fix the half resoolution problem

This commit is contained in:
Sam Gateau 2019-02-06 16:41:23 -08:00
parent 8b70f1771e
commit 29573aaa83

View file

@ -63,7 +63,7 @@ bool OculusMobileDisplayPlugin::internalActivate() {
withOvrJava([&](const ovrJava* java){
_renderTargetSize = glm::uvec2{
vrapi_GetSystemPropertyInt(java, VRAPI_SYS_PROP_SUGGESTED_EYE_TEXTURE_WIDTH),
2 * vrapi_GetSystemPropertyInt(java, VRAPI_SYS_PROP_SUGGESTED_EYE_TEXTURE_WIDTH),
vrapi_GetSystemPropertyInt(java, VRAPI_SYS_PROP_SUGGESTED_EYE_TEXTURE_HEIGHT),
};
});