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https://github.com/lubosz/overte.git
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allow forking of multiple assignment-clients from the main target
This commit is contained in:
parent
cbf8a2c202
commit
4905032090
4 changed files with 52 additions and 18 deletions
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@ -18,13 +18,47 @@
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const long long ASSIGNMENT_REQUEST_INTERVAL_USECS = 1 * 1000 * 1000;
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int main(int argc, const char* argv[]) {
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setvbuf(stdout, NULL, _IOLBF, 0);
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sockaddr_in customAssignmentSocket = {};
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// grab the overriden assignment-server hostname from argv, if it exists
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const char* customAssignmentServer = getCmdOption(argc, argv, "-a");
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if (customAssignmentServer) {
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customAssignmentSocket = socketForHostnameAndHostOrderPort(customAssignmentServer, ASSIGNMENT_SERVER_PORT);
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}
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const char* NUM_FORKS_PARAMETER = "-n";
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const char* numForksIncludingParentString = getCmdOption(argc, argv, NUM_FORKS_PARAMETER);
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if (numForksIncludingParentString) {
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int numForksIncludingParent = atoi(numForksIncludingParentString);
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qDebug() << "Starting" << numForksIncludingParent << "assignment clients.";
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int processID = 0;
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// fire off as many children as we need (this is one less than the parent since the parent will run as well)
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for (int i = 0; i < numForksIncludingParent - 1; i++) {
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processID = fork();
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if (processID == 0) {
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// this is one of the children, break so we don't start a fork bomb
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break;
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}
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}
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}
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// create a NodeList as an unassigned client
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NodeList* nodeList = NodeList::createInstance(NODE_TYPE_UNASSIGNED);
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// set the custom assignment socket if we have it
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if (customAssignmentSocket.sin_addr.s_addr != 0) {
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nodeList->setAssignmentServerSocket((sockaddr*) &customAssignmentSocket);
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}
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// change the timeout on the nodelist socket to be as often as we want to re-request
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nodeList->getNodeSocket()->setBlockingReceiveTimeoutInUsecs(ASSIGNMENT_REQUEST_INTERVAL_USECS);
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@ -34,10 +68,8 @@ int main(int argc, const char* argv[]) {
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ssize_t receivedBytes = 0;
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// grab the assignment pool from argv, if it was passed
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const char* assignmentPool = getCmdOption(argc, argv, "-p");
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// set the overriden assignment-server hostname from argv, if it exists
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nodeList->setAssignmentServerHostname(getCmdOption(argc, argv, "-a"));
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const char* ASSIGNMENT_POOL_PARAMETER = "-p";
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const char* assignmentPool = getCmdOption(argc, argv, ASSIGNMENT_POOL_PARAMETER);
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// create a request assignment, accept all assignments, pass the desired pool (if it exists)
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Assignment requestAssignment(Assignment::Request, Assignment::All, assignmentPool);
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@ -46,7 +78,6 @@ int main(int argc, const char* argv[]) {
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if (usecTimestampNow() - usecTimestamp(&lastRequest) >= ASSIGNMENT_REQUEST_INTERVAL_USECS) {
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gettimeofday(&lastRequest, NULL);
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// if we're here we have no assignment, so send a request
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qDebug() << "Sending an assignment request -" << requestAssignment;
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nodeList->sendAssignment(requestAssignment);
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}
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@ -69,7 +100,6 @@ int main(int argc, const char* argv[]) {
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if (deployedAssignment.getType() == Assignment::AudioMixer) {
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AudioMixer::run();
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} else {
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qDebug() << "Running as an avatar mixer!";
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AvatarMixer::run();
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}
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@ -89,7 +89,11 @@ int main(int argc, const char* argv[]) {
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const char* assignmentPool = getCmdOption(argc, argv, "-p");
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// grab the overriden assignment-server hostname from argv, if it exists
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nodeList->setAssignmentServerHostname(getCmdOption(argc, argv, "-a"));
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const char* customAssignmentServer = getCmdOption(argc, argv, "-a");
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if (customAssignmentServer) {
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sockaddr_in customAssignmentSocket = socketForHostnameAndHostOrderPort(customAssignmentServer, ASSIGNMENT_SERVER_PORT);
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nodeList->setAssignmentServerSocket((sockaddr*) &customAssignmentSocket);
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}
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// use a map to keep track of iterations of silence for assignment creation requests
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const long long ASSIGNMENT_SILENCE_MAX_USECS = 5 * 1000 * 1000;
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@ -65,7 +65,8 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
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_nodeTypesOfInterest(NULL),
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_ownerID(UNKNOWN_NODE_ID),
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_lastNodeID(UNKNOWN_NODE_ID + 1),
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_numNoReplyDomainCheckIns(0)
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_numNoReplyDomainCheckIns(0),
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_assignmentServerSocket(NULL)
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{
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memcpy(_domainHostname, DEFAULT_DOMAIN_HOSTNAME, sizeof(DEFAULT_DOMAIN_HOSTNAME));
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memcpy(_domainIP, DEFAULT_DOMAIN_IP, sizeof(DEFAULT_DOMAIN_IP));
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@ -376,7 +377,8 @@ int NodeList::processDomainServerList(unsigned char* packetData, size_t dataByte
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}
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const char GLOBAL_ASSIGNMENT_SERVER_HOSTNAME[] = "assignment.highfidelity.io";
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const sockaddr_in GLOBAL_ASSIGNMENT_SOCKET = socketForHostnameAndHostOrderPort(GLOBAL_ASSIGNMENT_SERVER_HOSTNAME,
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ASSIGNMENT_SERVER_PORT);
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void NodeList::sendAssignment(Assignment& assignment) {
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unsigned char assignmentPacket[MAX_PACKET_SIZE];
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@ -387,13 +389,11 @@ void NodeList::sendAssignment(Assignment& assignment) {
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int numHeaderBytes = populateTypeAndVersion(assignmentPacket, assignmentPacketType);
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int numAssignmentBytes = assignment.packToBuffer(assignmentPacket + numHeaderBytes);
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// setup the assignmentServerSocket once, use a custom assignmentServerHostname if it is present
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static sockaddr_in assignmentServerSocket = socketForHostnameAndHostOrderPort((_assignmentServerHostname != NULL
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? (const char*) _assignmentServerHostname
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: GLOBAL_ASSIGNMENT_SERVER_HOSTNAME),
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ASSIGNMENT_SERVER_PORT);
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_nodeSocket.send((sockaddr*) &assignmentServerSocket, assignmentPacket, numHeaderBytes + numAssignmentBytes);
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sockaddr* assignmentServerSocket = (_assignmentServerSocket == NULL)
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? (sockaddr*) &GLOBAL_ASSIGNMENT_SOCKET
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: _assignmentServerSocket;
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_nodeSocket.send((sockaddr*) assignmentServerSocket, assignmentPacket, numHeaderBytes + numAssignmentBytes);
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}
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Node* NodeList::addOrUpdateNode(sockaddr* publicSocket, sockaddr* localSocket, char nodeType, uint16_t nodeId) {
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@ -99,7 +99,7 @@ public:
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void sendDomainServerCheckIn();
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int processDomainServerList(unsigned char *packetData, size_t dataBytes);
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void setAssignmentServerHostname(const char* serverHostname) { _assignmentServerHostname = serverHostname; }
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void setAssignmentServerSocket(sockaddr* serverSocket) { _assignmentServerSocket = serverSocket; }
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void sendAssignment(Assignment& assignment);
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Node* nodeWithAddress(sockaddr *senderAddress);
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@ -152,7 +152,7 @@ private:
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pthread_t removeSilentNodesThread;
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pthread_t checkInWithDomainServerThread;
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int _numNoReplyDomainCheckIns;
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const char* _assignmentServerHostname;
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sockaddr* _assignmentServerSocket;
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void handlePingReply(sockaddr *nodeAddress);
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void timePingReply(sockaddr *nodeAddress, unsigned char *packetData);
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