adding tablet bg/no movement in login state

This commit is contained in:
Wayne Chen 2018-12-04 16:50:01 -08:00
parent 2d8b638370
commit 3951203b55
4 changed files with 97 additions and 3 deletions

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@ -0,0 +1,78 @@
{
"name": "Standard to Action (No Movement)",
"channels": [
{ "from": "Standard.LT", "to": "Actions.LeftHandClick" },
{ "from": "Standard.RT", "to": "Actions.RightHandClick" },
{ "from": "Standard.LeftHand", "to": "Actions.LeftHand" },
{ "from": "Standard.LeftHandThumb1", "to": "Actions.LeftHandThumb1"},
{ "from": "Standard.LeftHandThumb2", "to": "Actions.LeftHandThumb2"},
{ "from": "Standard.LeftHandThumb3", "to": "Actions.LeftHandThumb3"},
{ "from": "Standard.LeftHandThumb4", "to": "Actions.LeftHandThumb4"},
{ "from": "Standard.LeftHandIndex1", "to": "Actions.LeftHandIndex1"},
{ "from": "Standard.LeftHandIndex2", "to": "Actions.LeftHandIndex2"},
{ "from": "Standard.LeftHandIndex3", "to": "Actions.LeftHandIndex3"},
{ "from": "Standard.LeftHandIndex4", "to": "Actions.LeftHandIndex4"},
{ "from": "Standard.LeftHandMiddle1", "to": "Actions.LeftHandMiddle1"},
{ "from": "Standard.LeftHandMiddle2", "to": "Actions.LeftHandMiddle2"},
{ "from": "Standard.LeftHandMiddle3", "to": "Actions.LeftHandMiddle3"},
{ "from": "Standard.LeftHandMiddle4", "to": "Actions.LeftHandMiddle4"},
{ "from": "Standard.LeftHandRing1", "to": "Actions.LeftHandRing1"},
{ "from": "Standard.LeftHandRing2", "to": "Actions.LeftHandRing2"},
{ "from": "Standard.LeftHandRing3", "to": "Actions.LeftHandRing3"},
{ "from": "Standard.LeftHandRing4", "to": "Actions.LeftHandRing4"},
{ "from": "Standard.LeftHandPinky1", "to": "Actions.LeftHandPinky1"},
{ "from": "Standard.LeftHandPinky2", "to": "Actions.LeftHandPinky2"},
{ "from": "Standard.LeftHandPinky3", "to": "Actions.LeftHandPinky3"},
{ "from": "Standard.LeftHandPinky4", "to": "Actions.LeftHandPinky4"},
{ "from": "Standard.RightHand", "to": "Actions.RightHand" },
{ "from": "Standard.RightHandThumb1", "to": "Actions.RightHandThumb1"},
{ "from": "Standard.RightHandThumb2", "to": "Actions.RightHandThumb2"},
{ "from": "Standard.RightHandThumb3", "to": "Actions.RightHandThumb3"},
{ "from": "Standard.RightHandThumb4", "to": "Actions.RightHandThumb4"},
{ "from": "Standard.RightHandIndex1", "to": "Actions.RightHandIndex1"},
{ "from": "Standard.RightHandIndex2", "to": "Actions.RightHandIndex2"},
{ "from": "Standard.RightHandIndex3", "to": "Actions.RightHandIndex3"},
{ "from": "Standard.RightHandIndex4", "to": "Actions.RightHandIndex4"},
{ "from": "Standard.RightHandMiddle1", "to": "Actions.RightHandMiddle1"},
{ "from": "Standard.RightHandMiddle2", "to": "Actions.RightHandMiddle2"},
{ "from": "Standard.RightHandMiddle3", "to": "Actions.RightHandMiddle3"},
{ "from": "Standard.RightHandMiddle4", "to": "Actions.RightHandMiddle4"},
{ "from": "Standard.RightHandRing1", "to": "Actions.RightHandRing1"},
{ "from": "Standard.RightHandRing2", "to": "Actions.RightHandRing2"},
{ "from": "Standard.RightHandRing3", "to": "Actions.RightHandRing3"},
{ "from": "Standard.RightHandRing4", "to": "Actions.RightHandRing4"},
{ "from": "Standard.RightHandPinky1", "to": "Actions.RightHandPinky1"},
{ "from": "Standard.RightHandPinky2", "to": "Actions.RightHandPinky2"},
{ "from": "Standard.RightHandPinky3", "to": "Actions.RightHandPinky3"},
{ "from": "Standard.RightHandPinky4", "to": "Actions.RightHandPinky4"},
{ "from": "Standard.LeftFoot", "to": "Actions.LeftFoot" },
{ "from": "Standard.RightFoot", "to": "Actions.RightFoot" },
{ "from": "Standard.Hips", "to": "Actions.Hips" },
{ "from": "Standard.Spine2", "to": "Actions.Spine2" },
{ "from": "Standard.Head", "to": "Actions.Head" },
{ "from": "Standard.LeftArm", "to": "Actions.LeftArm" },
{ "from": "Standard.RightArm", "to": "Actions.RightArm" },
{ "from": "Standard.TrackedObject00", "to" : "Actions.TrackedObject00" },
{ "from": "Standard.TrackedObject01", "to" : "Actions.TrackedObject01" },
{ "from": "Standard.TrackedObject02", "to" : "Actions.TrackedObject02" },
{ "from": "Standard.TrackedObject03", "to" : "Actions.TrackedObject03" },
{ "from": "Standard.TrackedObject04", "to" : "Actions.TrackedObject04" },
{ "from": "Standard.TrackedObject05", "to" : "Actions.TrackedObject05" },
{ "from": "Standard.TrackedObject06", "to" : "Actions.TrackedObject06" },
{ "from": "Standard.TrackedObject07", "to" : "Actions.TrackedObject07" },
{ "from": "Standard.TrackedObject08", "to" : "Actions.TrackedObject08" },
{ "from": "Standard.TrackedObject09", "to" : "Actions.TrackedObject09" },
{ "from": "Standard.TrackedObject10", "to" : "Actions.TrackedObject10" },
{ "from": "Standard.TrackedObject11", "to" : "Actions.TrackedObject11" },
{ "from": "Standard.TrackedObject12", "to" : "Actions.TrackedObject12" },
{ "from": "Standard.TrackedObject13", "to" : "Actions.TrackedObject13" },
{ "from": "Standard.TrackedObject14", "to" : "Actions.TrackedObject14" },
{ "from": "Standard.TrackedObject15", "to" : "Actions.TrackedObject15" }
]
}

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@ -91,7 +91,7 @@ FocusScope {
Image {
id: loginDialogBackground
source: "../LoginDialog/background.jpg"
source: "../LoginDialog/background_tablet.jpg"
anchors.fill: parent
z: -2
}

View file

@ -333,6 +333,10 @@ Setting::Handle<int> maxOctreePacketsPerSecond{"maxOctreePPS", DEFAULT_MAX_OCTRE
Setting::Handle<bool> loginDialogPoppedUp{"loginDialogPoppedUp", false};
static const QUrl OVERLAY_LOGIN_DIALOG_URL(PathUtils::qmlUrl("OverlayLoginDialog.qml"));
static const QString STANDARD_TO_ACTION_MAPPING_NAME = "Standard to Action";
static const QString NO_MOVEMENT_MAPPING_NAME = "Standard to Action (No Movement)";
static const QString NO_MOVEMENT_MAPPING_JSON = PathUtils::resourcesPath() + "/controllers/standard_nomovement.json";
static const QString MARKETPLACE_CDN_HOSTNAME = "mpassets.highfidelity.com";
static const int INTERVAL_TO_CHECK_HMD_WORN_STATUS = 500; // milliseconds
static const QString DESKTOP_DISPLAY_PLUGIN_NAME = "Desktop";
@ -5209,7 +5213,14 @@ void Application::pauseUntilLoginDetermined() {
}
getMyAvatar()->setEnableMeshVisible(false);
_controllerScriptingInterface->disableMapping("Standard to Action");
_controllerScriptingInterface->disableMapping(STANDARD_TO_ACTION_MAPPING_NAME);
{
auto userInputMapper = DependencyManager::get<UserInputMapper>();
if (userInputMapper->loadMapping(NO_MOVEMENT_MAPPING_JSON)) {
_controllerScriptingInterface->enableMapping(NO_MOVEMENT_MAPPING_NAME);
}
}
const auto& nodeList = DependencyManager::get<NodeList>();
// save interstitial mode setting until resuming.
@ -5250,8 +5261,13 @@ void Application::resumeAfterLoginDialogActionTaken() {
updateSystemTabletMode();
{
auto userInputMapper = DependencyManager::get<UserInputMapper>();
userInputMapper->unloadMapping(NO_MOVEMENT_MAPPING_JSON);
_controllerScriptingInterface->disableMapping(NO_MOVEMENT_MAPPING_NAME);
}
getMyAvatar()->setEnableMeshVisible(true);
_controllerScriptingInterface->enableMapping("Standard to Action");
_controllerScriptingInterface->enableMapping(STANDARD_TO_ACTION_MAPPING_NAME);
const auto& nodeList = DependencyManager::get<NodeList>();
nodeList->getDomainHandler().setInterstitialModeEnabled(_interstitialModeEnabled);