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Updating UV seams on Qoody
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20 changed files with 16 additions and 16 deletions
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"COMPRESSED_SRGB8_ALPHA8_ETC2_EAC": "../StingrayPBS10_Base_Color_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC.ktx",
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"COMPRESSED_SRGB_S3TC_DXT1_EXT": "../StingrayPBS10_Base_Color_COMPRESSED_SRGB_S3TC_DXT1_EXT.ktx"
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"COMPRESSED_RG11_EAC": "../StingrayPBS10_Normal_OpenGL_COMPRESSED_RG11_EAC.ktx",
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"COMPRESSED_RG_RGTC2": "../StingrayPBS10_Normal_OpenGL_COMPRESSED_RG_RGTC2.ktx"
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"original": "../StingrayPBS10_Normal_OpenGL.png",
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interface/resources/meshes/mannequin/lambert1_Base_Color.png
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interface/resources/meshes/mannequin/lambert1_Base_Color.png
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{
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"compressed": {
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"COMPRESSED_SRGB8_ALPHA8_ETC2_EAC": "../lambert1_Base_Color_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC.ktx",
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"COMPRESSED_SRGB_S3TC_DXT1_EXT": "../lambert1_Base_Color_COMPRESSED_SRGB_S3TC_DXT1_EXT.ktx"
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},
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"original": "../lambert1_Base_Color.png",
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"uncompressed": ""
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interface/resources/meshes/mannequin/lambert1_Normal_OpenGL.png
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interface/resources/meshes/mannequin/lambert1_Normal_OpenGL.png
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"compressed": {
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"COMPRESSED_RG11_EAC": "../lambert1_Normal_OpenGL_COMPRESSED_RG11_EAC.ktx",
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"COMPRESSED_RG_RGTC2": "../lambert1_Normal_OpenGL_COMPRESSED_RG_RGTC2.ktx"
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},
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"original": "../lambert1_Normal_OpenGL.png",
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"uncompressed": ""
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}
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