Merge branch 'master' of https://github.com/highfidelity/hifi into brown

This commit is contained in:
Sam Cake 2017-06-20 22:42:40 -07:00
commit 189ad9c706
39 changed files with 1023 additions and 402 deletions

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@ -12,84 +12,21 @@ import QtQuick.Controls 1.3
import QtGraphicalEffects 1.0
import Qt.labs.settings 1.0
import "./hifi/audio" as HifiAudio
Hifi.AvatarInputs {
id: root
id: root;
objectName: "AvatarInputs"
width: rootWidth
height: controls.height
x: 10; y: 5
width: audio.width;
height: audio.height;
x: 10; y: 5;
readonly property int rootWidth: 265
readonly property int iconSize: 24
readonly property int iconPadding: 5
readonly property bool shouldReposition: true;
readonly property bool shouldReposition: true
Settings {
category: "Overlay.AvatarInputs"
property alias x: root.x
property alias y: root.y
}
MouseArea {
id: hover
hoverEnabled: true
drag.target: parent
anchors.fill: parent
}
Item {
id: controls
width: root.rootWidth
height: 44
visible: root.showAudioTools
Rectangle {
anchors.fill: parent
color: "#00000000"
Item {
id: audioMeter
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.leftMargin: root.iconPadding
anchors.right: parent.right
anchors.rightMargin: root.iconPadding
height: 8
Rectangle {
id: blueRect
color: "blue"
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.left: parent.left
width: parent.width / 4
}
Rectangle {
id: greenRect
color: "green"
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.left: blueRect.right
anchors.right: redRect.left
}
Rectangle {
id: redRect
color: "red"
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.right: parent.right
width: parent.width / 5
}
Rectangle {
z: 100
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.right: parent.right
width: (1.0 - root.audioLevel) * parent.width
color: "black"
}
}
}
HifiAudio.MicBar {
id: audio;
visible: root.showAudioTools;
standalone: true;
dragTarget: parent;
}
}

View file

@ -65,6 +65,12 @@ Windows.Window {
root.dynamicContent.fromScript(message);
}
}
function clearDebugWindow() {
if (root.dynamicContent && root.dynamicContent.clearWindow) {
root.dynamicContent.clearWindow();
}
}
// Handle message traffic from our loaded QML to the script that launched us
signal sendToScript(var message);

View file

@ -22,6 +22,7 @@ Original.CheckBox {
readonly property bool isLightColorScheme: colorScheme == hifi.colorSchemes.light
property bool isRedCheck: false
property int boxSize: 14
property bool wrap: true;
readonly property int boxRadius: 3
readonly property int checkSize: Math.max(boxSize - 8, 10)
readonly property int checkRadius: 2
@ -92,7 +93,8 @@ Original.CheckBox {
text: control.text
color: control.color
x: 2
wrapMode: Text.Wrap
wrapMode: checkBox.wrap ? Text.Wrap : Text.NoWrap
elide: checkBox.wrap ? Text.ElideNone : Text.ElideRight
enabled: checkBox.enabled
}
}

View file

@ -52,33 +52,40 @@ Rectangle {
Separator { visible: root.showTitle() }
Grid {
columns: 2;
ColumnLayout {
x: 16; // padding does not work
spacing: 16;
AudioControls.CheckBox {
text: qsTr("Mute microphone");
checked: Audio.muted;
onClicked: {
Audio.muted = checked;
checked = Qt.binding(function() { return Audio.muted; }); // restore binding
// mute is in its own row
RowLayout {
AudioControls.CheckBox {
text: qsTr("Mute microphone");
isRedCheck: true;
checked: Audio.muted;
onClicked: {
Audio.muted = checked;
checked = Qt.binding(function() { return Audio.muted; }); // restore binding
}
}
}
AudioControls.CheckBox {
text: qsTr("Enable noise reduction");
checked: Audio.noiseReduction;
onClicked: {
Audio.noiseReduction = checked;
checked = Qt.binding(function() { return Audio.noiseReduction; }); // restore binding
RowLayout {
spacing: 16;
AudioControls.CheckBox {
text: qsTr("Enable noise reduction");
checked: Audio.noiseReduction;
onClicked: {
Audio.noiseReduction = checked;
checked = Qt.binding(function() { return Audio.noiseReduction; }); // restore binding
}
}
}
AudioControls.CheckBox {
text: qsTr("Show audio level meter");
checked: AvatarInputs.showAudioTools;
onClicked: {
AvatarInputs.showAudioTools = checked;
checked = Qt.binding(function() { return AvatarInputs.showAudioTools; }); // restore binding
AudioControls.CheckBox {
text: qsTr("Show audio level meter");
checked: AvatarInputs.showAudioTools;
onClicked: {
AvatarInputs.showAudioTools = checked;
checked = Qt.binding(function() { return AvatarInputs.showAudioTools; }); // restore binding
}
}
}
}
@ -110,12 +117,25 @@ Rectangle {
delegate: Item {
width: parent.width;
height: 36;
AudioControls.CheckBox {
text: display;
checked: selected;
onClicked: {
selected = checked;
checked = Qt.binding(function() { return selected; }); // restore binding
RowLayout {
width: parent.width;
AudioControls.CheckBox {
Layout.maximumWidth: parent.width - level.width - 40;
text: display;
wrap: false;
checked: selected;
onClicked: {
selected = checked;
checked = Qt.binding(function() { return selected; }); // restore binding
}
}
InputLevel {
id: level;
Layout.alignment: Qt.AlignRight;
Layout.rightMargin: 30;
visible: selected;
}
}
}
@ -124,17 +144,23 @@ Rectangle {
Separator {}
RowLayout {
HiFiGlyphs {
text: hifi.glyphs.unmuted;
color: hifi.colors.primaryHighlight;
anchors.verticalCenter: parent.verticalCenter;
size: 36;
}
RalewayRegular {
anchors.verticalCenter: parent.verticalCenter;
size: 16;
color: hifi.colors.lightGrayText;
text: qsTr("CHOOSE OUTPUT DEVICE");
Column {
RowLayout {
HiFiGlyphs {
text: hifi.glyphs.unmuted;
color: hifi.colors.primaryHighlight;
anchors.verticalCenter: parent.verticalCenter;
size: 36;
}
RalewayRegular {
anchors.verticalCenter: parent.verticalCenter;
size: 16;
color: hifi.colors.lightGrayText;
text: qsTr("CHOOSE OUTPUT DEVICE");
}
}
PlaySampleSound { anchors { left: parent.left; leftMargin: 60 }}
}
}

View file

@ -0,0 +1,105 @@
//
// InputLevel.qml
// qml/hifi/audio
//
// Created by Zach Pomerantz on 6/20/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Layouts 1.3
import QtGraphicalEffects 1.0
Rectangle {
readonly property var level: Audio.inputLevel;
width: 70;
height: 8;
color: "transparent";
Item {
id: colors;
readonly property string muted: "#E2334D";
readonly property string gutter: "#575757";
readonly property string greenStart: "#39A38F";
readonly property string greenEnd: "#1FC6A6";
readonly property string red: colors.muted;
}
Text {
id: status;
anchors {
horizontalCenter: parent.horizontalCenter;
verticalCenter: parent.verticalCenter;
}
visible: Audio.muted;
color: colors.muted;
text: "MUTED";
font.pointSize: 10;
}
Item {
id: bar;
width: parent.width;
height: parent.height;
anchors { fill: parent }
visible: !status.visible;
Rectangle { // base
radius: 4;
anchors { fill: parent }
color: colors.gutter;
}
Rectangle { // mask
id: mask;
width: parent.width * level;
radius: 5;
anchors {
bottom: parent.bottom;
bottomMargin: 0;
top: parent.top;
topMargin: 0;
left: parent.left;
leftMargin: 0;
}
}
LinearGradient {
anchors { fill: mask }
source: mask
start: Qt.point(0, 0);
end: Qt.point(70, 0);
gradient: Gradient {
GradientStop {
position: 0;
color: colors.greenStart;
}
GradientStop {
position: 0.8;
color: colors.greenEnd;
}
GradientStop {
position: 0.801;
color: colors.red;
}
GradientStop {
position: 1;
color: colors.red;
}
}
}
}
}

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@ -0,0 +1,223 @@
//
// MicBar.qml
// qml/hifi/audio
//
// Created by Zach Pomerantz on 6/14/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Layouts 1.3
import QtGraphicalEffects 1.0
Rectangle {
readonly property var level: Audio.inputLevel;
property bool standalone: false;
property var dragTarget: null;
width: 240;
height: 50;
radius: 5;
color: "#00000000";
border {
width: (standalone || Audio.muted || mouseArea.containsMouse) ? 2 : 0;
color: colors.border;
}
// borders are painted over fill, so reduce the fill to fit inside the border
Rectangle {
color: standalone ? colors.fill : "#00000000";
width: 236;
height: 46;
radius: 5;
anchors {
verticalCenter: parent.verticalCenter;
horizontalCenter: parent.horizontalCenter;
}
}
MouseArea {
id: mouseArea;
anchors {
left: icon.left;
right: bar.right;
top: icon.top;
bottom: icon.bottom;
}
hoverEnabled: true;
scrollGestureEnabled: false;
onClicked: { Audio.muted = !Audio.muted; }
drag.target: dragTarget;
}
Item {
id: colors;
readonly property string unmuted: "#FFF";
readonly property string muted: "#E2334D";
readonly property string gutter: "#575757";
readonly property string greenStart: "#39A38F";
readonly property string greenEnd: "#1FC6A6";
readonly property string red: colors.muted;
readonly property string fill: "#55000000";
readonly property string border: standalone ? "#80FFFFFF" : "#55FFFFFF";
readonly property string icon: (Audio.muted && !mouseArea.containsMouse) ? muted : unmuted;
}
Item {
id: icon;
anchors {
left: parent.left;
leftMargin: 5;
verticalCenter: parent.verticalCenter;
}
width: 40;
height: 40;
Item {
Image {
readonly property string unmutedIcon: "../../../icons/tablet-icons/mic-unmute-i.svg";
readonly property string mutedIcon: "../../../icons/tablet-icons/mic-mute-i.svg";
function exclusiveOr(a, b) { return (a || b) && !(a && b); }
id: image;
source: exclusiveOr(Audio.muted, mouseArea.containsMouse) ? mutedIcon : unmutedIcon;
width: 30;
height: 30;
anchors {
left: parent.left;
leftMargin: 5;
top: parent.top;
topMargin: 5;
}
}
ColorOverlay {
anchors { fill: image }
source: image;
color: colors.icon;
}
}
}
Item {
id: status;
readonly property string color: (Audio.muted && !mouseArea.containsMouse) ? colors.muted : colors.unmuted;
visible: Audio.muted || mouseArea.containsMouse;
anchors {
left: parent.left;
leftMargin: 50;
verticalCenter: parent.verticalCenter;
}
width: 170;
height: 8
Text {
anchors {
horizontalCenter: parent.horizontalCenter;
verticalCenter: parent.verticalCenter;
}
color: parent.color;
text: Audio.muted ? (mouseArea.containsMouse ? "UNMUTE" : "MUTED") : "MUTE";
font.pointSize: 12;
}
Rectangle {
anchors {
left: parent.left;
verticalCenter: parent.verticalCenter;
}
width: 50;
height: 4;
color: parent.color;
}
Rectangle {
anchors {
right: parent.right;
verticalCenter: parent.verticalCenter;
}
width: 50;
height: 4;
color: parent.color;
}
}
Item {
id: bar;
visible: !status.visible;
anchors.fill: status;
width: status.width;
Rectangle { // base
radius: 4;
anchors { fill: parent }
color: colors.gutter;
}
Rectangle { // mask
id: mask;
width: parent.width * level;
radius: 5;
anchors {
bottom: parent.bottom;
bottomMargin: 0;
top: parent.top;
topMargin: 0;
left: parent.left;
leftMargin: 0;
}
}
LinearGradient {
anchors { fill: mask }
source: mask
start: Qt.point(0, 0);
end: Qt.point(170, 0);
gradient: Gradient {
GradientStop {
position: 0;
color: colors.greenStart;
}
GradientStop {
position: 0.8;
color: colors.greenEnd;
}
GradientStop {
position: 0.81;
color: colors.red;
}
GradientStop {
position: 1;
color: colors.red;
}
}
}
}
}

View file

@ -0,0 +1,86 @@
//
// PlaySampleSound.qml
// qml/hifi/audio
//
// Created by Zach Pomerantz on 6/13/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtQuick.Layouts 1.3
import "../../styles-uit"
import "../../controls-uit" as HifiControls
RowLayout {
property var sound: null;
property var sample: null;
property bool isPlaying: false;
function createSampleSound() {
var SOUND = Qt.resolvedUrl("../../../sounds/sample.wav");
sound = SoundCache.getSound(SOUND);
sample = null;
}
function playSound() {
// FIXME: MyAvatar is not properly exposed to QML; MyAvatar.qmlPosition is a stopgap
// FIXME: Audio.playSystemSound should not require position
sample = Audio.playSystemSound(sound, MyAvatar.qmlPosition);
isPlaying = true;
sample.finished.connect(function() { isPlaying = false; sample = null; });
}
function stopSound() {
sample && sample.stop();
}
Component.onCompleted: createSampleSound();
Component.onDestruction: stopSound();
onVisibleChanged: {
if (!visible) {
stopSound();
}
}
HifiConstants { id: hifi; }
Button {
style: ButtonStyle {
background: Rectangle {
implicitWidth: 20;
implicitHeight: 20;
radius: hifi.buttons.radius;
gradient: Gradient {
GradientStop {
position: 0.2;
color: isPlaying ? hifi.buttons.colorStart[hifi.buttons.blue] : hifi.buttons.colorStart[hifi.buttons.black];
}
GradientStop {
position: 1.0;
color: isPlaying ? hifi.buttons.colorFinish[hifi.buttons.blue] : hifi.buttons.colorFinish[hifi.buttons.black];
}
}
}
label: HiFiGlyphs {
// absolutely position due to asymmetry in glyph
x: isPlaying ? 0 : 1;
y: 1;
size: 14;
color: (control.pressed || control.hovered) ? (isPlaying ? "black" : hifi.colors.primaryHighlight) : "white";
text: isPlaying ? hifi.glyphs.stop_square : hifi.glyphs.playback_play;
}
}
onClicked: isPlaying ? stopSound() : playSound();
}
RalewayRegular {
Layout.leftMargin: 2;
size: 14;
color: "white";
text: isPlaying ? qsTr("Stop sample sound") : qsTr("Play sample sound");
}
}

View file

@ -1,20 +1,16 @@
import QtQuick 2.5
import QtGraphicalEffects 1.0
import "../../styles-uit"
import "../audio" as HifiAudio
Item {
id: tablet
objectName: "tablet"
property double micLevel: 0.8
property int rowIndex: 0
property int columnIndex: 0
property int count: (flowMain.children.length - 1)
// called by C++ code to keep audio bar updated
function setMicLevel(newMicLevel) {
tablet.micLevel = newMicLevel;
}
// used to look up a button by its uuid
function findButtonIndex(uuid) {
if (!uuid) {
@ -83,6 +79,16 @@ Item {
Rectangle {
id: bgTopBar
height: 90
anchors {
top: parent.top
topMargin: 0
left: parent.left
leftMargin: 0
right: parent.right
rightMargin: 0
}
gradient: Gradient {
GradientStop {
position: 0
@ -94,108 +100,13 @@ Item {
color: "#1e1e1e"
}
}
anchors.right: parent.right
anchors.rightMargin: 0
anchors.left: parent.left
anchors.leftMargin: 0
anchors.topMargin: 0
anchors.top: parent.top
Item {
id: audioIcon
anchors.verticalCenter: parent.verticalCenter
width: 40
height: 40
anchors.left: parent.left
anchors.leftMargin: 5
Image {
id: micIcon
source: "../../../icons/tablet-icons/mic.svg"
}
Item {
visible: (Audio.muted && !toggleMuteMouseArea.containsMouse)
|| (!Audio.muted && toggleMuteMouseArea.containsMouse)
Image {
id: muteIcon
source: "../../../icons/tablet-icons/mic-mute.svg"
}
ColorOverlay {
anchors.fill: muteIcon
source: muteIcon
color: toggleMuteMouseArea.containsMouse ? "#a0a0a0" : "#ff0000"
}
}
}
Item {
id: audioBar
width: 170
height: 10
anchors.left: parent.left
anchors.leftMargin: 50
anchors.verticalCenter: parent.verticalCenter
Rectangle {
id: audioBarBase
color: "#333333"
radius: 5
anchors.fill: parent
}
Rectangle {
id: audioBarMask
width: parent.width * tablet.micLevel
color: "#333333"
radius: 5
anchors.bottom: parent.bottom
anchors.bottomMargin: 0
anchors.top: parent.top
anchors.topMargin: 0
anchors.left: parent.left
anchors.leftMargin: 0
}
LinearGradient {
anchors.fill: audioBarMask
source: audioBarMask
start: Qt.point(0, 0)
end: Qt.point(170, 0)
gradient: Gradient {
GradientStop {
position: 0
color: "#2c8e72"
}
GradientStop {
position: 0.8
color: "#1fc6a6"
}
GradientStop {
position: 0.81
color: "#ea4c5f"
}
GradientStop {
position: 1
color: "#ea4c5f"
}
}
}
}
MouseArea {
id: toggleMuteMouseArea
HifiAudio.MicBar {
anchors {
left: audioIcon.left
right: audioBar.right
top: audioIcon.top
bottom: audioIcon.bottom
left: parent.left
leftMargin: 30
verticalCenter: parent.verticalCenter
}
hoverEnabled: true
preventStealing: true
propagateComposedEvents: false
scrollGestureEnabled: false
onClicked: { Audio.muted = !Audio.muted }
}
RalewaySemiBold {
@ -254,27 +165,6 @@ Item {
}
}
states: [
State {
name: "muted state"
PropertyChanges {
target: muteText
text: "UNMUTE"
}
PropertyChanges {
target: muteIcon
visible: !Audio.muted
}
PropertyChanges {
target: tablet
micLevel: 0
}
}
]
function setCurrentItemState(state) {
var index = rowIndex + columnIndex;

View file

@ -333,5 +333,7 @@ Item {
readonly property string vol_x_2: "\ue015"
readonly property string vol_x_3: "\ue016"
readonly property string vol_x_4: "\ue017"
readonly property string playback_play: "\ue01d"
readonly property string stop_square: "\ue01e"
}
}

Binary file not shown.

View file

@ -5569,6 +5569,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
connect(scriptEngine, &ScriptEngine::errorMessage, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onErrorMessage);
connect(scriptEngine, &ScriptEngine::warningMessage, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onWarningMessage);
connect(scriptEngine, &ScriptEngine::infoMessage, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onInfoMessage);
connect(scriptEngine, &ScriptEngine::clearDebugWindow, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onClearDebugWindow);
}
bool Application::canAcceptURL(const QString& urlString) const {

View file

@ -56,6 +56,7 @@ class MyAvatar : public Avatar {
*
* @namespace MyAvatar
* @augments Avatar
* @property qmlPosition {Vec3} Used as a stopgap for position access by QML, as glm::vec3 is unavailable outside of scripts
* @property shouldRenderLocally {bool} Set it to true if you would like to see MyAvatar in your local interface,
* and false if you would not like to see MyAvatar in your local interface.
* @property motorVelocity {Vec3} Can be used to move the avatar with this velocity.
@ -101,6 +102,10 @@ class MyAvatar : public Avatar {
* "scripts/system/controllers/toggleAdvancedMovementForHandControllers.js".
*/
// FIXME: `glm::vec3 position` is not accessible from QML, so this exposes position in a QML-native type
Q_PROPERTY(QVector3D qmlPosition READ getQmlPosition)
QVector3D getQmlPosition() { auto p = getPosition(); return QVector3D(p.x, p.y, p.z); }
Q_PROPERTY(bool shouldRenderLocally READ getShouldRenderLocally WRITE setShouldRenderLocally)
Q_PROPERTY(glm::vec3 motorVelocity READ getScriptedMotorVelocity WRITE setScriptedMotorVelocity)
Q_PROPERTY(float motorTimescale READ getScriptedMotorTimescale WRITE setScriptedMotorTimescale)

View file

@ -23,9 +23,33 @@ QString Audio::HMD { "VR" };
Setting::Handle<bool> enableNoiseReductionSetting { QStringList { Audio::AUDIO, "NoiseReduction" }, true };
float Audio::loudnessToLevel(float loudness) {
const float LOG2 = log(2.0f);
const float METER_LOUDNESS_SCALE = 2.8f / 5.0f;
const float LOG2_LOUDNESS_FLOOR = 11.0f;
float level = 0.0f;
loudness += 1.0f;
float log2loudness = logf(loudness) / LOG2;
if (log2loudness <= LOG2_LOUDNESS_FLOOR) {
level = (log2loudness / LOG2_LOUDNESS_FLOOR) * METER_LOUDNESS_SCALE;
} else {
level = (log2loudness - (LOG2_LOUDNESS_FLOOR - 1.0f)) * METER_LOUDNESS_SCALE;
}
if (level > 1.0f) {
level = 1.0;
}
return level;
}
Audio::Audio() : _devices(_contextIsHMD) {
auto client = DependencyManager::get<AudioClient>();
connect(client.data(), &AudioClient::muteToggled, this, &Audio::onMutedChanged);
auto client = DependencyManager::get<AudioClient>().data();
connect(client, &AudioClient::muteToggled, this, &Audio::onMutedChanged);
connect(client, &AudioClient::inputLoudnessChanged, this, &Audio::onInputLoudnessChanged);
connect(this, &Audio::contextChanged, &_devices, &AudioDevices::onContextChanged);
connect(&_devices._inputs, &AudioDeviceList::deviceChanged, this, &Audio::onInputChanged);
enableNoiseReduction(enableNoiseReductionSetting.get());
@ -88,6 +112,15 @@ void Audio::onInputChanged() {
}
}
void Audio::onInputLoudnessChanged(float loudness) {
float level = loudnessToLevel(loudness);
if (_inputLevel != level) {
_inputLevel = level;
emit inputLevelChanged(_inputLevel);
}
}
QString Audio::getContext() const {
return _contextIsHMD ? Audio::HMD : Audio::DESKTOP;
}

View file

@ -26,6 +26,7 @@ class Audio : public AudioScriptingInterface {
Q_PROPERTY(bool muted READ isMuted WRITE setMuted NOTIFY mutedChanged)
Q_PROPERTY(bool noiseReduction READ noiseReductionEnabled WRITE enableNoiseReduction NOTIFY noiseReductionChanged)
Q_PROPERTY(float inputVolume READ getInputVolume WRITE setInputVolume NOTIFY inputVolumeChanged)
Q_PROPERTY(float inputLevel READ getInputLevel NOTIFY inputLevelChanged)
Q_PROPERTY(QString context READ getContext NOTIFY contextChanged)
Q_PROPERTY(AudioDevices* devices READ getDevices NOTIFY nop)
@ -34,11 +35,14 @@ public:
static QString HMD;
static QString DESKTOP;
static float loudnessToLevel(float loudness);
virtual ~Audio() {}
bool isMuted() const { return _isMuted; }
bool noiseReductionEnabled() const { return _enableNoiseReduction; }
float getInputVolume() const { return _inputVolume; }
float getInputLevel() const { return _inputLevel; }
QString getContext() const;
void setMuted(bool muted);
@ -54,12 +58,14 @@ signals:
void mutedChanged(bool isMuted);
void noiseReductionChanged(bool isEnabled);
void inputVolumeChanged(float volume);
void inputLevelChanged(float level);
void contextChanged(const QString& context);
public slots:
void onMutedChanged();
void onContextChanged();
void onInputChanged();
void onInputLoudnessChanged(float loudness);
protected:
// Audio must live on a separate thread from AudioClient to avoid deadlocks
@ -68,6 +74,7 @@ protected:
private:
float _inputVolume { 1.0f };
float _inputLevel { 0.0f };
bool _isMuted { false };
bool _enableNoiseReduction;
bool _contextIsHMD { false };

View file

@ -45,15 +45,6 @@ AvatarInputs::AvatarInputs(QQuickItem* parent) : QQuickItem(parent) {
} \
}
#define AI_UPDATE_FLOAT(name, src, epsilon) \
{ \
float val = src; \
if (fabsf(_##name - val) >= epsilon) { \
_##name = val; \
emit name##Changed(); \
} \
}
float AvatarInputs::loudnessToAudioLevel(float loudness) {
const float AUDIO_METER_AVERAGING = 0.5;
const float LOG2 = log(2.0f);
@ -85,27 +76,6 @@ void AvatarInputs::update() {
AI_UPDATE(cameraEnabled, !Menu::getInstance()->isOptionChecked(MenuOption::NoFaceTracking));
AI_UPDATE(cameraMuted, Menu::getInstance()->isOptionChecked(MenuOption::MuteFaceTracking));
AI_UPDATE(isHMD, qApp->isHMDMode());
auto audioIO = DependencyManager::get<AudioClient>();
const float audioLevel = loudnessToAudioLevel(DependencyManager::get<AudioClient>()->getLastInputLoudness());
AI_UPDATE_FLOAT(audioLevel, audioLevel, 0.01f);
AI_UPDATE(audioClipping, ((audioIO->getTimeSinceLastClip() > 0.0f) && (audioIO->getTimeSinceLastClip() < 1.0f)));
AI_UPDATE(audioMuted, audioIO->isMuted());
//// Make muted icon pulsate
//static const float PULSE_MIN = 0.4f;
//static const float PULSE_MAX = 1.0f;
//static const float PULSE_FREQUENCY = 1.0f; // in Hz
//qint64 now = usecTimestampNow();
//if (now - _iconPulseTimeReference > (qint64)USECS_PER_SECOND) {
// // Prevents t from getting too big, which would diminish glm::cos precision
// _iconPulseTimeReference = now - ((now - _iconPulseTimeReference) % USECS_PER_SECOND);
//}
//float t = (float)(now - _iconPulseTimeReference) / (float)USECS_PER_SECOND;
//float pulseFactor = (glm::cos(t * PULSE_FREQUENCY * 2.0f * PI) + 1.0f) / 2.0f;
//iconColor = PULSE_MIN + (PULSE_MAX - PULSE_MIN) * pulseFactor;
}
void AvatarInputs::setShowAudioTools(bool showAudioTools) {
@ -124,10 +94,6 @@ void AvatarInputs::toggleCameraMute() {
}
}
void AvatarInputs::toggleAudioMute() {
DependencyManager::get<AudioClient>()->toggleMute();
}
void AvatarInputs::resetSensors() {
qApp->resetSensors();
}

View file

@ -25,9 +25,6 @@ class AvatarInputs : public QQuickItem {
AI_PROPERTY(bool, cameraEnabled, false)
AI_PROPERTY(bool, cameraMuted, false)
AI_PROPERTY(bool, audioMuted, false)
AI_PROPERTY(bool, audioClipping, false)
AI_PROPERTY(float, audioLevel, 0)
AI_PROPERTY(bool, isHMD, false)
Q_PROPERTY(bool showAudioTools READ showAudioTools WRITE setShowAudioTools NOTIFY showAudioToolsChanged)
@ -45,16 +42,12 @@ public slots:
signals:
void cameraEnabledChanged();
void cameraMutedChanged();
void audioMutedChanged();
void audioClippingChanged();
void audioLevelChanged();
void isHMDChanged();
void showAudioToolsChanged(bool show);
protected:
Q_INVOKABLE void resetSensors();
Q_INVOKABLE void toggleCameraMute();
Q_INVOKABLE void toggleAudioMute();
private:
float _trailingAudioLoudness{ 0 };

View file

@ -51,6 +51,7 @@
#include "avatar/AvatarManager.h"
#include "scripting/GlobalServicesScriptingInterface.h"
#include "ui/Snapshot.h"
#include "SoundCache.h"
static const float DPI = 30.47f;
static const float INCHES_TO_METERS = 1.0f / 39.3701f;
@ -199,6 +200,7 @@ void Web3DOverlay::loadSourceURL() {
_webSurface->getSurfaceContext()->setContextProperty("GlobalServices", GlobalServicesScriptingInterface::getInstance());
_webSurface->getSurfaceContext()->setContextProperty("AvatarList", DependencyManager::get<AvatarManager>().data());
_webSurface->getSurfaceContext()->setContextProperty("DialogsManager", DialogsManagerScriptingInterface::getInstance());
_webSurface->getSurfaceContext()->setContextProperty("SoundCache", DependencyManager::get<SoundCache>().data());
_webSurface->getSurfaceContext()->setContextProperty("pathToFonts", "../../");
tabletScriptingInterface->setQmlTabletRoot("com.highfidelity.interface.tablet.system", _webSurface->getRootItem(), _webSurface.data());

View file

@ -1023,6 +1023,8 @@ void AudioClient::handleAudioInput(QByteArray& audioBuffer) {
emit inputReceived(audioBuffer);
}
emit inputLoudnessChanged(_lastInputLoudness);
// state machine to detect gate opening and closing
bool audioGateOpen = (_lastInputLoudness != 0.0f);
bool openedInLastBlock = !_audioGateOpen && audioGateOpen; // the gate just opened

View file

@ -210,6 +210,7 @@ signals:
bool muteToggled();
void mutedByMixer();
void inputReceived(const QByteArray& inputSamples);
void inputLoudnessChanged(float loudness);
void outputBytesToNetwork(int numBytes);
void inputBytesFromNetwork(int numBytes);
void noiseGateOpened();

View file

@ -11,6 +11,8 @@
#include "AudioScriptingInterface.h"
#include <QVector3D>
#include "ScriptAudioInjector.h"
#include "ScriptEngineLogging.h"
@ -19,6 +21,13 @@ void registerAudioMetaTypes(QScriptEngine* engine) {
qScriptRegisterMetaType(engine, soundSharedPointerToScriptValue, soundSharedPointerFromScriptValue);
}
ScriptAudioInjector* AudioScriptingInterface::playSystemSound(SharedSoundPointer sound, const QVector3D& position) {
AudioInjectorOptions options;
options.position = glm::vec3(position.x(), position.y(), position.z());
options.localOnly = true;
return playSound(sound, options);
}
ScriptAudioInjector* AudioScriptingInterface::playSound(SharedSoundPointer sound, const AudioInjectorOptions& injectorOptions) {
if (QThread::currentThread() != thread()) {
ScriptAudioInjector* injector = NULL;

View file

@ -30,8 +30,10 @@ public:
protected:
AudioScriptingInterface() {}
// this method is protected to stop C++ callers from calling, but invokable from script
// these methods are protected to stop C++ callers from calling, but invokable from script
Q_INVOKABLE ScriptAudioInjector* playSound(SharedSoundPointer sound, const AudioInjectorOptions& injectorOptions = AudioInjectorOptions());
// FIXME: there is no way to play a positionless sound
Q_INVOKABLE ScriptAudioInjector* playSystemSound(SharedSoundPointer sound, const QVector3D& position);
Q_INVOKABLE void setStereoInput(bool stereo);

View file

@ -0,0 +1,182 @@
//
// ConsoleScriptingInterface.cpp
// libraries/script-engine/src
//
// Created by NeetBhagat on 6/1/17.
// Copyright 2014 High Fidelity, Inc.
//
// ConsoleScriptingInterface is responsible for following functionality
// Printing logs with various tags and grouping on debug Window and Logs/log file.
// Debugging functionalities like Timer start-end, assertion, trace.
// To use these functionalities, use "console" object in Javascript files.
// For examples please refer "scripts/developer/tests/consoleObjectTest.js"
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ConsoleScriptingInterface.h"
#include "ScriptEngine.h"
#define INDENTATION 4 // 1 Tab - 4 spaces
const QString LINE_SEPARATOR = "\n ";
const QString SPACE_SEPARATOR = " ";
const QString STACK_TRACE_FORMAT = "\n[Stacktrace]%1%2";
QList<QString> ConsoleScriptingInterface::_groupDetails = QList<QString>();
QScriptValue ConsoleScriptingInterface::info(QScriptContext* context, QScriptEngine* engine) {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptInfoMessage(appendArguments(context));
}
return QScriptValue::NullValue;
}
QScriptValue ConsoleScriptingInterface::log(QScriptContext* context, QScriptEngine* engine) {
QString message = appendArguments(context);
if (_groupDetails.count() == 0) {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptPrintedMessage(message);
}
} else {
logGroupMessage(message, engine);
}
return QScriptValue::NullValue;
}
QScriptValue ConsoleScriptingInterface::debug(QScriptContext* context, QScriptEngine* engine) {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptPrintedMessage(appendArguments(context));
}
return QScriptValue::NullValue;
}
QScriptValue ConsoleScriptingInterface::warn(QScriptContext* context, QScriptEngine* engine) {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptWarningMessage(appendArguments(context));
}
return QScriptValue::NullValue;
}
QScriptValue ConsoleScriptingInterface::error(QScriptContext* context, QScriptEngine* engine) {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptErrorMessage(appendArguments(context));
}
return QScriptValue::NullValue;
}
QScriptValue ConsoleScriptingInterface::exception(QScriptContext* context, QScriptEngine* engine) {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptErrorMessage(appendArguments(context));
}
return QScriptValue::NullValue;
}
void ConsoleScriptingInterface::time(QString labelName) {
_timerDetails.insert(labelName, QDateTime::currentDateTime().toUTC());
QString message = QString("%1: Timer started").arg(labelName);
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine())) {
scriptEngine->scriptPrintedMessage(message);
}
}
void ConsoleScriptingInterface::timeEnd(QString labelName) {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine())) {
if (!_timerDetails.contains(labelName)) {
scriptEngine->scriptErrorMessage("No such label found " + labelName);
return;
}
if (_timerDetails.value(labelName).isNull()) {
_timerDetails.remove(labelName);
scriptEngine->scriptErrorMessage("Invalid start time for " + labelName);
return;
}
QDateTime _startTime = _timerDetails.value(labelName);
QDateTime _endTime = QDateTime::currentDateTime().toUTC();
qint64 diffInMS = _startTime.msecsTo(_endTime);
QString message = QString("%1: %2ms").arg(labelName).arg(QString::number(diffInMS));
_timerDetails.remove(labelName);
scriptEngine->scriptPrintedMessage(message);
}
}
QScriptValue ConsoleScriptingInterface::assertion(QScriptContext* context, QScriptEngine* engine) {
QString message;
bool condition = false;
for (int i = 0; i < context->argumentCount(); i++) {
if (i == 0) {
condition = context->argument(i).toBool(); // accept first value as condition
} else {
message += SPACE_SEPARATOR + context->argument(i).toString(); // accept other parameters as message
}
}
QString assertionResult;
if (!condition) {
if (message.isEmpty()) {
assertionResult = "Assertion failed";
} else {
assertionResult = QString("Assertion failed : %1").arg(message);
}
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptErrorMessage(assertionResult);
}
}
return QScriptValue::NullValue;
}
void ConsoleScriptingInterface::trace() {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine())) {
scriptEngine->scriptPrintedMessage
(QString(STACK_TRACE_FORMAT).arg(LINE_SEPARATOR,
scriptEngine->currentContext()->backtrace().join(LINE_SEPARATOR)));
}
}
void ConsoleScriptingInterface::clear() {
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine())) {
scriptEngine->clearDebugLogWindow();
}
}
QScriptValue ConsoleScriptingInterface::group(QScriptContext* context, QScriptEngine* engine) {
logGroupMessage(context->argument(0).toString(), engine); // accept first parameter as label
_groupDetails.push_back(context->argument(0).toString());
return QScriptValue::NullValue;
}
QScriptValue ConsoleScriptingInterface::groupCollapsed(QScriptContext* context, QScriptEngine* engine) {
logGroupMessage(context->argument(0).toString(), engine); // accept first parameter as label
_groupDetails.push_back(context->argument(0).toString());
return QScriptValue::NullValue;
}
QScriptValue ConsoleScriptingInterface::groupEnd(QScriptContext* context, QScriptEngine* engine) {
ConsoleScriptingInterface::_groupDetails.removeLast();
return QScriptValue::NullValue;
}
QString ConsoleScriptingInterface::appendArguments(QScriptContext* context) {
QString message;
for (int i = 0; i < context->argumentCount(); i++) {
if (i > 0) {
message += SPACE_SEPARATOR;
}
message += context->argument(i).toString();
}
return message;
}
void ConsoleScriptingInterface::logGroupMessage(QString message, QScriptEngine* engine) {
int _addSpaces = _groupDetails.count() * INDENTATION;
QString logMessage;
for (int i = 0; i < _addSpaces; i++) {
logMessage.append(SPACE_SEPARATOR);
}
logMessage.append(message);
if (ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
scriptEngine->scriptPrintedMessage(logMessage);
}
}

View file

@ -0,0 +1,56 @@
//
// ConsoleScriptingInterface.h
// libraries/script-engine/src
//
// Created by NeetBhagat on 6/1/17.
// Copyright 2014 High Fidelity, Inc.
//
// ConsoleScriptingInterface is responsible for following functionality
// Printing logs with various tags and grouping on debug Window and Logs/log file.
// Debugging functionalities like Timer start-end, assertion, trace.
// To use these functionalities, use "console" object in Javascript files.
// For examples please refer "scripts/developer/tests/consoleObjectTest.js"
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_ConsoleScriptingInterface_h
#define hifi_ConsoleScriptingInterface_h
#include <QtCore/QObject>
#include <QtCore/QString>
#include <QtScript/QScriptable>
#include <QList>
#include <QHash>
// Scriptable interface of "console" object. Used exclusively in the JavaScript API
class ConsoleScriptingInterface : public QObject, protected QScriptable {
Q_OBJECT
public:
static QScriptValue info(QScriptContext* context, QScriptEngine* engine);
static QScriptValue log(QScriptContext* context, QScriptEngine* engine);
static QScriptValue debug(QScriptContext* context, QScriptEngine* engine);
static QScriptValue warn(QScriptContext* context, QScriptEngine* engine);
static QScriptValue error(QScriptContext* context, QScriptEngine* engine);
static QScriptValue exception(QScriptContext* context, QScriptEngine* engine);
static QScriptValue assertion(QScriptContext* context, QScriptEngine* engine);
static QScriptValue group(QScriptContext* context, QScriptEngine* engine);
static QScriptValue groupCollapsed(QScriptContext* context, QScriptEngine* engine);
static QScriptValue groupEnd(QScriptContext* context, QScriptEngine* engine);
public slots:
void time(QString labelName);
void timeEnd(QString labelName);
void trace();
void clear();
private:
QHash<QString, QDateTime> _timerDetails;
static QList<QString> _groupDetails;
static void logGroupMessage(QString message, QScriptEngine* engine);
static QString appendArguments(QScriptContext* context);
};
#endif // hifi_ConsoleScriptingInterface_h

View file

@ -472,20 +472,24 @@ void ScriptEngine::scriptErrorMessage(const QString& message) {
}
void ScriptEngine::scriptWarningMessage(const QString& message) {
qCWarning(scriptengine) << message;
qCWarning(scriptengine) << qPrintable(message);
emit warningMessage(message, getFilename());
}
void ScriptEngine::scriptInfoMessage(const QString& message) {
qCInfo(scriptengine) << message;
qCInfo(scriptengine) << qPrintable(message);
emit infoMessage(message, getFilename());
}
void ScriptEngine::scriptPrintedMessage(const QString& message) {
qCDebug(scriptengine) << message;
qCDebug(scriptengine) << qPrintable(message);
emit printedMessage(message, getFilename());
}
void ScriptEngine::clearDebugLogWindow() {
emit clearDebugWindow();
}
// Even though we never pass AnimVariantMap directly to and from javascript, the queued invokeMethod of
// callAnimationStateHandler requires that the type be registered.
// These two are meaningful, if we ever do want to use them...
@ -668,8 +672,18 @@ void ScriptEngine::init() {
registerGlobalObject("Mat4", &_mat4Library);
registerGlobalObject("Uuid", &_uuidLibrary);
registerGlobalObject("Messages", DependencyManager::get<MessagesClient>().data());
registerGlobalObject("File", new FileScriptingInterface(this));
registerGlobalObject("console", &_consoleScriptingInterface);
registerFunction("console", "info", ConsoleScriptingInterface::info, currentContext()->argumentCount());
registerFunction("console", "log", ConsoleScriptingInterface::log, currentContext()->argumentCount());
registerFunction("console", "debug", ConsoleScriptingInterface::debug, currentContext()->argumentCount());
registerFunction("console", "warn", ConsoleScriptingInterface::warn, currentContext()->argumentCount());
registerFunction("console", "error", ConsoleScriptingInterface::error, currentContext()->argumentCount());
registerFunction("console", "exception", ConsoleScriptingInterface::exception, currentContext()->argumentCount());
registerFunction("console", "assert", ConsoleScriptingInterface::assertion, currentContext()->argumentCount());
registerFunction("console", "group", ConsoleScriptingInterface::group, 1);
registerFunction("console", "groupCollapsed", ConsoleScriptingInterface::groupCollapsed, 1);
registerFunction("console", "groupEnd", ConsoleScriptingInterface::groupEnd, 0);
qScriptRegisterMetaType(this, animVarMapToScriptValue, animVarMapFromScriptValue);
qScriptRegisterMetaType(this, resultHandlerToScriptValue, resultHandlerFromScriptValue);

View file

@ -41,6 +41,7 @@
#include "ScriptCache.h"
#include "ScriptUUID.h"
#include "Vec3.h"
#include "ConsoleScriptingInterface.h"
#include "SettingHandle.h"
class QScriptEngineDebugger;
@ -225,7 +226,7 @@ public:
void scriptWarningMessage(const QString& message);
void scriptInfoMessage(const QString& message);
void scriptPrintedMessage(const QString& message);
void clearDebugLogWindow();
int getNumRunningEntityScripts() const;
bool getEntityScriptDetails(const EntityItemID& entityID, EntityScriptDetails &details) const;
@ -245,6 +246,7 @@ signals:
void warningMessage(const QString& message, const QString& scriptName);
void infoMessage(const QString& message, const QString& scriptName);
void runningStateChanged();
void clearDebugWindow();
void loadScript(const QString& scriptName, bool isUserLoaded);
void reloadScript(const QString& scriptName, bool isUserLoaded);
void doneRunning();
@ -305,6 +307,7 @@ protected:
Vec3 _vec3Library;
Mat4 _mat4Library;
ScriptUUID _uuidLibrary;
ConsoleScriptingInterface _consoleScriptingInterface;
std::atomic<bool> _isUserLoaded { false };
bool _isReloading { false };

View file

@ -54,6 +54,10 @@ void ScriptEngines::onInfoMessage(const QString& message, const QString& scriptN
emit infoMessage(message, scriptName);
}
void ScriptEngines::onClearDebugWindow() {
emit clearDebugWindow();
}
void ScriptEngines::onErrorLoadingScript(const QString& url) {
emit errorLoadingScript(url);
}

View file

@ -79,6 +79,7 @@ signals:
void warningMessage(const QString& message, const QString& engineName);
void infoMessage(const QString& message, const QString& engineName);
void errorLoadingScript(const QString& url);
void clearDebugWindow();
public slots:
void onPrintedMessage(const QString& message, const QString& scriptName);
@ -86,6 +87,7 @@ public slots:
void onWarningMessage(const QString& message, const QString& scriptName);
void onInfoMessage(const QString& message, const QString& scriptName);
void onErrorLoadingScript(const QString& url);
void onClearDebugWindow();
protected slots:
void onScriptFinished(const QString& fileNameString, ScriptEngine* engine);

View file

@ -614,15 +614,6 @@ void TabletProxy::removeButton(QObject* tabletButtonProxy) {
}
}
void TabletProxy::updateAudioBar(const double micLevel) {
auto tablet = getQmlTablet();
if (!tablet) {
//qCCritical(scriptengine) << "Could not find tablet in TabletRoot.qml";
} else {
QMetaObject::invokeMethod(tablet, "setMicLevel", Qt::AutoConnection, Q_ARG(QVariant, QVariant(micLevel)));
}
}
void TabletProxy::emitScriptEvent(QVariant msg) {
if (!_toolbarMode && _qmlOffscreenSurface) {
QMetaObject::invokeMethod(_qmlOffscreenSurface, "emitScriptEvent", Qt::AutoConnection, Q_ARG(QVariant, msg));

View file

@ -152,13 +152,6 @@ public:
*/
Q_INVOKABLE void removeButton(QObject* tabletButtonProxy);
/**jsdoc
* Updates the audio bar in tablet to reflect latest mic level
* @function TabletProxy#updateAudioBar
* @param micLevel {double} mic level value between 0 and 1
*/
Q_INVOKABLE void updateAudioBar(const double micLevel);
/**jsdoc
* Used to send an event to the html/js embedded in the tablet
* @function TabletProxy#emitScriptEvent

View file

@ -153,6 +153,9 @@ void QmlWindowClass::sendToQml(const QVariant& message) {
QMetaObject::invokeMethod(asQuickItem(), "fromScript", Qt::QueuedConnection, Q_ARG(QVariant, message));
}
void QmlWindowClass::clearDebugWindow() {
QMetaObject::invokeMethod(asQuickItem(), "clearDebugWindow", Qt::QueuedConnection);
}
void QmlWindowClass::emitScriptEvent(const QVariant& scriptMessage) {
if (QThread::currentThread() != thread()) {

View file

@ -53,6 +53,7 @@ public slots:
// Scripts can use this to send a message to the QML object
void sendToQml(const QVariant& message);
void clearDebugWindow();
// QmlWindow content may include WebView requiring EventBridge.
void emitScriptEvent(const QVariant& scriptMessage);

View file

@ -49,4 +49,8 @@ ScriptDiscoveryService.infoMessage.connect(function(message, scriptFileName) {
sendToLogWindow("INFO", message, scriptFileName);
});
}()); // END LOCAL_SCOPE
ScriptDiscoveryService.clearDebugWindow.connect(function() {
window.clearDebugWindow();
});
}());

View file

@ -40,6 +40,10 @@ Rectangle {
}
textArea.append(message);
}
function clearWindow() {
textArea.remove(0,textArea.length);
}
}

View file

@ -0,0 +1,114 @@
// Examples and understanding of console object. Include console methods like
// info, log, debug, warn, error, exception, trace, clear, asserts, group, groupCollapsed, groupEnd, time, timeEnd.
// Useful in debugging and exclusively made for JavaScript files.
// To view the logs click on Developer -> script logs [logs on debug window] and for text file logs go to Logs/log file.
main();
function main() {
var someObject = { str: "Some text", id: 5 };
var someValue = 5;
// console.info examples
console.info("[console.info] Hello World.");
console.info(5 + 6);
console.info(someObject.str);
console.info(a = 2 * 6);
console.info(someValue);
console.info('someObject id ' + someObject.id);
console.info('Hello World ', 'someObject.id = ', someObject.id, "a = 2 * 6 = ", a = 2 * 6);
// console.log examples
console.log("[console.log] Hello World");
console.log(5 + 6);
console.log(someObject.str);
console.log(a = 2 * 6);
console.log(someValue);
console.log('someObject id ' + someObject.id);
console.log('Hello World ', 'someObject.id = ', someObject.id, "a = 2 * 6 = ", a = 2 * 6);
// console.debug examples
console.debug("[console.debug] Hello World.");
console.debug(5 + 6);
console.debug(someObject.str);
console.debug(a = 2 * 6);
console.debug(someValue);
console.debug('someObject id ' + someObject.id);
console.debug('Hello World ', 'someObject.id = ', someObject.id, "a = 2 * 6 = ", a = 2 * 6);
// console.warn examples
console.warn("[console.warn] This is warning message.");
console.warn(5 + 6);
console.warn(someObject.str);
console.warn(a = 2 * 6);
console.warn(someValue);
console.warn('someObject id ' + someObject.id);
console.warn('Hello World ', 'someObject.id = ', someObject.id, "a = 2 * 6 = ", a = 2 * 6);
// console.error examples
console.error('An error occurred!');
console.error('An error occurred! ', 'Value = ', someValue);
console.error('An error occurred! ' + 'Value = ' + someValue);
// console.exception examples
console.exception('An exception occurred!');
console.exception('An exception occurred! ', 'Value = ', someValue);
console.exception('An exception occurred! ' + 'Value = ' + someValue);
// console.trace examples
function fooA() {
function fooB() {
function fooC() {
console.trace();
}
fooC();
}
fooB();
}
fooA();
// console.assert() examples
var valA = 1, valB = "1";
console.assert(valA === valB, "Value A doesn't equal to B");
console.assert(valA === valB);
console.assert(5 === 5, "5 equals to 5");
console.assert(5 === 5);
console.assert(5 > 6, "5 is not greater than 6");
console.assert(5 > 6, "5 is not greater than 6", "This assertion will fail");
// console.group() examples.
console.group("Group 1");
console.log("Sentence 1");
console.log("Sentence 2");
console.group("Group 2");
console.log("Sentence 3");
console.log("Sentence 4");
console.groupCollapsed("Group 3");
console.log("Sentence 5");
console.log("Sentence 6");
console.groupEnd();
console.log("Sentence 7");
console.groupEnd();
console.log("Sentence 8");
console.groupEnd();
console.log("Sentence 9");
// console.time(),console.timeEnd() examples
console.time('MyTimer');
// Do some process
sleep(1000);
console.timeEnd('MyTimer');
// use console.clear() to clean Debug Window logs
// console.clear();
}
function sleep(milliseconds) {
var start = new Date().getTime();
for (var i = 0; i < 1e7; i++) {
if ((new Date().getTime() - start) > milliseconds){
break;
}
}
}

View file

@ -622,7 +622,7 @@ var toolBar = (function () {
}));
isActive = active;
activeButton.editProperties({isActive: isActive});
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
if (!isActive) {
@ -1519,6 +1519,8 @@ function importSVO(importURL) {
// entities after they're imported so that they're all the correct distance in front of and with geometric mean
// centered on the avatar/camera direction.
var deltaPosition = Vec3.ZERO;
var entityPositions = [];
var entityParentIDs = [];
var properties = Entities.getEntityProperties(pastedEntityIDs[0], ["type"]);
var NO_ADJUST_ENTITY_TYPES = ["Zone", "Light", "ParticleEffect"];
@ -1534,10 +1536,9 @@ function importSVO(importURL) {
var targetPosition = getPositionToCreateEntity();
var deltaParallel = HALF_TREE_SCALE; // Distance to move entities parallel to targetDirection.
var deltaPerpendicular = Vec3.ZERO; // Distance to move entities perpendicular to targetDirection.
var entityPositions = [];
for (var i = 0, length = pastedEntityIDs.length; i < length; i++) {
var properties = Entities.getEntityProperties(pastedEntityIDs[i], ["position", "dimensions",
"registrationPoint", "rotation"]);
"registrationPoint", "rotation", "parentID"]);
var adjustedPosition = adjustPositionPerBoundingBox(targetPosition, targetDirection,
properties.registrationPoint, properties.dimensions, properties.rotation);
var delta = Vec3.subtract(adjustedPosition, properties.position);
@ -1546,6 +1547,7 @@ function importSVO(importURL) {
deltaPerpendicular = Vec3.sum(Vec3.subtract(delta, Vec3.multiply(distance, targetDirection)),
deltaPerpendicular);
entityPositions[i] = properties.position;
entityParentIDs[i] = properties.parentID;
}
deltaPerpendicular = Vec3.multiply(1 / pastedEntityIDs.length, deltaPerpendicular);
deltaPosition = Vec3.sum(Vec3.multiply(deltaParallel, targetDirection), deltaPerpendicular);
@ -1562,9 +1564,11 @@ function importSVO(importURL) {
if (!Vec3.equal(deltaPosition, Vec3.ZERO)) {
for (var i = 0, length = pastedEntityIDs.length; i < length; i++) {
Entities.editEntity(pastedEntityIDs[i], {
position: Vec3.sum(deltaPosition, entityPositions[i])
});
if (Uuid.isNull(entityParentIDs[i])) {
Entities.editEntity(pastedEntityIDs[i], {
position: Vec3.sum(deltaPosition, entityPositions[i])
});
}
}
}
}

View file

@ -183,11 +183,6 @@
return;
}
//TODO: move to tablet qml?
if (tabletShown) {
gTablet.updateAudioBar(getMicLevel());
}
if (now - validCheckTime > MSECS_PER_SEC) {
validCheckTime = now;
updateTabletWidthFromSettings();
@ -268,12 +263,6 @@
Script.setInterval(updateShowTablet, 100);
// Calculate microphone level with the same scaling equation (log scale, exponentially averaged) in AvatarInputs and pal.js
function getMicLevel() {
//reuse already existing C++ code
return AvatarInputs.loudnessToAudioLevel(MyAvatar.audioLoudness)
}
Script.scriptEnding.connect(function () {
// if we reload scripts in tablet mode make sure we close the currently open window, by calling gotoHomeScreen