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https://github.com/lubosz/overte.git
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updates to Agent class needed for game of life
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parent
77193dd707
commit
313410ae0d
2 changed files with 38 additions and 13 deletions
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@ -21,10 +21,11 @@ Agent::Agent(const unsigned char* dataBuffer, int numBytes) : Assignment(dataBuf
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}
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void Agent::run() {
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NodeList::getInstance()->setOwnerType(NODE_TYPE_AGENT);
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NodeList::getInstance()->setNodeTypesOfInterest(&NODE_TYPE_VOXEL_SERVER, 1);
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NodeList::getInstance()->getNodeSocket()->setBlocking(false);
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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nodeList->setNodeTypesOfInterest(&NODE_TYPE_VOXEL_SERVER, 1);
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nodeList->getNodeSocket()->setBlocking(false);
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QNetworkAccessManager manager;
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@ -56,19 +57,30 @@ void Agent::run() {
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QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE));
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engine.globalObject().setProperty("TREE_SCALE", treeScaleValue);
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const long long VISUAL_DATA_SEND_INTERVAL_USECS = (1 / 60.0f) * 1000 * 1000;
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QScriptValue visualSendIntervalValue = engine.newVariant((QVariant(VISUAL_DATA_SEND_INTERVAL_USECS / 1000)));
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engine.globalObject().setProperty("VISUAL_DATA_SEND_INTERVAL_MS", visualSendIntervalValue);
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qDebug() << "Downloaded script:" << scriptString << "\n";
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qDebug() << "Evaluated script:" << engine.evaluate(scriptString).toString() << "\n";
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QScriptValue result = engine.evaluate(scriptString);
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qDebug() << "Evaluated script.\n";
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if (engine.hasUncaughtException()) {
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int line = engine.uncaughtExceptionLineNumber();
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qDebug() << "Uncaught exception at line" << line << ":" << result.toString() << "\n";
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}
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timeval thisSend;
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timeval lastDomainServerCheckIn = {};
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int numMicrosecondsSleep = 0;
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const long long DATA_SEND_INTERVAL_USECS = (1 / 60.0f) * 1000 * 1000;
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sockaddr_in senderAddress;
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unsigned char receivedData[MAX_PACKET_SIZE];
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ssize_t receivedBytes;
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bool hasVoxelServer = false;
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while (!_shouldStop) {
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// update the thisSend timeval to the current time
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gettimeofday(&thisSend, NULL);
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@ -84,17 +96,30 @@ void Agent::run() {
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NodeList::getInstance()->sendDomainServerCheckIn();
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}
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// allow the scripter's call back to setup visual data
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emit preSendCallback();
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// flush the voxel packet queue, don't allow it to sleep us
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voxelScripter.getVoxelPacketSender()->processWithoutSleep();
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if (!hasVoxelServer) {
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for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
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if (node->getType() == NODE_TYPE_VOXEL_SERVER) {
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hasVoxelServer = true;
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}
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}
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} else {
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// allow the scripter's call back to setup visual data
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emit willSendVisualDataCallback();
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if (engine.hasUncaughtException()) {
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int line = engine.uncaughtExceptionLineNumber();
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qDebug() << "Uncaught exception at line" << line << ":" << engine.uncaughtException().toString() << "\n";
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}
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voxelScripter.getVoxelPacketSender()->processWithoutSleep();
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}
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while (NodeList::getInstance()->getNodeSocket()->receive((sockaddr*) &senderAddress, receivedData, &receivedBytes)) {
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NodeList::getInstance()->processNodeData((sockaddr*) &senderAddress, receivedData, receivedBytes);
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}
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// sleep for the correct amount of time to have data send be consistently timed
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if ((numMicrosecondsSleep = DATA_SEND_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&thisSend))) > 0) {
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if ((numMicrosecondsSleep = VISUAL_DATA_SEND_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&thisSend))) > 0) {
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usleep(numMicrosecondsSleep);
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}
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}
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@ -23,7 +23,7 @@ public:
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void run();
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signals:
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void preSendCallback();
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void willSendVisualDataCallback();
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};
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#endif /* defined(__hifi__Operative__) */
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