fix a typo

This commit is contained in:
Andrew Meadows 2019-07-10 14:18:34 -07:00
parent 9a6b42ec28
commit 1a5a925a4c

View file

@ -213,7 +213,7 @@ bool SafeLanding::isEntityPhysicsReady(const EntityItemPointer& entity) {
// INVALID = not known to workload
// So any entity sorted into R3 or R4 is definitelyNotPhysical
bool definitelyNotPhysical = region == workload::Region::R2 ||
bool definitelyNotPhysical = region == workload::Region::R3 ||
region == workload::Region::R4 ||
!entity->shouldBePhysical() ||
modelEntity->unableToLoadCollisionShape();