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Merge pull request #2856 from ZappoMan/modelserver
Animation Support in Models
This commit is contained in:
commit
186f7766fc
28 changed files with 715 additions and 50 deletions
assignment-client
examples
interface
libraries
animation
fbx/src
models
networking/src
octree/src
particles
script-engine
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@ -33,6 +33,7 @@ link_hifi_library(particles ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(models ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(metavoxels ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(networking ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(script-engine ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(embedded-webserver ${TARGET_NAME} "${ROOT_DIR}")
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@ -250,6 +250,12 @@ void Agent::run() {
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_particleViewer.init();
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_scriptEngine.getParticlesScriptingInterface()->setParticleTree(_particleViewer.getTree());
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_scriptEngine.registerGlobalObject("ModelViewer", &_modelViewer);
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JurisdictionListener* modelJL = _scriptEngine.getModelsScriptingInterface()->getJurisdictionListener();
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_modelViewer.setJurisdictionListener(modelJL);
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_modelViewer.init();
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_scriptEngine.getModelsScriptingInterface()->setModelTree(_modelViewer.getTree());
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_scriptEngine.setScriptContents(scriptContents);
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_scriptEngine.run();
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setFinished(true);
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124
examples/animatedModelExample.js
Normal file
124
examples/animatedModelExample.js
Normal file
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@ -0,0 +1,124 @@
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//
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// animatedModelExample.js
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// examples
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//
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// Created by Brad Hefta-Gaub on 12/31/13.
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// Copyright 2014 High Fidelity, Inc.
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//
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// This is an example script that demonstrates creating and editing a model
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var count = 0;
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var moveUntil = 6000;
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var stopAfter = moveUntil + 100;
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var pitch = 0.0;
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var yaw = 0.0;
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var roll = 0.0;
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var rotation = Quat.fromPitchYawRollDegrees(pitch, yaw, roll)
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var originalProperties = {
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position: { x: 10,
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y: 0,
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z: 0 },
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radius : 1,
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color: { red: 0,
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green: 255,
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blue: 0 },
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modelURL: "http://www.fungibleinsight.com/faces/beta.fst",
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modelRotation: rotation,
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animationURL: "http://www.fungibleinsight.com/faces/gangnam_style_2.fbx",
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animationIsPlaying: true,
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};
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var modelID = Models.addModel(originalProperties);
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print("Models.addModel()... modelID.creatorTokenID = " + modelID.creatorTokenID);
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var isPlaying = true;
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var playPauseEveryWhile = 360;
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var animationFPS = 30;
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var adjustFPSEveryWhile = 120;
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var resetFrameEveryWhile = 600;
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function moveModel(deltaTime) {
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var somethingChanged = false;
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if (count % playPauseEveryWhile == 0) {
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isPlaying = !isPlaying;
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print("isPlaying=" + isPlaying);
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somethingChanged = true;
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}
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if (count % adjustFPSEveryWhile == 0) {
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if (animationFPS == 30) {
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animationFPS = 10;
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} else if (animationFPS == 10) {
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animationFPS = 60;
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} else if (animationFPS == 60) {
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animationFPS = 30;
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}
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print("animationFPS=" + animationFPS);
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isPlaying = true;
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print("always start playing if we change the FPS -- isPlaying=" + isPlaying);
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somethingChanged = true;
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}
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if (count % resetFrameEveryWhile == 0) {
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resetFrame = true;
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somethingChanged = true;
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}
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if (count >= moveUntil) {
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// delete it...
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if (count == moveUntil) {
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print("calling Models.deleteModel()");
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Models.deleteModel(modelID);
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}
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// stop it...
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if (count >= stopAfter) {
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print("calling Script.stop()");
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Script.stop();
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}
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count++;
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return; // break early
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}
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count++;
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//print("modelID.creatorTokenID = " + modelID.creatorTokenID);
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if (somethingChanged) {
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var newProperties = {
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animationIsPlaying: isPlaying,
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animationFPS: animationFPS,
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};
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if (resetFrame) {
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print("resetting the frame!");
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newProperties.animationFrameIndex = 0;
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resetFrame = false;
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}
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Models.editModel(modelID, newProperties);
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}
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}
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// register the call back so it fires before each data send
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Script.update.connect(moveModel);
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Script.scriptEnding.connect(function () {
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print("cleaning up...");
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print("modelID="+ modelID.creatorTokenID + ", id:" + modelID.id);
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Models.deleteModel(modelID);
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});
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@ -37,6 +37,7 @@ var radiusMinimum = 0.05;
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var radiusMaximum = 0.5;
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var modelURLs = [
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"http://www.fungibleinsight.com/faces/beta.fst",
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"https://s3-us-west-1.amazonaws.com/highfidelity-public/models/attachments/topHat.fst",
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"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/Feisar_Ship.FBX",
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"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/birarda/birarda_head.fbx",
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@ -48,6 +49,19 @@ var modelURLs = [
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"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/slimer.fbx",
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];
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var animationURLs = [
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"http://www.fungibleinsight.com/faces/gangnam_style_2.fbx",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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];
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var currentModelURL = 1;
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var numModels = modelURLs.length;
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@ -214,10 +228,19 @@ function checkControllerSide(whichSide) {
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modelRotation: palmRotation,
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modelURL: modelURLs[currentModelURL]
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};
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if (animationURLs[currentModelURL] !== "") {
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properties.animationURL = animationURLs[currentModelURL];
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properties.animationIsPlaying = true;
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}
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debugPrint("modelRadius=" +modelRadius);
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newModel = Models.addModel(properties);
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print("just added model... newModel=" + newModel.creatorTokenID);
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print("properties.animationURL=" + properties.animationURL);
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if (whichSide == LEFT_PALM) {
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leftModelAlreadyInHand = true;
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leftHandModel = newModel;
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@ -128,6 +128,7 @@ link_hifi_library(particles ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(models ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(avatars ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(audio ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(script-engine ${TARGET_NAME} "${ROOT_DIR}")
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# find any optional libraries
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@ -20,11 +20,16 @@ ModelTreeRenderer::ModelTreeRenderer() :
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}
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ModelTreeRenderer::~ModelTreeRenderer() {
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// delete the models in _modelsItemModels
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foreach(Model* model, _modelsItemModels) {
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// delete the models in _knownModelsItemModels
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foreach(Model* model, _knownModelsItemModels) {
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delete model;
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}
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_modelsItemModels.clear();
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_knownModelsItemModels.clear();
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foreach(Model* model, _unknownModelsItemModels) {
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delete model;
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}
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_unknownModelsItemModels.clear();
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}
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void ModelTreeRenderer::init() {
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@ -43,17 +48,27 @@ void ModelTreeRenderer::render(RenderMode renderMode) {
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OctreeRenderer::render(renderMode);
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}
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Model* ModelTreeRenderer::getModel(const QString& url) {
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Model* ModelTreeRenderer::getModel(const ModelItem& modelItem) {
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Model* model = NULL;
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// if we don't already have this model then create it and initialize it
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if (_modelsItemModels.find(url) == _modelsItemModels.end()) {
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model = new Model();
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model->init();
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model->setURL(QUrl(url));
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_modelsItemModels[url] = model;
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if (modelItem.isKnownID()) {
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if (_knownModelsItemModels.find(modelItem.getID()) != _knownModelsItemModels.end()) {
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model = _knownModelsItemModels[modelItem.getID()];
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} else {
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model = new Model();
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model->init();
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model->setURL(QUrl(modelItem.getModelURL()));
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_knownModelsItemModels[modelItem.getID()] = model;
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}
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} else {
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model = _modelsItemModels[url];
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if (_unknownModelsItemModels.find(modelItem.getCreatorTokenID()) != _unknownModelsItemModels.end()) {
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model = _unknownModelsItemModels[modelItem.getCreatorTokenID()];
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} else {
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model = new Model();
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model->init();
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model->setURL(QUrl(modelItem.getModelURL()));
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_unknownModelsItemModels[modelItem.getCreatorTokenID()] = model;
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}
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}
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return model;
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}
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@ -63,7 +78,7 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
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// we need to iterate the actual modelItems of the element
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ModelTreeElement* modelTreeElement = (ModelTreeElement*)element;
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const QList<ModelItem>& modelItems = modelTreeElement->getModels();
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QList<ModelItem>& modelItems = modelTreeElement->getModels();
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uint16_t numberOfModels = modelItems.size();
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@ -139,7 +154,7 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
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}
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for (uint16_t i = 0; i < numberOfModels; i++) {
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const ModelItem& modelItem = modelItems[i];
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ModelItem& modelItem = modelItems[i];
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// render modelItem aspoints
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AABox modelBox = modelItem.getAABox();
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modelBox.scale(TREE_SCALE);
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@ -156,7 +171,7 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
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glPushMatrix();
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const float alpha = 1.0f;
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Model* model = getModel(modelItem.getModelURL());
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Model* model = getModel(modelItem);
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model->setScaleToFit(true, radius * 2.0f);
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model->setSnapModelToCenter(true);
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@ -167,6 +182,21 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
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// set the position
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model->setTranslation(position);
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// handle animations..
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if (modelItem.hasAnimation()) {
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if (!modelItem.jointsMapped()) {
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QStringList modelJointNames = model->getJointNames();
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modelItem.mapJoints(modelJointNames);
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}
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QVector<glm::quat> frameData = modelItem.getAnimationFrame();
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for (int i = 0; i < frameData.size(); i++) {
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model->setJointState(i, true, frameData[i]);
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}
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}
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// make sure to simulate so everything gets set up correctly for rendering
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model->simulate(0.0f);
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// TODO: should we allow modelItems to have alpha on their models?
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@ -49,9 +49,9 @@ public:
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virtual void render(RenderMode renderMode = DEFAULT_RENDER_MODE);
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protected:
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Model* getModel(const QString& url);
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QMap<QString, Model*> _modelsItemModels;
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Model* getModel(const ModelItem& modelItem);
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QMap<uint32_t, Model*> _knownModelsItemModels;
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QMap<uint32_t, Model*> _unknownModelsItemModels;
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};
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#endif // hifi_ModelTreeRenderer_h
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@ -433,7 +433,8 @@ Extents Model::getMeshExtents() const {
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return Extents();
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}
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const Extents& extents = _geometry->getFBXGeometry().meshExtents;
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Extents scaledExtents = { extents.minimum * _scale, extents.maximum * _scale };
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glm::vec3 scale = _scale * _geometry->getFBXGeometry().fstScaled;
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Extents scaledExtents = { extents.minimum * scale, extents.maximum * scale };
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return scaledExtents;
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}
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@ -441,8 +442,13 @@ Extents Model::getUnscaledMeshExtents() const {
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if (!isActive()) {
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return Extents();
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}
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const Extents& extents = _geometry->getFBXGeometry().meshExtents;
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return extents;
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// even though our caller asked for "unscaled" we need to include any fst scaling
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float scale = _geometry->getFBXGeometry().fstScaled;
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Extents scaledExtents = { extents.minimum * scale, extents.maximum * scale };
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return scaledExtents;
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}
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bool Model::getJointState(int index, glm::quat& rotation) const {
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@ -576,6 +582,17 @@ bool Model::getJointRotation(int jointIndex, glm::quat& rotation, bool fromBind)
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return true;
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}
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QStringList Model::getJointNames() const {
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if (QThread::currentThread() != thread()) {
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QStringList result;
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QMetaObject::invokeMethod(const_cast<Model*>(this), "getJointNames", Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(QStringList, result));
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return result;
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}
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return isActive() ? _geometry->getFBXGeometry().getJointNames() : QStringList();
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}
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void Model::clearShapes() {
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for (int i = 0; i < _jointShapes.size(); ++i) {
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delete _jointShapes[i];
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@ -182,6 +182,8 @@ public:
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bool getJointPosition(int jointIndex, glm::vec3& position) const;
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bool getJointRotation(int jointIndex, glm::quat& rotation, bool fromBind = false) const;
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QStringList getJointNames() const;
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void clearShapes();
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void rebuildShapes();
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37
libraries/animation/CMakeLists.txt
Normal file
37
libraries/animation/CMakeLists.txt
Normal file
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@ -0,0 +1,37 @@
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cmake_minimum_required(VERSION 2.8)
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if (WIN32)
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cmake_policy (SET CMP0020 NEW)
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endif (WIN32)
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set(ROOT_DIR ../..)
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set(MACRO_DIR "${ROOT_DIR}/cmake/macros")
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# setup for find modules
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../../cmake/modules/")
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set(TARGET_NAME animation)
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find_package(Qt5Widgets REQUIRED)
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include(${MACRO_DIR}/SetupHifiLibrary.cmake)
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setup_hifi_library(${TARGET_NAME})
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include(${MACRO_DIR}/IncludeGLM.cmake)
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include_glm(${TARGET_NAME} "${ROOT_DIR}")
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include(${MACRO_DIR}/LinkHifiLibrary.cmake)
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link_hifi_library(shared ${TARGET_NAME} "${ROOT_DIR}")
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link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
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# link ZLIB
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find_package(ZLIB)
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find_package(GnuTLS REQUIRED)
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# add a definition for ssize_t so that windows doesn't bail on gnutls.h
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if (WIN32)
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add_definitions(-Dssize_t=long)
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endif ()
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include_directories(SYSTEM "${ZLIB_INCLUDE_DIRS}" "${GNUTLS_INCLUDE_DIR}")
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target_link_libraries(${TARGET_NAME} "${ZLIB_LIBRARIES}" "${GNUTLS_LIBRARY}" Qt5::Widgets)
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@ -36,7 +36,8 @@ QSharedPointer<Resource> AnimationCache::createResource(const QUrl& url, const Q
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}
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Animation::Animation(const QUrl& url) :
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Resource(url) {
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Resource(url),
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_isValid(false) {
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}
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class AnimationReader : public QRunnable {
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@ -93,6 +94,7 @@ QVector<FBXAnimationFrame> Animation::getFrames() const {
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void Animation::setGeometry(const FBXGeometry& geometry) {
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_geometry = geometry;
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finishedLoading(true);
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_isValid = true;
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}
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void Animation::downloadFinished(QNetworkReply* reply) {
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@ -53,6 +53,8 @@ public:
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Q_INVOKABLE QStringList getJointNames() const;
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Q_INVOKABLE QVector<FBXAnimationFrame> getFrames() const;
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bool isValid() const { return _isValid; }
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|
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protected:
|
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|
||||
|
@ -63,6 +65,7 @@ protected:
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private:
|
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|
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FBXGeometry _geometry;
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bool _isValid;
|
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};
|
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|
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#endif // hifi_AnimationCache_h
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@ -1398,6 +1398,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
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// get offset transform from mapping
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float offsetScale = mapping.value("scale", 1.0f).toFloat();
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geometry.fstScaled = offsetScale;
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glm::quat offsetRotation = glm::quat(glm::radians(glm::vec3(mapping.value("rx").toFloat(),
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mapping.value("ry").toFloat(), mapping.value("rz").toFloat())));
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geometry.offset = glm::translate(glm::vec3(mapping.value("tx").toFloat(), mapping.value("ty").toFloat(),
|
||||
|
|
|
@ -211,6 +211,8 @@ public:
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Extents bindExtents;
|
||||
Extents meshExtents;
|
||||
|
||||
float fstScaled;
|
||||
|
||||
QVector<FBXAnimationFrame> animationFrames;
|
||||
|
||||
QVector<FBXAttachment> attachments;
|
||||
|
|
|
@ -28,6 +28,7 @@ link_hifi_library(shared ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(octree ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(networking ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# for streamable
|
||||
link_hifi_library(metavoxels ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
|
|
@ -85,6 +85,15 @@ ModelItem::ModelItem(const ModelItemID& modelItemID, const ModelItemProperties&
|
|||
_shouldDie = false;
|
||||
_modelURL = MODEL_DEFAULT_MODEL_URL;
|
||||
_modelRotation = MODEL_DEFAULT_MODEL_ROTATION;
|
||||
|
||||
// animation related
|
||||
_animationURL = MODEL_DEFAULT_ANIMATION_URL;
|
||||
_animationIsPlaying = false;
|
||||
_animationFrameIndex = 0.0f;
|
||||
_animationFPS = MODEL_DEFAULT_ANIMATION_FPS;
|
||||
|
||||
_jointMappingCompleted = false;
|
||||
_lastAnimated = now;
|
||||
|
||||
setProperties(properties);
|
||||
}
|
||||
|
@ -110,6 +119,14 @@ void ModelItem::init(glm::vec3 position, float radius, rgbColor color, uint32_t
|
|||
_shouldDie = false;
|
||||
_modelURL = MODEL_DEFAULT_MODEL_URL;
|
||||
_modelRotation = MODEL_DEFAULT_MODEL_ROTATION;
|
||||
|
||||
// animation related
|
||||
_animationURL = MODEL_DEFAULT_ANIMATION_URL;
|
||||
_animationIsPlaying = false;
|
||||
_animationFrameIndex = 0.0f;
|
||||
_animationFPS = MODEL_DEFAULT_ANIMATION_FPS;
|
||||
_jointMappingCompleted = false;
|
||||
_lastAnimated = now;
|
||||
}
|
||||
|
||||
bool ModelItem::appendModelData(OctreePacketData* packetData) const {
|
||||
|
@ -150,6 +167,31 @@ bool ModelItem::appendModelData(OctreePacketData* packetData) const {
|
|||
if (success) {
|
||||
success = packetData->appendValue(getModelRotation());
|
||||
}
|
||||
|
||||
// animationURL
|
||||
if (success) {
|
||||
uint16_t animationURLLength = _animationURL.size() + 1; // include NULL
|
||||
success = packetData->appendValue(animationURLLength);
|
||||
if (success) {
|
||||
success = packetData->appendRawData((const unsigned char*)qPrintable(_animationURL), animationURLLength);
|
||||
}
|
||||
}
|
||||
|
||||
// animationIsPlaying
|
||||
if (success) {
|
||||
success = packetData->appendValue(getAnimationIsPlaying());
|
||||
}
|
||||
|
||||
// animationFrameIndex
|
||||
if (success) {
|
||||
success = packetData->appendValue(getAnimationFrameIndex());
|
||||
}
|
||||
|
||||
// animationFPS
|
||||
if (success) {
|
||||
success = packetData->appendValue(getAnimationFPS());
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
|
@ -166,6 +208,7 @@ int ModelItem::expectedBytes() {
|
|||
}
|
||||
|
||||
int ModelItem::readModelDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args) {
|
||||
|
||||
int bytesRead = 0;
|
||||
if (bytesLeftToRead >= expectedBytes()) {
|
||||
int clockSkew = args.sourceNode ? args.sourceNode->getClockSkewUsec() : 0;
|
||||
|
@ -215,7 +258,7 @@ int ModelItem::readModelDataFromBuffer(const unsigned char* data, int bytesLeftT
|
|||
dataAt += sizeof(modelURLLength);
|
||||
bytesRead += sizeof(modelURLLength);
|
||||
QString modelURLString((const char*)dataAt);
|
||||
_modelURL = modelURLString;
|
||||
setModelURL(modelURLString);
|
||||
dataAt += modelURLLength;
|
||||
bytesRead += modelURLLength;
|
||||
|
||||
|
@ -224,13 +267,37 @@ int ModelItem::readModelDataFromBuffer(const unsigned char* data, int bytesLeftT
|
|||
dataAt += bytes;
|
||||
bytesRead += bytes;
|
||||
|
||||
//printf("ModelItem::readModelDataFromBuffer()... "); debugDump();
|
||||
if (args.bitstreamVersion >= VERSION_MODELS_HAVE_ANIMATION) {
|
||||
// animationURL
|
||||
uint16_t animationURLLength;
|
||||
memcpy(&animationURLLength, dataAt, sizeof(animationURLLength));
|
||||
dataAt += sizeof(animationURLLength);
|
||||
bytesRead += sizeof(animationURLLength);
|
||||
QString animationURLString((const char*)dataAt);
|
||||
setAnimationURL(animationURLString);
|
||||
dataAt += animationURLLength;
|
||||
bytesRead += animationURLLength;
|
||||
|
||||
// animationIsPlaying
|
||||
memcpy(&_animationIsPlaying, dataAt, sizeof(_animationIsPlaying));
|
||||
dataAt += sizeof(_animationIsPlaying);
|
||||
bytesRead += sizeof(_animationIsPlaying);
|
||||
|
||||
// animationFrameIndex
|
||||
memcpy(&_animationFrameIndex, dataAt, sizeof(_animationFrameIndex));
|
||||
dataAt += sizeof(_animationFrameIndex);
|
||||
bytesRead += sizeof(_animationFrameIndex);
|
||||
|
||||
// animationFPS
|
||||
memcpy(&_animationFPS, dataAt, sizeof(_animationFPS));
|
||||
dataAt += sizeof(_animationFPS);
|
||||
bytesRead += sizeof(_animationFPS);
|
||||
}
|
||||
}
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
ModelItem ModelItem::fromEditPacket(const unsigned char* data, int length, int& processedBytes, ModelTree* tree, bool& valid) {
|
||||
|
||||
ModelItem newModelItem; // id and _lastUpdated will get set here...
|
||||
const unsigned char* dataAt = data;
|
||||
processedBytes = 0;
|
||||
|
@ -340,12 +407,52 @@ ModelItem ModelItem::fromEditPacket(const unsigned char* data, int length, int&
|
|||
}
|
||||
|
||||
// modelRotation
|
||||
if (isNewModelItem || ((packetContainsBits & MODEL_PACKET_CONTAINS_MODEL_ROTATION) == MODEL_PACKET_CONTAINS_MODEL_ROTATION)) {
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_MODEL_ROTATION) == MODEL_PACKET_CONTAINS_MODEL_ROTATION)) {
|
||||
int bytes = unpackOrientationQuatFromBytes(dataAt, newModelItem._modelRotation);
|
||||
dataAt += bytes;
|
||||
processedBytes += bytes;
|
||||
}
|
||||
|
||||
// animationURL
|
||||
if (isNewModelItem || ((packetContainsBits & MODEL_PACKET_CONTAINS_ANIMATION_URL) == MODEL_PACKET_CONTAINS_ANIMATION_URL)) {
|
||||
uint16_t animationURLLength;
|
||||
memcpy(&animationURLLength, dataAt, sizeof(animationURLLength));
|
||||
dataAt += sizeof(animationURLLength);
|
||||
processedBytes += sizeof(animationURLLength);
|
||||
QString tempString((const char*)dataAt);
|
||||
newModelItem._animationURL = tempString;
|
||||
dataAt += animationURLLength;
|
||||
processedBytes += animationURLLength;
|
||||
}
|
||||
|
||||
// animationIsPlaying
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_PLAYING) == MODEL_PACKET_CONTAINS_ANIMATION_PLAYING)) {
|
||||
|
||||
memcpy(&newModelItem._animationIsPlaying, dataAt, sizeof(newModelItem._animationIsPlaying));
|
||||
dataAt += sizeof(newModelItem._animationIsPlaying);
|
||||
processedBytes += sizeof(newModelItem._animationIsPlaying);
|
||||
}
|
||||
|
||||
// animationFrameIndex
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FRAME) == MODEL_PACKET_CONTAINS_ANIMATION_FRAME)) {
|
||||
|
||||
memcpy(&newModelItem._animationFrameIndex, dataAt, sizeof(newModelItem._animationFrameIndex));
|
||||
dataAt += sizeof(newModelItem._animationFrameIndex);
|
||||
processedBytes += sizeof(newModelItem._animationFrameIndex);
|
||||
}
|
||||
|
||||
// animationFPS
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FPS) == MODEL_PACKET_CONTAINS_ANIMATION_FPS)) {
|
||||
|
||||
memcpy(&newModelItem._animationFPS, dataAt, sizeof(newModelItem._animationFPS));
|
||||
dataAt += sizeof(newModelItem._animationFPS);
|
||||
processedBytes += sizeof(newModelItem._animationFPS);
|
||||
}
|
||||
|
||||
const bool wantDebugging = false;
|
||||
if (wantDebugging) {
|
||||
qDebug("ModelItem::fromEditPacket()...");
|
||||
|
@ -363,6 +470,7 @@ void ModelItem::debugDump() const {
|
|||
qDebug(" position:%f,%f,%f", _position.x, _position.y, _position.z);
|
||||
qDebug(" radius:%f", getRadius());
|
||||
qDebug(" color:%d,%d,%d", _color[0], _color[1], _color[2]);
|
||||
qDebug() << " modelURL:" << qPrintable(getModelURL());
|
||||
}
|
||||
|
||||
bool ModelItem::encodeModelEditMessageDetails(PacketType command, ModelItemID id, const ModelItemProperties& properties,
|
||||
|
@ -476,6 +584,47 @@ bool ModelItem::encodeModelEditMessageDetails(PacketType command, ModelItemID id
|
|||
sizeOut += bytes;
|
||||
}
|
||||
|
||||
// animationURL
|
||||
if (isNewModelItem || ((packetContainsBits & MODEL_PACKET_CONTAINS_ANIMATION_URL) == MODEL_PACKET_CONTAINS_ANIMATION_URL)) {
|
||||
uint16_t urlLength = properties.getAnimationURL().size() + 1;
|
||||
memcpy(copyAt, &urlLength, sizeof(urlLength));
|
||||
copyAt += sizeof(urlLength);
|
||||
sizeOut += sizeof(urlLength);
|
||||
memcpy(copyAt, qPrintable(properties.getAnimationURL()), urlLength);
|
||||
copyAt += urlLength;
|
||||
sizeOut += urlLength;
|
||||
}
|
||||
|
||||
// animationIsPlaying
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_PLAYING) == MODEL_PACKET_CONTAINS_ANIMATION_PLAYING)) {
|
||||
|
||||
bool animationIsPlaying = properties.getAnimationIsPlaying();
|
||||
memcpy(copyAt, &animationIsPlaying, sizeof(animationIsPlaying));
|
||||
copyAt += sizeof(animationIsPlaying);
|
||||
sizeOut += sizeof(animationIsPlaying);
|
||||
}
|
||||
|
||||
// animationFrameIndex
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FRAME) == MODEL_PACKET_CONTAINS_ANIMATION_FRAME)) {
|
||||
|
||||
float animationFrameIndex = properties.getAnimationFrameIndex();
|
||||
memcpy(copyAt, &animationFrameIndex, sizeof(animationFrameIndex));
|
||||
copyAt += sizeof(animationFrameIndex);
|
||||
sizeOut += sizeof(animationFrameIndex);
|
||||
}
|
||||
|
||||
// animationFPS
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FPS) == MODEL_PACKET_CONTAINS_ANIMATION_FPS)) {
|
||||
|
||||
float animationFPS = properties.getAnimationFPS();
|
||||
memcpy(copyAt, &animationFPS, sizeof(animationFPS));
|
||||
copyAt += sizeof(animationFPS);
|
||||
sizeOut += sizeof(animationFPS);
|
||||
}
|
||||
|
||||
bool wantDebugging = false;
|
||||
if (wantDebugging) {
|
||||
qDebug("encodeModelItemEditMessageDetails()....");
|
||||
|
@ -521,9 +670,106 @@ void ModelItem::adjustEditPacketForClockSkew(unsigned char* codeColorBuffer, ssi
|
|||
}
|
||||
}
|
||||
|
||||
void ModelItem::update(const quint64& now) {
|
||||
_lastUpdated = now;
|
||||
|
||||
QMap<QString, AnimationPointer> ModelItem::_loadedAnimations; // TODO: improve cleanup by leveraging the AnimationPointer(s)
|
||||
AnimationCache ModelItem::_animationCache;
|
||||
|
||||
// This class/instance will cleanup the animations once unloaded.
|
||||
class ModelAnimationsBookkeeper {
|
||||
public:
|
||||
~ModelAnimationsBookkeeper() {
|
||||
ModelItem::cleanupLoadedAnimations();
|
||||
}
|
||||
};
|
||||
|
||||
ModelAnimationsBookkeeper modelAnimationsBookkeeperInstance;
|
||||
|
||||
void ModelItem::cleanupLoadedAnimations() {
|
||||
foreach(AnimationPointer animation, _loadedAnimations) {
|
||||
animation.clear();
|
||||
}
|
||||
_loadedAnimations.clear();
|
||||
}
|
||||
|
||||
Animation* ModelItem::getAnimation(const QString& url) {
|
||||
AnimationPointer animation;
|
||||
|
||||
// if we don't already have this model then create it and initialize it
|
||||
if (_loadedAnimations.find(url) == _loadedAnimations.end()) {
|
||||
animation = _animationCache.getAnimation(url);
|
||||
_loadedAnimations[url] = animation;
|
||||
} else {
|
||||
animation = _loadedAnimations[url];
|
||||
}
|
||||
return animation.data();
|
||||
}
|
||||
|
||||
void ModelItem::mapJoints(const QStringList& modelJointNames) {
|
||||
// if we don't have animation, or we're already joint mapped then bail early
|
||||
if (!hasAnimation() || _jointMappingCompleted) {
|
||||
return;
|
||||
}
|
||||
|
||||
Animation* myAnimation = getAnimation(_animationURL);
|
||||
|
||||
if (!_jointMappingCompleted) {
|
||||
QStringList animationJointNames = myAnimation->getJointNames();
|
||||
if (modelJointNames.size() > 0 && animationJointNames.size() > 0) {
|
||||
_jointMapping.resize(modelJointNames.size());
|
||||
for (int i = 0; i < modelJointNames.size(); i++) {
|
||||
_jointMapping[i] = animationJointNames.indexOf(modelJointNames[i]);
|
||||
}
|
||||
_jointMappingCompleted = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QVector<glm::quat> ModelItem::getAnimationFrame() {
|
||||
QVector<glm::quat> frameData;
|
||||
if (hasAnimation() && _jointMappingCompleted) {
|
||||
Animation* myAnimation = getAnimation(_animationURL);
|
||||
QVector<FBXAnimationFrame> frames = myAnimation->getFrames();
|
||||
int animationFrameIndex = (int)std::floor(_animationFrameIndex) % frames.size();
|
||||
QVector<glm::quat> rotations = frames[animationFrameIndex].rotations;
|
||||
frameData.resize(_jointMapping.size());
|
||||
for (int j = 0; j < _jointMapping.size(); j++) {
|
||||
int rotationIndex = _jointMapping[j];
|
||||
if (rotationIndex != -1 && rotationIndex < rotations.size()) {
|
||||
frameData[j] = rotations[rotationIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
return frameData;
|
||||
}
|
||||
|
||||
void ModelItem::update(const quint64& updateTime) {
|
||||
_lastUpdated = updateTime;
|
||||
setShouldDie(getShouldDie());
|
||||
|
||||
quint64 now = usecTimestampNow();
|
||||
|
||||
// only advance the frame index if we're playing
|
||||
if (getAnimationIsPlaying()) {
|
||||
|
||||
float deltaTime = (float)(now - _lastAnimated) / (float)USECS_PER_SECOND;
|
||||
|
||||
const bool wantDebugging = false;
|
||||
if (wantDebugging) {
|
||||
qDebug() << "ModelItem::update() now=" << now;
|
||||
qDebug() << " updateTime=" << updateTime;
|
||||
qDebug() << " _lastAnimated=" << _lastAnimated;
|
||||
qDebug() << " deltaTime=" << deltaTime;
|
||||
}
|
||||
_lastAnimated = now;
|
||||
_animationFrameIndex += deltaTime * _animationFPS;
|
||||
|
||||
if (wantDebugging) {
|
||||
qDebug() << " _animationFrameIndex=" << _animationFrameIndex;
|
||||
}
|
||||
|
||||
} else {
|
||||
_lastAnimated = now;
|
||||
}
|
||||
}
|
||||
|
||||
void ModelItem::copyChangedProperties(const ModelItem& other) {
|
||||
|
@ -547,6 +793,10 @@ ModelItemProperties::ModelItemProperties() :
|
|||
_shouldDie(false),
|
||||
_modelURL(""),
|
||||
_modelRotation(MODEL_DEFAULT_MODEL_ROTATION),
|
||||
_animationURL(""),
|
||||
_animationIsPlaying(false),
|
||||
_animationFrameIndex(0.0),
|
||||
_animationFPS(MODEL_DEFAULT_ANIMATION_FPS),
|
||||
|
||||
_id(UNKNOWN_MODEL_ID),
|
||||
_idSet(false),
|
||||
|
@ -558,6 +808,10 @@ ModelItemProperties::ModelItemProperties() :
|
|||
_shouldDieChanged(false),
|
||||
_modelURLChanged(false),
|
||||
_modelRotationChanged(false),
|
||||
_animationURLChanged(false),
|
||||
_animationIsPlayingChanged(false),
|
||||
_animationFrameIndexChanged(false),
|
||||
_animationFPSChanged(false),
|
||||
_defaultSettings(true)
|
||||
{
|
||||
}
|
||||
|
@ -589,6 +843,22 @@ uint16_t ModelItemProperties::getChangedBits() const {
|
|||
changedBits += MODEL_PACKET_CONTAINS_MODEL_ROTATION;
|
||||
}
|
||||
|
||||
if (_animationURLChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_URL;
|
||||
}
|
||||
|
||||
if (_animationIsPlayingChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_PLAYING;
|
||||
}
|
||||
|
||||
if (_animationFrameIndexChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_FRAME;
|
||||
}
|
||||
|
||||
if (_animationFPSChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_FPS;
|
||||
}
|
||||
|
||||
return changedBits;
|
||||
}
|
||||
|
||||
|
@ -611,6 +881,10 @@ QScriptValue ModelItemProperties::copyToScriptValue(QScriptEngine* engine) const
|
|||
QScriptValue modelRotation = quatToScriptValue(engine, _modelRotation);
|
||||
properties.setProperty("modelRotation", modelRotation);
|
||||
|
||||
properties.setProperty("animationURL", _animationURL);
|
||||
properties.setProperty("animationIsPlaying", _animationIsPlaying);
|
||||
properties.setProperty("animationFrameIndex", _animationFrameIndex);
|
||||
properties.setProperty("animationFPS", _animationFPS);
|
||||
|
||||
if (_idSet) {
|
||||
properties.setProperty("id", _id);
|
||||
|
@ -707,6 +981,46 @@ void ModelItemProperties::copyFromScriptValue(const QScriptValue &object) {
|
|||
}
|
||||
}
|
||||
|
||||
QScriptValue animationURL = object.property("animationURL");
|
||||
if (animationURL.isValid()) {
|
||||
QString newAnimationURL;
|
||||
newAnimationURL = animationURL.toVariant().toString();
|
||||
if (_defaultSettings || newAnimationURL != _animationURL) {
|
||||
_animationURL = newAnimationURL;
|
||||
_animationURLChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue animationIsPlaying = object.property("animationIsPlaying");
|
||||
if (animationIsPlaying.isValid()) {
|
||||
bool newIsAnimationPlaying;
|
||||
newIsAnimationPlaying = animationIsPlaying.toVariant().toBool();
|
||||
if (_defaultSettings || newIsAnimationPlaying != _animationIsPlaying) {
|
||||
_animationIsPlaying = newIsAnimationPlaying;
|
||||
_animationIsPlayingChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue animationFrameIndex = object.property("animationFrameIndex");
|
||||
if (animationFrameIndex.isValid()) {
|
||||
float newFrameIndex;
|
||||
newFrameIndex = animationFrameIndex.toVariant().toFloat();
|
||||
if (_defaultSettings || newFrameIndex != _animationFrameIndex) {
|
||||
_animationFrameIndex = newFrameIndex;
|
||||
_animationFrameIndexChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue animationFPS = object.property("animationFPS");
|
||||
if (animationFPS.isValid()) {
|
||||
float newFPS;
|
||||
newFPS = animationFPS.toVariant().toFloat();
|
||||
if (_defaultSettings || newFPS != _animationFPS) {
|
||||
_animationFPS = newFPS;
|
||||
_animationFPSChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
_lastEdited = usecTimestampNow();
|
||||
}
|
||||
|
||||
|
@ -741,7 +1055,27 @@ void ModelItemProperties::copyToModelItem(ModelItem& modelItem) const {
|
|||
modelItem.setModelRotation(_modelRotation);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
|
||||
if (_animationURLChanged) {
|
||||
modelItem.setAnimationURL(_animationURL);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (_animationIsPlayingChanged) {
|
||||
modelItem.setAnimationIsPlaying(_animationIsPlaying);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (_animationFrameIndexChanged) {
|
||||
modelItem.setAnimationFrameIndex(_animationFrameIndex);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (_animationFPSChanged) {
|
||||
modelItem.setAnimationFPS(_animationFPS);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (somethingChanged) {
|
||||
bool wantDebug = false;
|
||||
if (wantDebug) {
|
||||
|
@ -761,6 +1095,10 @@ void ModelItemProperties::copyFromModelItem(const ModelItem& modelItem) {
|
|||
_shouldDie = modelItem.getShouldDie();
|
||||
_modelURL = modelItem.getModelURL();
|
||||
_modelRotation = modelItem.getModelRotation();
|
||||
_animationURL = modelItem.getAnimationURL();
|
||||
_animationIsPlaying = modelItem.getAnimationIsPlaying();
|
||||
_animationFrameIndex = modelItem.getAnimationFrameIndex();
|
||||
_animationFPS = modelItem.getAnimationFPS();
|
||||
|
||||
_id = modelItem.getID();
|
||||
_idSet = true;
|
||||
|
@ -772,6 +1110,10 @@ void ModelItemProperties::copyFromModelItem(const ModelItem& modelItem) {
|
|||
_shouldDieChanged = false;
|
||||
_modelURLChanged = false;
|
||||
_modelRotationChanged = false;
|
||||
_animationURLChanged = false;
|
||||
_animationIsPlayingChanged = false;
|
||||
_animationFrameIndexChanged = false;
|
||||
_animationFPSChanged = false;
|
||||
_defaultSettings = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include <QtScript/QScriptEngine>
|
||||
#include <QtCore/QObject>
|
||||
|
||||
#include <AnimationCache.h>
|
||||
#include <CollisionInfo.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <OctreePacketData.h>
|
||||
|
@ -39,14 +40,22 @@ const uint32_t UNKNOWN_MODEL_ID = 0xFFFFFFFF;
|
|||
const uint16_t MODEL_PACKET_CONTAINS_RADIUS = 1;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_POSITION = 2;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_COLOR = 4;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_SHOULDDIE = 512;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_URL = 1024;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_ROTATION = 2048;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_SHOULDDIE = 8;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_URL = 16;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_ROTATION = 32;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_URL = 64;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_PLAYING = 128;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_FRAME = 256;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_FPS = 512;
|
||||
|
||||
const float MODEL_DEFAULT_RADIUS = 0.1f / TREE_SCALE;
|
||||
const float MINIMUM_MODEL_ELEMENT_SIZE = (1.0f / 100000.0f) / TREE_SCALE; // smallest size container
|
||||
const QString MODEL_DEFAULT_MODEL_URL("");
|
||||
const glm::quat MODEL_DEFAULT_MODEL_ROTATION;
|
||||
const QString MODEL_DEFAULT_ANIMATION_URL("");
|
||||
const float MODEL_DEFAULT_ANIMATION_FPS = 30.0f;
|
||||
|
||||
const PacketVersion VERSION_MODELS_HAVE_ANIMATION = 1;
|
||||
|
||||
/// A collection of properties of a model item used in the scripting API. Translates between the actual properties of a model
|
||||
/// and a JavaScript style hash/QScriptValue storing a set of properties. Used in scripting to set/get the complete set of
|
||||
|
@ -69,6 +78,10 @@ public:
|
|||
|
||||
const QString& getModelURL() const { return _modelURL; }
|
||||
const glm::quat& getModelRotation() const { return _modelRotation; }
|
||||
const QString& getAnimationURL() const { return _animationURL; }
|
||||
float getAnimationFrameIndex() const { return _animationFrameIndex; }
|
||||
bool getAnimationIsPlaying() const { return _animationIsPlaying; }
|
||||
float getAnimationFPS() const { return _animationFPS; }
|
||||
|
||||
quint64 getLastEdited() const { return _lastEdited; }
|
||||
uint16_t getChangedBits() const;
|
||||
|
@ -82,6 +95,10 @@ public:
|
|||
// model related properties
|
||||
void setModelURL(const QString& url) { _modelURL = url; _modelURLChanged = true; }
|
||||
void setModelRotation(const glm::quat& rotation) { _modelRotation = rotation; _modelRotationChanged = true; }
|
||||
void setAnimationURL(const QString& url) { _animationURL = url; _animationURLChanged = true; }
|
||||
void setAnimationFrameIndex(float value) { _animationFrameIndex = value; _animationFrameIndexChanged = true; }
|
||||
void setAnimationIsPlaying(bool value) { _animationIsPlaying = value; _animationIsPlayingChanged = true; }
|
||||
void setAnimationFPS(float value) { _animationFPS = value; _animationFPSChanged = true; }
|
||||
|
||||
/// used by ModelScriptingInterface to return ModelItemProperties for unknown models
|
||||
void setIsUnknownID() { _id = UNKNOWN_MODEL_ID; _idSet = true; }
|
||||
|
@ -97,6 +114,10 @@ private:
|
|||
|
||||
QString _modelURL;
|
||||
glm::quat _modelRotation;
|
||||
QString _animationURL;
|
||||
bool _animationIsPlaying;
|
||||
float _animationFrameIndex;
|
||||
float _animationFPS;
|
||||
|
||||
uint32_t _id;
|
||||
bool _idSet;
|
||||
|
@ -109,6 +130,10 @@ private:
|
|||
|
||||
bool _modelURLChanged;
|
||||
bool _modelRotationChanged;
|
||||
bool _animationURLChanged;
|
||||
bool _animationIsPlayingChanged;
|
||||
bool _animationFrameIndexChanged;
|
||||
bool _animationFPSChanged;
|
||||
bool _defaultSettings;
|
||||
};
|
||||
Q_DECLARE_METATYPE(ModelItemProperties);
|
||||
|
@ -178,6 +203,8 @@ public:
|
|||
bool hasModel() const { return !_modelURL.isEmpty(); }
|
||||
const QString& getModelURL() const { return _modelURL; }
|
||||
const glm::quat& getModelRotation() const { return _modelRotation; }
|
||||
bool hasAnimation() const { return !_animationURL.isEmpty(); }
|
||||
const QString& getAnimationURL() const { return _animationURL; }
|
||||
|
||||
ModelItemID getModelItemID() const { return ModelItemID(getID(), getCreatorTokenID(), getID() != UNKNOWN_MODEL_ID); }
|
||||
ModelItemProperties getProperties() const;
|
||||
|
@ -196,6 +223,7 @@ public:
|
|||
bool getShouldDie() const { return _shouldDie; }
|
||||
uint32_t getCreatorTokenID() const { return _creatorTokenID; }
|
||||
bool isNewlyCreated() const { return _newlyCreated; }
|
||||
bool isKnownID() const { return getID() != UNKNOWN_MODEL_ID; }
|
||||
|
||||
/// set position in domain scale units (0.0 - 1.0)
|
||||
void setPosition(const glm::vec3& value) { _position = value; }
|
||||
|
@ -215,6 +243,10 @@ public:
|
|||
// model related properties
|
||||
void setModelURL(const QString& url) { _modelURL = url; }
|
||||
void setModelRotation(const glm::quat& rotation) { _modelRotation = rotation; }
|
||||
void setAnimationURL(const QString& url) { _animationURL = url; }
|
||||
void setAnimationFrameIndex(float value) { _animationFrameIndex = value; }
|
||||
void setAnimationIsPlaying(bool value) { _animationIsPlaying = value; }
|
||||
void setAnimationFPS(float value) { _animationFPS = value; }
|
||||
|
||||
void setProperties(const ModelItemProperties& properties);
|
||||
|
||||
|
@ -239,6 +271,16 @@ public:
|
|||
static uint32_t getNextCreatorTokenID();
|
||||
static void handleAddModelResponse(const QByteArray& packet);
|
||||
|
||||
void mapJoints(const QStringList& modelJointNames);
|
||||
QVector<glm::quat> getAnimationFrame();
|
||||
bool jointsMapped() const { return _jointMappingCompleted; }
|
||||
|
||||
bool getAnimationIsPlaying() const { return _animationIsPlaying; }
|
||||
float getAnimationFrameIndex() const { return _animationFrameIndex; }
|
||||
float getAnimationFPS() const { return _animationFPS; }
|
||||
|
||||
static void cleanupLoadedAnimations();
|
||||
|
||||
protected:
|
||||
glm::vec3 _position;
|
||||
rgbColor _color;
|
||||
|
@ -256,10 +298,26 @@ protected:
|
|||
|
||||
quint64 _lastUpdated;
|
||||
quint64 _lastEdited;
|
||||
quint64 _lastAnimated;
|
||||
|
||||
QString _animationURL;
|
||||
float _animationFrameIndex; // we keep this as a float and round to int only when we need the exact index
|
||||
bool _animationIsPlaying;
|
||||
float _animationFPS;
|
||||
|
||||
bool _jointMappingCompleted;
|
||||
QVector<int> _jointMapping;
|
||||
|
||||
|
||||
// used by the static interfaces for creator token ids
|
||||
static uint32_t _nextCreatorTokenID;
|
||||
static std::map<uint32_t,uint32_t> _tokenIDsToIDs;
|
||||
|
||||
|
||||
static Animation* getAnimation(const QString& url);
|
||||
static QMap<QString, AnimationPointer> _loadedAnimations;
|
||||
static AnimationCache _animationCache;
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_ModelItem_h
|
||||
|
|
|
@ -36,6 +36,7 @@ public:
|
|||
// own definition. Implement these to allow your octree based server to support editing
|
||||
virtual bool getWantSVOfileVersions() const { return true; }
|
||||
virtual PacketType expectedDataPacketType() const { return PacketTypeModelData; }
|
||||
virtual bool canProcessVersion(PacketVersion thisVersion) const { return true; } // we support all versions
|
||||
virtual bool handlesEditPacketType(PacketType packetType) const;
|
||||
virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
|
||||
const unsigned char* editData, int maxLength, const SharedNodePointer& senderNode);
|
||||
|
|
|
@ -106,6 +106,10 @@ void ModelTreeElement::update(ModelTreeUpdateArgs& args) {
|
|||
QList<ModelItem>::iterator modelItr = _modelItems->begin();
|
||||
while(modelItr != _modelItems->end()) {
|
||||
ModelItem& model = (*modelItr);
|
||||
|
||||
// TODO: this _lastChanged isn't actually changing because we're not marking this element as changed.
|
||||
// how do we want to handle this??? We really only want to consider an element changed when it is
|
||||
// edited... not just animated...
|
||||
model.update(_lastChanged);
|
||||
|
||||
// If the model wants to die, or if it's left our bounding box, then move it
|
||||
|
@ -324,7 +328,7 @@ int ModelTreeElement::readElementDataFromBuffer(const unsigned char* data, int b
|
|||
dataAt += sizeof(numberOfModels);
|
||||
bytesLeftToRead -= (int)sizeof(numberOfModels);
|
||||
bytesRead += sizeof(numberOfModels);
|
||||
|
||||
|
||||
if (bytesLeftToRead >= (int)(numberOfModels * expectedBytesPerModel)) {
|
||||
for (uint16_t i = 0; i < numberOfModels; i++) {
|
||||
ModelItem tempModel;
|
||||
|
|
|
@ -66,6 +66,8 @@ PacketVersion versionForPacketType(PacketType type) {
|
|||
return 1;
|
||||
case PacketTypeOctreeStats:
|
||||
return 1;
|
||||
case PacketTypeModelData:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -335,10 +335,8 @@ void Octree::readBitstreamToTree(const unsigned char * bitstream, unsigned long
|
|||
int octalCodeBytes = bytesRequiredForCodeLength(*bitstreamAt);
|
||||
int theseBytesRead = 0;
|
||||
theseBytesRead += octalCodeBytes;
|
||||
|
||||
theseBytesRead += readElementData(bitstreamRootElement, bitstreamAt + octalCodeBytes,
|
||||
bufferSizeBytes - (bytesRead + octalCodeBytes), args);
|
||||
|
||||
// skip bitstream to new startPoint
|
||||
bitstreamAt += theseBytesRead;
|
||||
bytesRead += theseBytesRead;
|
||||
|
@ -1556,6 +1554,7 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
|
|||
|
||||
bool Octree::readFromSVOFile(const char* fileName) {
|
||||
bool fileOk = false;
|
||||
PacketVersion gotVersion = 0;
|
||||
std::ifstream file(fileName, std::ios::in|std::ios::binary|std::ios::ate);
|
||||
if(file.is_open()) {
|
||||
emit importSize(1.0f, 1.0f, 1.0f);
|
||||
|
@ -1586,14 +1585,16 @@ bool Octree::readFromSVOFile(const char* fileName) {
|
|||
if (gotType == expectedType) {
|
||||
dataAt += sizeof(expectedType);
|
||||
dataLength -= sizeof(expectedType);
|
||||
PacketVersion expectedVersion = versionForPacketType(expectedType);
|
||||
PacketVersion gotVersion = *dataAt;
|
||||
if (gotVersion == expectedVersion) {
|
||||
dataAt += sizeof(expectedVersion);
|
||||
dataLength -= sizeof(expectedVersion);
|
||||
gotVersion = *dataAt;
|
||||
if (canProcessVersion(gotVersion)) {
|
||||
dataAt += sizeof(gotVersion);
|
||||
dataLength -= sizeof(gotVersion);
|
||||
fileOk = true;
|
||||
qDebug("SVO file version match. Expected: %d Got: %d",
|
||||
versionForPacketType(expectedDataPacketType()), gotVersion);
|
||||
} else {
|
||||
qDebug("SVO file version mismatch. Expected: %d Got: %d", expectedVersion, gotVersion);
|
||||
qDebug("SVO file version mismatch. Expected: %d Got: %d",
|
||||
versionForPacketType(expectedDataPacketType()), gotVersion);
|
||||
}
|
||||
} else {
|
||||
qDebug("SVO file type mismatch. Expected: %c Got: %c", expectedType, gotType);
|
||||
|
@ -1602,7 +1603,8 @@ bool Octree::readFromSVOFile(const char* fileName) {
|
|||
fileOk = true; // assume the file is ok
|
||||
}
|
||||
if (fileOk) {
|
||||
ReadBitstreamToTreeParams args(WANT_COLOR, NO_EXISTS_BITS, NULL, 0, SharedNodePointer(), wantImportProgress);
|
||||
ReadBitstreamToTreeParams args(WANT_COLOR, NO_EXISTS_BITS, NULL, 0,
|
||||
SharedNodePointer(), wantImportProgress, gotVersion);
|
||||
readBitstreamToTree(dataAt, dataLength, args);
|
||||
}
|
||||
delete[] entireFile;
|
||||
|
@ -1615,7 +1617,6 @@ bool Octree::readFromSVOFile(const char* fileName) {
|
|||
}
|
||||
|
||||
void Octree::writeToSVOFile(const char* fileName, OctreeElement* element) {
|
||||
|
||||
std::ofstream file(fileName, std::ios::out|std::ios::binary);
|
||||
|
||||
if(file.is_open()) {
|
||||
|
@ -1638,13 +1639,12 @@ void Octree::writeToSVOFile(const char* fileName, OctreeElement* element) {
|
|||
nodeBag.insert(_rootElement);
|
||||
}
|
||||
|
||||
static OctreePacketData packetData;
|
||||
OctreePacketData packetData;
|
||||
int bytesWritten = 0;
|
||||
bool lastPacketWritten = false;
|
||||
|
||||
while (!nodeBag.isEmpty()) {
|
||||
OctreeElement* subTree = nodeBag.extract();
|
||||
|
||||
lockForRead(); // do tree locking down here so that we have shorter slices and less thread contention
|
||||
EncodeBitstreamParams params(INT_MAX, IGNORE_VIEW_FRUSTUM, WANT_COLOR, NO_EXISTS_BITS);
|
||||
bytesWritten = encodeTreeBitstream(subTree, &packetData, nodeBag, params);
|
||||
|
@ -1666,7 +1666,6 @@ void Octree::writeToSVOFile(const char* fileName, OctreeElement* element) {
|
|||
if (!lastPacketWritten) {
|
||||
file.write((const char*)packetData.getFinalizedData(), packetData.getFinalizedSize());
|
||||
}
|
||||
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
|
|
|
@ -170,6 +170,7 @@ public:
|
|||
QUuid sourceUUID;
|
||||
SharedNodePointer sourceNode;
|
||||
bool wantImportProgress;
|
||||
PacketVersion bitstreamVersion;
|
||||
|
||||
ReadBitstreamToTreeParams(
|
||||
bool includeColor = WANT_COLOR,
|
||||
|
@ -177,13 +178,15 @@ public:
|
|||
OctreeElement* destinationElement = NULL,
|
||||
QUuid sourceUUID = QUuid(),
|
||||
SharedNodePointer sourceNode = SharedNodePointer(),
|
||||
bool wantImportProgress = false) :
|
||||
bool wantImportProgress = false,
|
||||
PacketVersion bitstreamVersion = 0) :
|
||||
includeColor(includeColor),
|
||||
includeExistsBits(includeExistsBits),
|
||||
destinationElement(destinationElement),
|
||||
sourceUUID(sourceUUID),
|
||||
sourceNode(sourceNode),
|
||||
wantImportProgress(wantImportProgress)
|
||||
wantImportProgress(wantImportProgress),
|
||||
bitstreamVersion(bitstreamVersion)
|
||||
{}
|
||||
};
|
||||
|
||||
|
@ -200,6 +203,9 @@ public:
|
|||
// own definition. Implement these to allow your octree based server to support editing
|
||||
virtual bool getWantSVOfileVersions() const { return false; }
|
||||
virtual PacketType expectedDataPacketType() const { return PacketTypeUnknown; }
|
||||
virtual bool canProcessVersion(PacketVersion thisVersion) const {
|
||||
return thisVersion == versionForPacketType(expectedDataPacketType()); }
|
||||
virtual PacketVersion expectedVersion() const { return versionForPacketType(expectedDataPacketType()); }
|
||||
virtual bool handlesEditPacketType(PacketType packetType) const { return false; }
|
||||
virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
|
||||
const unsigned char* editData, int maxLength, const SharedNodePointer& sourceNode) { return 0; }
|
||||
|
@ -303,6 +309,7 @@ public:
|
|||
|
||||
bool getIsViewing() const { return _isViewing; }
|
||||
void setIsViewing(bool isViewing) { _isViewing = isViewing; }
|
||||
|
||||
|
||||
signals:
|
||||
void importSize(float x, float y, float z);
|
||||
|
|
|
@ -64,6 +64,7 @@ void OctreeRenderer::processDatagram(const QByteArray& dataByteArray, const Shar
|
|||
unsigned int numBytesPacketHeader = numBytesForPacketHeader(dataByteArray);
|
||||
QUuid sourceUUID = uuidFromPacketHeader(dataByteArray);
|
||||
PacketType expectedType = getExpectedPacketType();
|
||||
PacketVersion expectedVersion = _tree->expectedVersion(); // TODO: would be better to read this from the packet!
|
||||
|
||||
if(command == expectedType) {
|
||||
PerformanceWarning warn(showTimingDetails, "OctreeRenderer::processDatagram expected PacketType", showTimingDetails);
|
||||
|
@ -115,7 +116,7 @@ void OctreeRenderer::processDatagram(const QByteArray& dataByteArray, const Shar
|
|||
if (sectionLength) {
|
||||
// ask the VoxelTree to read the bitstream into the tree
|
||||
ReadBitstreamToTreeParams args(packetIsColored ? WANT_COLOR : NO_COLOR, WANT_EXISTS_BITS, NULL,
|
||||
sourceUUID, sourceNode);
|
||||
sourceUUID, sourceNode, false, expectedVersion);
|
||||
_tree->lockForWrite();
|
||||
OctreePacketData packetData(packetIsCompressed);
|
||||
packetData.loadFinalizedContent(dataAt, sectionLength);
|
||||
|
|
|
@ -25,6 +25,7 @@ link_hifi_library(shared ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(octree ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(networking ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# link ZLIB and GnuTLS
|
||||
find_package(ZLIB)
|
||||
|
|
|
@ -27,6 +27,7 @@ link_hifi_library(voxels ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(particles ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(models ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# link ZLIB
|
||||
find_package(ZLIB)
|
||||
|
|
|
@ -18,13 +18,12 @@
|
|||
#include <QtCore/QUrl>
|
||||
#include <QtScript/QScriptEngine>
|
||||
|
||||
#include <AnimationCache.h>
|
||||
#include <AudioScriptingInterface.h>
|
||||
#include <VoxelsScriptingInterface.h>
|
||||
|
||||
#include <AvatarData.h>
|
||||
#include <AvatarHashMap.h>
|
||||
#include <VoxelsScriptingInterface.h>
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||||
|
||||
#include "AnimationCache.h"
|
||||
#include "AbstractControllerScriptingInterface.h"
|
||||
#include "Quat.h"
|
||||
#include "ScriptUUID.h"
|
||||
|
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Loading…
Reference in a new issue