Remove unused variable; fix use of qCDebug

This commit is contained in:
Simon Walton 2019-01-31 16:07:26 -08:00
parent e4ffc93bc2
commit 322030fccd

View file

@ -435,7 +435,6 @@ void AvatarMixer::handleAvatarKilled(SharedNodePointer avatarNode) {
{ // decrement sessionDisplayNames table and possibly remove
QMutexLocker nodeDataLocker(&avatarNode->getLinkedData()->getMutex());
AvatarMixerClientData* nodeData = dynamic_cast<AvatarMixerClientData*>(avatarNode->getLinkedData());
const QString& baseDisplayName = nodeData->getBaseDisplayName();
const QString& displayName = nodeData->getAvatar().getSessionDisplayName();
SessionDisplayName exitingDisplayName { displayName };
@ -446,7 +445,7 @@ void AvatarMixer::handleAvatarKilled(SharedNodePointer avatarNode) {
}
auto displayNameIter = _sessionDisplayNames.find(exitingDisplayName);
if (displayNameIter == _sessionDisplayNames.end()) {
qCDebug(avatars, "Exiting avatar displayname", displayName, "not found");
qCDebug(avatars) << "Exiting avatar displayname" << displayName << "not found";
} else {
_sessionDisplayNames.erase(displayNameIter);
}