fix filename parsing in TextureBaker

This commit is contained in:
Stephen Birarda 2017-04-20 12:25:14 -07:00
parent 38cb998ca1
commit 46fc69dd32

View file

@ -31,7 +31,7 @@ TextureBaker::TextureBaker(const QUrl& textureURL, gpu::TextureType textureType,
{
// figure out the baked texture filename
auto originalFilename = textureURL.fileName();
_bakedTextureFileName = originalFilename.left(originalFilename.indexOf('.')) + BAKED_TEXTURE_EXT;
_bakedTextureFileName = originalFilename.left(originalFilename.indexOf('.', -1)) + BAKED_TEXTURE_EXT;
}
void TextureBaker::bake() {