Fix skybox rendering

This commit is contained in:
Atlante45 2016-01-06 17:03:29 -08:00
parent 01c9de4f9d
commit 3effa9d5e1

View file

@ -3739,7 +3739,7 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
auto backgroundRenderData = make_shared<BackgroundRenderData>(&_environment);
auto backgroundRenderPayload = make_shared<BackgroundRenderData::Payload>(backgroundRenderData);
BackgroundRenderData::_item = _main3DScene->allocateID();
pendingChanges.resetItem(WorldBoxRenderData::_item, backgroundRenderPayload);
pendingChanges.resetItem(BackgroundRenderData::_item, backgroundRenderPayload);
} else {
}