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remove static instance set from Agent.cpp
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1 changed files with 0 additions and 4 deletions
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@ -39,10 +39,6 @@ static size_t writeScriptDataToString(void *contents, size_t size, size_t nmemb,
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return realSize;
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}
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void Agent::setStaticInstance(Agent* staticInstance) {
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_staticInstance = staticInstance;
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}
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QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3) {
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QScriptValue obj = engine->newObject();
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obj.setProperty("x", vec3.x);
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