Indentation correction

Indention was still incorrect I believe. 😢
This commit is contained in:
Triplelexx 2015-02-11 03:49:28 +00:00
parent 837f8d71a4
commit 260f960ccc

View file

@ -882,20 +882,20 @@ void ApplicationOverlay::renderAudioMeter() {
audioLevel = AUDIO_GREEN_START;
}
// Draw Blue Quad
if (audioLevel >= 0) {
glm::vec4 quadColor;
if (!isClipping) {
quadColor = AUDIO_METER_BLUE;
}
else {
quadColor = glm::vec4(1, 1, 1, 1);
}
// Draw Blue (low level) quad
DependencyManager::get<GeometryCache>()->renderQuad(AUDIO_METER_X,
audioMeterY,
audioLevel, AUDIO_METER_HEIGHT, quadColor,
_audioBlueQuad);
}
if (audioLevel >= 0) {
glm::vec4 quadColor;
if (!isClipping) {
quadColor = AUDIO_METER_BLUE;
}
else {
quadColor = glm::vec4(1, 1, 1, 1);
}
// Draw Blue (low level) quad
DependencyManager::get<GeometryCache>()->renderQuad(AUDIO_METER_X,
audioMeterY,
audioLevel, AUDIO_METER_HEIGHT, quadColor,
_audioBlueQuad);
}
}
void ApplicationOverlay::renderStatsAndLogs() {