mirror of
https://github.com/lubosz/overte.git
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Merge branch 'master' of https://github.com/highfidelity/hifi into dependencies
This commit is contained in:
commit
1f7c3a0eb2
7 changed files with 87 additions and 87 deletions
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@ -86,4 +86,3 @@ MyAvatar.bodyRoll = 0;
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// would be nice to change to update
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Script.update.connect(update);
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Script.scriptEnding.connect(scriptEnding);
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@ -13,9 +13,13 @@
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(function () {
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var progress = 100, // %
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var rawProgress = 100, // % raw value.
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displayProgress = 100, // % smoothed value to display.
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DISPLAY_PROGRESS_MINOR_MAXIMUM = 8, // % displayed progress bar goes up to while 0% raw progress.
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DISPLAY_PROGRESS_MINOR_INCREMENT = 0.1, // % amount to increment display value each update when 0% raw progress.
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DISPLAY_PROGRESS_MAJOR_INCREMENT = 5, // % maximum amount to increment display value when >0% raw progress.
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alpha = 0.0,
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alphaDelta = 0.0, // > 0 if fading in; < 0 if fading out/
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alphaDelta = 0.0, // > 0 if fading in; < 0 if fading out.
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ALPHA_DELTA_IN = 0.15,
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ALPHA_DELTA_OUT = -0.02,
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fadeTimer = null,
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@ -23,18 +27,19 @@
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fadeWaitTimer = null,
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FADE_OUT_WAIT = 1000, // Wait before starting to fade out after progress 100%.
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visible = false,
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BAR_WIDTH = 320, // Nominal dimension of SVG in pixels of visible portion (half) of the bar.
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BAR_HEIGHT = 20,
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BAR_WIDTH = 480, // Dimension of SVG in pixels of visible portion (half) of the bar.
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BAR_HEIGHT = 30,
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BAR_URL = "http://hifi-public.s3.amazonaws.com/images/progress-bar.svg",
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BACKGROUND_WIDTH = 360,
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BACKGROUND_HEIGHT = 60,
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BACKGROUND_URL = "http://hifi-public.s3.amazonaws.com/images/progress-bar-background.svg",
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BACKGROUND_WIDTH = 540,
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BACKGROUND_HEIGHT = 90,
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BACKGROUND_URL = "http://ctrlaltstudio.com/hifi/progress-bar-background.svg",
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//BACKGROUND_URL = "http://hifi-public.s3.amazonaws.com/images/progress-bar-background.svg",
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isOnHMD = false,
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windowWidth = 0,
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windowHeight = 0,
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background2D = {},
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bar2D = {},
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SCALE_2D = 0.55, // Scale the SVGs for 2D display.
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SCALE_2D = 0.35, // Scale the SVGs for 2D display.
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background3D = {},
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bar3D = {},
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ENABLE_VR_MODE_MENU_ITEM = "Enable VR Mode",
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@ -43,7 +48,7 @@
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PROGRESS_3D_ELEVATION = -0.8, // Height of top middle of top notification relative to avatar eyes.
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PROGRESS_3D_YAW = 0.0, // Degrees relative to notifications direction.
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PROGRESS_3D_PITCH = -60.0, // Degrees from vertical.
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SCALE_3D = 0.0017, // Scale the bar SVG for 3D display.
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SCALE_3D = 0.0011, // Scale the bar SVG for 3D display.
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BACKGROUND_3D_SIZE = { x: 0.76, y: 0.08 }, // Match up with the 3D background with those of notifications.js notices.
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BACKGROUND_3D_COLOR = { red: 2, green: 2, blue: 2 },
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BACKGROUND_3D_ALPHA = 0.7;
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@ -89,56 +94,15 @@
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function onDownloadInfoChanged(info) {
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var i;
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// Calculate progress
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// Update raw progress value
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if (info.downloading.length + info.pending === 0) {
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progress = 100;
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rawProgress = 100;
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} else {
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progress = 0;
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rawProgress = 0;
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for (i = 0; i < info.downloading.length; i += 1) {
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progress += info.downloading[i];
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rawProgress += info.downloading[i];
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}
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progress = progress / (info.downloading.length + info.pending);
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}
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// Update state
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if (!visible) { // Not visible because no recent downloads
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if (progress < 100) { // Have started downloading so fade in
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visible = true;
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alphaDelta = ALPHA_DELTA_IN;
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fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
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}
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} else if (alphaDelta !== 0.0) { // Fading in or out
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if (alphaDelta > 0) {
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if (progress === 100) { // Was donloading but now have finished so fade out
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alphaDelta = ALPHA_DELTA_OUT;
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}
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} else {
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if (progress < 100) { // Was finished downloading but have resumed so fade in
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alphaDelta = ALPHA_DELTA_IN;
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}
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}
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} else { // Fully visible because downloading or recently so
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if (fadeWaitTimer === null) {
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if (progress === 100) { // Was downloading but have finished so fade out soon
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fadeWaitTimer = Script.setTimeout(function () {
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alphaDelta = ALPHA_DELTA_OUT;
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fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
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fadeWaitTimer = null;
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}, FADE_OUT_WAIT);
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}
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} else {
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if (progress < 100) { // Was finished and waiting to fade out but have resumed downloading so don't fade out
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Script.clearInterval(fadeWaitTimer);
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fadeWaitTimer = null;
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}
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}
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}
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// Update progress bar
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if (visible) {
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Overlays.editOverlay(isOnHMD ? bar3D.overlay : bar2D.overlay, {
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subImage: { x: BAR_WIDTH * (1 - progress / 100), y: 0, width: BAR_WIDTH, height: BAR_HEIGHT }
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});
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rawProgress = rawProgress / (info.downloading.length + info.pending);
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}
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}
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@ -200,7 +164,58 @@
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createOverlays();
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}
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// Calculate progress value to display
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if (rawProgress === 0 && displayProgress <= DISPLAY_PROGRESS_MINOR_MAXIMUM) {
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displayProgress = Math.min(displayProgress + DISPLAY_PROGRESS_MINOR_INCREMENT, DISPLAY_PROGRESS_MINOR_MAXIMUM);
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} else if (rawProgress < displayProgress) {
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displayProgress = rawProgress;
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} else if (rawProgress > displayProgress) {
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displayProgress = Math.min(rawProgress, displayProgress + DISPLAY_PROGRESS_MAJOR_INCREMENT);
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} // else (rawProgress === displayProgress); do nothing.
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// Update state
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if (!visible) { // Not visible because no recent downloads
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if (displayProgress < 100) { // Have started downloading so fade in
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visible = true;
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alphaDelta = ALPHA_DELTA_IN;
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fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
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}
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} else if (alphaDelta !== 0.0) { // Fading in or out
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if (alphaDelta > 0) {
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if (displayProgress === 100) { // Was downloading but now have finished so fade out
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alphaDelta = ALPHA_DELTA_OUT;
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}
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} else {
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if (displayProgress < 100) { // Was finished downloading but have resumed so fade in
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alphaDelta = ALPHA_DELTA_IN;
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}
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}
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} else { // Fully visible because downloading or recently so
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if (fadeWaitTimer === null) {
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if (displayProgress === 100) { // Was downloading but have finished so fade out soon
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fadeWaitTimer = Script.setTimeout(function () {
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alphaDelta = ALPHA_DELTA_OUT;
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fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
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fadeWaitTimer = null;
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}, FADE_OUT_WAIT);
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}
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} else {
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if (displayProgress < 100) { // Was finished and waiting to fade out but have resumed so don't fade out
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Script.clearInterval(fadeWaitTimer);
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fadeWaitTimer = null;
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}
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}
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}
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if (visible) {
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// Update progress bar
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Overlays.editOverlay(isOnHMD ? bar3D.overlay : bar2D.overlay, {
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visible: visible,
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subImage: { x: BAR_WIDTH * (1 - displayProgress / 100), y: 0, width: BAR_WIDTH, height: BAR_HEIGHT }
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});
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// Update position
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if (isOnHMD) {
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// Update 3D overlays to maintain positions relative to avatar
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eyePosition = MyAvatar.getDefaultEyePosition();
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@ -536,22 +536,5 @@
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height="44.57473"
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x="84.498352"
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y="1050.0748" />
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<g
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id="g3322"
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transform="translate(-46.607143,-3.5714285)">
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<use
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x="0"
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y="0"
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width="744.09448"
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height="1052.3622"
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transform="translate(0.5864354,0.4607839)"
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xlink:href="#rect899"
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id="use1503" />
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<path
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d="m 75.506508,1023.3478 1.372845,5.4631 -14.094975,-1.152 2.35e-4,7.2772 14.094975,-1.152 -1.372845,5.1249 13.761293,-7.6113 -13.761293,-7.9499 z"
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id="rect899"
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inkscape:connector-curvature="0"
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style="fill:#d3d3d3;fill-opacity:0.75;fill-rule:evenodd;stroke:#000000;stroke-width:0.77974033;stroke-linecap:round;stroke-linejoin:round" />
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</g>
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</g>
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</svg>
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 15 KiB |
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@ -230,7 +230,7 @@ int AudioScope::addSilenceToScope(QByteArray* byteArray, int frameOffset, int si
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int samplesToBufferEnd = _samplesPerScope - frameOffset;
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if (silentSamples > samplesToBufferEnd) {
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memset(destination + frameOffset, 0, samplesToBufferEnd * sizeof(int16_t));
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memset(destination, 0, silentSamples - samplesToBufferEnd * sizeof(int16_t));
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memset(destination, 0, (silentSamples - samplesToBufferEnd) * sizeof(int16_t));
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} else {
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memset(destination + frameOffset, 0, silentSamples * sizeof(int16_t));
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}
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@ -23,8 +23,8 @@ public:
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bool getZeroCrossing(uint32_t start, bool direction, float32_t epsilon, uint32_t& zero);
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void linearFade(uint32_t start, uint32_t stop, bool slope);
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void exponentialFade(uint32_t start, uint32_t stop, bool slope);
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void linearFade(uint32_t start, uint32_t stop, bool increasing);
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void exponentialFade(uint32_t start, uint32_t stop, bool increasing);
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};
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template< typename T >
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@ -74,7 +74,7 @@ inline bool AudioEditBuffer<T>::getZeroCrossing(uint32_t start, bool direction,
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}
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template< typename T >
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inline void AudioEditBuffer<T>::linearFade(uint32_t start, uint32_t stop, bool slope) {
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inline void AudioEditBuffer<T>::linearFade(uint32_t start, uint32_t stop, bool increasing) {
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if (start >= stop || start > this->_frameCount || stop > this->_frameCount ) {
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return;
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@ -84,7 +84,7 @@ inline void AudioEditBuffer<T>::linearFade(uint32_t start, uint32_t stop, bool s
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float32_t delta;
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float32_t gain;
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if (slope) { // 0.0 to 1.0f in delta increments
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if (increasing) { // 0.0 to 1.0f in delta increments
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delta = 1.0f / (float32_t)count;
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gain = 0.0f;
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} else { // 1.0f to 0.0f in delta increments
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@ -95,13 +95,13 @@ inline void AudioEditBuffer<T>::linearFade(uint32_t start, uint32_t stop, bool s
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for (uint32_t i = start; i < stop; ++i) {
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for (uint32_t j = 0; j < this->_channelCount; ++j) {
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this->_frameBuffer[j][i] *= gain;
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gain += delta;
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}
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gain += delta;
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}
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}
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template< typename T >
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inline void AudioEditBuffer<T>::exponentialFade(uint32_t start, uint32_t stop, bool slope) {
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inline void AudioEditBuffer<T>::exponentialFade(uint32_t start, uint32_t stop, bool increasing) {
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// TBD
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}
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@ -310,20 +310,23 @@ int LimitedNodeList::updateNodeWithDataFromPacket(const SharedNodePointer& match
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matchingNode->setLastHeardMicrostamp(usecTimestampNow());
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if (!matchingNode->getLinkedData() && linkedDataCreateCallback) {
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NodeData* linkedData = matchingNode->getLinkedData();
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if (!linkedData && linkedDataCreateCallback) {
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linkedDataCreateCallback(matchingNode.data());
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}
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QMutexLocker linkedDataLocker(&matchingNode->getLinkedData()->getMutex());
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return matchingNode->getLinkedData()->parseData(packet);
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if (linkedData) {
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QMutexLocker linkedDataLocker(&linkedData->getMutex());
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return linkedData->parseData(packet);
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}
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return 0;
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}
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int LimitedNodeList::findNodeAndUpdateWithDataFromPacket(const QByteArray& packet) {
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SharedNodePointer matchingNode = sendingNodeForPacket(packet);
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if (matchingNode) {
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updateNodeWithDataFromPacket(matchingNode, packet);
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return updateNodeWithDataFromPacket(matchingNode, packet);
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}
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// we weren't able to match the sender address to the address we have for this node, unlock and don't parse
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@ -347,7 +347,7 @@ void NodeList::handleICEConnectionToDomainServer() {
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qDebug() << "Sending ping packets to establish connectivity with domain-server with ID"
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<< uuidStringWithoutCurlyBraces(_domainHandler.getICEDomainID());
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// send the ping packet to the local and public sockets for this nodfe
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// send the ping packet to the local and public sockets for this node
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QByteArray localPingPacket = constructPingPacket(PingType::Local, false, _domainHandler.getICEClientID());
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writeUnverifiedDatagram(localPingPacket, _domainHandler.getICEPeer().getLocalSocket());
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