mirror of
https://github.com/lubosz/overte.git
synced 2025-04-19 17:03:43 +02:00
fixed mac build conflict, unused variable
This commit is contained in:
parent
3e1beb2dca
commit
42a17980cb
1 changed files with 0 additions and 2 deletions
|
@ -96,7 +96,6 @@ void SkeletonModel::initJointStates() {
|
|||
// Called within Model::simulate call, below.
|
||||
void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
|
||||
assert(!_owningAvatar->isMyAvatar());
|
||||
const HFMModel& hfmModel = getHFMModel();
|
||||
|
||||
Head* head = _owningAvatar->getHead();
|
||||
|
||||
|
@ -274,7 +273,6 @@ bool SkeletonModel::getEyeModelPositions(glm::vec3& firstEyePosition, glm::vec3&
|
|||
if (!isActive()) {
|
||||
return false;
|
||||
}
|
||||
const HFMModel& hfmModel = getHFMModel();
|
||||
|
||||
if (getJointPosition(_rig.indexOfJoint("LeftEye"), firstEyePosition) &&
|
||||
getJointPosition(_rig.indexOfJoint("RightEye"), secondEyePosition)) {
|
||||
|
|
Loading…
Reference in a new issue