Disable back-face culling when rendering BillboardOverlay

This commit is contained in:
Ryan Huffman 2015-08-06 14:09:32 -07:00 committed by Bradley Austin Davis
parent 5aa85a5b03
commit 41e68b1c52

View file

@ -105,7 +105,7 @@ void BillboardOverlay::render(RenderArgs* args) {
batch->setModelTransform(transform);
batch->setResourceTexture(0, _texture->getGPUTexture());
DependencyManager::get<DeferredLightingEffect>()->bindSimpleProgram(*batch, true, true, false, true);
DependencyManager::get<DeferredLightingEffect>()->bindSimpleProgram(*batch, true, false, false, true);
DependencyManager::get<GeometryCache>()->renderQuad(
*batch, topLeft, bottomRight, texCoordTopLeft, texCoordBottomRight,
glm::vec4(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha)