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Add IsFacingAvatar getter and setter to Text3DOverlay
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@ -32,6 +32,7 @@ public:
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float getTopMargin() const { return _topMargin; }
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float getRightMargin() const { return _rightMargin; }
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float getBottomMargin() const { return _bottomMargin; }
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bool getIsFacingAvatar() const { return _isFacingAvatar; }
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xColor getBackgroundColor();
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// setters
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@ -41,6 +42,7 @@ public:
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void setTopMargin(float margin) { _topMargin = margin; }
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void setRightMargin(float margin) { _rightMargin = margin; }
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void setBottomMargin(float margin) { _bottomMargin = margin; }
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void setIsFacingAvatar(bool isFacingAvatar) { _isFacingAvatar = isFacingAvatar; }
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virtual void setProperties(const QScriptValue& properties);
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