add debugging for ryan's rotate problems

This commit is contained in:
ZappoMan 2014-10-13 11:33:06 -07:00
parent d90d30ad9f
commit 2b6cd6d29a
2 changed files with 60 additions and 6 deletions

View file

@ -1706,6 +1706,13 @@ SelectionDisplay = (function () {
if (!entitySelected || mode !== "ROTATE_YAW") {
return; // not allowed
}
var debug = Menu.isOptionChecked("Debug Ryans Rotation Problems");
if (debug) {
print("rotateYaw()...");
print(" event.x,y:" + event.x + "," + event.y);
}
var pickRay = Camera.computePickRay(event.x, event.y);
Overlays.editOverlay(selectionBox, { ignoreRayIntersection: true, visible: false});
@ -1716,7 +1723,14 @@ SelectionDisplay = (function () {
Overlays.editOverlay(rotateOverlayCurrent, { ignoreRayIntersection: true });
var result = Overlays.findRayIntersection(pickRay);
if (debug) {
print(" findRayIntersection() .... result.intersects:" + result.intersects);
}
if (result.intersects) {
var properties = Entities.getEntityProperties(currentSelection);
var center = yawCenter;
var zero = yawZero;
@ -1732,7 +1746,11 @@ SelectionDisplay = (function () {
}
// for debugging
//Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: center, end: result.intersection });
if (debug) {
Vec3.print(" result.intersection:",result.intersection);
Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: center, end: result.intersection });
print(" angleFromZero:" + angleFromZero);
}
var yawChange = Quat.fromVec3Degrees({ x: 0, y: angleFromZero, z: 0 });
var newRotation = Quat.multiply(yawChange, originalRotation);
@ -1771,6 +1789,13 @@ SelectionDisplay = (function () {
if (!entitySelected || mode !== "ROTATE_PITCH") {
return; // not allowed
}
var debug = Menu.isOptionChecked("Debug Ryans Rotation Problems");
if (debug) {
print("rotatePitch()...");
print(" event.x,y:" + event.x + "," + event.y);
}
var pickRay = Camera.computePickRay(event.x, event.y);
Overlays.editOverlay(selectionBox, { ignoreRayIntersection: true, visible: false});
Overlays.editOverlay(baseOfEntityProjectionOverlay, { ignoreRayIntersection: true, visible: false });
@ -1779,7 +1804,11 @@ SelectionDisplay = (function () {
Overlays.editOverlay(rotateOverlayOuter, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayCurrent, { ignoreRayIntersection: true });
var result = Overlays.findRayIntersection(pickRay);
if (debug) {
print(" findRayIntersection() .... result.intersects:" + result.intersects);
}
if (result.intersects) {
var properties = Entities.getEntityProperties(currentSelection);
var center = pitchCenter;
@ -1796,7 +1825,11 @@ SelectionDisplay = (function () {
}
// for debugging
//Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: center, end: result.intersection });
if (debug) {
Vec3.print(" result.intersection:",result.intersection);
Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: center, end: result.intersection });
print(" angleFromZero:" + angleFromZero);
}
var pitchChange = Quat.fromVec3Degrees({ x: angleFromZero, y: 0, z: 0 });
var newRotation = Quat.multiply(pitchChange, originalRotation);
@ -1834,6 +1867,13 @@ SelectionDisplay = (function () {
if (!entitySelected || mode !== "ROTATE_ROLL") {
return; // not allowed
}
var debug = Menu.isOptionChecked("Debug Ryans Rotation Problems");
if (debug) {
print("rotateRoll()...");
print(" event.x,y:" + event.x + "," + event.y);
}
var pickRay = Camera.computePickRay(event.x, event.y);
Overlays.editOverlay(selectionBox, { ignoreRayIntersection: true, visible: false});
Overlays.editOverlay(baseOfEntityProjectionOverlay, { ignoreRayIntersection: true, visible: false });
@ -1842,6 +1882,11 @@ SelectionDisplay = (function () {
Overlays.editOverlay(rotateOverlayOuter, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayCurrent, { ignoreRayIntersection: true });
var result = Overlays.findRayIntersection(pickRay);
if (debug) {
print(" findRayIntersection() .... result.intersects:" + result.intersects);
}
if (result.intersects) {
var properties = Entities.getEntityProperties(currentSelection);
var center = rollCenter;
@ -1858,7 +1903,11 @@ SelectionDisplay = (function () {
}
// for debugging
//Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: center, end: result.intersection });
if (debug) {
Vec3.print(" result.intersection:",result.intersection);
Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: center, end: result.intersection });
print(" angleFromZero:" + angleFromZero);
}
var rollChange = Quat.fromVec3Degrees({ x: 0, y: 0, z: angleFromZero });
var newRotation = Quat.multiply(rollChange, originalRotation);
@ -2124,8 +2173,11 @@ SelectionDisplay = (function () {
Overlays.editOverlay(rotateOverlayCurrent, { visible: true, rotation: overlayOrientation, position: overlayCenter, startAt: 0, endAt: 0 });
// for debugging
//Overlays.editOverlay(rotateZeroOverlay, { visible: true, start: overlayCenter, end: result.intersection });
//Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: overlayCenter, end: result.intersection });
var debug = Menu.isOptionChecked("Debug Ryans Rotation Problems");
if (debug) {
Overlays.editOverlay(rotateZeroOverlay, { visible: true, start: overlayCenter, end: result.intersection });
Overlays.editOverlay(rotateCurrentOverlay, { visible: true, start: overlayCenter, end: result.intersection });
}
Overlays.editOverlay(yawHandle, { visible: false });
Overlays.editOverlay(pitchHandle, { visible: false });

View file

@ -518,6 +518,7 @@ function setupModelMenus() {
Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Models", shortcutKey: "CTRL+META+E", afterItem: "Models" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Models", shortcutKey: "CTRL+META+I", afterItem: "Export Models" });
Menu.addMenuItem({ menuName: "Developer", menuItemName: "Debug Ryans Rotation Problems", isCheckable: true });
}
setupModelMenus(); // do this when first running our script.
@ -537,6 +538,7 @@ function cleanupModelMenus() {
Menu.removeSeparator("File", "Models");
Menu.removeMenuItem("File", "Export Models");
Menu.removeMenuItem("File", "Import Models");
Menu.removeMenuItem("Developer", "Debug Ryans Rotation Problems");
}
Script.scriptEnding.connect(function() {