diff --git a/.github/workflows/master_build.yml b/.github/workflows/master_build.yml index dccddd37c4..b8b02b0ace 100644 --- a/.github/workflows/master_build.yml +++ b/.github/workflows/master_build.yml @@ -21,7 +21,7 @@ env: # OSX-specific variables DEVELOPER_DIR: /Applications/Xcode_11.2.app/Contents/Developer # We are using macOS SDK 10.12 to work around a lot of OpenGL issues in newer SDKs. - # There is crashes on startup, crashes on window resize, etc. on newer macOS SDKs. + # There are crashes on startup, crashes on window resize, etc. on newer macOS SDKs. MACOSX_DEPLOYMENT_TARGET: '10.12' # WIN-specific variables diff --git a/.github/workflows/pr_build.yml b/.github/workflows/pr_build.yml index c88166699d..96f0e89415 100644 --- a/.github/workflows/pr_build.yml +++ b/.github/workflows/pr_build.yml @@ -21,7 +21,7 @@ env: # OSX specific variables DEVELOPER_DIR: /Applications/Xcode_11.2.app/Contents/Developer # We are using macOS SDK 10.12 to work around a lot of OpenGL issues in newer SDKs. - # There is crashes on startup, crashes on window resize, etc. on newer macOS SDKs. + # There are crashes on startup, crashes on window resize, etc. on newer macOS SDKs. MACOSX_DEPLOYMENT_TARGET: '10.12' # WIN32 specific variables