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Switched meFaceshifto DependencyManager for Faceshift
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parent
39a19a297f
commit
1db3592d4c
3 changed files with 12 additions and 11 deletions
interface/src
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@ -55,6 +55,7 @@
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#include <AddressManager.h>
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#include <AccountManager.h>
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#include <AudioInjector.h>
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#include <DependencyManager.h>
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#include <EntityScriptingInterface.h>
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#include <HFActionEvent.h>
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#include <HFBackEvent.h>
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@ -1690,8 +1691,10 @@ int Application::getMouseDragStartedY() const {
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}
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FaceTracker* Application::getActiveFaceTracker() {
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Faceshift* faceshift = DependencyManager::get<Faceshift>();
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return (_dde.isActive() ? static_cast<FaceTracker*>(&_dde) :
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(_faceshift.isActive() ? static_cast<FaceTracker*>(&_faceshift) :
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(faceshift->isActive() ? static_cast<FaceTracker*>(faceshift) :
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(_visage.isActive() ? static_cast<FaceTracker*>(&_visage) : NULL)));
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}
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@ -1976,7 +1979,7 @@ void Application::init() {
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#endif
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// initialize our face trackers after loading the menu settings
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_faceshift.init();
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DependencyManager::get<Faceshift>()->init();
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_visage.init();
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Leapmotion::init();
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@ -2101,13 +2104,13 @@ void Application::updateMouseRay() {
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void Application::updateFaceshift() {
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bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
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PerformanceWarning warn(showWarnings, "Application::updateFaceshift()");
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Faceshift* faceshift = DependencyManager::get<Faceshift>();
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// Update faceshift
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_faceshift.update();
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faceshift->update();
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// Copy angular velocity if measured by faceshift, to the head
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if (_faceshift.isActive()) {
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_myAvatar->getHead()->setAngularVelocity(_faceshift.getHeadAngularVelocity());
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if (faceshift->isActive()) {
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_myAvatar->getHead()->setAngularVelocity(faceshift->getHeadAngularVelocity());
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}
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}
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@ -3549,7 +3552,7 @@ void Application::deleteVoxelAt(const VoxelDetail& voxel) {
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}
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void Application::resetSensors() {
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_faceshift.reset();
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DependencyManager::get<Faceshift>()->reset();
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_visage.reset();
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_dde.reset();
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@ -220,8 +220,7 @@ public:
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int getMouseDragStartedY() const;
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int getTrueMouseDragStartedX() const { return _mouseDragStartedX; }
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int getTrueMouseDragStartedY() const { return _mouseDragStartedY; }
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bool getLastMouseMoveWasSimulated() const { return _lastMouseMoveWasSimulated;; }
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Faceshift* getFaceshift() { return &_faceshift; }
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bool getLastMouseMoveWasSimulated() const { return _lastMouseMoveWasSimulated; }
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Visage* getVisage() { return &_visage; }
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DdeFaceTracker* getDDE() { return &_dde; }
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FaceTracker* getActiveFaceTracker();
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@ -532,7 +531,6 @@ private:
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AvatarManager _avatarManager;
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MyAvatar* _myAvatar; // TODO: move this and relevant code to AvatarManager (or MyAvatar as the case may be)
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Faceshift _faceshift;
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Visage _visage;
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DdeFaceTracker _dde;
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@ -24,7 +24,7 @@
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#include "FaceTracker.h"
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/// Handles interaction with the Faceshift software, which provides head position/orientation and facial features.
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class Faceshift : public FaceTracker {
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class Faceshift : public FaceTracker, public DependencyManager::Dependency {
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Q_OBJECT
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public:
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