moved connect to Audio constructor

This commit is contained in:
wangyix 2014-08-05 12:14:10 -07:00
parent 84c517c073
commit 212316aed6

View file

@ -119,14 +119,14 @@ Audio::Audio(QObject* parent) :
memset(_localProceduralSamples, 0, NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL);
// Create the noise sample array
_noiseSampleFrames = new float[NUMBER_OF_NOISE_SAMPLE_FRAMES];
connect(&_receivedAudioStream, &MixedProcessedAudioStream::processSamples, this, &Audio::processReceivedAudioStreamSamples, Qt::DirectConnection);
}
void Audio::init(QGLWidget *parent) {
_micTextureId = parent->bindTexture(QImage(Application::resourcesPath() + "images/mic.svg"));
_muteTextureId = parent->bindTexture(QImage(Application::resourcesPath() + "images/mic-mute.svg"));
_boxTextureId = parent->bindTexture(QImage(Application::resourcesPath() + "images/audio-box.svg"));
connect(&_receivedAudioStream, &MixedProcessedAudioStream::processSamples, this, &Audio::processReceivedAudioStreamSamples, Qt::DirectConnection);
}
void Audio::reset() {