Add output buffer starve detection to audio

This commit is contained in:
Ryan Huffman 2015-01-07 09:36:14 -08:00
parent defb2cbffd
commit 288e2ee45a
2 changed files with 43 additions and 3 deletions

View file

@ -124,6 +124,11 @@ Audio::Audio(QObject* parent) :
_audioOutputMsecsUnplayedStats(1, FRAMES_AVAILABLE_STATS_WINDOW_SECONDS),
_lastSentAudioPacket(0),
_outputBufferSizeFrames(DEFAULT_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES),
_outputStarveDetectionStartTimeMsec(0),
_outputStarveDetectionCount(0),
_outputStarveDetectionEnabled(true),
_outputStarveDetectionPeriodMsec(DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_PERIOD),
_outputStarveDetectionThreshold(DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_THRESHOLD),
_packetSentTimeGaps(1, APPROXIMATELY_30_SECONDS_OF_AUDIO_PACKETS),
_audioOutputIODevice(_receivedAudioStream, this)
{
@ -1830,8 +1835,24 @@ void Audio::outputNotify() {
if (recentUnfulfilled > 0) {
qDebug() << "WARNING --- WE HAD at least:" << recentUnfulfilled << "recently unfulfilled readData() calls";
// TODO: Ryan Huffman -- add code here to increase the AUDIO_OUTPUT_BUFFER_SIZE_FRAMES... this code only
// runs in cases where the audio device requested data samples, and ran dry because we couldn't fulfill the request
if (_outputStarveDetectionEnabled) {
quint64 now = QDateTime::currentMSecsSinceEpoch();
quint64 dt = now - _outputStarveDetectionStartTimeMsec;
if (dt > _outputStarveDetectionPeriodMsec) {
_outputStarveDetectionStartTimeMsec = now;
_outputStarveDetectionCount = 0;
} else {
_outputStarveDetectionCount += recentUnfulfilled;
if (_outputStarveDetectionCount > _outputStarveDetectionThreshold) {
int newOutputBufferSizeFrames = _outputBufferSizeFrames + 1;
qDebug() << "Starve detection threshold met, increasing buffer size to " << newOutputBufferSizeFrames;
setOutputBufferSize(newOutputBufferSizeFrames);
_outputStarveDetectionStartTimeMsec = now;
_outputStarveDetectionCount = 0;
}
}
}
}
}

View file

@ -63,7 +63,10 @@ static const int MAX_16_BIT_AUDIO_SAMPLE = 32767;
static const int DEFAULT_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 3;
static const int MIN_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 1;
static const int MAX_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 50;
static const int MAX_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 20;
static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED = true;
static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_THRESHOLD = 3;
static const quint64 DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_PERIOD = 10 * 1000; // 10 Seconds
class QAudioInput;
class QAudioOutput;
@ -134,6 +137,15 @@ public:
int getOutputBufferSize() { return _outputBufferSizeFrames; }
bool getOutputStarveDetectionEnabled() { return _outputStarveDetectionEnabled; }
void setOutputStarveDetectionEnabled(bool enabled) { _outputStarveDetectionEnabled = enabled; }
int getOutputStarveDetectionPeriod() { return _outputStarveDetectionPeriodMsec; }
void setOutputStarveDetectionPeriod(int msecs) { _outputStarveDetectionPeriodMsec = msecs; }
int getOutputStarveDetectionThreshold() { return _outputStarveDetectionThreshold; }
void setOutputStarveDetectionThreshold(int threshold) { _outputStarveDetectionThreshold = threshold; }
public slots:
void start();
void stop();
@ -161,6 +173,7 @@ public slots:
void addLastFrameRepeatedWithFadeToScope(int samplesPerChannel);
void addStereoSamplesToScope(const QByteArray& samples);
void processReceivedSamples(const QByteArray& inputBuffer, QByteArray& outputBuffer);
void setOutputBufferSize(int numFrames);
virtual bool outputLocalInjector(bool isStereo, qreal volume, AudioInjector* injector);
@ -219,6 +232,12 @@ private:
QString _outputAudioDeviceName;
int _outputBufferSizeFrames;
bool _outputStarveDetectionEnabled;
quint64 _outputStarveDetectionStartTimeMsec;
int _outputStarveDetectionCount;
int _outputStarveDetectionPeriodMsec;
int _outputStarveDetectionThreshold; // Maximum number of starves per _outputStarveDetectionPeriod before increasing buffer size
StDev _stdev;
QElapsedTimer _timeSinceLastReceived;