DELEGATE_TO_PARENT, GrabDelegateToParent, grabDelegateToParent, bool,
INITIAL_GRAB_DELEGATE_TO_PARENT);
DEFINE_PROPERTY_REF(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET, EquippableLeftPosition, equippableLeftPosition,
glm::vec3, INITIAL_LEFT_EQUIPPABLE_POSITION);
DEFINE_PROPERTY_REF(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET, EquippableLeftRotation, equippableLeftRotation,

View file

@ -40,7 +40,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::AvatarData:
case PacketType::BulkAvatarData:
case PacketType::KillAvatar:
return static_cast<PacketVersion>(AvatarMixerPacketVersion::JointTransScaled);
return static_cast<PacketVersion>(AvatarMixerPacketVersion::GrabTraits);
case PacketType::MessagesData:
return static_cast<PacketVersion>(MessageDataVersion::TextOrBinaryData);
// ICE packets

View file

@ -251,6 +251,7 @@ enum class EntityVersion : PacketVersion {
ImageEntities,
GridEntities,
MissingTextProperties,
GrabTraits,
MorePropertiesCleanup
};
@ -304,7 +305,8 @@ enum class AvatarMixerPacketVersion : PacketVersion {
MigrateSkeletonURLToTraits,
MigrateAvatarEntitiesToTraits,
FarGrabJointsRedux,
JointTransScaled
JointTransScaled,
GrabTraits
};
enum class DomainConnectRequestVersion : PacketVersion {

View file

@ -33,36 +33,53 @@ ObjectActionTractor::ObjectActionTractor(const QUuid& id, EntityItemPointer owne
_rotationalTargetSet(true),
_linearVelocityTarget(0.0f)
{
#if WANT_DEBUG
#if WANT_DEBUG
qCDebug(physics) << "ObjectActionTractor::ObjectActionTractor";
#endif
#endif
}
ObjectActionTractor::~ObjectActionTractor() {
#if WANT_DEBUG
#if WANT_DEBUG
qCDebug(physics) << "ObjectActionTractor::~ObjectActionTractor";
#endif
#endif
}
bool ObjectActionTractor::getTarget(float deltaTimeStep, glm::quat& rotation, glm::vec3& position,
glm::vec3& linearVelocity, glm::vec3& angularVelocity,
float& linearTimeScale, float& angularTimeScale) {
bool success { true };
EntityItemPointer other = std::dynamic_pointer_cast<EntityItem>(getOther());
withReadLock([&]{
glm::vec3& linearVelocity, glm::vec3& angularVelocity,
float& linearTimeScale, float& angularTimeScale) {
SpatiallyNestablePointer other = getOther();
return resultWithReadLock<bool>([&]{
linearTimeScale = _linearTimeScale;
angularTimeScale = _angularTimeScale;
if (!_otherID.isNull()) {
if (other && other->isReadyToComputeShape()) {
rotation = _desiredRotationalTarget * other->getWorldOrientation();
position = other->getWorldOrientation() * _desiredPositionalTarget + other->getWorldPosition();
bool otherIsReady { true };
if (other && other->getNestableType() == NestableType::Entity) {
EntityItemPointer otherEntity = std::static_pointer_cast<EntityItem>(other);
otherIsReady = otherEntity->isReadyToComputeShape();
}
if (other && otherIsReady) {
bool success;
glm::vec3 otherWorldPosition = other->getWorldPosition(_otherJointIndex, success);
if (!success) {
linearTimeScale = FLT_MAX;
angularTimeScale = FLT_MAX;
return false;
}
glm::quat otherWorldOrientation = other->getWorldOrientation(_otherJointIndex, success);
if (!success) {
linearTimeScale = FLT_MAX;
angularTimeScale = FLT_MAX;
return false;
}
rotation = otherWorldOrientation * _desiredRotationalTarget;
position = otherWorldOrientation * _desiredPositionalTarget + otherWorldPosition;
} else {
// we should have an "other" but can't find it, or its collision shape isn't loaded,
// so disable the tractor.
linearTimeScale = FLT_MAX;
angularTimeScale = FLT_MAX;
success = false;
return false;
}
} else {
rotation = _desiredRotationalTarget;
@ -70,8 +87,8 @@ bool ObjectActionTractor::getTarget(float deltaTimeStep, glm::quat& rotation, gl
}
linearVelocity = glm::vec3();
angularVelocity = glm::vec3();
return true;
});
return success;
}
bool ObjectActionTractor::prepareForTractorUpdate(btScalar deltaTimeStep) {
@ -108,9 +125,9 @@ bool ObjectActionTractor::prepareForTractorUpdate(btScalar deltaTimeStep) {
float linearTimeScale;
float angularTimeScale;
bool success = tractorAction->getTarget(deltaTimeStep,
rotationForAction, positionForAction,
linearVelocityForAction, angularVelocityForAction,
linearTimeScale, angularTimeScale);
rotationForAction, positionForAction,
linearVelocityForAction, angularVelocityForAction,
linearTimeScale, angularTimeScale);
if (success) {
if (angularTimeScale < MAX_TRACTOR_TIMESCALE) {
angularTractorCount++;
@ -239,7 +256,7 @@ bool ObjectActionTractor::updateArguments(QVariantMap arguments) {
glm::quat rotationalTarget;
float angularTimeScale;
QUuid otherID;
int otherJointIndex;
bool needUpdate = false;
bool somethingChanged = ObjectDynamic::updateArguments(arguments);
@ -274,18 +291,25 @@ bool ObjectActionTractor::updateArguments(QVariantMap arguments) {
}
ok = true;
otherID = QUuid(EntityDynamicInterface::extractStringArgument("tractor action",
arguments, "otherID", ok, false));
otherID = QUuid(EntityDynamicInterface::extractStringArgument("tractor action", arguments, "otherID", ok, false));
if (!ok) {
otherID = _otherID;
}
ok = true;
otherJointIndex = EntityDynamicInterface::extractIntegerArgument("tractor action", arguments,
"otherJointIndex", ok, false);
if (!ok) {
otherJointIndex = _otherJointIndex;
}
if (somethingChanged ||
positionalTarget != _desiredPositionalTarget ||
linearTimeScale != _linearTimeScale ||
rotationalTarget != _desiredRotationalTarget ||
angularTimeScale != _angularTimeScale ||
otherID != _otherID) {
otherID != _otherID ||
otherJointIndex != _otherJointIndex) {
// something changed
needUpdate = true;
}
@ -298,6 +322,7 @@ bool ObjectActionTractor::updateArguments(QVariantMap arguments) {
_desiredRotationalTarget = rotationalTarget;
_angularTimeScale = glm::max(MIN_TIMESCALE, glm::abs(angularTimeScale));
_otherID = otherID;
_otherJointIndex = otherJointIndex;
_active = true;
auto ownerEntity = _ownerEntity.lock();
@ -313,20 +338,22 @@ bool ObjectActionTractor::updateArguments(QVariantMap arguments) {
}
/**jsdoc
* The <code>"tractor"</code> {@link Entities.ActionType|ActionType} moves and rotates an entity to a target position and
* The <code>"tractor"</code> {@link Entities.ActionType|ActionType} moves and rotates an entity to a target position and
* orientation, optionally relative to another entity.
* It has arguments in addition to the common {@link Entities.ActionArguments|ActionArguments}.
*
* @typedef {object} Entities.ActionArguments-Tractor
* @property {Vec3} targetPosition=0,0,0 - The target position.
* @property {Quat} targetRotation=0,0,0,1 - The target rotation.
* @property {Uuid} otherID=null - If an entity ID, the <code>targetPosition</code> and <code>targetRotation</code> are
* @property {Uuid} otherID=null - If an entity ID, the <code>targetPosition</code> and <code>targetRotation</code> are
* relative to this entity's position and rotation.
* @property {Uuid} otherJointIndex=null - If an entity JointIndex, the <code>targetPosition</code> and
* <code>targetRotation</code> are relative to this entity's joint's position and rotation.
* @property {number} linearTimeScale=3.4e+38 - Controls how long it takes for the entity's position to catch up with the
* target position. The value is the time for the action to catch up to 1/e = 0.368 of the target value, where the action
* target position. The value is the time for the action to catch up to 1/e = 0.368 of the target value, where the action
* is applied using an exponential decay.
* @property {number} angularTimeScale=3.4e+38 - Controls how long it takes for the entity's orientation to catch up with the
* target orientation. The value is the time for the action to catch up to 1/e = 0.368 of the target value, where the
* target orientation. The value is the time for the action to catch up to 1/e = 0.368 of the target value, where the
* action is applied using an exponential decay.
*/
QVariantMap ObjectActionTractor::getArguments() {
@ -339,6 +366,7 @@ QVariantMap ObjectActionTractor::getArguments() {
arguments["angularTimeScale"] = _angularTimeScale;
arguments["otherID"] = _otherID;
arguments["otherJointIndex"] = _otherJointIndex;
});
return arguments;
}
@ -354,6 +382,7 @@ void ObjectActionTractor::serializeParameters(QDataStream& dataStream) const {
dataStream << localTimeToServerTime(_expires);
dataStream << _tag;
dataStream << _otherID;
dataStream << _otherJointIndex;
});
}
@ -387,6 +416,7 @@ void ObjectActionTractor::deserializeParameters(QByteArray serializedArguments,
dataStream >> _tag;
dataStream >> _otherID;
dataStream >> _otherJointIndex;
_active = true;
});

View file

@ -66,6 +66,7 @@ protected:
EntityItemID _otherID;
SpatiallyNestableWeakPointer _other;
SpatiallyNestablePointer getOther();
int _otherJointIndex { -1 };
private:
qint64 getEntityServerClockSkew() const;

View file

@ -0,0 +1,70 @@
//
// Grab.cpp
// libraries/avatars/src
//
// Created by Seth Alves on 2018-9-1.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Grab.h"
QByteArray Grab::toByteArray() {
QByteArray ba;
QDataStream dataStream(&ba, QIODevice::WriteOnly);
const int dataEncodingVersion = 1;
dataStream << dataEncodingVersion << _ownerID << _targetID << _parentJointIndex
<< _hand << _positionalOffset << _rotationalOffset;
return ba;
}
bool Grab::fromByteArray(const QByteArray& grabData) {
QDataStream dataStream(grabData);
int dataEncodingVersion;
QUuid newOwnerID { QUuid() };
QUuid newTargetID { QUuid() };
int newParentJointIndex { -1 };
QString newHand { "none" };
glm::vec3 newPositionalOffset { glm::vec3(0.0f) };
glm::quat newRotationalOffset { glm::quat() };
dataStream >> dataEncodingVersion;
assert(dataEncodingVersion == 1);
dataStream >> newOwnerID;
dataStream >> newTargetID;
dataStream >> newParentJointIndex;
dataStream >> newHand;
dataStream >> newPositionalOffset;
dataStream >> newRotationalOffset;
bool somethingChanged { false };
if (_ownerID != newOwnerID) {
_ownerID = newOwnerID;
somethingChanged = true;
}
if (_targetID != newTargetID) {
_targetID = newTargetID;
somethingChanged = true;
}
if (_parentJointIndex != newParentJointIndex) {
_parentJointIndex = newParentJointIndex;
somethingChanged = true;
}
if (_hand != newHand) {
_hand = newHand;
somethingChanged = true;
}
if (_positionalOffset != newPositionalOffset) {
_positionalOffset = newPositionalOffset;
somethingChanged = true;
}
if (_rotationalOffset != newRotationalOffset) {
_rotationalOffset = newRotationalOffset;
somethingChanged = true;
}
return somethingChanged;
}

View file

@ -0,0 +1,99 @@
//
// Grab.h
// libraries/avatars/src
//
// Created by Seth Alves on 2018-9-1.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Grab_h
#define hifi_Grab_h
#include <QUuid>
#include <QByteArray>
#include "GLMHelpers.h"
#include "StreamUtils.h"
class Grab;
using GrabPointer = std::shared_ptr<Grab>;
using GrabWeakPointer = std::weak_ptr<Grab>;
class GrabLocationAccumulator {
public:
void accumulate(glm::vec3 position, glm::quat orientation) {
_position += position;
_orientation = orientation; // XXX
count++;
}
glm::vec3 finalizePosition() { return count > 0 ? _position * (1.0f / count) : glm::vec3(0.0f); }
glm::quat finalizeOrientation() { return _orientation; } // XXX
protected:
glm::vec3 _position;
glm::quat _orientation;
int count { 0 };
};
class Grab {
public:
Grab() {};
Grab(const QUuid& newOwnerID, const QUuid& newTargetID, int newParentJointIndex, const QString& newHand,
glm::vec3 newPositionalOffset, glm::quat newRotationalOffset) :
_ownerID(newOwnerID),
_targetID(newTargetID),
_parentJointIndex(newParentJointIndex),
_hand(newHand),
_positionalOffset(newPositionalOffset),
_rotationalOffset(newRotationalOffset) {}
QByteArray toByteArray();
bool fromByteArray(const QByteArray& grabData);
Grab& operator=(const GrabPointer& other) {
_ownerID = other->_ownerID;
_targetID = other->_targetID;
_parentJointIndex = other->_parentJointIndex;
_hand = other->_hand;
_positionalOffset = other->_positionalOffset;
_rotationalOffset = other->_rotationalOffset;
_actionID = other->_actionID;
return *this;
}
QUuid getActionID() const { return _actionID; }
void setActionID(const QUuid& actionID) { _actionID = actionID; }
QUuid getOwnerID() const { return _ownerID; }
void setOwnerID(QUuid ownerID) { _ownerID = ownerID; }
QUuid getTargetID() const { return _targetID; }
void setTargetID(QUuid targetID) { _targetID = targetID; }
int getParentJointIndex() const { return _parentJointIndex; }
void setParentJointIndex(int parentJointIndex) { _parentJointIndex = parentJointIndex; }
QString getHand() const { return _hand; }
void setHand(QString hand) { _hand = hand; }
glm::vec3 getPositionalOffset() const { return _positionalOffset; }
void setPositionalOffset(glm::vec3 positionalOffset) { _positionalOffset = positionalOffset; }
glm::quat getRotationalOffset() const { return _rotationalOffset; }
void setRotationalOffset(glm::quat rotationalOffset) { _rotationalOffset = rotationalOffset; }
protected:
QUuid _actionID; // if an action is created in bullet for this grab, this is the ID
QUuid _ownerID; // avatar ID of grabber
QUuid _targetID; // SpatiallyNestable ID of grabbed
int _parentJointIndex { -1 }; // which avatar joint is being used to grab
QString _hand; // "left" or "right"
glm::vec3 _positionalOffset; // relative to joint
glm::quat _rotationalOffset; // relative to joint
};
#endif // hifi_Grab_h

View file

@ -481,27 +481,29 @@ void SpatiallyNestable::setWorldTransform(const glm::vec3& position, const glm::
return;
}
bool changed = false;
bool success = true;
Transform parentTransform = getParentTransform(success);
_transformLock.withWriteLock([&] {
Transform myWorldTransform;
Transform::mult(myWorldTransform, parentTransform, _transform);
if (myWorldTransform.getRotation() != orientation) {
changed = true;
myWorldTransform.setRotation(orientation);
}
if (myWorldTransform.getTranslation() != position) {
changed = true;
myWorldTransform.setTranslation(position);
}
if (success) {
bool changed = false;
_transformLock.withWriteLock([&] {
Transform myWorldTransform;
Transform::mult(myWorldTransform, parentTransform, _transform);
if (myWorldTransform.getRotation() != orientation) {
changed = true;
myWorldTransform.setRotation(orientation);
}
if (myWorldTransform.getTranslation() != position) {
changed = true;
myWorldTransform.setTranslation(position);
}
if (changed) {
Transform::inverseMult(_transform, parentTransform, myWorldTransform);
_translationChanged = usecTimestampNow();
}
});
if (changed) {
Transform::inverseMult(_transform, parentTransform, myWorldTransform);
_translationChanged = usecTimestampNow();
locationChanged(false);
}
});
if (success && changed) {
locationChanged(false);
}
}
@ -788,19 +790,21 @@ void SpatiallyNestable::setTransform(const Transform& transform, bool& success)
return;
}
bool changed = false;
Transform parentTransform = getParentTransform(success);
_transformLock.withWriteLock([&] {
Transform beforeTransform = _transform;
Transform::inverseMult(_transform, parentTransform, transform);
if (_transform != beforeTransform) {
changed = true;
_translationChanged = usecTimestampNow();
_rotationChanged = usecTimestampNow();
if (success) {
bool changed = false;
_transformLock.withWriteLock([&] {
Transform beforeTransform = _transform;
Transform::inverseMult(_transform, parentTransform, transform);
if (_transform != beforeTransform) {
changed = true;
_translationChanged = usecTimestampNow();
_rotationChanged = usecTimestampNow();
}
});
if (changed) {
locationChanged();
}
});
if (success && changed) {
locationChanged();
}
}
@ -1369,3 +1373,43 @@ bool SpatiallyNestable::isParentPathComplete(int depth) const {
return parent->isParentPathComplete(depth + 1);
}
void SpatiallyNestable::addGrab(GrabPointer grab) {
_grabsLock.withWriteLock([&] {
_grabs.insert(grab);
});
}
void SpatiallyNestable::removeGrab(GrabPointer grab) {
_grabsLock.withWriteLock([&] {
_grabs.remove(grab);
});
}
bool SpatiallyNestable::hasGrabs() {
bool result { false };
_grabsLock.withReadLock([&] {
result = !_grabs.isEmpty();
});
return result;
}
QUuid SpatiallyNestable::getEditSenderID() {
// if more than one avatar is grabbing something, decide which one should tell the enity-server about it
QUuid editSenderID;
bool editSenderIDSet { false };
_grabsLock.withReadLock([&] {
foreach (const GrabPointer &grab, _grabs) {
QUuid ownerID = grab->getOwnerID();
if (!editSenderIDSet) {
editSenderID = ownerID;
editSenderIDSet = true;
} else {
if (ownerID < editSenderID) {
editSenderID = ownerID;
}
}
}
});
return editSenderID;
}

View file

@ -18,6 +18,7 @@
#include "AACube.h"
#include "SpatialParentFinder.h"
#include "shared/ReadWriteLockable.h"
#include "Grab.h"
class SpatiallyNestable;
using SpatiallyNestableWeakPointer = std::weak_ptr<SpatiallyNestable>;
@ -213,6 +214,11 @@ public:
virtual void dimensionsChanged() { _queryAACubeSet = false; } // called when a this object's dimensions have changed
virtual void parentDeleted() { } // called on children of a deleted parent
virtual void addGrab(GrabPointer grab);
virtual void removeGrab(GrabPointer grab);
bool hasGrabs();
virtual QUuid getEditSenderID();
protected:
QUuid _id;
mutable SpatiallyNestableWeakPointer _parent;
@ -232,6 +238,9 @@ protected:
quint64 _translationChanged { 0 };
quint64 _rotationChanged { 0 };
mutable ReadWriteLockable _grabsLock;
QSet<GrabPointer> _grabs;
private:
SpatiallyNestable() = delete;
const NestableType _nestableType; // EntityItem or an AvatarData

View file

@ -40,7 +40,8 @@ function updateOverlay(entityID, queryAACube) {
blue: 255
},
alpha: 1,
solid: false
solid: false,
grabbable: false
});
}
}
@ -60,4 +61,4 @@ function cleanup() {
}
}
Script.scriptEnding.connect(cleanup);
Script.scriptEnding.connect(cleanup);

View file

@ -0,0 +1,497 @@
"use strict";
// farGrabEntity.js
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* jslint bitwise: true */
/* global Script, Controller, RIGHT_HAND, LEFT_HAND, Mat4, MyAvatar, Vec3, Quat, getEnabledModuleByName, makeRunningValues,
Entities, enableDispatcherModule, disableDispatcherModule, entityIsGrabbable, makeDispatcherModuleParameters, MSECS_PER_SEC,
HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, TRIGGER_OFF_VALUE, TRIGGER_ON_VALUE, ZERO_VEC,
projectOntoEntityXYPlane, ContextOverlay, HMD, Picks, makeLaserLockInfo, makeLaserParams, AddressManager,
getEntityParents, Selection, DISPATCHER_HOVERING_LIST, unhighlightTargetEntity, Messages, findGroupParent,
worldPositionToRegistrationFrameMatrix, DISPATCHER_PROPERTIES
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Script.include("/~/system/libraries/controllers.js");
(function() {
var MARGIN = 25;
function TargetObject(entityID, entityProps) {
this.entityID = entityID;
this.entityProps = entityProps;
this.targetEntityID = null;
this.targetEntityProps = null;
this.getTargetEntity = function() {
var parentPropsLength = this.parentProps.length;
if (parentPropsLength !== 0) {
var targetEntity = {
id: this.parentProps[parentPropsLength - 1].id,
props: this.parentProps[parentPropsLength - 1]};
this.targetEntityID = targetEntity.id;
this.targetEntityProps = targetEntity.props;
return targetEntity;
}
this.targetEntityID = this.entityID;
this.targetEntityProps = this.entityProps;
return {
id: this.entityID,
props: this.entityProps};
};
}
function FarGrabEntity(hand) {
this.hand = hand;
this.grabbing = false;
this.targetEntityID = null;
this.targetObject = null;
this.previouslyUnhooked = {};
this.potentialEntityWithContextOverlay = false;
this.entityWithContextOverlay = false;
this.contextOverlayTimer = false;
this.reticleMinX = MARGIN;
this.reticleMaxX = 0;
this.reticleMinY = MARGIN;
this.reticleMaxY = 0;
this.endedGrab = 0;
this.MIN_HAPTIC_PULSE_INTERVAL = 500; // ms
var FAR_GRAB_JOINTS = [65527, 65528]; // FARGRAB_LEFTHAND_INDEX, FARGRAB_RIGHTHAND_INDEX
var DISTANCE_HOLDING_RADIUS_FACTOR = 3.5; // multiplied by distance between hand and object
var DISTANCE_HOLDING_ACTION_TIMEFRAME = 0.1; // how quickly objects move to their new position
var DISTANCE_HOLDING_UNITY_MASS = 1200; // The mass at which the distance holding action timeframe is unmodified
var DISTANCE_HOLDING_UNITY_DISTANCE = 6; // The distance at which the distance holding action timeframe is unmodified
this.parameters = makeDispatcherModuleParameters(
540,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[],
100,
makeLaserParams(this.hand, false));
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
};
this.distanceGrabTimescale = function(mass, distance) {
var timeScale = DISTANCE_HOLDING_ACTION_TIMEFRAME * mass /
DISTANCE_HOLDING_UNITY_MASS * distance /
DISTANCE_HOLDING_UNITY_DISTANCE;
if (timeScale < DISTANCE_HOLDING_ACTION_TIMEFRAME) {
timeScale = DISTANCE_HOLDING_ACTION_TIMEFRAME;
}
return timeScale;
};
this.getMass = function(dimensions, density) {
return (dimensions.x * dimensions.y * dimensions.z) * density;
};
this.startFarGrabEntity = function (controllerData, targetProps) {
var controllerLocation = controllerData.controllerLocations[this.hand];
var worldControllerPosition = controllerLocation.position;
var worldControllerRotation = controllerLocation.orientation;
// transform the position into room space
var worldToSensorMat = Mat4.inverse(MyAvatar.getSensorToWorldMatrix());
var roomControllerPosition = Mat4.transformPoint(worldToSensorMat, worldControllerPosition);
var now = Date.now();
// add the action and initialize some variables
this.currentObjectPosition = targetProps.position;
this.currentObjectRotation = targetProps.rotation;
this.currentObjectTime = now;
this.grabRadius = this.grabbedDistance;
this.grabRadialVelocity = 0.0;
// offset between controller vector at the grab radius and the entity position
var targetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
targetPosition = Vec3.sum(targetPosition, worldControllerPosition);
this.offsetPosition = Vec3.subtract(this.currentObjectPosition, targetPosition);
// compute a constant based on the initial conditions which we use below to exaggerate hand motion
// onto the held object
this.radiusScalar = Math.log(this.grabRadius + 1.0);
if (this.radiusScalar < 1.0) {
this.radiusScalar = 1.0;
}
// compute the mass for the purpose of energy and how quickly to move object
this.mass = this.getMass(targetProps.dimensions, targetProps.density);
// Debounce haptic pules. Can occur as near grab controller module vacillates between being ready or not due to
// changing positions and floating point rounding.
if (Date.now() - this.endedGrab > this.MIN_HAPTIC_PULSE_INTERVAL) {
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
}
unhighlightTargetEntity(this.targetEntityID);
var message = {
hand: this.hand,
entityID: this.targetEntityID
};
Messages.sendLocalMessage('Hifi-unhighlight-entity', JSON.stringify(message));
var newTargetPosLocal = MyAvatar.worldToJointPoint(targetProps.position);
MyAvatar.setJointTranslation(FAR_GRAB_JOINTS[this.hand], newTargetPosLocal);
MyAvatar.setJointRotation(FAR_GRAB_JOINTS[this.hand], { x: 0, y: 0, z: 0, w: 1 });
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(targetProps.id, "startDistanceGrab", args);
this.targetEntityID = targetProps.id;
if (this.grabID) {
MyAvatar.releaseGrab(this.grabID);
}
var farJointIndex = FAR_GRAB_JOINTS[this.hand];
this.grabID = MyAvatar.grab(targetProps.id, farJointIndex,
Entities.worldToLocalPosition(targetProps.position, MyAvatar.SELF_ID, farJointIndex),
Entities.worldToLocalRotation(targetProps.rotation, MyAvatar.SELF_ID, farJointIndex));
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'grab',
grabbedEntity: targetProps.id,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
this.grabbing = true;
this.previousRoomControllerPosition = roomControllerPosition;
};
this.continueDistanceHolding = function(controllerData) {
var controllerLocation = controllerData.controllerLocations[this.hand];
var worldControllerPosition = controllerLocation.position;
var worldControllerRotation = controllerLocation.orientation;
// also transform the position into room space
var worldToSensorMat = Mat4.inverse(MyAvatar.getSensorToWorldMatrix());
var roomControllerPosition = Mat4.transformPoint(worldToSensorMat, worldControllerPosition);
var targetProps = Entities.getEntityProperties(this.targetEntityID, DISPATCHER_PROPERTIES);
var now = Date.now();
var deltaObjectTime = (now - this.currentObjectTime) / MSECS_PER_SEC; // convert to seconds
this.currentObjectTime = now;
// the action was set up when this.distanceHolding was called. update the targets.
var radius = Vec3.distance(this.currentObjectPosition, worldControllerPosition) *
this.radiusScalar * DISTANCE_HOLDING_RADIUS_FACTOR;
if (radius < 1.0) {
radius = 1.0;
}
var roomHandDelta = Vec3.subtract(roomControllerPosition, this.previousRoomControllerPosition);
var worldHandDelta = Mat4.transformVector(MyAvatar.getSensorToWorldMatrix(), roomHandDelta);
var handMoved = Vec3.multiply(worldHandDelta, radius);
this.currentObjectPosition = Vec3.sum(this.currentObjectPosition, handMoved);
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(this.targetEntityID, "continueDistanceGrab", args);
// Update radialVelocity
var lastVelocity = Vec3.multiply(worldHandDelta, 1.0 / deltaObjectTime);
var delta = Vec3.normalize(Vec3.subtract(targetProps.position, worldControllerPosition));
var newRadialVelocity = Vec3.dot(lastVelocity, delta);
var VELOCITY_AVERAGING_TIME = 0.016;
var blendFactor = deltaObjectTime / VELOCITY_AVERAGING_TIME;
if (blendFactor < 0.0) {
blendFactor = 0.0;
} else if (blendFactor > 1.0) {
blendFactor = 1.0;
}
this.grabRadialVelocity = blendFactor * newRadialVelocity + (1.0 - blendFactor) * this.grabRadialVelocity;
var RADIAL_GRAB_AMPLIFIER = 10.0;
if (Math.abs(this.grabRadialVelocity) > 0.0) {
this.grabRadius = this.grabRadius + (this.grabRadialVelocity * deltaObjectTime *
this.grabRadius * RADIAL_GRAB_AMPLIFIER);
}
// don't let grabRadius go all the way to zero, because it can't come back from that
var MINIMUM_GRAB_RADIUS = 0.1;
if (this.grabRadius < MINIMUM_GRAB_RADIUS) {
this.grabRadius = MINIMUM_GRAB_RADIUS;
}
var newTargetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
newTargetPosition = Vec3.sum(newTargetPosition, worldControllerPosition);
newTargetPosition = Vec3.sum(newTargetPosition, this.offsetPosition);
// MyAvatar.setJointTranslation(FAR_GRAB_JOINTS[this.hand], MyAvatar.worldToJointPoint(newTargetPosition));
// var newTargetPosLocal = Mat4.transformPoint(MyAvatar.getSensorToWorldMatrix(), newTargetPosition);
var newTargetPosLocal = MyAvatar.worldToJointPoint(newTargetPosition);
MyAvatar.setJointTranslation(FAR_GRAB_JOINTS[this.hand], newTargetPosLocal);
MyAvatar.setJointRotation(FAR_GRAB_JOINTS[this.hand], { x: 0, y: 0, z: 0, w: 1 });
this.previousRoomControllerPosition = roomControllerPosition;
};
this.endFarGrabEntity = function (controllerData) {
if (this.grabID) {
MyAvatar.releaseGrab(this.grabID);
this.grabID = null;
}
this.endedGrab = Date.now();
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(this.targetEntityID, "releaseGrab", args);
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'release',
grabbedEntity: this.targetEntityID,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
unhighlightTargetEntity(this.targetEntityID);
this.grabbing = false;
this.targetEntityID = null;
this.potentialEntityWithContextOverlay = false;
MyAvatar.clearJointData(FAR_GRAB_JOINTS[this.hand]);
};
this.updateRecommendedArea = function() {
var dims = Controller.getViewportDimensions();
this.reticleMaxX = dims.x - MARGIN;
this.reticleMaxY = dims.y - MARGIN;
};
this.calculateNewReticlePosition = function(intersection) {
this.updateRecommendedArea();
var point2d = HMD.overlayFromWorldPoint(intersection);
point2d.x = Math.max(this.reticleMinX, Math.min(point2d.x, this.reticleMaxX));
point2d.y = Math.max(this.reticleMinY, Math.min(point2d.y, this.reticleMaxY));
return point2d;
};
this.notPointingAtEntity = function(controllerData) {
var intersection = controllerData.rayPicks[this.hand];
var entityProperty = Entities.getEntityProperties(intersection.objectID, DISPATCHER_PROPERTIES);
var entityType = entityProperty.type;
var hudRayPick = controllerData.hudRayPicks[this.hand];
var point2d = this.calculateNewReticlePosition(hudRayPick.intersection);
if ((intersection.type === Picks.INTERSECTED_ENTITY && entityType === "Web") ||
intersection.type === Picks.INTERSECTED_OVERLAY || Window.isPointOnDesktopWindow(point2d)) {
return true;
}
return false;
};
this.destroyContextOverlay = function(controllerData) {
if (this.entityWithContextOverlay) {
ContextOverlay.destroyContextOverlay(this.entityWithContextOverlay);
this.entityWithContextOverlay = false;
this.potentialEntityWithContextOverlay = false;
}
};
this.targetIsNull = function() {
var properties = Entities.getEntityProperties(this.targetEntityID, DISPATCHER_PROPERTIES);
if (Object.keys(properties).length === 0 && this.distanceHolding) {
return true;
}
return false;
};
this.getTargetProps = function (controllerData) {
var targetEntity = controllerData.rayPicks[this.hand].objectID;
if (targetEntity) {
var gtProps = Entities.getEntityProperties(targetEntity, DISPATCHER_PROPERTIES);
if (entityIsGrabbable(gtProps)) {
// if we've attempted to grab a child, roll up to the root of the tree
var groupRootProps = findGroupParent(controllerData, gtProps);
if (entityIsGrabbable(groupRootProps)) {
return groupRootProps;
}
return gtProps;
}
}
return null;
};
this.isReady = function (controllerData) {
if (HMD.active) {
if (this.notPointingAtEntity(controllerData)) {
return makeRunningValues(false, [], []);
}
this.distanceHolding = false;
if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
return makeRunningValues(true, [], []);
} else {
this.destroyContextOverlay();
}
}
return makeRunningValues(false, [], []);
};
this.run = function (controllerData) {
if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || this.targetIsNull()) {
this.endFarGrabEntity(controllerData);
return makeRunningValues(false, [], []);
}
this.intersectionDistance = controllerData.rayPicks[this.hand].distance;
// gather up the readiness of the near-grab modules
var nearGrabNames = [
this.hand === RIGHT_HAND ? "RightScaleAvatar" : "LeftScaleAvatar",
this.hand === RIGHT_HAND ? "RightFarTriggerEntity" : "LeftFarTriggerEntity",
this.hand === RIGHT_HAND ? "RightNearGrabEntity" : "LeftNearGrabEntity"
];
if (!this.grabbing) {
nearGrabNames.push(this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay");
nearGrabNames.push(this.hand === RIGHT_HAND ? "RightNearTabletHighlight" : "LeftNearTabletHighlight");
}
var nearGrabReadiness = [];
for (var i = 0; i < nearGrabNames.length; i++) {
var nearGrabModule = getEnabledModuleByName(nearGrabNames[i]);
var ready = nearGrabModule ? nearGrabModule.isReady(controllerData) : makeRunningValues(false, [], []);
nearGrabReadiness.push(ready);
}
if (this.targetEntityID) {
// if we are doing a distance grab and the object gets close enough to the controller,
// stop the far-grab so the near-grab or equip can take over.
for (var k = 0; k < nearGrabReadiness.length; k++) {
if (nearGrabReadiness[k].active && (nearGrabReadiness[k].targets[0] === this.targetEntityID)) {
this.endFarGrabEntity(controllerData);
return makeRunningValues(false, [], []);
}
}
this.continueDistanceHolding(controllerData);
} else {
// if we are doing a distance search and this controller moves into a position
// where it could near-grab something, stop searching.
for (var j = 0; j < nearGrabReadiness.length; j++) {
if (nearGrabReadiness[j].active) {
this.endFarGrabEntity(controllerData);
return makeRunningValues(false, [], []);
}
}
var rayPickInfo = controllerData.rayPicks[this.hand];
if (rayPickInfo.type === Picks.INTERSECTED_ENTITY) {
if (controllerData.triggerClicks[this.hand]) {
var entityID = rayPickInfo.objectID;
var targetProps = Entities.getEntityProperties(entityID, DISPATCHER_PROPERTIES);
if (targetProps.href !== "") {
AddressManager.handleLookupString(targetProps.href);
return makeRunningValues(false, [], []);
}
this.targetObject = new TargetObject(entityID, targetProps);
this.targetObject.parentProps = getEntityParents(targetProps);
if (this.contextOverlayTimer) {
Script.clearTimeout(this.contextOverlayTimer);
}
this.contextOverlayTimer = false;
if (entityID === this.entityWithContextOverlay) {
this.destroyContextOverlay();
} else {
Selection.removeFromSelectedItemsList("contextOverlayHighlightList", "entity", entityID);
}
var targetEntity = this.targetObject.getTargetEntity();
entityID = targetEntity.id;
targetProps = targetEntity.props;
if (entityIsGrabbable(targetProps) || entityIsGrabbable(this.targetObject.entityProps)) {
this.targetEntityID = entityID;
this.grabbedDistance = rayPickInfo.distance;
this.distanceHolding = true;
this.startFarGrabEntity(controllerData, targetProps);
}
} else if (!this.entityWithContextOverlay) {
var _this = this;
if (_this.potentialEntityWithContextOverlay !== rayPickInfo.objectID) {
if (_this.contextOverlayTimer) {
Script.clearTimeout(_this.contextOverlayTimer);
}
_this.contextOverlayTimer = false;
_this.potentialEntityWithContextOverlay = rayPickInfo.objectID;
}
if (!_this.contextOverlayTimer) {
_this.contextOverlayTimer = Script.setTimeout(function () {
if (!_this.entityWithContextOverlay &&
_this.contextOverlayTimer &&
_this.potentialEntityWithContextOverlay === rayPickInfo.objectID) {
var cotProps = Entities.getEntityProperties(rayPickInfo.objectID,
DISPATCHER_PROPERTIES);
var pointerEvent = {
type: "Move",
id: _this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(rayPickInfo.objectID,
rayPickInfo.intersection, cotProps),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.surfaceNormal,
direction: Vec3.subtract(ZERO_VEC, rayPickInfo.surfaceNormal),
button: "Secondary"
};
if (ContextOverlay.createOrDestroyContextOverlay(rayPickInfo.objectID, pointerEvent)) {
_this.entityWithContextOverlay = rayPickInfo.objectID;
}
}
_this.contextOverlayTimer = false;
}, 500);
}
}
}
}
return this.exitIfDisabled(controllerData);
};
this.exitIfDisabled = function(controllerData) {
var moduleName = this.hand === RIGHT_HAND ? "RightDisableModules" : "LeftDisableModules";
var disableModule = getEnabledModuleByName(moduleName);
if (disableModule) {
if (disableModule.disableModules) {
this.endFarGrabEntity(controllerData);
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity);
this.highlightedEntity = null;
return makeRunningValues(false, [], []);
}
}
var grabbedThing = this.distanceHolding ? this.targetObject.entityID : null;
var offset = this.calculateOffset(controllerData);
var laserLockInfo = makeLaserLockInfo(grabbedThing, false, this.hand, offset);
return makeRunningValues(true, [], [], laserLockInfo);
};
this.calculateOffset = function(controllerData) {
if (this.distanceHolding) {
var targetProps = Entities.getEntityProperties(this.targetObject.entityID,
[ "position", "rotation", "registrationPoint", "dimensions" ]);
return worldPositionToRegistrationFrameMatrix(targetProps, controllerData.rayPicks[this.hand].intersection);
}
return undefined;
};
}
var leftFarGrabEntity = new FarGrabEntity(LEFT_HAND);
var rightFarGrabEntity = new FarGrabEntity(RIGHT_HAND);
enableDispatcherModule("LeftFarGrabEntity", leftFarGrabEntity);
enableDispatcherModule("RightFarGrabEntity", rightFarGrabEntity);
function cleanup() {
disableDispatcherModule("LeftFarGrabEntity");
disableDispatcherModule("RightFarGrabEntity");
}
Script.scriptEnding.connect(cleanup);
}());

View file

@ -8,10 +8,10 @@
/* global Script, Entities, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND,
getControllerJointIndex, getGrabbableData, enableDispatcherModule, disableDispatcherModule,
propsArePhysical, Messages, HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, entityIsGrabbable,
Quat, Vec3, MSECS_PER_SEC, getControllerWorldLocation, makeDispatcherModuleParameters, makeRunningValues,
MSECS_PER_SEC, makeDispatcherModuleParameters, makeRunningValues,
TRIGGER_OFF_VALUE, NEAR_GRAB_RADIUS, findGroupParent, entityIsCloneable, propsAreCloneDynamic, cloneEntity,
HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, BUMPER_ON_VALUE, unhighlightTargetEntity, Uuid,
DISPATCHER_PROPERTIES
DISPATCHER_PROPERTIES, HMD
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
@ -65,25 +65,14 @@ Script.include("/~/system/libraries/cloneEntityUtils.js");
this.grabFollowsController = grabbableData.grabFollowsController;
this.kinematicGrab = grabbableData.grabKinematic;
var handRotation;
var handPosition;
if (this.grabFollowsController) {
var controllerID =
(this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
var controllerLocation = getControllerWorldLocation(controllerID, false);
handRotation = controllerLocation.orientation;
handPosition = controllerLocation.position;
var handJointIndex;
if (HMD.mounted && HMD.isHandControllerAvailable() && grabbableData.grabFollowsController) {
handJointIndex = getControllerJointIndex(this.hand);
} else {
handRotation = this.getHandRotation();
handPosition = this.getHandPosition();
handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
}
var objectRotation = targetProps.rotation;
this.offsetRotation = Quat.multiply(Quat.inverse(handRotation), objectRotation);
var currentObjectPosition = targetProps.position;
var offset = Vec3.subtract(currentObjectPosition, handPosition);
this.offsetPosition = Vec3.multiplyQbyV(Quat.inverse(Quat.multiply(handRotation, this.offsetRotation)), offset);
this.offsetPosition = Entities.worldToLocalPosition(targetProps.position, MyAvatar.SELF_ID, handJointIndex);
this.offsetRotation = Entities.worldToLocalRotation(targetProps.rotation, MyAvatar.SELF_ID, handJointIndex);
var now = Date.now();
this.actionTimeout = now + (ACTION_TTL * MSECS_PER_SEC);

View file

@ -0,0 +1,225 @@
"use strict";
// nearGrabEntity.js
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* global Script, Entities, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND, getControllerJointIndex, enableDispatcherModule,
disableDispatcherModule, Messages, HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, TRIGGER_OFF_VALUE,
makeDispatcherModuleParameters, entityIsGrabbable, makeRunningValues, NEAR_GRAB_RADIUS, findGroupParent, Vec3, cloneEntity,
entityIsCloneable, HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, BUMPER_ON_VALUE, distanceBetweenPointAndEntityBoundingBox,
getGrabbableData, getEnabledModuleByName, DISPATCHER_PROPERTIES, HMD, NEAR_GRAB_DISTANCE
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Script.include("/~/system/libraries/cloneEntityUtils.js");
Script.include("/~/system/libraries/controllers.js");
(function() {
function NearGrabEntity(hand) {
this.hand = hand;
this.targetEntityID = null;
this.grabbing = false;
this.cloneAllowed = true;
this.grabID = null;
this.parameters = makeDispatcherModuleParameters(
500,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[],
100);
this.startGrab = function (targetProps) {
if (this.grabID) {
MyAvatar.releaseGrab(this.grabID);
}
var grabData = getGrabbableData(targetProps);
var handJointIndex;
if (HMD.mounted && HMD.isHandControllerAvailable() && grabData.grabFollowsController) {
handJointIndex = getControllerJointIndex(this.hand);
} else {
handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
}
this.targetEntityID = targetProps.id;
var relativePosition = Entities.worldToLocalPosition(targetProps.position, MyAvatar.SELF_ID, handJointIndex);
var relativeRotation = Entities.worldToLocalRotation(targetProps.rotation, MyAvatar.SELF_ID, handJointIndex);
this.grabID = MyAvatar.grab(targetProps.id, handJointIndex, relativePosition, relativeRotation);
};
this.startNearGrabEntity = function (targetProps) {
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
this.startGrab(targetProps);
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(targetProps.id, "startNearGrab", args);
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'grab',
grabbedEntity: targetProps.id,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
this.grabbing = true;
};
this.endGrab = function () {
if (this.grabID) {
MyAvatar.releaseGrab(this.grabID);
this.grabID = null;
}
};
this.endNearGrabEntity = function () {
this.endGrab();
this.grabbing = false;
this.targetEntityID = null;
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(this.targetEntityID, "releaseGrab", args);
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'release',
grabbedEntity: this.targetEntityID,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
};
this.getTargetProps = function (controllerData) {
// nearbyEntityProperties is already sorted by length from controller
var nearbyEntityProperties = controllerData.nearbyEntityProperties[this.hand];
var sensorScaleFactor = MyAvatar.sensorToWorldScale;
var nearGrabDistance = NEAR_GRAB_DISTANCE * sensorScaleFactor;
var nearGrabRadius = NEAR_GRAB_RADIUS * sensorScaleFactor;
for (var i = 0; i < nearbyEntityProperties.length; i++) {
var props = nearbyEntityProperties[i];
var grabPosition = controllerData.controllerLocations[this.hand].position; // Is offset from hand position.
var dist = distanceBetweenPointAndEntityBoundingBox(grabPosition, props);
var distance = Vec3.distance(grabPosition, props.position);
if ((dist > nearGrabDistance) ||
(distance > nearGrabRadius)) { // Only smallish entities can be near grabbed.
continue;
}
if (entityIsGrabbable(props) || entityIsCloneable(props)) {
if (!entityIsCloneable(props)) {
// if we've attempted to grab a non-cloneable child, roll up to the root of the tree
var groupRootProps = findGroupParent(controllerData, props);
if (entityIsGrabbable(groupRootProps)) {
return groupRootProps;
}
}
return props;
}
}
return null;
};
this.isReady = function (controllerData, deltaTime) {
this.targetEntityID = null;
this.grabbing = false;
if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE &&
controllerData.secondaryValues[this.hand] < TRIGGER_OFF_VALUE) {
this.cloneAllowed = true;
return makeRunningValues(false, [], []);
}
var scaleModuleName = this.hand === RIGHT_HAND ? "RightScaleEntity" : "LeftScaleEntity";
var scaleModule = getEnabledModuleByName(scaleModuleName);
if (scaleModule.grabbedThingID || scaleModule.isReady(controllerData).active) {
// we're rescaling -- don't start a grab.
return makeRunningValues(false, [], []);
}
var targetProps = this.getTargetProps(controllerData);
if (targetProps) {
this.targetEntityID = targetProps.id;
return makeRunningValues(true, [this.targetEntityID], []);
} else {
return makeRunningValues(false, [], []);
}
};
this.run = function (controllerData, deltaTime) {
if (this.grabbing) {
if (controllerData.triggerClicks[this.hand] < TRIGGER_OFF_VALUE &&
controllerData.secondaryValues[this.hand] < TRIGGER_OFF_VALUE) {
this.endNearGrabEntity();
return makeRunningValues(false, [], []);
}
var props = controllerData.nearbyEntityPropertiesByID[this.targetEntityID];
if (!props) {
props = Entities.getEntityProperties(this.targetEntityID, DISPATCHER_PROPERTIES);
if (!props) {
// entity was deleted
this.grabbing = false;
this.targetEntityID = null;
return makeRunningValues(false, [], []);
}
}
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(this.targetEntityID, "continueNearGrab", args);
} else {
// still searching
var readiness = this.isReady(controllerData);
if (!readiness.active) {
return readiness;
}
if (controllerData.triggerClicks[this.hand] || controllerData.secondaryValues[this.hand] > BUMPER_ON_VALUE) {
// switch to grab
var targetProps = this.getTargetProps(controllerData);
var targetCloneable = entityIsCloneable(targetProps);
if (targetCloneable) {
if (this.cloneAllowed) {
var cloneID = cloneEntity(targetProps);
if (cloneID !== null) {
var cloneProps = Entities.getEntityProperties(cloneID, DISPATCHER_PROPERTIES);
cloneProps.id = cloneID;
this.grabbing = true;
this.targetEntityID = cloneID;
this.startNearGrabEntity(cloneProps);
this.cloneAllowed = false; // prevent another clone call until inputs released
}
}
} else if (targetProps) {
this.grabbing = true;
this.startNearGrabEntity(targetProps);
}
}
}
return makeRunningValues(true, [this.targetEntityID], []);
};
this.cleanup = function () {
if (this.targetEntityID) {
this.endNearGrabEntity();
}
};
}
var leftNearGrabEntity = new NearGrabEntity(LEFT_HAND);
var rightNearGrabEntity = new NearGrabEntity(RIGHT_HAND);
enableDispatcherModule("LeftNearGrabEntity", leftNearGrabEntity);
enableDispatcherModule("RightNearGrabEntity", rightNearGrabEntity);
function cleanup() {
leftNearGrabEntity.cleanup();
rightNearGrabEntity.cleanup();
disableDispatcherModule("LeftNearGrabEntity");
disableDispatcherModule("RightNearGrabEntity");
}
Script.scriptEnding.connect(cleanup);
}());

View file

@ -7,7 +7,7 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* global Script, Vec3, MyAvatar, Entities, RIGHT_HAND */
/* global Script, Vec3, MyAvatar, Entities, RIGHT_HAND, entityIsGrabbable */
(function() {
var dispatcherUtils = Script.require("/~/system/libraries/controllerDispatcherUtils.js");
@ -62,14 +62,19 @@
var otherHandTargetProps = otherModule.getTargetProps(controllerData);
if (thisHandTargetProps && otherHandTargetProps) {
if (thisHandTargetProps.id === otherHandTargetProps.id) {
if (!entityIsGrabbable(thisHandTargetProps)) {
return dispatcherUtils.makeRunningValues(false, [], []);
}
this.grabbedThingID = thisHandTargetProps.id;
this.scalingStartDistance = Vec3.length(Vec3.subtract(controllerData.controllerLocations[this.hand].position,
controllerData.controllerLocations[this.otherHand()].position));
this.scalingStartDistance =
Vec3.length(Vec3.subtract(controllerData.controllerLocations[this.hand].position,
controllerData.controllerLocations[this.otherHand()].position));
this.scalingStartDimensions = thisHandTargetProps.dimensions;
return dispatcherUtils.makeRunningValues(true, [], []);
}
}
}
this.grabbedThingID = false;
return dispatcherUtils.makeRunningValues(false, [], []);
};
@ -82,10 +87,11 @@
controllerData.controllerLocations[this.otherHand()].position));
var currentRescale = scalingCurrentDistance / this.scalingStartDistance;
var newDimensions = Vec3.multiply(currentRescale, this.scalingStartDimensions);
Entities.editEntity(this.grabbedThingID, { dimensions: newDimensions });
Entities.editEntity(this.grabbedThingID, { localDimensions: newDimensions });
}
return dispatcherUtils.makeRunningValues(true, [], []);
}
this.grabbedThingID = false;
return dispatcherUtils.makeRunningValues(false, [], []);
};
}

View file

@ -18,11 +18,7 @@ var CONTOLLER_SCRIPTS = [
"toggleAdvancedMovementForHandControllers.js",
"handTouch.js",
"controllerDispatcher.js",
"controllerModules/nearParentGrabEntity.js",
"controllerModules/nearParentGrabOverlay.js",
"controllerModules/nearActionGrabEntity.js",
"controllerModules/farActionGrabEntityDynOnly.js",
"controllerModules/farParentGrabEntity.js",
"controllerModules/stylusInput.js",
"controllerModules/equipEntity.js",
"controllerModules/nearTrigger.js",
@ -39,6 +35,16 @@ var CONTOLLER_SCRIPTS = [
"controllerModules/nearTabletHighlight.js"
];
if (Settings.getValue("useTraitsGrab", true)) {
CONTOLLER_SCRIPTS.push("controllerModules/nearGrabEntity.js");
CONTOLLER_SCRIPTS.push("controllerModules/farGrabEntity.js");
} else {
CONTOLLER_SCRIPTS.push("controllerModules/nearParentGrabEntity.js");
CONTOLLER_SCRIPTS.push("controllerModules/nearActionGrabEntity.js");
CONTOLLER_SCRIPTS.push("controllerModules/farActionGrabEntityDynOnly.js");
CONTOLLER_SCRIPTS.push("controllerModules/farParentGrabEntity.js");
}
var DEBUG_MENU_ITEM = "Debug defaultScripts.js";

View file

@ -5,7 +5,7 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* global module, Camera, HMD, MyAvatar, controllerDispatcherPlugins:true, Quat, Vec3, Overlays, Xform, Mat4,
/* global module, HMD, MyAvatar, controllerDispatcherPlugins:true, Quat, Vec3, Overlays, Xform, Mat4,
Selection, Uuid,
MSECS_PER_SEC:true , LEFT_HAND:true, RIGHT_HAND:true, FORBIDDEN_GRAB_TYPES:true,
HAPTIC_PULSE_STRENGTH:true, HAPTIC_PULSE_DURATION:true, ZERO_VEC:true, ONE_VEC:true,
@ -31,6 +31,8 @@
disableDispatcherModule:true,
getEnabledModuleByName:true,
getGrabbableData:true,
isAnothersAvatarEntity:true,
isAnothersChildEntity:true,
entityIsGrabbable:true,
entityIsDistanceGrabbable:true,
getControllerJointIndexCacheTime:true,
@ -104,7 +106,7 @@ TEAR_AWAY_CHECK_TIME = 0.15; // seconds, duration between checks
NEAR_GRAB_DISTANCE = 0.14; // Grab an entity if its bounding box is within this distance.
// Smaller than TEAR_AWAY_DISTANCE for hysteresis.
DISPATCHER_HOVERING_LIST = "dispactherHoveringList";
DISPATCHER_HOVERING_LIST = "dispatcherHoveringList";
DISPATCHER_HOVERING_STYLE = {
isOutlineSmooth: true,
outlineWidth: 0,
@ -144,6 +146,7 @@ DISPATCHER_PROPERTIES = [
"grab.grabFollowsController",
"grab.triggerable",
"grab.equippable",
"grab.grabDelegateToParent",
"grab.equippableLeftPosition",
"grab.equippableLeftRotation",
"grab.equippableRightPosition",
@ -151,7 +154,9 @@ DISPATCHER_PROPERTIES = [
"grab.equippableIndicatorURL",
"grab.equippableIndicatorScale",
"grab.equippableIndicatorOffset",
"userData"
"userData",
"avatarEntity",
"owningAvatarID"
];
// priority -- a lower priority means the module will be asked sooner than one with a higher priority in a given update step
@ -286,10 +291,44 @@ getGrabbableData = function (ggdProps) {
return grabbableData;
};
isAnothersAvatarEntity = function (iaaeProps) {
if (!iaaeProps.avatarEntity) {
return false;
}
if (iaaeProps.owningAvatarID === MyAvatar.sessionUUID) {
return false;
}
if (iaaeProps.owningAvatarID === MyAvatar.SELF_ID) {
return false;
}
return true;
};
isAnothersChildEntity = function (iaceProps) {
while (iaceProps.parentID && iaceProps.parentID !== Uuid.NULL) {
if (Entities.getNestableType(iaceProps.parentID) == "avatar") {
if (iaceProps.parentID == MyAvatar.SELF_ID || iaceProps.parentID == MyAvatar.sessionUUID) {
return false; // not another's, it's mine.
}
return true;
}
// Entities.getNestableType(iaceProps.parentID) == "entity") {
var parentProps = Entities.getEntityProperties(iaceProps.parentID, DISPATCHER_PROPERTIES);
if (!parentProps) {
break;
}
parentProps.id = iaceProps.parentID;
iaceProps = parentProps;
}
return false;
};
entityIsGrabbable = function (eigProps) {
var grabbable = getGrabbableData(eigProps).grabbable;
if (!grabbable ||
eigProps.locked ||
isAnothersAvatarEntity(eigProps) ||
isAnothersChildEntity(eigProps) ||
FORBIDDEN_GRAB_TYPES.indexOf(eigProps.type) >= 0) {
return false;
}
@ -331,17 +370,9 @@ getControllerJointIndex = function (hand) {
var now = Date.now();
if (now - getControllerJointIndexCacheTime[hand] > GET_CONTROLLERJOINTINDEX_CACHE_REFRESH_TIME) {
if (HMD.isHandControllerAvailable()) {
var controllerJointIndex = -1;
if (Camera.mode === "first person") {
controllerJointIndex = MyAvatar.getJointIndex(hand === RIGHT_HAND ?
var controllerJointIndex = MyAvatar.getJointIndex(hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND");
} else if (Camera.mode === "third person") {
controllerJointIndex = MyAvatar.getJointIndex(hand === RIGHT_HAND ?
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
}
getControllerJointIndexCacheTime[hand] = now;
getControllerJointIndexCache[hand] = controllerJointIndex;
return controllerJointIndex;
@ -409,7 +440,8 @@ ensureDynamic = function (entityID) {
};
findGroupParent = function (controllerData, targetProps) {
while (targetProps.parentID &&
while (targetProps.grab.grabDelegateToParent &&
targetProps.parentID &&
targetProps.parentID !== Uuid.NULL &&
Entities.getNestableType(targetProps.parentID) == "entity") {
var parentProps = Entities.getEntityProperties(targetProps.parentID, DISPATCHER_PROPERTIES);