Fix particles emitter rendering not updating when edit textures URL

This commit is contained in:
David Rowe 2017-11-10 10:22:35 +13:00
parent 40baca6ee1
commit 2c542b73a0

View file

@ -97,7 +97,8 @@ bool operator==(const Properties& a, const Properties& b) {
(a.maxParticles == b.maxParticles) &&
(a.emission == b.emission) &&
(a.polar == b.polar) &&
(a.azimuth == b.azimuth);
(a.azimuth == b.azimuth) &&
(a.textures == b.textures);
}
bool operator!=(const Properties& a, const Properties& b) {