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make it so that only you can see your beams until youre grabbing something
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parent
1ba6bfa2e0
commit
25422084b9
1 changed files with 43 additions and 24 deletions
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@ -200,6 +200,7 @@ function entityIsGrabbedByOther(entityID) {
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return false;
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}
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function MyController(hand) {
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this.hand = hand;
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if (this.hand === RIGHT_HAND) {
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@ -223,6 +224,8 @@ function MyController(hand) {
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this.rawTriggerValue = 0;
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this.rawBumperValue = 0;
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this.overlayLine = null;
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this.offsetPosition = {
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x: 0.0,
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y: 0.0,
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@ -318,32 +321,35 @@ function MyController(hand) {
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});
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}
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this.overlayLineOn = function(color) {
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this.overlayLineOn = function(closePoint, farPoint, color) {
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if (this.overlayLine === null) {
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print('creating handline')
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var handPosition = this.getHandPosition();
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var distantPickRay = {
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origin: handPosition,
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direction: Quat.getUp(this.getHandRotation()),
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length: PICK_MAX_DISTANCE
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};
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var lineProperties = {
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lineWidth: 5,
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start: closePoint,
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end: farPoint,
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color: color,
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ignoreRayIntersection: true, // always ignore this
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visible: true,
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alpha: 1
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};
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var end = Vec3.Sum(handPosition, Vec3.multiply(distantPickRay.direction, NEAR_PICK_MAX_DISTANCE));
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this.overlayLine = Overlays.addOverlay("line3d", lineProperties);
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var lineProperties = {
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lineWidth: 5,
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//get palm position
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start: distantPickRay.origin,
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end: end,
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color: color || {
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red: 255,
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green: 0,
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blue: 255
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},
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ignoreRayIntersection: true, // always ignore this
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visible: true,
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};
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} else {
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print('editing handline' + this.overlayLine)
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var success = Overlays.editOverlay(this.overlayLine, {
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lineWidth: 5,
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start: closePoint,
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end: farPoint,
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color: color,
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visible: true,
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ignoreRayIntersection: true, // always ignore this
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alpha: 1
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});
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}
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this.pointerOverlay = Overlays.addOverlay("line3d", lineProperties);
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}
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this.lineOn = function(closePoint, farPoint, color) {
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@ -384,6 +390,13 @@ function MyController(hand) {
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this.pointer = null;
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};
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this.overlayLineOff = function() {
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if (this.overlayLine !== null) {
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Overlays.deleteOverlay(this.overlayLine);
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}
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this.overlayLine = null;
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};
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this.triggerPress = function(value) {
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_this.rawTriggerValue = value;
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};
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@ -626,7 +639,8 @@ function MyController(hand) {
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}
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}
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this.lineOn(distantPickRay.origin, Vec3.multiply(distantPickRay.direction, LINE_LENGTH), NO_INTERSECT_COLOR);
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//this.lineOn(distantPickRay.origin, Vec3.multiply(distantPickRay.direction, LINE_LENGTH), NO_INTERSECT_COLOR);
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this.overlayLineOn(distantPickRay.origin, Vec3.sum(distantPickRay.origin, Vec3.multiply(distantPickRay.direction, LINE_LENGTH)), NO_INTERSECT_COLOR);
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};
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this.distanceHolding = function() {
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@ -672,6 +686,9 @@ function MyController(hand) {
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this.currentAvatarPosition = MyAvatar.position;
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this.currentAvatarOrientation = MyAvatar.orientation;
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this.overlayLineOff();
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};
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this.continueDistanceHolding = function() {
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@ -779,6 +796,7 @@ function MyController(hand) {
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}
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this.lineOff();
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this.overlayLineOff();
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var grabbedProperties = Entities.getEntityProperties(this.grabbedEntity, GRABBABLE_PROPERTIES);
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this.activateEntity(this.grabbedEntity, grabbedProperties);
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@ -918,6 +936,7 @@ function MyController(hand) {
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this.pullTowardEquipPosition = function() {
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this.lineOff();
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this.overlayLineOff();
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var grabbedProperties = Entities.getEntityProperties(this.grabbedEntity, GRABBABLE_PROPERTIES);
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var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, this.grabbedEntity, DEFAULT_GRABBABLE_DATA);
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@ -1121,7 +1140,7 @@ function MyController(hand) {
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this.release = function() {
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this.lineOff();
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this.overlayLineOff();
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if (this.grabbedEntity !== null) {
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if (this.actionID !== null) {
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Entities.deleteAction(this.grabbedEntity, this.actionID);
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