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Merge pull request #5637 from hyperlogic/tony/fbx-texture-fix
Resource fix for textures in FBX files.
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commit
2bfa121925
1 changed files with 1 additions and 1 deletions
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@ -1723,7 +1723,7 @@ void GeometryReader::run() {
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NetworkGeometry::NetworkGeometry(const QUrl& url, bool delayLoad, const QVariantHash& mapping, const QUrl& textureBaseUrl) :
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NetworkGeometry::NetworkGeometry(const QUrl& url, bool delayLoad, const QVariantHash& mapping, const QUrl& textureBaseUrl) :
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_url(url),
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_url(url),
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_mapping(mapping),
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_mapping(mapping),
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_textureBaseUrl(textureBaseUrl) {
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_textureBaseUrl(textureBaseUrl.isValid() ? textureBaseUrl : url) {
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if (delayLoad) {
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if (delayLoad) {
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_state = DelayState;
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_state = DelayState;
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