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cleaning the build
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2 changed files with 2 additions and 1 deletions
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@ -23,6 +23,7 @@
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#include "DependencyManager.h"
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#include "ViewFrustum.h"
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#include "GeometryCache.h"
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#include "FramebufferCache.h"
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/*
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#include "fxaa_vert.h"
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#include "fxaa_frag.h"
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@ -32,7 +32,7 @@ public:
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void configure(const Config& config) {}
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void run(const render::RenderContextPointer& renderContext, const gpu::FramebufferPointer& sourceBuffer);
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const gpu::PipelinePointer& getAntialiasingPipeline(RenderArgs* args);
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const gpu::PipelinePointer& getAntialiasingPipeline();
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const gpu::PipelinePointer& getBlendPipeline();
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private:
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