Merge branch 'master' of github.com:highfidelity/hifi into allowed-editors

This commit is contained in:
Seth Alves 2015-02-04 16:31:49 -08:00
commit 35430a4c7a
10 changed files with 55 additions and 41 deletions

View file

@ -17,3 +17,4 @@ Script.load("headMove.js");
Script.load("inspect.js");
Script.load("lobby.js");
Script.load("notifications.js");
Script.load("lookWithMouse.js")

View file

@ -424,11 +424,11 @@ var toolBar = (function () {
Entities.addEntity({
type: "Text",
position: grid.snapToSurface(grid.snapToGrid(position, false, DEFAULT_DIMENSIONS), DEFAULT_DIMENSIONS),
dimensions: DEFAULT_DIMENSIONS,
backgroundColor: { red: 0, green: 0, blue: 0 },
dimensions: { x: 0.5, y: 0.3, z: 0.01 },
backgroundColor: { red: 64, green: 64, blue: 64 },
textColor: { red: 255, green: 255, blue: 255 },
text: "some text",
lineHight: "0.1"
lineHeight: 0.06
});
} else {
print("Can't create box: Text would be out of bounds.");

View file

@ -1221,7 +1221,7 @@ SelectionDisplay = (function () {
x: selectionManager.worldDimensions.x,
y: selectionManager.worldDimensions.z
},
rotation: Quat.fromPitchYawRollDegrees(0, 0, 0),
rotation: Quat.fromPitchYawRollDegrees(90, 0, 0),
});

View file

@ -73,6 +73,7 @@
#include <PhysicsEngine.h>
#include <ProgramObject.h>
#include <ResourceCache.h>
#include <ScriptCache.h>
#include <SettingHandle.h>
#include <SoundCache.h>
#include <TextRenderer.h>
@ -188,6 +189,7 @@ bool setupEssentials(int& argc, char** argv) {
auto jsConsole = DependencyManager::set<StandAloneJSConsole>();
auto dialogsManager = DependencyManager::set<DialogsManager>();
auto bandwidthRecorder = DependencyManager::set<BandwidthRecorder>();
auto resouceCacheSharedItems = DependencyManager::set<ResouceCacheSharedItems>();
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
auto speechRecognizer = DependencyManager::set<SpeechRecognizer>();
#endif
@ -514,6 +516,11 @@ Application::~Application() {
_myAvatar = NULL;
DependencyManager::destroy<GLCanvas>();
DependencyManager::destroy<AnimationCache>();
DependencyManager::destroy<TextureCache>();
DependencyManager::destroy<GeometryCache>();
DependencyManager::destroy<ScriptCache>();
DependencyManager::destroy<SoundCache>();
}
void Application::initializeGL() {

View file

@ -139,23 +139,13 @@ void Audio::audioMixerKilled() {
QAudioDeviceInfo getNamedAudioDeviceForMode(QAudio::Mode mode, const QString& deviceName) {
QAudioDeviceInfo result;
// Temporarily enable audio device selection in Windows again to test how it behaves now
//#ifdef WIN32
#if FALSE
// NOTE
// this is a workaround for a windows only QtBug https://bugreports.qt-project.org/browse/QTBUG-16117
// static QAudioDeviceInfo objects get deallocated when QList<QAudioDevieInfo> objects go out of scope
result = (mode == QAudio::AudioInput) ?
QAudioDeviceInfo::defaultInputDevice() :
QAudioDeviceInfo::defaultOutputDevice();
#else
foreach(QAudioDeviceInfo audioDevice, QAudioDeviceInfo::availableDevices(mode)) {
if (audioDevice.deviceName().trimmed() == deviceName.trimmed()) {
result = audioDevice;
break;
}
}
#endif
return result;
}

View file

@ -548,7 +548,10 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
// is sending us data with a known "last simulated" time. That time is likely in the past, and therefore
// this "new" data is actually slightly out of date. We calculate the time we need to skip forward and
// use our simulation helper routine to get a best estimate of where the entity should be.
float skipTimeForward = (float)(now - _lastSimulated) / (float)(USECS_PER_SECOND);
const float MIN_TIME_SKIP = 0.0f;
const float MAX_TIME_SKIP = 1.0f; // in seconds
float skipTimeForward = glm::clamp((float)(now - _lastSimulated) / (float)(USECS_PER_SECOND),
MIN_TIME_SKIP, MAX_TIME_SKIP);
if (skipTimeForward > 0.0f) {
#ifdef WANT_DEBUG
qDebug() << "skipTimeForward:" << skipTimeForward;

View file

@ -228,7 +228,7 @@ void EntityTree::setSimulation(EntitySimulation* simulation) {
_simulation = simulation;
}
void EntityTree::deleteEntity(const EntityItemID& entityID) {
void EntityTree::deleteEntity(const EntityItemID& entityID, bool force) {
EntityTreeElement* containingElement = getContainingElement(entityID);
if (!containingElement) {
qDebug() << "UNEXPECTED!!!! EntityTree::deleteEntity() entityID doesn't exist!!! entityID=" << entityID;
@ -241,7 +241,7 @@ void EntityTree::deleteEntity(const EntityItemID& entityID) {
return;
}
if (existingEntity->getLocked()) {
if (existingEntity->getLocked() && !force) {
qDebug() << "ERROR! EntityTree::deleteEntity() trying to delete locked entity. entityID=" << entityID;
return;
}
@ -255,7 +255,7 @@ void EntityTree::deleteEntity(const EntityItemID& entityID) {
_isDirty = true;
}
void EntityTree::deleteEntities(QSet<EntityItemID> entityIDs) {
void EntityTree::deleteEntities(QSet<EntityItemID> entityIDs, bool force) {
// NOTE: callers must lock the tree before using this method
DeleteEntityOperator theOperator(this);
foreach(const EntityItemID& entityID, entityIDs) {
@ -271,7 +271,7 @@ void EntityTree::deleteEntities(QSet<EntityItemID> entityIDs) {
continue;
}
if (existingEntity->getLocked()) {
if (existingEntity->getLocked() && !force) {
qDebug() << "ERROR! EntityTree::deleteEntities() trying to delete locked entity. entityID=" << entityID;
continue;
}
@ -667,7 +667,7 @@ void EntityTree::update() {
foreach (EntityItem* entity, entitiesToDelete) {
idsToDelete.insert(entity->getEntityItemID());
}
deleteEntities(idsToDelete);
deleteEntities(idsToDelete, true);
}
unlock();
}

View file

@ -91,8 +91,8 @@ public:
// use this method if you have a pointer to the entity (avoid an extra entity lookup)
bool updateEntity(EntityItem* entity, const EntityItemProperties& properties);
void deleteEntity(const EntityItemID& entityID);
void deleteEntities(QSet<EntityItemID> entityIDs);
void deleteEntity(const EntityItemID& entityID, bool force = false);
void deleteEntities(QSet<EntityItemID> entityIDs, bool force = false);
void removeEntityFromSimulation(EntityItem* entity);
const EntityItem* findClosestEntity(glm::vec3 position, float targetRadius);

View file

@ -112,27 +112,30 @@ void ResourceCache::reserveUnusedResource(qint64 resourceSize) {
}
void ResourceCache::attemptRequest(Resource* resource) {
auto sharedItems = DependencyManager::get<ResouceCacheSharedItems>();
if (_requestLimit <= 0) {
// wait until a slot becomes available
_pendingRequests.append(resource);
sharedItems->_pendingRequests.append(resource);
return;
}
_requestLimit--;
_loadingRequests.append(resource);
sharedItems->_loadingRequests.append(resource);
resource->makeRequest();
}
void ResourceCache::requestCompleted(Resource* resource) {
_loadingRequests.removeOne(resource);
auto sharedItems = DependencyManager::get<ResouceCacheSharedItems>();
sharedItems->_loadingRequests.removeOne(resource);
_requestLimit++;
// look for the highest priority pending request
int highestIndex = -1;
float highestPriority = -FLT_MAX;
for (int i = 0; i < _pendingRequests.size(); ) {
Resource* resource = _pendingRequests.at(i).data();
for (int i = 0; i < sharedItems->_pendingRequests.size(); ) {
Resource* resource = sharedItems->_pendingRequests.at(i).data();
if (!resource) {
_pendingRequests.removeAt(i);
sharedItems->_pendingRequests.removeAt(i);
continue;
}
float priority = resource->getLoadPriority();
@ -143,16 +146,13 @@ void ResourceCache::requestCompleted(Resource* resource) {
i++;
}
if (highestIndex >= 0) {
attemptRequest(_pendingRequests.takeAt(highestIndex));
attemptRequest(sharedItems->_pendingRequests.takeAt(highestIndex));
}
}
const int DEFAULT_REQUEST_LIMIT = 10;
int ResourceCache::_requestLimit = DEFAULT_REQUEST_LIMIT;
QList<QPointer<Resource> > ResourceCache::_pendingRequests;
QList<Resource*> ResourceCache::_loadingRequests;
Resource::Resource(const QUrl& url, bool delayLoad) :
_url(url),
_request(url) {
@ -248,11 +248,7 @@ void Resource::allReferencesCleared() {
_cache->addUnusedResource(self);
} else {
#ifndef WIN32
// Note to Andrzej this causes a consistent crash on windows/vs2013
// patching here as a very temporary workaround. --craig
delete this;
#endif // !WIN32
}
}

View file

@ -22,6 +22,8 @@
#include <QUrl>
#include <QWeakPointer>
#include <DependencyManager.h>
class QNetworkReply;
class QTimer;
@ -40,6 +42,21 @@ static const qint64 DEFAULT_UNUSED_MAX_SIZE = 1024 * BYTES_PER_MEGABYTES;
static const qint64 MIN_UNUSED_MAX_SIZE = 0;
static const qint64 MAX_UNUSED_MAX_SIZE = 10 * BYTES_PER_GIGABYTES;
// We need to make sure that these items are available for all instances of
// ResourceCache derived classes. Since we can't count on the ordering of
// static members destruction, we need to use this Dependency manager implemented
// object instead
class ResouceCacheSharedItems : public Dependency {
SINGLETON_DEPENDENCY
public:
QList<QPointer<Resource> > _pendingRequests;
QList<Resource*> _loadingRequests;
private:
ResouceCacheSharedItems() { }
virtual ~ResouceCacheSharedItems() { }
};
/// Base class for resource caches.
class ResourceCache : public QObject {
Q_OBJECT
@ -51,9 +68,11 @@ public:
void setUnusedResourceCacheSize(qint64 unusedResourcesMaxSize);
qint64 getUnusedResourceCacheSize() const { return _unusedResourcesMaxSize; }
static const QList<Resource*>& getLoadingRequests() { return _loadingRequests; }
static const QList<Resource*>& getLoadingRequests()
{ return DependencyManager::get<ResouceCacheSharedItems>()->_loadingRequests; }
static int getPendingRequestCount() { return _pendingRequests.size(); }
static int getPendingRequestCount()
{ return DependencyManager::get<ResouceCacheSharedItems>()->_pendingRequests.size(); }
ResourceCache(QObject* parent = NULL);
virtual ~ResourceCache();
@ -90,8 +109,6 @@ private:
int _lastLRUKey = 0;
static int _requestLimit;
static QList<QPointer<Resource> > _pendingRequests;
static QList<Resource*> _loadingRequests;
};
/// Base class for resources.