when getting unexpected codec in the mixer, send a message to the client to select a different codec

This commit is contained in:
Brad Hefta-Gaub 2016-07-18 22:29:05 -07:00
parent 20824f038c
commit 2e63aba8c9
5 changed files with 26 additions and 9 deletions

View file

@ -525,7 +525,6 @@ void AudioMixer::handleNegotiateAudioFormat(QSharedPointer<ReceivedMessage> mess
}
}
auto clientData = dynamic_cast<AudioMixerClientData*>(sendingNode->getLinkedData());
// FIXME - why would we not have client data at this point??
@ -539,14 +538,7 @@ void AudioMixer::handleNegotiateAudioFormat(QSharedPointer<ReceivedMessage> mess
clientData->setupCodec(selectedCodec, selectedCodecName);
qDebug() << "selectedCodecName:" << selectedCodecName;
auto replyPacket = NLPacket::create(PacketType::SelectedAudioFormat);
// write them to our packet
replyPacket->writeString(selectedCodecName);
auto nodeList = DependencyManager::get<NodeList>();
nodeList->sendPacket(std::move(replyPacket), *sendingNode);
clientData->sendSelectAudioFormat(sendingNode, selectedCodecName);
}
void AudioMixer::handleNodeKilled(SharedNodePointer killedNode) {

View file

@ -113,6 +113,8 @@ int AudioMixerClientData::parseData(ReceivedMessage& message) {
avatarAudioStream->setupCodec(_codec, _selectedCodecName, AudioConstants::MONO);
qDebug() << "creating new AvatarAudioStream... codec:" << _selectedCodecName;
connect(avatarAudioStream, &InboundAudioStream::mismatchedAudioCodec, this, &AudioMixerClientData::sendSelectAudioFormat);
auto emplaced = _audioStreams.emplace(
QUuid(),
std::unique_ptr<PositionalAudioStream> { avatarAudioStream }
@ -344,6 +346,16 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() {
return result;
}
void AudioMixerClientData::sendSelectAudioFormat(SharedNodePointer node, const QString& selectedCodecName) {
auto replyPacket = NLPacket::create(PacketType::SelectedAudioFormat);
// write them to our packet
replyPacket->writeString(selectedCodecName);
auto nodeList = DependencyManager::get<NodeList>();
nodeList->sendPacket(std::move(replyPacket), *node);
}
void AudioMixerClientData::setupCodec(CodecPluginPointer codec, const QString& codecName) {
cleanupCodec(); // cleanup any previously allocated coders first
_codec = codec;

View file

@ -84,6 +84,9 @@ public:
signals:
void injectorStreamFinished(const QUuid& streamIdentifier);
public slots:
void sendSelectAudioFormat(SharedNodePointer node, const QString& selectedCodecName);
private:
QReadWriteLock _streamsLock;
AudioStreamMap _audioStreams; // microphone stream from avatar is stored under key of null UUID

View file

@ -13,6 +13,7 @@
#include <NLPacket.h>
#include <Node.h>
#include <NodeList.h>
#include "InboundAudioStream.h"
@ -147,7 +148,12 @@ int InboundAudioStream::parseData(ReceivedMessage& message) {
parseAudioData(message.getType(), afterProperties);
} else {
qDebug() << __FUNCTION__ << "codec mismatch: expected" << _selectedCodecName << "got" << codecInPacket << "writing silence";
writeDroppableSilentSamples(networkSamples);
// inform others of the mismatch
auto sendingNode = DependencyManager::get<NodeList>()->nodeWithUUID(message.getSourceID());
emit mismatchedAudioCodec(sendingNode, _selectedCodecName);
}
}
break;

View file

@ -12,6 +12,7 @@
#ifndef hifi_InboundAudioStream_h
#define hifi_InboundAudioStream_h
#include <Node.h>
#include <NodeData.h>
#include <NumericalConstants.h>
#include <udt/PacketHeaders.h>
@ -180,6 +181,9 @@ public:
void setupCodec(CodecPluginPointer codec, const QString& codecName, int numChannels);
void cleanupCodec();
signals:
void mismatchedAudioCodec(SharedNodePointer sendingNode, const QString& desiredCodec);
public slots:
/// This function should be called every second for all the stats to function properly. If dynamic jitter buffers
/// is enabled, those stats are used to calculate _desiredJitterBufferFrames.