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fix for ModelEntityItem::shouldBePhysical()
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1 changed files with 1 additions and 1 deletions
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@ -457,5 +457,5 @@ QString ModelEntityItem::getAnimationSettings() const {
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// virtual
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bool ModelEntityItem::shouldBePhysical() const {
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return EntityItem::shouldBePhysical() && getShapeType() != SHAPE_TYPE_NONE;
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return getShapeType() != SHAPE_TYPE_NONE;
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}
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