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style fix
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@ -265,7 +265,7 @@ void extrudePolygon(GeometryCache::ShapeData& shapeData, gpu::BufferPointer& ver
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// Top (if not conical) and bottom faces
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std::vector<vec3> shape = polygon<N>();
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if (isConical) {
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for (uint32_t i = 0; i < N; i++) {
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for (uint32_t i = 0; i < N; i++) {
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vertices.push_back(vec3(0, 0.5f, 0));
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vertices.push_back(vec3(0, 1, 0));
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}
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