allow forking of multiple assignment-clients from the main target

This commit is contained in:
Stephen Birarda 2013-09-09 09:44:43 -07:00
parent cbf8a2c202
commit 4905032090
4 changed files with 52 additions and 18 deletions

View file

@ -18,13 +18,47 @@
const long long ASSIGNMENT_REQUEST_INTERVAL_USECS = 1 * 1000 * 1000;
int main(int argc, const char* argv[]) {
setvbuf(stdout, NULL, _IOLBF, 0);
sockaddr_in customAssignmentSocket = {};
// grab the overriden assignment-server hostname from argv, if it exists
const char* customAssignmentServer = getCmdOption(argc, argv, "-a");
if (customAssignmentServer) {
customAssignmentSocket = socketForHostnameAndHostOrderPort(customAssignmentServer, ASSIGNMENT_SERVER_PORT);
}
const char* NUM_FORKS_PARAMETER = "-n";
const char* numForksIncludingParentString = getCmdOption(argc, argv, NUM_FORKS_PARAMETER);
if (numForksIncludingParentString) {
int numForksIncludingParent = atoi(numForksIncludingParentString);
qDebug() << "Starting" << numForksIncludingParent << "assignment clients.";
int processID = 0;
// fire off as many children as we need (this is one less than the parent since the parent will run as well)
for (int i = 0; i < numForksIncludingParent - 1; i++) {
processID = fork();
if (processID == 0) {
// this is one of the children, break so we don't start a fork bomb
break;
}
}
}
// create a NodeList as an unassigned client
NodeList* nodeList = NodeList::createInstance(NODE_TYPE_UNASSIGNED);
// set the custom assignment socket if we have it
if (customAssignmentSocket.sin_addr.s_addr != 0) {
nodeList->setAssignmentServerSocket((sockaddr*) &customAssignmentSocket);
}
// change the timeout on the nodelist socket to be as often as we want to re-request
nodeList->getNodeSocket()->setBlockingReceiveTimeoutInUsecs(ASSIGNMENT_REQUEST_INTERVAL_USECS);
@ -34,10 +68,8 @@ int main(int argc, const char* argv[]) {
ssize_t receivedBytes = 0;
// grab the assignment pool from argv, if it was passed
const char* assignmentPool = getCmdOption(argc, argv, "-p");
// set the overriden assignment-server hostname from argv, if it exists
nodeList->setAssignmentServerHostname(getCmdOption(argc, argv, "-a"));
const char* ASSIGNMENT_POOL_PARAMETER = "-p";
const char* assignmentPool = getCmdOption(argc, argv, ASSIGNMENT_POOL_PARAMETER);
// create a request assignment, accept all assignments, pass the desired pool (if it exists)
Assignment requestAssignment(Assignment::Request, Assignment::All, assignmentPool);
@ -46,7 +78,6 @@ int main(int argc, const char* argv[]) {
if (usecTimestampNow() - usecTimestamp(&lastRequest) >= ASSIGNMENT_REQUEST_INTERVAL_USECS) {
gettimeofday(&lastRequest, NULL);
// if we're here we have no assignment, so send a request
qDebug() << "Sending an assignment request -" << requestAssignment;
nodeList->sendAssignment(requestAssignment);
}
@ -69,7 +100,6 @@ int main(int argc, const char* argv[]) {
if (deployedAssignment.getType() == Assignment::AudioMixer) {
AudioMixer::run();
} else {
qDebug() << "Running as an avatar mixer!";
AvatarMixer::run();
}

View file

@ -89,7 +89,11 @@ int main(int argc, const char* argv[]) {
const char* assignmentPool = getCmdOption(argc, argv, "-p");
// grab the overriden assignment-server hostname from argv, if it exists
nodeList->setAssignmentServerHostname(getCmdOption(argc, argv, "-a"));
const char* customAssignmentServer = getCmdOption(argc, argv, "-a");
if (customAssignmentServer) {
sockaddr_in customAssignmentSocket = socketForHostnameAndHostOrderPort(customAssignmentServer, ASSIGNMENT_SERVER_PORT);
nodeList->setAssignmentServerSocket((sockaddr*) &customAssignmentSocket);
}
// use a map to keep track of iterations of silence for assignment creation requests
const long long ASSIGNMENT_SILENCE_MAX_USECS = 5 * 1000 * 1000;

View file

@ -65,7 +65,8 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
_nodeTypesOfInterest(NULL),
_ownerID(UNKNOWN_NODE_ID),
_lastNodeID(UNKNOWN_NODE_ID + 1),
_numNoReplyDomainCheckIns(0)
_numNoReplyDomainCheckIns(0),
_assignmentServerSocket(NULL)
{
memcpy(_domainHostname, DEFAULT_DOMAIN_HOSTNAME, sizeof(DEFAULT_DOMAIN_HOSTNAME));
memcpy(_domainIP, DEFAULT_DOMAIN_IP, sizeof(DEFAULT_DOMAIN_IP));
@ -376,7 +377,8 @@ int NodeList::processDomainServerList(unsigned char* packetData, size_t dataByte
}
const char GLOBAL_ASSIGNMENT_SERVER_HOSTNAME[] = "assignment.highfidelity.io";
const sockaddr_in GLOBAL_ASSIGNMENT_SOCKET = socketForHostnameAndHostOrderPort(GLOBAL_ASSIGNMENT_SERVER_HOSTNAME,
ASSIGNMENT_SERVER_PORT);
void NodeList::sendAssignment(Assignment& assignment) {
unsigned char assignmentPacket[MAX_PACKET_SIZE];
@ -387,13 +389,11 @@ void NodeList::sendAssignment(Assignment& assignment) {
int numHeaderBytes = populateTypeAndVersion(assignmentPacket, assignmentPacketType);
int numAssignmentBytes = assignment.packToBuffer(assignmentPacket + numHeaderBytes);
// setup the assignmentServerSocket once, use a custom assignmentServerHostname if it is present
static sockaddr_in assignmentServerSocket = socketForHostnameAndHostOrderPort((_assignmentServerHostname != NULL
? (const char*) _assignmentServerHostname
: GLOBAL_ASSIGNMENT_SERVER_HOSTNAME),
ASSIGNMENT_SERVER_PORT);
_nodeSocket.send((sockaddr*) &assignmentServerSocket, assignmentPacket, numHeaderBytes + numAssignmentBytes);
sockaddr* assignmentServerSocket = (_assignmentServerSocket == NULL)
? (sockaddr*) &GLOBAL_ASSIGNMENT_SOCKET
: _assignmentServerSocket;
_nodeSocket.send((sockaddr*) assignmentServerSocket, assignmentPacket, numHeaderBytes + numAssignmentBytes);
}
Node* NodeList::addOrUpdateNode(sockaddr* publicSocket, sockaddr* localSocket, char nodeType, uint16_t nodeId) {

View file

@ -99,7 +99,7 @@ public:
void sendDomainServerCheckIn();
int processDomainServerList(unsigned char *packetData, size_t dataBytes);
void setAssignmentServerHostname(const char* serverHostname) { _assignmentServerHostname = serverHostname; }
void setAssignmentServerSocket(sockaddr* serverSocket) { _assignmentServerSocket = serverSocket; }
void sendAssignment(Assignment& assignment);
Node* nodeWithAddress(sockaddr *senderAddress);
@ -152,7 +152,7 @@ private:
pthread_t removeSilentNodesThread;
pthread_t checkInWithDomainServerThread;
int _numNoReplyDomainCheckIns;
const char* _assignmentServerHostname;
sockaddr* _assignmentServerSocket;
void handlePingReply(sockaddr *nodeAddress);
void timePingReply(sockaddr *nodeAddress, unsigned char *packetData);