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remove visage references from Application
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parent
3814fbc0c2
commit
3055359d4c
1 changed files with 1 additions and 10 deletions
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@ -108,7 +108,6 @@
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#include "devices/MIDIManager.h"
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#include "devices/MIDIManager.h"
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#include "devices/OculusManager.h"
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#include "devices/OculusManager.h"
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#include "devices/TV3DManager.h"
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#include "devices/TV3DManager.h"
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#include "devices/Visage.h"
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#include "gpu/Batch.h"
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#include "gpu/Batch.h"
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#include "gpu/GLBackend.h"
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#include "gpu/GLBackend.h"
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@ -242,7 +241,6 @@ bool setupEssentials(int& argc, char** argv) {
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auto ambientOcclusionEffect = DependencyManager::set<AmbientOcclusionEffect>();
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auto ambientOcclusionEffect = DependencyManager::set<AmbientOcclusionEffect>();
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auto textureCache = DependencyManager::set<TextureCache>();
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auto textureCache = DependencyManager::set<TextureCache>();
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auto animationCache = DependencyManager::set<AnimationCache>();
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auto animationCache = DependencyManager::set<AnimationCache>();
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auto visage = DependencyManager::set<Visage>();
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auto ddeFaceTracker = DependencyManager::set<DdeFaceTracker>();
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auto ddeFaceTracker = DependencyManager::set<DdeFaceTracker>();
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auto modelBlender = DependencyManager::set<ModelBlender>();
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auto modelBlender = DependencyManager::set<ModelBlender>();
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auto audioToolBox = DependencyManager::set<AudioToolBox>();
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auto audioToolBox = DependencyManager::set<AudioToolBox>();
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@ -1735,12 +1733,10 @@ int Application::getMouseDragStartedY() const {
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FaceTracker* Application::getActiveFaceTracker() {
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FaceTracker* Application::getActiveFaceTracker() {
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auto faceshift = DependencyManager::get<Faceshift>();
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auto faceshift = DependencyManager::get<Faceshift>();
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auto visage = DependencyManager::get<Visage>();
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auto dde = DependencyManager::get<DdeFaceTracker>();
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auto dde = DependencyManager::get<DdeFaceTracker>();
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return (dde->isActive() ? static_cast<FaceTracker*>(dde.data()) :
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return (dde->isActive() ? static_cast<FaceTracker*>(dde.data()) :
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(faceshift->isActive() ? static_cast<FaceTracker*>(faceshift.data()) :
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(faceshift->isActive() ? static_cast<FaceTracker*>(faceshift.data()) : NULL));
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(visage->isActive() ? static_cast<FaceTracker*>(visage.data()) : NULL)));
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}
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}
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void Application::setActiveFaceTracker() {
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void Application::setActiveFaceTracker() {
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@ -1753,9 +1749,6 @@ void Application::setActiveFaceTracker() {
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Menu::getInstance()->getActionForOption(MenuOption::ResetDDETracking)->setVisible(isUsingDDE);
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Menu::getInstance()->getActionForOption(MenuOption::ResetDDETracking)->setVisible(isUsingDDE);
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DependencyManager::get<DdeFaceTracker>()->setEnabled(isUsingDDE);
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DependencyManager::get<DdeFaceTracker>()->setEnabled(isUsingDDE);
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#endif
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#endif
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#ifdef HAVE_VISAGE
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DependencyManager::get<Visage>()->updateEnabled();
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#endif
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}
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}
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bool Application::exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs) {
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bool Application::exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs) {
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@ -1929,7 +1922,6 @@ void Application::init() {
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// initialize our face trackers after loading the menu settings
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// initialize our face trackers after loading the menu settings
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DependencyManager::get<Faceshift>()->init();
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DependencyManager::get<Faceshift>()->init();
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DependencyManager::get<DdeFaceTracker>()->init();
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DependencyManager::get<DdeFaceTracker>()->init();
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DependencyManager::get<Visage>()->init();
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Leapmotion::init();
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Leapmotion::init();
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RealSense::init();
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RealSense::init();
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@ -3263,7 +3255,6 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
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void Application::resetSensors() {
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void Application::resetSensors() {
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DependencyManager::get<Faceshift>()->reset();
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DependencyManager::get<Faceshift>()->reset();
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DependencyManager::get<Visage>()->reset();
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DependencyManager::get<DdeFaceTracker>()->reset();
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DependencyManager::get<DdeFaceTracker>()->reset();
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OculusManager::reset();
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OculusManager::reset();
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