mirror of
https://github.com/lubosz/overte.git
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commit
3c8e31cd42
3 changed files with 14 additions and 15 deletions
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@ -36,14 +36,10 @@
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Entities.editEntity(this.entityID, {
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Entities.editEntity(this.entityID, {
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animation: {
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animation: {
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url: "https://hifi-public.s3.amazonaws.com/models/Bboys/zombie_scream.fbx",
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url: "https://hifi-public.s3.amazonaws.com/models/Bboys/zombie_scream.fbx",
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currentFrame: 0
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running: true
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}
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}
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});
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});
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Entities.editEntity(_this.entityID, {
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animationIsPlaying: true
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});
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var position = Entities.getEntityProperties(this.entityID, "position").position;
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var position = Entities.getEntityProperties(this.entityID, "position").position;
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this.audioInjector = Audio.playSound(this.screamSounds[randInt(0, this.screamSounds.length)], {
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this.audioInjector = Audio.playSound(this.screamSounds[randInt(0, this.screamSounds.length)], {
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position: position,
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position: position,
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@ -67,8 +63,10 @@
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this.audioInjector.stop();
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this.audioInjector.stop();
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Entities.editEntity(this.entityID, {
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Entities.editEntity(this.entityID, {
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animation: {
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animation: {
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url: "http://hifi-public.s3.amazonaws.com/models/Bboys/bboy2/bboy2.fbx",
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// Providing actual model fbx for animation used to work, now contorts doll into a weird ball
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currentFrame: 0
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// See bug: https://app.asana.com/0/26225263936266/70097355490098
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// url: "http://hifi-public.s3.amazonaws.com/models/Bboys/bboy2/bboy2.fbx",
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running: false,
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}
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}
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});
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});
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@ -132,11 +132,12 @@
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createLights();
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createLights();
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createCat({
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createCat({
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x: 551.09,
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x: 551.0,
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y: 494.98,
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y: 495.3,
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z: 503.49
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z: 503.3
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});
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});
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createSprayCan({
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createSprayCan({
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x: 549.7,
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x: 549.7,
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y: 495.6,
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y: 495.6,
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@ -1187,7 +1188,7 @@
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shapeType: 'box',
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shapeType: 'box',
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gravity: {
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gravity: {
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x: 0,
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x: 0,
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y: -0.5,
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y: -3.0,
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z: 0
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z: 0
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},
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},
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velocity: {
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velocity: {
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@ -110,9 +110,9 @@ MasterReset = function() {
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createCat({
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createCat({
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x: 551.09,
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x: 551.0,
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y: 494.98,
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y: 495.3,
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z: 503.49
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z: 503.3
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});
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});
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createSprayCan({
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createSprayCan({
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@ -1168,7 +1168,7 @@ MasterReset = function() {
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shapeType: 'box',
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shapeType: 'box',
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gravity: {
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gravity: {
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x: 0,
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x: 0,
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y: -0.5,
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y: -3.0,
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z: 0
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z: 0
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},
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},
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velocity: {
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velocity: {
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