move GeometryCache to library

This commit is contained in:
ZappoMan 2014-12-15 14:00:41 -08:00
parent dee8f69722
commit 49cacd85bd
5 changed files with 5 additions and 5 deletions

View file

@ -34,6 +34,7 @@
#include <EntityCollisionSystem.h>
#include <EntityEditPacketSender.h>
#include <GeometryCache.h>
#include <NetworkPacket.h>
#include <NodeList.h>
#include <OctreeQuery.h>
@ -62,7 +63,6 @@
#include "entities/EntityTreeRenderer.h"
#include "renderer/AmbientOcclusionEffect.h"
#include "renderer/DeferredLightingEffect.h"
#include "renderer/GeometryCache.h"
#include "renderer/GlowEffect.h"
#include "scripting/ControllerScriptingInterface.h"
#include "ui/BandwidthDialog.h"

View file

@ -16,16 +16,16 @@
#include <QObject>
#include <QUrl>
#include "Transform.h"
#include <AABox.h>
#include <AnimationCache.h>
#include <DependencyManager.h>
#include <GeometryCache.h>
#include <GeometryUtil.h>
#include <PhysicsEntity.h>
#include <TextureCache.h>
#include <Transform.h>
#include "AnimationHandle.h"
#include "GeometryCache.h"
#include "InterfaceConfig.h"
#include "JointState.h"
#include "ProgramObject.h"

View file

@ -1,7 +1,7 @@
set(TARGET_NAME render-utils)
# use setup_hifi_library macro to setup our project and link appropriate Qt modules
setup_hifi_library(Widgets OpenGL Network)
setup_hifi_library(Widgets OpenGL Network Script)
include_glm()

View file

@ -19,8 +19,8 @@
#include <QThreadPool>
#include <SharedUtil.h>
#include <TextureCache.h>
#include "TextureCache.h"
#include "GeometryCache.h"
GeometryCache::GeometryCache() {