Merge pull request #11835 from birarda/bug/octree-connection-id

Reset EntityTreeSendThread known state if client disconnects from Entity Server
This commit is contained in:
Stephen Birarda 2017-11-17 12:56:25 -08:00 committed by GitHub
commit 239b116874
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 73 additions and 24 deletions

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@ -23,6 +23,17 @@ EntityTreeSendThread::EntityTreeSendThread(OctreeServer* myServer, const SharedN
{
connect(std::static_pointer_cast<EntityTree>(myServer->getOctree()).get(), &EntityTree::editingEntityPointer, this, &EntityTreeSendThread::editingEntityPointer, Qt::QueuedConnection);
connect(std::static_pointer_cast<EntityTree>(myServer->getOctree()).get(), &EntityTree::deletingEntityPointer, this, &EntityTreeSendThread::deletingEntityPointer, Qt::QueuedConnection);
// connect to connection ID change on EntityNodeData so we can clear state for this receiver
auto nodeData = static_cast<EntityNodeData*>(node->getLinkedData());
connect(nodeData, &EntityNodeData::incomingConnectionIDChanged, this, &EntityTreeSendThread::resetState);
}
void EntityTreeSendThread::resetState() {
qCDebug(entities) << "Clearing known EntityTreeSendThread state for" << _nodeUuid;
_knownState.clear();
_traversal.reset();
}
void EntityTreeSendThread::preDistributionProcessing() {

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@ -33,6 +33,9 @@ protected:
void traverseTreeAndSendContents(SharedNodePointer node, OctreeQueryNode* nodeData,
bool viewFrustumChanged, bool isFullScene) override;
private slots:
void resetState(); // clears our known state forcing entities to appear unsent
private:
// the following two methods return booleans to indicate if any extra flagged entities were new additions to set
bool addAncestorsToExtraFlaggedEntities(const QUuid& filteredEntityID, EntityItem& entityItem, EntityNodeData& nodeData);

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@ -59,7 +59,8 @@ protected:
OctreePacketData _packetData;
QWeakPointer<Node> _node;
OctreeServer* _myServer { nullptr };
QUuid _nodeUuid;
private:
/// Called before a packetDistributor pass to allow for pre-distribution processing
virtual void preDistributionProcessing() {};
@ -71,8 +72,6 @@ private:
virtual void preStartNewScene(OctreeQueryNode* nodeData, bool isFullScene);
virtual bool shouldTraverseAndSend(OctreeQueryNode* nodeData) { return hasSomethingToSend(nodeData); }
QUuid _nodeUuid;
int _truePacketsSent { 0 }; // available for debug stats
int _trueBytesSent { 0 }; // available for debug stats
int _packetsSentThisInterval { 0 }; // used for bandwidth throttle condition

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@ -1392,7 +1392,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// Make sure we don't time out during slow operations at startup
updateHeartbeat();
QTimer* settingsTimer = new QTimer();
moveToNewNamedThread(settingsTimer, "Settings Thread", [this, settingsTimer]{
connect(qApp, &Application::beforeAboutToQuit, [this, settingsTimer]{
@ -4482,8 +4481,11 @@ void Application::resetPhysicsReadyInformation() {
void Application::reloadResourceCaches() {
resetPhysicsReadyInformation();
// Query the octree to refresh everything in view
_lastQueriedTime = 0;
_octreeQuery.incrementConnectionID();
queryOctree(NodeType::EntityServer, PacketType::EntityQuery, _entityServerJurisdictions);
DependencyManager::get<AssetClient>()->clearCache();
@ -5544,6 +5546,7 @@ void Application::nodeActivated(SharedNodePointer node) {
// so we will do a proper query during update
if (node->getType() == NodeType::EntityServer) {
_lastQueriedTime = 0;
_octreeQuery.incrementConnectionID();
}
if (node->getType() == NodeType::AudioMixer) {

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@ -543,7 +543,7 @@ private:
ViewFrustum _displayViewFrustum;
quint64 _lastQueriedTime;
OctreeQuery _octreeQuery; // NodeData derived class for querying octee cells from octree servers
OctreeQuery _octreeQuery { true }; // NodeData derived class for querying octee cells from octree servers
std::shared_ptr<controller::StateController> _applicationStateDevice; // Default ApplicationDevice reflecting the state of different properties of the session
std::shared_ptr<KeyboardMouseDevice> _keyboardMouseDevice; // Default input device, the good old keyboard mouse and maybe touchpad

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@ -73,6 +73,8 @@ public:
void setScanCallback(std::function<void (VisibleElement&)> cb);
void traverse(uint64_t timeBudget);
void reset() { _path.clear(); _completedView.startTime = 0; } // resets our state to force a new "First" traversal
private:
void getNextVisibleElement(VisibleElement& next);

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@ -33,7 +33,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
return static_cast<PacketVersion>(EntityVersion::HazeEffect);
case PacketType::EntityQuery:
return static_cast<PacketVersion>(EntityQueryPacketVersion::JSONFilterWithFamilyTree);
return static_cast<PacketVersion>(EntityQueryPacketVersion::ConnectionIdentifier);
case PacketType::AvatarIdentity:
case PacketType::AvatarData:
case PacketType::BulkAvatarData:

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@ -209,7 +209,8 @@ enum class EntityScriptCallMethodVersion : PacketVersion {
enum class EntityQueryPacketVersion: PacketVersion {
JSONFilter = 18,
JSONFilterWithFamilyTree = 19
JSONFilterWithFamilyTree = 19,
ConnectionIdentifier = 20
};
enum class AssetServerPacketVersion: PacketVersion {

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@ -9,6 +9,8 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <random>
#include <QtCore/QJsonDocument>
#include <GLMHelpers.h>
@ -22,7 +24,7 @@ const float DEFAULT_ASPECT_RATIO = 1.0f;
const float DEFAULT_NEAR_CLIP = 0.1f;
const float DEFAULT_FAR_CLIP = 3.0f;
OctreeQuery::OctreeQuery() :
OctreeQuery::OctreeQuery(bool randomizeConnectionID) :
_cameraFov(DEFAULT_FOV),
_cameraAspectRatio(DEFAULT_ASPECT_RATIO),
_cameraNearClip(DEFAULT_NEAR_CLIP),
@ -30,10 +32,21 @@ OctreeQuery::OctreeQuery() :
_cameraCenterRadius(DEFAULT_FAR_CLIP)
{
_maxQueryPPS = DEFAULT_MAX_OCTREE_PPS;
if (randomizeConnectionID) {
// randomize our initial octree query connection ID using random_device
// the connection ID is 16 bits so we take a generated 32 bit value from random device and chop off the top
std::random_device randomDevice;
_connectionID = randomDevice();
}
}
int OctreeQuery::getBroadcastData(unsigned char* destinationBuffer) {
unsigned char* bufferStart = destinationBuffer;
// pack the connection ID so the server can detect when we start a new connection
memcpy(destinationBuffer, &_connectionID, sizeof(_connectionID));
destinationBuffer += sizeof(_connectionID);
// back a boolean (cut to 1 byte) to designate if this query uses the sent view frustum
memcpy(destinationBuffer, &_usesFrustum, sizeof(_usesFrustum));
@ -98,7 +111,27 @@ int OctreeQuery::parseData(ReceivedMessage& message) {
const unsigned char* startPosition = reinterpret_cast<const unsigned char*>(message.getRawMessage());
const unsigned char* sourceBuffer = startPosition;
// unpack the connection ID
uint16_t newConnectionID;
memcpy(&newConnectionID, sourceBuffer, sizeof(newConnectionID));
sourceBuffer += sizeof(newConnectionID);
if (!_hasReceivedFirstQuery) {
// set our flag to indicate that we've parsed for this query at least once
_hasReceivedFirstQuery = true;
// set the incoming connection ID as the current
_connectionID = newConnectionID;
} else {
if (newConnectionID != _connectionID) {
// the connection ID has changed - emit our signal so the server
// knows that the client is starting a new session
_connectionID = newConnectionID;
emit incomingConnectionIDChanged();
}
}
// check if this query uses a view frustum
memcpy(&_usesFrustum, sourceBuffer, sizeof(_usesFrustum));
sourceBuffer += sizeof(_usesFrustum);

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@ -27,11 +27,11 @@ class OctreeQuery : public NodeData {
Q_OBJECT
public:
OctreeQuery();
OctreeQuery(bool randomizeConnectionID = false);
virtual ~OctreeQuery() {}
int getBroadcastData(unsigned char* destinationBuffer);
virtual int parseData(ReceivedMessage& message) override;
int parseData(ReceivedMessage& message) override;
// getters for camera details
const glm::vec3& getCameraPosition() const { return _cameraPosition; }
@ -68,6 +68,13 @@ public:
bool getUsesFrustum() { return _usesFrustum; }
void setUsesFrustum(bool usesFrustum) { _usesFrustum = usesFrustum; }
void incrementConnectionID() { ++_connectionID; }
bool hasReceivedFirstQuery() const { return _hasReceivedFirstQuery; }
signals:
void incomingConnectionIDChanged();
public slots:
void setMaxQueryPacketsPerSecond(int maxQueryPPS) { _maxQueryPPS = maxQueryPPS; }
void setOctreeSizeScale(float octreeSizeScale) { _octreeElementSizeScale = octreeSizeScale; }
@ -90,9 +97,12 @@ protected:
int _boundaryLevelAdjust = 0; /// used for LOD calculations
uint8_t _usesFrustum = true;
uint16_t _connectionID; // query connection ID, randomized to start, increments with each new connection to server
QJsonObject _jsonParameters;
QReadWriteLock _jsonParametersLock;
bool _hasReceivedFirstQuery { false };
private:
// privatize the copy constructor and assignment operator so they cannot be called

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@ -18,13 +18,6 @@
#include <SharedUtil.h>
#include <UUID.h>
int OctreeQueryNode::parseData(ReceivedMessage& message) {
// set our flag to indicate that we've parsed for this query at least once
_hasReceivedFirstQuery = true;
return OctreeQuery::parseData(message);
}
void OctreeQueryNode::nodeKilled() {
_isShuttingDown = true;
}

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@ -35,8 +35,6 @@ public:
void init(); // called after creation to set up some virtual items
virtual PacketType getMyPacketType() const = 0;
virtual int parseData(ReceivedMessage& message) override;
void resetOctreePacket(); // resets octree packet to after "V" header
void writeToPacket(const unsigned char* buffer, unsigned int bytes); // writes to end of packet
@ -108,8 +106,6 @@ public:
bool shouldForceFullScene() const { return _shouldForceFullScene; }
void setShouldForceFullScene(bool shouldForceFullScene) { _shouldForceFullScene = shouldForceFullScene; }
bool hasReceivedFirstQuery() const { return _hasReceivedFirstQuery; }
private:
OctreeQueryNode(const OctreeQueryNode &);
OctreeQueryNode& operator= (const OctreeQueryNode&);
@ -157,8 +153,6 @@ private:
QJsonObject _lastCheckJSONParameters;
bool _shouldForceFullScene { false };
bool _hasReceivedFirstQuery { false };
};
#endif // hifi_OctreeQueryNode_h